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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

促進服務設計洞見發現之系統研究 / IT-facilitated Insight Discovery in Service Design

謝沛剛, Hsieh, Pei Kang Unknown Date (has links)
近數十年來,服務經濟蓬勃發展,使得服務設計在各個產業中嶄露頭角,也帶動了製造型企業進行轉型的浪潮。要設計一個令使用者滿意的服務需要對使用者深入的了解。然而,要從使用者身上得到洞見(insights)必須倚賴服務設計師的經驗及能力,對於經驗較少的設計師以及產品導向思維的企業是相當困難的。過去雖然已有許多探討設計師能力的研究,但對於如何以資訊系統輔助服務設計的過程仍鮮少有研究。本研究首先建構服務設計師在做洞見發現(insight discovery)時,會如何操作他們的認知模型(mental imagery)來讓資料變成有意義的資訊,接著提出一個以 ConceptNet 為知識庫的資訊系統 - Discover+ 來輔助這個過程。另外,我們也提出了洞見深度地圖(Insight Depth Map),作為衡量洞見影響力的模型。期望本研究能對於服務設計及設計管理的領域有所貢獻,也希望能幫助所有的服務設計師。 / Service economy has been under the spotlight during past decades as well as design thinking has been widely promoted in recent years. Developing a desirable service needs in-depth understanding to customers. However, in the past, discovering insights from customers usually depends on designers’ experiences. It’s hard to do it well for novice designers as well as enterprises with G-D logic mindsets. Although some researches have been done on designers’ ability, little information is available on information technology facilitating the service design process. In this research, we propose an IT artifact with the commonsense knowledge in ConceptNet to facilitate the insight discovery process. We also propose a concept of insight depth which can be a measurement of the influential extent of insights. This research is believed to shed light on both the management and design field for services. We expect this can help no matter who are designing services.
2

以服務設計思維建構專業代工緯創的未來 / The Future of Wistron through the Service Design Lens

劉昌奇, Liu, Chang Chi Unknown Date (has links)
「台灣的代工製造產業應該如何發展」的問題,是困擾PC產業的管理難題,特別是在公司面臨產品成熟、訂單驟減、毛利下滑的時刻。所有台灣的代工製造產業亟思轉型的方法和方向,但是轉型到的新的產品市場或產品也是非常複雜、動態、多重因素多相互依存及影響。屬於複雜難解的問題(Wicked Problem)、問題本身都還需要定義及釐清。本論文將列出想解決的議題並定義為服務設計的議題。 因此本研究的服務設計議題(Service Design Challenge)可定義如下:「以服務設計思維建構專業代工緯創的未來」。本論文經由訪談傳統PC產業的品牌公司、IC供應商、作業系統公司和工業PC的公司,研究過程藉由運用服務設計(Service Design)手法並發掘洞見(Insights)與價值,據此將真正符合客戶需求,在找出表面及深層需求後、設計新的服務模式,得到其反饋之後再修正設計;接著結合最新科技趨勢,例如:物聯網、工業4.0、感測器和機器手臂,以提供客戶安心的代工服務;最後希望藉由改變運營模式,達到緯創成功轉型的目標。 雖然新的科技尚未成熟,只要方向正確,這些模式或能力成熟後,可以快速讓公司保持彈性,能充分利用的資源,進行個別化差異設計。 / “How to develop the ODM (Original Design Manufacturer) industry in Taiwan” is plagued by PC industry management problems, especially for those companies facing product maturity, orders plummeted and the decline in gross margin. The ODM in Taiwan is trying to change the way and direction, but the transition to the new product market or product is very complex, dynamic and involves multiple inter-dependent factors. It is a complex problem (Wicked Problem), and the problem itself also needs to be defined and clarified. The aim of this thesis is to address and define the issues through the lens of service design. Therefore, our Service Design Challenge Problems can be defined as: “The Future of Wistron through the Service Design Lens". This thesis, through interviews with traditional PC industry brand companies, IC suppliers, operating systems companies and industrial PC companies, adopts the research process of the service design approach and explores the insights and value, which will truly meet Customer needs, identify the surface and deep demand, attain the design of new service model, and integrate the latest technology trends, such as Internet of things, industry 4.0, the sensor and the robot arm, in order to provide customers with reliable and assured ODM services. Our final hope is to change the operating mode and achieve a successful Enterprise Transformation of Wistron. Although the new technology is not yet mature, as long as the direction is correct in light of these models or abilities to mature, the company can remain flexible, make full use of resources, and create individualized design differences.
3

全通路零售4.0下, 以服務設計思維之3C通路業創新商業模型 / New Business Model of IT Distribution Industry On OmniChannel Stage 4.0: a Service Design Approach

林佑洋 Unknown Date (has links)
「自動」已是舊名詞,取而代之的是「無人」。 零售業也一樣吹起了「無人」風,引燃此波競逐的非為2017年1月正式推出「Amazon Go」所屬,而回想零售業才自於2013年宣稱將邁入4.0時代,啟動全通路經營模式(Omni-Channel)運動,3年後立即進入了無人時代,反觀傳統通路商以不變應萬變之姿繼續立於零售商與品牌製造商中間,事實上其價值已明顯地逐步限縮,甚或僅餘傳統的物流、庫存調節及應收融資價值。隨著金融也來到4.0的無實體之虛擬貨幣時代,其可能徹底改變信用風險的問題,而工業4.0更已開始重塑生產價值鏈,在這一巨浪變化中,可能因根本結構的改變,通路商能真的被去中心化。通路商必須即早尋求在此新產業結構下的新價值及經營模型,與時俱進以永續發展。   本論文研究將專注在資訊通路商於新零售之全通路經營模式(Omni-Channel)下,如何以服務設計的思維,引入結合終端消費者,擴增通路商價值,創造消費者、零售商、通路商、製造商多贏的創新商業模型。

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