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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Muster und Funktionen von Apoptose und Proliferation während der Morphogenese der Somiten von <i>Tupaia belangeri</i> (Tupaiidae, Scandentia, Mammalia) / Patterns and functions of apoptosis and proliferation during the morphogenesis of somites in <i>Tupaia belangeri</i> (Tupaiidae, Scandentia, Mammalia)

Büttner, Benedikt 30 January 2012 (has links)
No description available.
12

Automatic segmentation and reconstruction of traffic accident scenarios from mobile laser scanning data

Vock, Dominik 08 May 2014 (has links) (PDF)
Virtual reconstruction of historic sites, planning of restorations and attachments of new building parts, as well as forest inventory are few examples of fields that benefit from the application of 3D surveying data. Originally using 2D photo based documentation and manual distance measurements, the 3D information obtained from multi camera and laser scanning systems realizes a noticeable improvement regarding the surveying times and the amount of generated 3D information. The 3D data allows a detailed post processing and better visualization of all relevant spatial information. Yet, for the extraction of the required information from the raw scan data and for the generation of useable visual output, time-consuming, complex user-based data processing is still required, using the commercially available 3D software tools. In this context, the automatic object recognition from 3D point cloud and depth data has been discussed in many different works. The developed tools and methods however, usually only focus on a certain kind of object or the detection of learned invariant surface shapes. Although the resulting methods are applicable for certain practices of data segmentation, they are not necessarily suitable for arbitrary tasks due to the varying requirements of the different fields of research. This thesis presents a more widespread solution for automatic scene reconstruction from 3D point clouds, targeting street scenarios, specifically for the task of traffic accident scene analysis and documentation. The data, obtained by sampling the scene using a mobile scanning system is evaluated, segmented, and finally used to generate detailed 3D information of the scanned environment. To realize this aim, this work adapts and validates various existing approaches on laser scan segmentation regarding the application on accident relevant scene information, including road surfaces and markings, vehicles, walls, trees and other salient objects. The approaches are therefore evaluated regarding their suitability and limitations for the given tasks, as well as for possibilities concerning the combined application together with other procedures. The obtained knowledge is used for the development of new algorithms and procedures to allow a satisfying segmentation and reconstruction of the scene, corresponding to the available sampling densities and precisions. Besides the segmentation of the point cloud data, this thesis presents different visualization and reconstruction methods to achieve a wider range of possible applications of the developed system for data export and utilization in different third party software tools.
13

Automatic segmentation and reconstruction of traffic accident scenarios from mobile laser scanning data

Vock, Dominik 18 December 2013 (has links)
Virtual reconstruction of historic sites, planning of restorations and attachments of new building parts, as well as forest inventory are few examples of fields that benefit from the application of 3D surveying data. Originally using 2D photo based documentation and manual distance measurements, the 3D information obtained from multi camera and laser scanning systems realizes a noticeable improvement regarding the surveying times and the amount of generated 3D information. The 3D data allows a detailed post processing and better visualization of all relevant spatial information. Yet, for the extraction of the required information from the raw scan data and for the generation of useable visual output, time-consuming, complex user-based data processing is still required, using the commercially available 3D software tools. In this context, the automatic object recognition from 3D point cloud and depth data has been discussed in many different works. The developed tools and methods however, usually only focus on a certain kind of object or the detection of learned invariant surface shapes. Although the resulting methods are applicable for certain practices of data segmentation, they are not necessarily suitable for arbitrary tasks due to the varying requirements of the different fields of research. This thesis presents a more widespread solution for automatic scene reconstruction from 3D point clouds, targeting street scenarios, specifically for the task of traffic accident scene analysis and documentation. The data, obtained by sampling the scene using a mobile scanning system is evaluated, segmented, and finally used to generate detailed 3D information of the scanned environment. To realize this aim, this work adapts and validates various existing approaches on laser scan segmentation regarding the application on accident relevant scene information, including road surfaces and markings, vehicles, walls, trees and other salient objects. The approaches are therefore evaluated regarding their suitability and limitations for the given tasks, as well as for possibilities concerning the combined application together with other procedures. The obtained knowledge is used for the development of new algorithms and procedures to allow a satisfying segmentation and reconstruction of the scene, corresponding to the available sampling densities and precisions. Besides the segmentation of the point cloud data, this thesis presents different visualization and reconstruction methods to achieve a wider range of possible applications of the developed system for data export and utilization in different third party software tools.
14

Entwicklung und Validierung methodischer Konzepte einer kamerabasierten Durchfahrtshöhenerkennung für Nutzfahrzeuge

Hänert, Stephan 03 July 2020 (has links)
Die vorliegende Arbeit beschäftigt sich mit der Konzeptionierung und Entwicklung eines neuartigen Fahrerassistenzsystems für Nutzfahrzeuge, welches die lichte Höhe von vor dem Fahrzeug befindlichen Hindernissen berechnet und über einen Abgleich mit der einstellbaren Fahrzeughöhe die Passierbarkeit bestimmt. Dabei werden die von einer Monokamera aufgenommenen Bildsequenzen genutzt, um durch indirekte und direkte Rekonstruktionsverfahren ein 3D-Abbild der Fahrumgebung zu erschaffen. Unter Hinzunahme einer Radodometrie-basierten Eigenbewegungsschätzung wird die erstellte 3D-Repräsentation skaliert und eine Prädiktion der longitudinalen und lateralen Fahrzeugbewegung ermittelt. Basierend auf dem vertikalen Höhenplan der Straßenoberfläche, welcher über die Aneinanderreihung mehrerer Ebenen modelliert wird, erfolgt die Klassifizierung des 3D-Raums in Fahruntergrund, Struktur und potentielle Hindernisse. Die innerhalb des Fahrschlauchs liegenden Hindernisse werden hinsichtlich ihrer Entfernung und Höhe bewertet. Ein daraus abgeleitetes Warnkonzept dient der optisch-akustischen Signalisierung des Hindernisses im Kombiinstrument des Fahrzeugs. Erfolgt keine entsprechende Reaktion durch den Fahrer, so wird bei kritischen Hindernishöhen eine Notbremsung durchgeführt. Die geschätzte Eigenbewegung und berechneten Hindernisparameter werden mithilfe von Referenzsensorik bewertet. Dabei kommt eine dGPS-gestützte Inertialplattform sowie ein terrestrischer und mobiler Laserscanner zum Einsatz. Im Rahmen der Arbeit werden verschiedene Umgebungssituationen und Hindernistypen im urbanen und ländlichen Raum untersucht und Aussagen zur Genauigkeit und Zuverlässigkeit des Verfahrens getroffen. Ein wesentlicher Einflussfaktor auf die Dichte und Genauigkeit der 3D-Rekonstruktion ist eine gleichmäßige Umgebungsbeleuchtung innerhalb der Bildsequenzaufnahme. Es wird in diesem Zusammenhang zwingend auf den Einsatz einer Automotive-tauglichen Kamera verwiesen. Die durch die Radodometrie bestimmte Eigenbewegung eignet sich im langsamen Geschwindigkeitsbereich zur Skalierung des 3D-Punktraums. Dieser wiederum sollte durch eine Kombination aus indirektem und direktem Punktrekonstruktionsverfahren erstellt werden. Der indirekte Anteil stützt dabei die Initialisierung des Verfahrens zum Start der Funktion und ermöglicht eine robuste Kameraschätzung. Das direkte Verfahren ermöglicht die Rekonstruktion einer hohen Anzahl an 3D-Punkten auf den Hindernisumrissen, welche zumeist die Unterkante beinhalten. Die Unterkante kann in einer Entfernung bis zu 20 m detektiert und verfolgt werden. Der größte Einflussfaktor auf die Genauigkeit der Berechnung der lichten Höhe von Hindernissen ist die Modellierung des Fahruntergrunds. Zur Reduktion von Ausreißern in der Höhenberechnung eignet sich die Stabilisierung des Verfahrens durch die Nutzung von zeitlich vorher zur Verfügung stehenden Berechnungen. Als weitere Maßnahme zur Stabilisierung wird zudem empfohlen die Hindernisausgabe an den Fahrer und den automatischen Notbremsassistenten mittels einer Hysterese zu stützen. Das hier vorgestellte System eignet sich für Park- und Rangiervorgänge und ist als kostengünstiges Fahrerassistenzsystem interessant für Pkw mit Aufbauten und leichte Nutzfahrzeuge. / The present work deals with the conception and development of a novel advanced driver assistance system for commercial vehicles, which estimates the clearance height of obstacles in front of the vehicle and determines the passability by comparison with the adjustable vehicle height. The image sequences captured by a mono camera are used to create a 3D representation of the driving environment using indirect and direct reconstruction methods. The 3D representation is scaled and a prediction of the longitudinal and lateral movement of the vehicle is determined with the aid of a wheel odometry-based estimation of the vehicle's own movement. Based on the vertical elevation plan of the road surface, which is modelled by attaching several surfaces together, the 3D space is classified into driving surface, structure and potential obstacles. The obstacles within the predicted driving tube are evaluated with regard to their distance and height. A warning concept derived from this serves to visually and acoustically signal the obstacle in the vehicle's instrument cluster. If the driver does not respond accordingly, emergency braking will be applied at critical obstacle heights. The estimated vehicle movement and calculated obstacle parameters are evaluated with the aid of reference sensors. A dGPS-supported inertial measurement unit and a terrestrial as well as a mobile laser scanner are used. Within the scope of the work, different environmental situations and obstacle types in urban and rural areas are investigated and statements on the accuracy and reliability of the implemented function are made. A major factor influencing the density and accuracy of 3D reconstruction is uniform ambient lighting within the image sequence. In this context, the use of an automotive camera is mandatory. The inherent motion determined by wheel odometry is suitable for scaling the 3D point space in the slow speed range. The 3D representation however, should be created by a combination of indirect and direct point reconstruction methods. The indirect part supports the initialization phase of the function and enables a robust camera estimation. The direct method enables the reconstruction of a large number of 3D points on the obstacle outlines, which usually contain the lower edge. The lower edge can be detected and tracked up to 20 m away. The biggest factor influencing the accuracy of the calculation of the clearance height of obstacles is the modelling of the driving surface. To reduce outliers in the height calculation, the method can be stabilized by using calculations from older time steps. As a further stabilization measure, it is also recommended to support the obstacle output to the driver and the automatic emergency brake assistant by means of hysteresis. The system presented here is suitable for parking and maneuvering operations and is interesting as a cost-effective driver assistance system for cars with superstructures and light commercial vehicles.
15

Interactive 3D Reconstruction / Interaktive 3D-Rekonstruktion

Schöning, Julius 23 May 2018 (has links)
Applicable image-based reconstruction of three-dimensional (3D) objects offers many interesting industrial as well as private use cases, such as augmented reality, reverse engineering, 3D printing and simulation tasks. Unfortunately, image-based 3D reconstruction is not yet applicable to these quite complex tasks, since the resulting 3D models are single, monolithic objects without any division into logical or functional subparts. This thesis aims at making image-based 3D reconstruction feasible such that captures of standard cameras can be used for creating functional 3D models. The research presented in the following does not focus on the fine-tuning of algorithms to achieve minor improvements, but evaluates the entire processing pipeline of image-based 3D reconstruction and tries to contribute at four critical points, where significant improvement can be achieved by advanced human-computer interaction: (i) As the starting point of any 3D reconstruction process, the object of interest (OOI) that should be reconstructed needs to be annotated. For this task, novel pixel-accurate OOI annotation as an interactive process is presented, and an appropriate software solution is released. (ii) To improve the interactive annotation process, traditional interface devices, like mouse and keyboard, are supplemented with human sensory data to achieve closer user interaction. (iii) In practice, a major obstacle is the so far missing standard for file formats for annotation, which leads to numerous proprietary solutions. Therefore, a uniform standard file format is implemented and used for prototyping the first gaze-improved computer vision algorithms. As a sideline of this research, analogies between the close interaction of humans and computer vision systems and 3D perception are identified and evaluated. (iv) Finally, to reduce the processing time of the underlying algorithms used for 3D reconstruction, the ability of artificial neural networks to reconstruct 3D models of unknown OOIs is investigated. Summarizing, the gained improvements show that applicable image-based 3D reconstruction is within reach but nowadays only feasible by supporting human-computer interaction. Two software solutions, one for visual video analytics and one for spare part reconstruction are implemented. In the future, automated 3D reconstruction that produces functional 3D models can be reached only when algorithms become capable of acquiring semantic knowledge. Until then, the world knowledge provided to the 3D reconstruction pipeline by human computer interaction is indispensable.
16

Augmented Reality-Assisted Techniques for Sustainable Lithium-Ion EV Battery Dismantling / Förstärkt Verklighet-Assisterade Teknikers för Hållbar Demontering av Litiumjonbatterier

Cristina Culincu, Diana January 2023 (has links)
The increasing adoption of electric vehicles (EVs) brings forth the challenge of effectively managing the second-life and end-of-life cycles for lithium-ion batteries. Augmented Reality (AR) offers a promising solution to sustainably and efficiently dismantle these batteries. This thesis explores the development and evaluation of an AR mobile app specifically designed for guiding the dismantling process of a Volkswagen (VW) ID.4 lithium-ion EV battery. Subsequently, a detailed end-to-end development pipeline is presented, spanning from identifying the correct dismantling steps and building complete 3D reconstructions of the ID.4 battery using photogrammetry and CAD or 3D modelling, to creating an AR mobile application in Unity with the help of Vuforia allowing users to visualize the disassembly steps through an interactive guide. Tracking recognition testing results for each model indicates that simpler models exhibit a higher chance of producing false positives, while composite models have a greater minimum recognition distance compared to the faithfulto-real-life one-piece counterparts. User testing is conducted using a hybrid approach, combining a Figma prototype with video recordings to replicate the app’s behavior in a safe environment, without the physical presence of a high voltage battery. Results show positive user feedback, demonstrating the app’s usability and effectiveness in guiding the dismantling process. Furthermore, the thesis evaluates the app’s performance through the System Usability Scale (SUS) and the Technology Acceptance Model. The obtained SUS score of 80 (Grade B - Good) indicates favorable usability, while the Technology Acceptance Model provides insights into potential users’ perceptions. / Den ökande användningen av elektriska fordon (EV) frambringar utmaningen att effektivt hantera andra livscykler och slutlivscykler för litiumjonbatterier. För att hållbart och effektivt demontera dessa batterier erbjuder Augmented Reality (AR) en lovande lösning. Denna uppsats utforskar utvecklingen och utvärderingen av en AR-mobilapplikation som specifikt är utformad för att guida demonteringsprocessen av ett Volkswagen (VW) ID.4 litiumjon EVbatteri. Därefter presenteras en detaljerad genomgående utvecklingsprocess, som sträcker sig från att identifiera korrekta demonteringssteg och skapa kompletta 3D-rekonstruktioner av ID.4-batteriet med hjälp av fotogrammetri och CAD eller 3D-modellering, till att skapa en AR-mobilapplikation i Unity med hjälp av Vuforia, som tillåter användare att visualisera demonteringsstegen genom en interaktiv guide. Resultaten bättre identifieringstester för varje modell indikerar att enklare modeller har större chans att producera falska positiva resultat, medan komplexa modeller har större minsta igenkänningsavstånd jämfört med helhetsmodeller som är trogna verkligheten. Användartester genomförs med hjälp av en hybridmetod som kombinerar en Figma-prototyp med videoinspelningar för att återskapa appens beteende i en säker miljö, utan att behöva ha ett högspänningsbatteri fysiskt närvarande. Resultaten visar positivt användarfeedback och bekräftar appens användarvänlighet och effektivitet vid guidning av demonteringsprocessen. Uppsatsen utvärderar också appens prestanda genom System Usability Scale (SUS) och Technology Acceptance Model. Den erhållna SUS-poängen på 80 (Betyg B - Bra) indikerar en god användbarhet, medan Technology Acceptance Model ger insikter om potentiella användares uppfattningar.

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