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The Potential of Virtual Reality as a Tool to Connect Social Science and Design Research: A Case Study of Implicit Bias in Virtual InteractionsLevesque, Henry 25 May 2023 (has links)
No description available.
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Designa för barn med barn : En undersökning och diskussion om att involvera barn i designprocesser med fokus på maktobalans mellan barn och vuxna samt barnens ålder / Designing for children with children : A study and discussion about involving children in design processes with focus on the power dynamics between children and adults and the age of the children involvedWahlgren, Matilda January 2023 (has links)
The purpose of this paper is to investigate and discuss the practice of involving children in design processes, focusing on what the benefits are and which practical problems that can occur. By discussing previous research and conducting three interviews with people experienced in the field of designing together with children this paper aims to answer the question: When children participate in design processes what are the benefits, risks, and challenges? The paper concludes that many of the problems that can appear when designing with children are related to power dynamics between children and adults or to the age of the children. These two themes are the focus of the essays result and in addition to presenting the challenges connected to the themes, the paper will also discuss how these problems can be prevented and solved. The conclusion of the paper is that it is important to involve children when designing with children as a target audience because they are experts in being children today which an adult designer is not. The paper also concludes that it is important for designers and researchers to consider and respectfully work with the ethical challenges of involving children in design processes.
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Utveckling av en starkt autentiserad WebRTC-prototyp / Development of a strongly authenticated WebRTC-PrototypePettersson, Isak, Ros, Filip January 2017 (has links)
Denna forskning utförs hos Tieto som hanterar IT-systemet Lifecare åt hälso- och sjukvården i ett antal regioner och län. Vårt arbete omfattar att utveckla en prototyp av en webbaserad realtidskommunikationslösning med en implementerad stark autentisering. Prototypen utvecklas för att underlätta arbetet kring en samordnad individuell planering (SIP) genom möjligheten att kunna genomföra möten på distans. Eftersom hälso- och sjukvården hanterar en stor mängd känslig information är stark autentisering ett krav på lösningen. Ett annat viktigt krav på lösningen är att den blir plattformsoberoende. I utvecklingsarbetet användes därför WebRTC som utvecklingsteknik då detta ramverk är anpassat till webbaserade realtidskommunikationslösningar vilket ger möjlighet till en stark autentisering. Ramverket WebRTC gör prototypen plattformsoberoende, då kommunikationen sker direkt över webbläsaren utan att något program är installerat. Resultatet av arbetet blev en fungerande prototyp av en WebRTC som vi skapat. Prototypen skapades utifrån teorier kring autentisering, designprinciper och WebRTC. Även data från de sammanställda intervjuerna med anställda inom sjukvården samt fallet vi tilldelats hos Tieto ligger till grund för prototypen. / This bachelor thesis is carried out at Tieto, which manages the Lifecare IT system used in healthcare in a number of counties and regions. Our work involves developing a prototype of a web-based real-time communication solution with an implemented strong authentication. The prototype is developed to facilitate the work on a coordinated individual plan (SIP) through the ability to conduct remote meetings. Because healthcare handles a large amount of sensitive information, strong authentication is a requirement for the solution. Another important requirement for the solution is that it becomes platform-independent. Therefore, in our development work, WebRTC was used as development technology, as this framework is adapted to web-based real-time communication solutions, enabling strong authentication. The WebRTC framework makes the prototype platform-independent, as communication occurs directly over the browser without the need for installed applications. The result of the work becomes a working prototype of a WebRTC that we create. The prototype is created based on theories about authentication, design principles and WebRTC. Data from the combined interviews with healthcare professionals and the case we were assigned at Tieto has also been vital for the prototype.
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The FlashdrawA Participatory Methodology for the Design of Icons and PictogramsLutz, Eva 30 June 2015 (has links)
No description available.
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Designing for Sustainability: A Path Forward to Improve Graphic Design PracticesDe Laney, Velvette L. 29 August 2017 (has links)
No description available.
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Design Thinking for ConceptualizationGreen, Julia 19 September 2017 (has links)
No description available.
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Prepare for Alzheimer’s: Narratives to bind us togetherWang, Tiaoling January 2018 (has links)
No description available.
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Active Bodies in Inactive Lifestyles: Redesigning Products for Physiological ImperativesShaw, Evan 24 September 2018 (has links)
No description available.
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Design Research and Research Design: Application of Quantitative Methodology to the Design ProcessWise, Ruth E. January 2008 (has links)
No description available.
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The design, implementation, and evaluation of an interactive multimedia environmental design research information system: architectural design review as case studyImeokparia, Timothy Oserejenoria 13 July 2005 (has links)
No description available.
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