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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Designing Cultural Heritage Experiences for Head-Worn Augmented Reality

Gutkowski, Nicolas Joshua 27 May 2021 (has links)
History education is important, as it provides context for current events today. Cultural heritage sites, such as historic buildings, ruins, or archaeological digs can provide a glimpse into the past. The use of different technologies, including augmented and virtual reality, to teach history has expanded. Augmented reality (AR) in particular can be used to enhance real artifacts and places to allow for deeper understanding. However, the experiences born out of these efforts primarily aim to enhance museum visits and are presented as handheld experiences on smartphones or tablets. The use of head-worn augmented reality for on-site history education is a gap. There is a need to examine how on-site historical experiences should be designed for AR headsets. This work aims to explore best practices of creating such experiences through a case study on the Solitude AR Tour. Additionally comparisons between designing for head-worn AR and handheld AR are presented. / Master of Science / There is a need for the general public to be informed on historical events which have shaped the present day. Informal education through museums or guided tours around historical sites provides an engaging method for people to become more knowledgeable on the details of a time period or a place's past. The use of augmented reality, which is the enhancement of the real-world through virtual content visible through some sort of display such as a smartphone, has been applied to history education in these settings. The educational apps created focus on adding onto museum exhibits, rather than historical locations such as buildings or other structures. Additionally they have focused on using smartphones or tablets as the medium for virtual content, rather than headsets, which involves wearing a display rather than holding one. This work aims to address the lack of headset-based, on-site history experiences by posing questions about what methods work best for designing such an app. Comparisons to handheld design are also made to provide information on how the approach differs.
2

Digitizing a minority and its history : A study in accessibility and digitization in Jewish cultural heritage collections and Holocaust memory

Leimar, Jacob January 2023 (has links)
For the last thirty years Swedish institutions, both on governmental and foundational level, have seeked to illuminate the horrors of the Holocaust and antisemitism. A part in this was collection of testimonies from survivors of the Holocaust as to save first-hand accounts from an aging population of survivors. In the middle ground between making said collections accessible and protecting the materials from potential racist and antisemitic attacks, sometimes collections were deemed too vulnerable to be made fully available which has put substantial accounts from the Holocaust behind protective barriers, figuratively speaking. A recent effort of once again intending to bring the Holocaust to the table, the newly established Swedish Holocaust Museum must deal with similar considerations of accessibility versus vulnerability. An aspect that was not as prevalent thirty years ago was digitization of cultural heritage or society in general. This practice of dealing with cultural heritage comes with its own set of considerations – Something that has been discussed in this study.  With a starting point in the Swedish Holocaust Museum, digitization of collections dealing with either Jewish cultural heritage or Holocaust memory has been the focus in this study. Other than the Swedish Holocaust Museum, the Nordic Museum, Uppsala University Library and the Jewish Library has been surveyed through interviews in trying to extract each institutions’ policies and practices regarding digitization of the abovementioned kind. To focus the study Gidlund & Sundbergs (2021) digitization as a societal arrangement was used together with Gamstorps (2020) description of Jewish history and Holocaust history as two sides of the same coin.  It was found that each institutions have limitations as to what they can digitize, be it lack of funds or regulations. In some cases, the limitations halted the digitization of the materials and other institutions tried to find solutions. The Swedish Holocaust Museum, the author argues, is placed in a unique spot in challenging current status quo in making accessible cultural heritage deemed vulnerable.
3

Personal digital archives : preservation of documents, preservation of self

Kim, Sarah 04 September 2013 (has links)
This dissertation explores personal digital archiving practices, particularly in relation to the construction of self. Personal digital archiving is an everyday practice through which people manage and preserve digital documents that have particular meanings to them. This process involves a constant value assignment that is intertwined with the recollection of life events. In-depth case studies were used to gain a holistic understanding as close to research participants’ perspectives as possible. Semi-structured narrative interviews were conducted with 23 individuals from various backgrounds.The results are discussed in relation to emotions and self-evaluation. Personal digital archiving as a process, directly or indirectly, involves a self-enhancement and self-verification which is an integral part of self-confirmation. This study contributes to the in-depth observation of everyday record-keeping in a digital environment, particularly providing interpretive accounts of individual differences and why people do things in a certain way. / text
4

The Swedish Holocaust Museum Between the Physical and the Virtual : A Perspective on the Importance of the Physical and Pedagogical in Virtual Museums

Simu, Johanna January 2022 (has links)
The creation of a new Holocaust museum in Sweden has sparked discussion regarding placement, how to make it accessible, and how to make that accessibility equal between the physical and virtual. The National Historical Museums of Sweden was given the task to open the Swedish Holocaust Museum in Stockholm 10 month after they were appointed the task (Regeringskansliet 2021b). This and receiving less than half of the funds requested for the project lead to the museum not being able to open with a physical space but will be a purely digital space on the official website when opened (ibid.; Hörmark 2022). The museum will then gradually gain a physical space (Annika 2022). Academic research on a new Holocaust museum and their implementations of virtual and digital tools has not been found, therefore this thesis aims to fill that gap with the aid of the previous research. The thesis examines the current available material for the not yet opened Swedish Holocaust Museum through qualitative methods. The pre-process entailed gathering available reports and public discussions, getting into contact with the staff at the National Historical Museums of Sweden and limiting the scope of the thesis. Interviews were conducted with three employees and observations were conducted on two testimony AI by Dimensions in Testimony. The post-process was transcribing, analysing, and categorizing the material under different themes. Throughout the process, academic research has continuously been read and implemented.   The analysis was conducted on the importance of the location of the museum and the public discourse on whether the museum ought to be located in Malmö or Stockholm. It also analyses the expected contents of the website, being the testimony AI and the interactive timeline through a pedagogical perspective. The website will only include the Dimensions in Testimony AI as well as five items and their description when it launches. Finally, the expected website contents were analysed through the potential of being a virtual museum.  The thesis found that the importance of the location might have been mediated by putting emphasis on accessibility through the website. Both the testimony AI and the timeline are pedagogically rich but comes with some technical difficulties. The website has great potential in becoming a virtual museum and should be viewed as such. The thesis also found that interactions between the physical and virtual space might increase the perceived authenticity of the virtual museum and generate more interest.
5

Indigenous Collections at the Museum of World Culture : Digitisation, Decolonisation and Other Stories / Colecciones Indigenas en el Museo de las Culturas del Mundo : Digitación, Decolonización y Otras Historias

Sánchez Membrilla, Silvia January 2024 (has links)
Introduction. This thesis investigates the digitisation of Indigenous collections at the Museum of World Culture (Gothenburg, Sweden), with particular attention to Carlotta’s role in shaping the digital collections. Previous studies have shown that there is a need for more research on the practical aspects of digitisation efforts on Indigenous cultural heritage in Sweden. Method. The museum’s documentation—digitisation strategies, annual reports and other official documents—was explored. In addition, several interviews and participant observations were conducted. Qualitative content analysis was used to evaluate the empirical data Analysis. The qualitative analyses of this study’s empirical data used postcritical and postcolonial museological theories. Additionally, Bhabha´s Third Space theory was applied Results. The results show that the digitisation of collections at the museum according to the organisation´s plans, applying the recommended guidelines and considering the ethical implications that arise when working with Indigenous material has not been achieved. Moreover, the results show that Carlotta is not a suitable collections management system for Indigenous cultural heritage. Conclusion. This study concludes that the Museum of World Culture needs to adapt the goals of its digitisation processes to the type of collections and resources they have and incorporate a decolonisation computing approach. In addition, there is a need for official regulations or guidelines addressed to those working with Indigenous collections in Swedish libraries, archives and museums. / <p>The thesis was funded by the Swedish National Archives (Riksarkivet samfond 2023).</p>
6

Kartografické kulturní dědictví / Cartographic cultural heritage

Novotná, Eva January 2021 (has links)
Disertace je zaměřena na kartografické kulturní dědictví. Zkoumá postupy a stav jeho zpracování i způsoby a nástroje pro zpřístupnění v paměťových institucích. Byly vytčeny dva hlavní cíle práce. Nejprve zpracovat teoretický model online zpřístupnění kartografického kulturního dědictví a ověřit jej na vzorku mapových sbírek. Dále na základě teoretického modelu vytvořit online nástroj pro zlepšení služeb mapových sbírek. K dosažení cíle byly použity kvalitativní výzkumné metody. Konkrétně se jednalo o dotazníkové šetření českých a zahraničních mapových sbírek a také o případové studie českých projektů zaměřených na zpracování a zpřístupnění kartografických památek. K naplnění cílů práce byly podle knihovnického referenčního modelu IFLA navrženy dílčí modely uživatelských úloh, jejichž cílem bylo najít, určit, vybrat, získat a prozkoumat dílo. Na jejich základě byla doporučena kritéria pro hodnocení uživatelských úloh. K ověření funkčnosti modelu došlo testováním 20 digitalizovaných mapových sbírek. Byl vytvořen webový nástroj Databáze digitalizovaných mapových sbírek pro zlepšení služeb mapových sbírek.

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