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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Parque ampliado do PajeÃ: uma abordagem site-specific com uso de locative media / Augmented pajeà park: a site-specific approach with locative media

Ana CecÃlia de Andrade Teixeira 21 February 2017 (has links)
FundaÃÃo Cearense de Apoio ao Desenvolvimento Cientifico e TecnolÃgico / O Riacho Pajeà à um recurso hÃdrico de fundamental importÃncia histÃrica e ambiental para a cidade de Fortaleza que foi aos poucos apagado do espaÃo fÃsico e simbÃlico. Tal riacho foi objeto de monografia de graduaÃÃo desta pesquisadora como conclusÃo do curso em Arquitetura e Urbanismo (2003), a partir de um viÃs de urbanismo ecossistÃmico. ApÃs mais de dez anos desse trabalho, a presente pesquisa à uma retomada daquele corpus de estudo a partir do campo das Artes, pela compreensÃo desse lugar como um campo potente para problematizaÃÃo e atuaÃÃo simbÃlica. Diante do apagamento do riacho e das possibilidades de ampliaÃÃo do espaÃo atuais, colocam-se as questÃes: como apropriar-se das possibilidades de ampliaÃÃo da realidade criadas pelas mÃdias locativas para discutir o apagamento no contexto especÃfico do riacho Pajeà (ou como, pela adiÃÃo de camadas, falar da subtraÃÃo do espaÃo)? Como somar as virtualidades desses dispositivos Ãs virtualidades do espaÃo para construir um Parque ampliado do PajeÃ? Esta dissertaÃÃo tem como objetivo geral investigar as possibilidades de apropriaÃÃo pela arte das chamadas prÃticas Locative media para gerar um espaÃo desviante no contexto especÃfico do riacho Pajeà como espaÃo ampliado, tendo o site-specific como mÃtodo. / The Pajeà creek is a watercourse of fundamental historical and environmental rele-vance in Fortaleza, Brazil, which has been gradually erased from the cityâs physical and symbolic space. The creek was the subject of investigation of this researcherâs degree in Architecture and Urbanism (2003), from the standpoint of ecosystemic ur-banism. More than ten years later, this research is a return to the previous corpus of study, but now with a renewed perspective from the field of the Arts, in the under-standing of the creek as a field of potential for both problematization and symbolic action. In face of the creekâs erasure and its current possibilities of spatial expan-sion, questions emerge: how to take hold of the possibilities of augmented reality, enabled by locative media, in order to discuss the process of erasure in the specific context of the Pajeà creek (or how to talk about space subtraction by adding layers)? How to add the virtualities of devices to the virtualities of space to create an aug-mented park for the Pajeà creek? Using the site-specific method, this Masterâs thesis aims to investigate the possibilities of artistic appropriation of the so-called practices of locative media, in order to generate a deviant space in the specific context of the Pajeà creek as an augmented space.
2

Mapping beyond cartography : the experimental maps of artists working with locative media

Frodsham, Daniel James January 2015 (has links)
The experimental maps produced by artists working with locative media both bear witness to and participate in a radical reworking of the way in which space is conceived and encountered that destabilizes longstanding assumptions about the nature of representation, knowledge, and power. These mapmaking practices, it is argued, operate at the juncture of a cartographic tradition that entails distinctively modern ways of seeing, knowing, and acting in the world, and digital technologies and software operations that propose alternative ways of linking the world up. The thesis charts how these art maps engage in a critique of cartography, the extent to which they remain indebted to it, but also their use of coded operations to pioneer novel apprehensions of space that mark a decisive ‘break’ with a modern worldview. The map works of locative media are accordingly positioned in relation to what is seen as a paradigmatic shift from Cartographic Space to Code Space, and the analysis of case studies supplies a means of comprehending this ongoing transformation, demonstrating that mapping survives beyond cartography but entails a tearing apart of the cartographic surface and the representational epistemology that accompanies it. Gone are the compass, scale and fix-points by which, for centuries, a sense of place was anchored and the world made knowable, yet to be set adrift in this way is not to be left ‘all at sea’. Working with the novel intuitions, forms and geometries that arise from the operations of software code, post-cartographical mapping practices continue to supply a sense of orientation. However, they also pioneer novel forms of territory, and power over territory, that call for new strategies of counter-mapping and, with it, a ‘post-cartographical’ reframing of the study of locative media. Now pictured as a site of contestation between antithetical spatial paradigms, locative media is rehabilitated as a vital force, operating at a pivotal moment, in a broadly epoch-defining reshaping of space and spatial representation.
3

LOCATIVE MEDIA, AUGMENTED REALITIES AND THE ORDINARY AMERICAN LANDSCAPE

Boulton, Andrew 01 January 2013 (has links)
This dissertation investigates the role of annotative locative media in mediating experiences of place. The overarching impetus motivating this research is the need to bring to bear the theoretical and substantive concerns of cultural landscape studies on the development of a methodological framework for interrogating the ways in which annotative locative media reconfigure experiences of urban landscapes. I take as my empirical cases i) Google Maps with its associated Street View and locational placemark interface, and ii) Layar, an augmented reality platform combining digital mapping and real-time locational augmentation. In the spirit of landscape studies’ longstanding and renewed interest in what may be termed “ordinary” residential landscapes, and reflecting the increasing imbrication of locative media technologies in everyday lives, the empirical research is based in Kenwick, a middleclass, urban residential neighborhood in Lexington, Kentucky. Overall, I present an argument about the need to consider the digital, code (i.e. software), and specifically locative media, in the intellectual context of critical geographies in general and cultural landscape studies in particular.
4

Contracartografias: Práticas críticas em um mundo hipermapeado / Countercartographies: critical practices in a hyper-mapped world

Kiminami, Cristina Akemi Goldschmidt 08 June 2018 (has links)
Esta dissertação foca práticas contracartográficas realizadas por ativistas e artistas com o uso de mídias locativas. Observar estas práticas, que apontam no sentido inverso das cartografias hegemônicas e dominantes, permite uma visualização crítica de tensionamentos do atual contexto hipermediado. Conjuntamente, este tipo de estudo, permite apontar aspectos de visibilidade e invisibilidade que operam nesses meios informacionais e como são desafiados e tensionados com lentes críticas. Para tanto, alguns tópicos históricos da representação locativa são desenvolvidos, assim como são discutidos alguns elementos do contexto atual de profusão do uso de mapas georreferenciados em aplicativos móveis. A dissertação busca explicitar, a partir dos casos escolhidos, que as tecnologias locativas devem ser vistas e operadas criticamente, num contexto em que vêm sendo naturalizadas e incorporadas massivamente no cotidiano. / This dissertation focuses on countercartographic practices performed by activists and artists with the use of locative media. Observing these practices, which point in the opposite direction of the dominant cartographies, allows a critical visualization of tensions of the current hypermediated context. Together, this type of study allows us to point out aspects of visibility and invisibility that operate in these informational media and how they are challenged and stressed with critical lenses. To do so, some historical topics of locative representation are developed, as are some elements of the current context of profusion of the use of georeferenced maps in mobile applications. The dissertation seeks to explain, from the chosen cases, that locative technologies must be seen and operated critically, in a context in which they have been naturalized and massively incorporated in daily life.
5

Contracartografias: Práticas críticas em um mundo hipermapeado / Countercartographies: critical practices in a hyper-mapped world

Cristina Akemi Goldschmidt Kiminami 08 June 2018 (has links)
Esta dissertação foca práticas contracartográficas realizadas por ativistas e artistas com o uso de mídias locativas. Observar estas práticas, que apontam no sentido inverso das cartografias hegemônicas e dominantes, permite uma visualização crítica de tensionamentos do atual contexto hipermediado. Conjuntamente, este tipo de estudo, permite apontar aspectos de visibilidade e invisibilidade que operam nesses meios informacionais e como são desafiados e tensionados com lentes críticas. Para tanto, alguns tópicos históricos da representação locativa são desenvolvidos, assim como são discutidos alguns elementos do contexto atual de profusão do uso de mapas georreferenciados em aplicativos móveis. A dissertação busca explicitar, a partir dos casos escolhidos, que as tecnologias locativas devem ser vistas e operadas criticamente, num contexto em que vêm sendo naturalizadas e incorporadas massivamente no cotidiano. / This dissertation focuses on countercartographic practices performed by activists and artists with the use of locative media. Observing these practices, which point in the opposite direction of the dominant cartographies, allows a critical visualization of tensions of the current hypermediated context. Together, this type of study allows us to point out aspects of visibility and invisibility that operate in these informational media and how they are challenged and stressed with critical lenses. To do so, some historical topics of locative representation are developed, as are some elements of the current context of profusion of the use of georeferenced maps in mobile applications. The dissertation seeks to explain, from the chosen cases, that locative technologies must be seen and operated critically, in a context in which they have been naturalized and massively incorporated in daily life.
6

Mídias locativas em narrativas urbanas artísticas e culturais

Araújo, Daniel Paz de 22 May 2012 (has links)
Made available in DSpace on 2016-04-29T14:23:09Z (GMT). No. of bitstreams: 1 Daniel Paz de Araujo.pdf: 27627431 bytes, checksum: e757925cb3ae3edf3f17c8f9122bd107 (MD5) Previous issue date: 2012-05-22 / Through the mobile networks, we have the constant possibility of connecting to different places, people and cultures, being able to expand awareness and act directly on the physical and virtual environment that we operate. The material elements located in a space / time becomes overlaid with informational layers of different media produced by individuals or groups independently. Browse through interfaces such networks, systems and streams is one of the contemporary s dilemmas. Given the new space-time relationships on which forms of artistic and cultural expression have been appropriate, the objective of this paper is to analyze and generate transmedia narratives productions within the creative design, and how it is possible to produce, distribute and consume information movably through locative media, in a simple, practical and low cost, enabling hybrid interactions within physical and virtual territory. This will be carried out joint artistic-technological narratives between this work and artists who works with different forms of expression, either spatially and / or time through imagery, sound or verbal. To this end, relations between this work with the project iD Bairo SP # 02 and the Winter Festival of Ouro Preto and Mariana 2011, provided the cultural and artistic products being transposed into cyberspace, through its concentration and diffusion by various digital medias, simply, free of charge and with the possibility of expansion by the cooperation of other artists, fans and stakeholders in general / Por meio das redes móveis temos a possibilidade constante de nos conectar a diferentes lugares, pessoas e culturas, sendo capazes de ampliar a percepção e atuação direta do ambiente físico e virtual que estamos inseridos. Os elementos materiais situados em um espaço/tempo passam a ser sobrepostos com camadas informacionais de diferentes meios e produzidas por indivíduos ou grupos de maneira independente. Navegar em tais redes através das interfaces, sistemas e fluxos é um dos dilemas da contemporaneidade. Considerando as novas relações espaço-temporais sobre as quais as formas de expressão artística e cultural têm se apropriado, o objetivo deste trabalho é analisar e gerar produções de narrativas transmidiáticas no âmbito da concepção criativa e de como é possível produzir, distribuir e consumir informações pela mobilidade através das mídias locativas, de maneira simples, prática e de baixo custo, possibilitando interações híbridas no território físico e virtual. Neste sentido, foram realizadas articulações narrativas artístico-tecnológicas entre este trabalho e artistas que atuam com diferentes formas de expressão, seja espacial e/ou temporal por meio imagético, sonoro ou verbal. Para tal, relações estabelecidas entre este trabalho, com o projeto iD Bairo SP #02 e o Festival de Inverno de Ouro Preto e Mariana de 2011 proporcionaram que as produções artísticas e culturais realizadas nestes eventos pudessem ser transpostas para o ciberespaço, através de sua concentração e difusão por vários meios digitais, de maneira simples, gratuita e com possibilidade de expansão por meio da cooperação de outros artistas, admiradores ou interessados em geral
7

Re-negotiating social space : Public art installations and interactive experience

Ryan Bengtsson, Linda January 2012 (has links)
Digital media technologies are becoming increasingly and extensively integrated into our way of living. We communicate, inform and entertain ourselves through media technologies in disparate spaces. When digital technology is integrated into our everyday environment, the border between media interfaces and physical environments is blurred. Traditional divisions of spaces dissolve and are rearranged, complicating the linkages between private and public spheres.   The key phenomenon shaping these experiences with digital media technologies is interactivity. Interactivity intersects these spaces allowing users of mediated content to be affected by the actual, and vice versa. This study has emerged through the need for further research focusing on the term interactivity in today’s media practices, contributing with more targeted research and theoretical work concerning the interconnection between space and digital technologies. The study pursues interactivity by taking on a different perspective than earlier research, staging a qualitative study from a grounded theory perspective complemented by phenomenological theory. In this way interactivity is approached from diverse angles, moving away from earlier fixations on technology and placing it within social and spatial contexts.   The study uses three contemporary Scandinavian interactive art installations, ‘Colour by Numbers’, ‘Emotional Cities’ and ‘Climate on the Wall’, to explore how interactivity plays into the relation between humans, technology and social space. The integration of interactive art installations in public space raises issues regarding humans’ sense of space and human relations vis-à-vis interactions with such artworks. The study finds evidence that interactive art installations can shift humans’ perceptions of space, allowing them to have social experiences and feel locally connected or anchored. Humans do not necessarily become placeless due to interactive technology. It may as well enhance space by converging with existing spatial references. The mediated and the actual may re-enforce each other expanding and transcending diverse spaces.
8

Mobile Memories: Canadian Cultural Memory in the Digital Age

Montague, Amanda 22 July 2019 (has links)
This dissertation considers the impact mobile media technologies have on the production and consumption of memory narratives and cultural memory discourses in Canada. Although this analysis pays specific attention to concepts of memory, heritage, and public history in its exploration of site-specific digital narratives, it is set within a larger theoretical framework that considers the relationship between mobile technology and place, and how the mobile phone in particular can foster both a sense of place and placelessness. This larger framework also includes issues of co-presence, networked identity, play, affect, and the phenomenological relationship between the individual and the mobile device. This is then considered alongside memory narratives (both on the national and quotidian levels) at specifically sanctioned sites of national commemoration (monuments, historic sites) and also in everyday urban spaces. To this end, this dissertation covers a wide range of augmented reality apps and forms of digital storytelling including locative media narratives, site-specific digital performances, social media and crowdsourced heritage archives, and urban mobile gaming and playful mapping. Despite common criticism that mobile phones only serve to distract us from our surrounding environment, I argue that mobile technology can generate deeper, more affective attachments to places by reformulating ways of perceiving and moving through them. They do this by insisting that place is more than just its material properties, but rather is composed of a fluctuating relationship between materiality, time, and affect. Following this framework, I also emphasize how mobile technology shifts the traditional mission of the archive to preserve and protect the past to something more playful, more affective, and more preoccupied with the circulation of the past in the present. Included in this analysis are crowdsourced archives created on social media platforms which, I argue, are particularly well suited to capturing the dynamic qualities of memory and living heritage practices. A contributing factor in this is the mobile phone’s position as a site of intimacy and co-presence, which situates it in a long history of communication technologies that employ rhetorical and technological strategies of co-presence, immediacy, and intimacy. Chapter one examines the role that locative media narratives play at official sites of memory in Canada’s capital region from app-based historical tours to more playful narrative encounters, through the lens of the archive and the repertoire. Chapter two then considers the digital site-specific performance piece, LANDLINE, to unpack how mobile media foster everyday place memories in urban spaces through the mobile phone’s position as a site of intimacy for geographically distant, but virtually co-present, individuals. Chapter three analyzes my own experimental method, Maplibs, which follows a mobile game structure to encourage participants to engage in acts of playful placemaking and collaborative storytelling in order to highlight an alternative process of engaging with place that carries the past forward in meaningful ways. And finally, chapter four analyzes the social media group “Lost Ottawa” to explore how collaborative memory communities mobilize through social media platforms like Facebook and create new forms of participatory heritage. In all of this, place is understood as a dynamic assemblage of stories and memories that the mobile phone, through its ubiquitous impact on social practices, plays a key role in shaping.
9

Aura e vestígios do audiovisual em experiências estéticas com mídias locativas: performances algorítmicas do corpo no espaço urbano

Lopes, Tiago Ricciardi Correa 16 January 2014 (has links)
Submitted by Silvana Teresinha Dornelles Studzinski (sstudzinski) on 2015-07-02T13:09:10Z No. of bitstreams: 1 Tiago Ricciardi Correa Lopes.pdf: 3772704 bytes, checksum: e9e463c6a31c2f3f9070722f48c78ce7 (MD5) / Made available in DSpace on 2015-07-02T13:09:10Z (GMT). No. of bitstreams: 1 Tiago Ricciardi Correa Lopes.pdf: 3772704 bytes, checksum: e9e463c6a31c2f3f9070722f48c78ce7 (MD5) Previous issue date: 2014-01-16 / Nenhuma / Esta tese trata dos regimes de visualidade que surgem como consequência da presença massiva de tecnologias de computação móvel na cultura midiática contemporânea. Em especial, interessam os processos de agenciamento do olhar (e do corpo) que se efetuam no campo dos novos formatos audiovisuais que empregam tecnologias móveis de comunicação e geolocalização em seus processos formais e estéticos (os quais chamamos no contexto desta pesquisa de audiovisuais locativos). Questionamos, em primeiro lugar, quais relações (estéticas, simbólicas, performáticas) podem ser estabelecidas entre as imagens técnicas exibidas nas telas de dispositivos móveis e as paisagens das cidades. Questionamos também qual o papel assumido pelo corpo dos usuários de dispositivos móveis em contextos de interação com aplicações de audiovisuais locativos. Para tanto, desenvolvemos com base nas cartografias benjaminianas um método de invenção de constelações de afinidades, a partir do qual desenvolvemos nossas observação através de um duplo movimento: por um lado, traçamos conexões com outros fenômenos contemporâneos que tomam forma no campo da produção estética e experimental com mídias locativas; por outro lado, procuramos cartografar movimentos genealógicos de recuperação, filiação e ruptura das tendências autenticadas nos objetos empíricos analisados com formas culturais do passado. Com isso, colocamos em perspectiva noções oriundas do campo de estudos da imagem, tais como as de “tela”, “quadro” e “enquadramento”, “campo” e “fora de campo”, “montagem”, dentre outras. Por fim, procuramos defender a ideia de que as imagens que despontam hoje atravessadas pelos códigos culturais das mídias locativas são produzidas para serem, acima de tudo, intuídas através do engajamento todo do corpo e por isso demandam metodologias de análise de imagens que deem conta de seu potencial para produzirem efeitos de presença mais do que para representarem ou simularem outros mundos. / This thesis deals with the regimes of visuality which arise as consequence of the massive presence of mobile computing technologies in the contemporary mediatic culture. As a matter of fact, it specially concerns the processes of agency of the look (and body) that are effected in the field of new audiovisual formats - which are called locative audiovisual - employing communication and geolocation mobile technologies on their formal and aesthetic processes. It is called into question what relations (aesthetic, symbolic, performative) are established among technical images on the screens of mobile devices and cityscape. It is also questioned the role taken over by the body of users of mobile devices in contexts of interaction with locative audiovisual applications. Therefore, we have developed a method of inventive constellations of affinities, based on Walter Benjamin’s cartography, from which we carry out our observation through a double movement: on one hand we draw connections to other contemporary phenomena that take form in the field of aesthetic and experimental production with locative media. On the other hand we tried to establish genealogical movements of retrieval, comparison, belonging and rupture of the perceived trends in the analyzed objects with cultural forms from the past. This way we put notions derived from the image field of study - such as canvas, frame and framing, field and off the field, assembly, among others - into perspective. Finally we aim to defend the idea that today images that stand out crossed by cultural codes of locative medias are produced in order to be intuited rather than perceived and thus they require analysis that are able to comprehend their potential to produce effects of presence more than to represent or simulate other worlds.
10

O uso de mídias locativas no universo da internet das coisas: construindo uma prova de conceito / The use of local media in the universe of the internet of things: constructing a proof of concept

Ferrasi, Faberson Augusto [UNESP] 17 April 2017 (has links)
Submitted by FABERSON AUGUSTO FERRASI null (faberson.ferrasi@gmail.com) on 2017-05-28T17:26:24Z No. of bitstreams: 1 dissertassão_mestrado_Faberson Ferrasi_PPGMiT_2017.pdf: 1812047 bytes, checksum: 79b5df7e4bd32070c135e865cd18834d (MD5) / Rejected by Luiz Galeffi (luizgaleffi@gmail.com), reason: Solicitamos que realize uma nova submissão seguindo a orientação abaixo: O arquivo submetido não contém o certificado de aprovação com as assinaturas dos membros da banca (de acordo com as normas de sua unidade). Corrija esta informação e realize uma nova submissão com o arquivo correto. Agradecemos a compreensão. on 2017-05-31T16:24:51Z (GMT) / Submitted by FABERSON AUGUSTO FERRASI null (faberson.ferrasi@gmail.com) on 2017-05-31T17:36:12Z No. of bitstreams: 1 ferrasi_fa_me_bauru.pdf: 1814213 bytes, checksum: 548e7d51b663c5c3ae30e2fa3eafec17 (MD5) / Approved for entry into archive by Luiz Galeffi (luizgaleffi@gmail.com) on 2017-05-31T17:43:58Z (GMT) No. of bitstreams: 1 ferrasi_fa_me_bauru.pdf: 1814213 bytes, checksum: 548e7d51b663c5c3ae30e2fa3eafec17 (MD5) / Made available in DSpace on 2017-05-31T17:43:58Z (GMT). No. of bitstreams: 1 ferrasi_fa_me_bauru.pdf: 1814213 bytes, checksum: 548e7d51b663c5c3ae30e2fa3eafec17 (MD5) Previous issue date: 2017-04-17 / Este trabalho tem por objetivo mostrar os resultados de um estudo exploratório sobre a evolução da Internet e conceituar sua fase atual denomina-se Internet das Coisas (Internet of Things - IoT). Tal conceito se apresenta como uma revolução tecnológica e oferece um grande potencial de inovação para diversas áreas. Nesta ocasião, são abordadas as possíveis inovações no uso dos dispositivos móveis alinhados ao seu potencial de comunicação com a Internet. Para isto, foi desenvolvido um experimento apoiado nas tecnologias, com o uso de dispositivos móveis, como smartphones e sensores de proximidade (beacons). Por meio do desenvolvimento de uma aplicação, são oferecidos recursos para captação autônoma de dados sobre a detecção da presença de pessoas em ambientes físicos. Através disso, oferecer um melhor gerenciamento dos dados obtidos e a possibilidade de outras formas de compartilhamento das informações geradas através da Internet, evidenciando, assim, o potencial de aplicação dos conceitos propostos na Internet das Coisas, foco central do projeto. / This work aims to show the results of an exploratory study on the evolution of the Internet and conceptualize its current phase is called Internet of Things (IoT). This concept presents itself as a technological revolution and offers great potential for innovation in several areas. This occasion, the possible innovations in the use of the mobile devices in line with their potential of communication with the Internet are approached. For this, an experiment was developed based on the technologies, with the use of mobile devices, such as smartphones and proximity sensors (beacons). Through the development of an application, resources are provided for autonomous capture of data on the detection of the presence of people in physical environments. Through this, offer a better management of the data obtained and the possibility of other forms of sharing of the information generated through the Internet, thus evidencing the potential of applying the concepts proposed in the Internet of Things, central focus of the project.

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