Spelling suggestions: "subject:"amobile video"" "subject:"0mobile video""
1 |
Business Models for Mobile Media Services : A case study in China mainland marketHuang, Jin January 2012 (has links)
Mobile media OTT service such as mobile music and mobile video is believed to be the next big revenue driver for mobile operator’s mobile broadband business. The media industry is willing to take mobile distribution channel to increase the content value. In Europe, there are already several successful cooperation cases between online media service provider and mobile operator, such as Spotify and Telia. However, with more complicated market and business environment in China, the mobile media services are still under development with immature business models.This thesis report aims to identify the business models of mobile media services in Europe and China, and to give business solution and strategic recommendation after analysis on actors, business roles, resources and activities using several business model theories. Six interviews have been done with industrial people from mobile network operator, online media service provider and TV channel in Sweden and China. With Spotify and Telia cooperation as the major part of case study in Europe market, data was gathered through business intelligent reports and interviews in Sweden. Six elements of business model theory from Chesbrough & Rosenbloom are used to conduct business model analysis onTelia-Spotify case. The result shows that Spotify play a joint connection role between tons of content from music insustry and mobile connection provider Telia, delivering value of good user experience and brand. Telia put the value of network, billing capability and user resource in the partnership with Spotify and benefit from the differentiated mobile broadband service, in terms of incearsing customer experience and reducing churn rate. TV4 case is investigated to analyze thebusiness development of mobile video in Europe. The result shows that there are two obstacles when delivering TV content to mobile device from TV channel’s perspective. One is that there is no way to measure the advertisement rate on mobile device, the other is that it is difficult to do localized advertisement program on mobile network. In the business model analysis in China, actors from mobile operator, state-owned media group and Internet company are identified as well as their activities in mobile media service. ARA model theory is used to analyze the value network and give the clear map of different actors’relations. The result shows that mobile media service in China has different situation in platform development, partnership with labels, service provider organization property and revenue model. Chinese mobile operators as state-owned companies develop mobile media service platform ontheir own instead of cooperation with service provider to avoid political and finance risk. They have direct partnership with content provider and give 50% of media OTT service revenue to content provider. The pirate rate of music in China is high, which result in very little willingness to pay for the music streaming service. Internet companies can build freemium service model with both licensed music content and content from illegal aggregators on advertising revenue model. However in online video area, Chinese government have implement strict regulatory to protect the copyright of video content. The major part of online video service providers’ revenueis also advertising, but with only licensed video content. The main factor that makes the different business environment between Europe and China is that the state-owned economy force in China plays important role in mobile media area. State owned mobile operators take the most business roles in mobile media service, which makes the possibility to cooperate with Spotify-like Internet companies is low. The first patch 3G mobile licenses are only granted to eight state-owned media groups, which are the only possible content providers of mobile operators’ mobile video service. To address the problem of cooperation inbetween mobile operators and Internet companies, to setup joint venture is the recommended solution. High customer satisfied service platform should be developed to enlarge the value of service. The recognized service value will lower the piracy rate and make the subscription revenue model possible.
|
2 |
Real-Time Mobile Video Compression and Streaming: Live Video from Mobile Devices over Cell Phone NetworksUti, Ngozi V. 19 September 2011 (has links)
No description available.
|
3 |
Broadcasting in 4G mobile broadband networks and its evolution towards 5GCALABUIG GASPAR, JORGE 31 March 2015 (has links)
One of the challenges of the mobile industry is to cope with the growth of mobile traffic
demand expected for the next years, primarily driven by the increasing usage of mobile
video services. Indeed, the existence of increasingly powerful terminals is encouraging
the consumption of high-quality video content. Usually, video services are identified
with linear Television (TV) and scheduled broadcast (point-to-multipoint (p-t-m))
distribution. However, the consumption of video content over mobile networks is
different from traditional fixed TV because contents are mainly consumed on-demand
with unicast point-to-point (p-t-p) connections. Then, the convergence of linear TV and
on-demand content delivery represents a challenge that requires a combined
broadcast/unicast transmission model.
This dissertation addresses the use of broadcasting technologies for the provision of
mobile multimedia services in Fourth Generation (4G) mobile broadband networks and
beyond. Specifically, the dissertation focuses on the broadcast technology included in
4G Long Term Evolution (LTE) and LTE Advanced (LTE-A) networks, known as
Enhanced Multicast Broadcast Multimedia Services (eMBMS). It analyses the benefits
of the eMBMS physical layer aspects regarding Multimedia Broadcast Multicast
Services over a Single Frequency Network (MBSFN) deployments and identifies the
current limitations of eMBMS at physical layer by comparing with the broadcast
technology of the other 4G mobile system, the Institute of Electrical and Electronics
Engineers (IEEE) 802.16m standard. Those limitations are the use of a dedicated carrier
and Multiple-Input Multiple-Output (MIMO) techniques for broadcast transmissions.
Our investigations employ a complete simulation platform including link-level and
system-level simulations to evaluate the performance of broadcast transmissions in
these real technologies.
The research on eMBMS services is aimed at finding the optimum delivery of streaming
and file download services focusing on the Radio Resource Management (RRM)
problem and trade-off between Physical layer – Forward Error Correction (PHY-FEC)
and Application Layer - Forward Error Correction (AL-FEC). Concerning streaming
services, results show that the use of AL-FEC increases the coverage level and, then, the
maximum service data rate. The gain due to AL-FEC is greater in scenarios with high
mobility users, although, this gain is limited if low zapping times are desired. Regarding
file delivery services, this dissertation analyses the duration of the transmission required
to guarantee the correct file reception and the reduction in the mean throughput of
unicast users with different delivery modes. They are the unicast delivery, the eMBMS
delivery and a hybrid approach, which combines a first eMBMS delivery with a postdelivery
error repair phase with unicast transmissions. Our results show that the hybrid
delivery is the most efficient configuration in terms of file download time, although it
further reduces unicast performance. / Calabuig Gaspar, J. (2015). Broadcasting in 4G mobile broadband networks and its evolution towards 5G [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/48561
|
4 |
Analysis of Location based QoE for Mobile video streaming from YouTube in 4G NetworksSatti, Narendra Siva Prasad Reddy, Singh, Saket Vikram January 2013 (has links)
Mobile Video streaming has become popular with the arrival of high capability smart phones on Mobile Networks. Users are streaming high definition (HD) videos and have high expectations on Mobile Quality of Experience (QoE). Fourth Generation Mobile Networks are being deployed recently in many regions of the world and have capability to efficiently handle high definition video traffic. YouTube is one of the most extensively used Video on Demand Service on smart phones where wide range of people do video streaming. Most of the QoE experiments on 4g networks have been conducted in lab environment but they do not capture the daily routine of user experience on viewing videos. The user experiments in this thesis are conducted in natural life settings to capture Quality of Experience based on context of the user location. User experiments are designed and conducted for collecting Mean Opinion scores (MOS) in four different context based locations and have been collected using Experience Sampling Method (ESM). The Contribution of thesis is applying linear mixed effect Modeling on data collected to develop Quality of Experience (QoE) models of video streaming for Mobile YouTube on 4G Network. This thesis is one of the first works on modeling QoE experience at different context based physical locations in natural settings for mobile YouTube video streaming in 4G networks.
|
5 |
Error resilient video communications using high level M-QAM : modelling and simulation of a comparative analysis of a dual-priority M-QAM transmission system for H.264/AVC video applications over band-limited and error-phone channelsAbdurrhman, Ahmed B. M. January 2010 (has links)
An experimental investigation of an M level (M = 16, 64 and 256) Quadrature Amplitude Modulation (QAM) transmission system suitable for video transmission is presented. The communication system is based on layered video coding and unequal error protection to make the video bitstream robust to channel errors. An implementation is described in which H.264 video is protected unequally by partitioning the compressed data into two layers of different visual importance. The partition scheme is based on a separation of the group of pictures (GoP) in the intra-coded frame (I-frame) and predictive coded frame (P frame). This partition scheme is then applied to split the H.264-coded video bitstream and is suitable for Constant Bit Rate (CBR) transmission. Unequal error protection is based on uniform and non-uniform M-QAM constellations in conjunction with different scenarios of splitting the transmitted symbol for protection of the more important information of the video data; different constellation arrangements are proposed and evaluated to increase the capacity of the high priority layer. The performance of the transmission system is evaluated under Additive White Gaussian Noise (AWGN) and Rayleigh fading conditions. Simulation results showed that in noisy channels the decoded video can be improved by assigning a larger portion of the video data to the enhancement layer in conjunction with non-uniform constellation arrangements; in better channel conditions the quality of the received video can be improved by assigning more bits in the high priority channel and using uniform constellations. The aforementioned varying conditions can make the video transmission more successful over error-prone channels. Further techniques were developed to combat various channel impairments by considering channel coding methods suitable for layered video coding applications. It is shown that a combination of non-uniform M-QAM and forward error correction (FEC) will yield a better performance. Additionally, antenna diversity techniques are examined and introduced to the transmission system that can offer a significant improvement in the quality of service of mobile video communication systems in environments that can be modelled by a Rayleigh fading channel.
|
6 |
Network and end-host support for HTTP adaptive video streamingMansy, Ahmed 04 April 2014 (has links)
Video streaming is widely recognized as the next Internet killer application. It was not one of the Internet's original target applications and its protocols (TCP in particular) were tuned mainly for e efficient bulk file transfer. As a result, a significant effort has focused on the development of UDP-based special protocols for streaming multimedia on the Internet. Recently, there has been a shift in video streaming from UDP to TCP, and specifically to HTTP. HTTP streaming provides a very attractive platform for video distribution on the Internet mainly because it can utilize all the current Internet infrastructure. In this thesis we make the argument that the marriage between HTTP streaming and the current Internet infrastructure can create many problems and inefficiencies. In order to solve these issues, we provide a set of techniques and protocols that can help both the network and end-hosts to make better decisions to improve video streaming quality. The thesis makes the following contributions:
- We conduct a characterization study of popular commercial streaming services on mobile platforms. Our study shows that streaming services make different design decisions when implementing video players on different mobile platforms. We show that this can lead to several inefficiencies and undesirable behaviors specially when several clients compete for bandwidth in a shared bottleneck link.
- Fairness between traffic flows has been preserved on the Internet through the use of TCP. However, due to the dynamics of adaptive video players and the lack of standard client adaptation techniques, fairness between multiple competing video flows is still an open issue of research. Our work extends the definition of standard bitrate fairness to utility fairness where utility is the Quality of Experience (QoE) of a video stream. We define QoE max-min fairness for a set of adaptive video flows competing for bandwidth in a network and we develop an algorithm that computes the set of bitrates that should be assigned to each stream to achieve fairness. We design and implement a system that can apply QoE fairness in home networks and evaluate the system on a real home router.
- A well known problem that has been associated with TCP traffic is the buffer bloat problem. We use an experimental setup to show that adaptive video flows can cause buffer bloat which can significantly harm time sensitive applications sharing the same bottleneck link with video traffic. In addition, we develop a technique that can be used by video players to mitigate this problem. We implement our technique in a real video player and evaluate it on our testbed.
- With the increasing popularity of video streaming on the Internet, the amounts of traffic on the peering links between video streaming providers and Internet Service Providers (ISPs) have become the source of many disputes. Hybrid CDN/P2P streaming systems can be used to reduce the amounts of traffic on the peering links by leveraging users upload bandwidth to redistribute some of the load to other peers. We develop an analysis for hybrid CDN/P2P systems that broadcast live adaptive video streams. The analysis helps the CDN to make better decisions to optimize video quality for its users.
|
7 |
Error relilient video communications using high level M-QAM. Modelling and simulation of a comparative analysis of a dual-priority M-QAM transmission system for H.264/AVC video applications over band-limited and error-phone channels.Abdurrhman, Ahmed B.M. January 2010 (has links)
An experimental investigation of an M level (M = 16, 64 and 256) Quadrature Amplitude Modulation (QAM) transmission system suitable for video transmission is presented. The communication system is based on layered video coding and unequal error protection to make the video bitstream robust to channel errors. An implementation is described in which H.264 video is protected unequally by partitioning the compressed data into two layers of different visual importance. The partition scheme is based on a separation of the group of pictures (GoP) in the intra-coded frame (I-frame) and predictive coded frame (P frame). This partition scheme is then applied to split the H.264-coded video bitstream and is suitable for Constant Bit Rate (CBR) transmission. Unequal error protection is based on uniform and non-uniform M-QAM constellations in conjunction with different scenarios of splitting the transmitted symbol for protection of the more important information of the video data; different constellation arrangements are proposed and evaluated to increase the capacity of the high priority layer. The performance of the transmission system is evaluated under Additive White Gaussian Noise (AWGN) and Rayleigh fading conditions.
Simulation results showed that in noisy channels the decoded video can be improved by assigning a larger portion of the video data to the enhancement layer in conjunction with non-uniform constellation arrangements; in better channel conditions the quality of the received video can be improved by assigning more bits in the high priority channel and using uniform constellations. The aforementioned varying conditions can make the video transmission more successful over error-prone channels. Further techniques were developed to combat various channel impairments by considering channel coding methods suitable for layered video coding applications. It is shown that a combination of non-uniform M-QAM and forward error correction (FEC) will yield a better performance. Additionally, antenna diversity techniques are examined and introduced to the transmission system that can offer a significant improvement in the quality of service of mobile video communication systems in environments that can be modelled by a Rayleigh fading channel.
|
8 |
Large-scale high-performance video surveillanceSutor, S. R. (Stephan R.) 07 October 2014 (has links)
Abstract
The last decade was marked by a set of harmful events ranging from economical crises to organized crime, acts of terror and natural catastrophes. This has led to a paradigm transformation concerning security. Millions of surveillance cameras have been deployed, which led to new challenges, as the systems and operations behind those cameras could not cope with the rapid growth in number of video cameras and systems. Looking at today’s control rooms, often hundreds or even thousands of cameras are displayed, overloading security officers with irrelevant information.
The purpose of this research was the creation of a novel video surveillance system with automated analysis mechanisms which enable security authorities and their operators to cope with this information flood. By automating the process, video surveillance was transformed into a proactive information system. The progress in technology as well as the ever increasing demand in security have proven to be an enormous driver for security technology research, such as this study. This work shall contribute to the protection of our personal freedom, our lives, our property and our society by aiding the prevention of crime and terrorist attacks that diminish our personal freedom.
In this study, design science research methodology was utilized in order to ensure scientific rigor while constructing and evaluating artifacts. The requirements for this research were sought in close cooperation with high-level security authorities and prior research was studied in detail. The created construct, the “Intelligent Video Surveillance System”, is a distributed, highly-scalable software framework, that can function as a basis for any kind of high-performance video surveillance system, from installations focusing on high-availability to flexible cloud-based installation that scale across multiple locations and tens of thousands of cameras. First, in order to provide a strong foundation, a modular, distributed system architecture was created, which was then augmented by a multi-sensor analysis process. Thus, the analysis of data from multiple sources, combining video and other sensors in order to automatically detect critical events, was enabled. Further, an intelligent mobile client, the video surveillance local control, which addressed remote access applications, was created. Finally, a wireless self-contained surveillance system was introduced, a novel smart camera concept that enabled ad hoc and mobile surveillance.
The value of the created artifacts was proven by evaluation at two real-world sites: An international airport, which has a large-scale installation with high-security requirements, and a security service provider, offering a multitude of video-based services by operating a video control center with thousands of cameras connected. / Tiivistelmä
Viime vuosikymmen tunnetaan vahingollisista tapahtumista alkaen talouskriiseistä ja ulottuen järjestelmälliseen rikollisuuteen, terrori-iskuihin ja luonnonkatastrofeihin. Tämä tilanne on muuttanut suhtautumista turvallisuuteen. Miljoonia valvontakameroita on otettu käyttöön, mikä on johtanut uusiin haasteisiin, koska kameroihin liittyvät järjestelmät ja toiminnot eivät pysty toimimaan yhdessä lukuisien uusien videokameroiden ja järjestelmien kanssa. Nykyajan valvontahuoneissa voidaan nähdä satojen tai tuhansien kameroiden tuottavan kuvaa ja samalla runsaasti tarpeetonta informaatiota turvallisuusvirkailijoiden katsottavaksi.
Tämän tutkimuksen tarkoitus oli luoda uusi videovalvontajärjestelmä, jossa on automaattiset analyysimekanismit, jotka mahdollistavat turva-alan toimijoiden ja niiden operaattoreiden suoriutuvan informaatiotulvasta. Automaattisen videovalvontaprosessin avulla videovalvonta muokattiin proaktiiviseksi tietojärjestelmäksi. Teknologian kehitys ja kasvanut turvallisuusvaatimus osoittautuivat olevan merkittävä ajuri turvallisuusteknologian tutkimukselle, kuten tämä tutkimus oli. Tämä tutkimus hyödyttää yksittäisen ihmisen henkilökohtaista vapautta, elämää ja omaisuutta sekä yhteisöä estämällä rikoksia ja terroristihyökkäyksiä.
Tässä tutkimuksessa suunnittelutiedettä sovellettiin varmistamaan tieteellinen kurinalaisuus, kun artefakteja luotiin ja arvioitiin. Tutkimuksen vaatimukset perustuivat läheiseen yhteistyöhön korkeatasoisten turva-alan viranomaisten kanssa, ja lisäksi aiempi tutkimus analysoitiin yksityiskohtaisesti. Luotu artefakti - ’älykäs videovalvontajärjestelmä’ - on hajautettu, skaalautuva ohjelmistoviitekehys, joka voi toimia perustana monenlaiselle huipputehokkaalle videovalvontajärjestelmälle alkaen toteutuksista, jotka keskittyvät saatavuuteen, ja päättyen joustaviin pilviperustaisiin toteutuksiin, jotka skaalautuvat useisiin sijainteihin ja kymmeniin tuhansiin kameroihin. Järjestelmän tukevaksi perustaksi luotiin hajautettu järjestelmäarkkitehtuuri, jota laajennettiin monisensorianalyysiprosessilla. Siten mahdollistettiin monista lähteistä peräisin olevan datan analysointi, videokuvan ja muiden sensorien datan yhdistäminen ja automaattinen kriittisten tapahtumien tunnistaminen. Lisäksi tässä työssä luotiin älykäs kännykkäsovellus, videovalvonnan paikallinen kontrolloija, joka ohjaa sovelluksen etäkäyttöä. Viimeksi tuotettiin langaton itsenäinen valvontajärjestelmä – uudenlainen älykäs kamerakonsepti – joka mahdollistaa ad hoc -tyyppisen ja mobiilin valvonnan.
Luotujen artefaktien arvo voitiin todentaa arvioimalla ne kahdessa reaalimaailman ympäristössä: kansainvälinen lentokenttä, jonka laajamittaisessa toteutuksessa on korkeat turvavaatimukset, ja turvallisuuspalveluntuottaja, joka tarjoaa moninaisia videopohjaisia palveluja videovalvontakeskuksen avulla käyttäen tuhansia kameroita.
|
Page generated in 0.0362 seconds