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The Legacy Of Andre SmithSeibert, Ginny 01 January 2005 (has links)
Jules Andre Smith was an architect and an artist with an aspiration to build a retreat where artists could explore and develop new ideas. In the late 1930s, due to the generosity of a benefactor named Mary Louise Curtis Bok, Smith embarked upon an undertaking that fulfilled his ambition. He created a legacy known first as The Research Studio and later as the Maitland Art Center. The intent of this thesis is to document and journey through Smith's legacy, and answer the following two questions: What is the symbolic meaning behind the imagery? Why design six acres of architecture dominated by Mesoamerican and Christian-influenced iconography? The data collection process consisted of interviews; reviews of the City of Maitland council meeting minutes; readings of court documents, newspaper articles, and books in Smith's personal library along with a literature review related to the iconography surrounding the walls and floors of Smith's compound. Interviews with those who knew Smith consisted of open-ended questions related to Smith's character, his association with the artists, his work habits, his reasoning for choosing the unlikely mix of Christian and Mesoamerican-influenced art, and the artist-in-residence experience. A recap of the meetings was mailed to each of the parties consulted for verification of the content. The judicial system played a crucial role in mapping Smith's legacy following his death when an unfortunate set of circumstances found his work the object of three legal proceedings in Orange County, Florida. To unravel all the charges and the final judgments, hundreds of microfiche records were reviewed and eighty pages printed for re-review before completing the section of this document pertaining to the legalities surrounding the facility's future. Over 100 newspaper articles were catalogued and coded based on their relevant time periods. Collectively, they contained information related to Smith's early years in the Maitland-Winter Park area, events leading up to the building of his artists' retreat, and the fate of the vision following Smith's death. Before I began a literature review to decipher the meaning behind the sculptures and reliefs, I photographed and categorized many of the images by subject. This process included reviews of over sixty books and articles. Additionally, an expert in the field of Mesoamerican culture, Dr. Arlen Chase, was consulted regarding some elements of the iconography. Preceding my conclusions, the reader is given a tour of the grounds followed by a comparison of the imagery to the appropriate cultural representations.
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THE STUDIO, CRADLE OF CREATIVITYMCCLUGGAGE, MATTHEW S. 16 September 2002 (has links)
No description available.
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The Examination of the Appearance and Use of French Horn in Film Scores from 1977 to 2004LIU, YI-HSIN CINDY 14 July 2005 (has links)
No description available.
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Location and Constellation In Two Recent Artworks.Harvey, Christopher E. 18 September 2015 (has links)
No description available.
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Articulating Dance Improvisation: Knowledge Practices in the College Dance StudioThorndike, Ashley P. 01 September 2010 (has links)
No description available.
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Plato Would Hate This: Two Theatres with Successful Controversial WorkMarchant, James Charles 14 December 2010 (has links)
No description available.
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Against the GrainGregory, George T., Jr. 19 October 2011 (has links)
No description available.
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Den mänskliga trummisens roll i en tid av digitala ersättareElowson, Anton January 2023 (has links)
Syftet med denna uppsats är att undersöka hur digitalisering av musikbranschen hittills har påverkat trummisar och trummor som instrument, samt att sia om hur eventuella framtider skulle kunna se ut. Detta undersöktes med hjälp av fem muntliga intervjuer där informanterna fick samtala om deras erfarenheter av modern teknik kopplad till trummor samt deras tankar om hur digitaliseringen påverkar deras och andras musicerande. Resultatet av undersökningen pekar på att digitaliseringen fört med sig både för-och nackdelar för de som verkar inom musikbranschen. De digitala verktygen har effektiviserat arbetsflödet för många, men verkar inte helt och hållet kunna ersätta den mänskliga trummisen. Åtminstone inte inom en överskådlig framtid. Undersökningen bidrar med kunskap om hur de verksamma inom musikbranschen upplever sin situation och öppnar upp för vidare forskning på flera olika håll. Exempelvis kan andra instrumentgrupper undersökas och maktfördelningen i branschen granskas närmare.
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Hur crowdfunding påverkar relationer inom spelutvecklingNilsson, Sofie January 2017 (has links)
För att bilda en djupare förståelse kring hur kommunikationen mellan skapare och intressenter ser ut och hur relationen påverkar resultatet av en slutprodukt har denna uppsats undersökt skillnader och likheter i framställning av spel utifrån val av finansiering (förläggare eller Kickstarter), interaktionen mellan skapare och intressenter analyserades för att se hur det påverkar spelets slutprodukt. Genom intervjuer, enkätundersökningar och intressentanalyser framställdes empirin där slutsatserna blev att relationen mellan skapare och intressent skiljer sig beroende på hur stor roll förläggarna vill ha inom projektet. Den andra skillnaden, utifrån val av finansiering, mellan studios med förläggare och Kickstarterprojekt, är att det är vanligt inom Kickstarterprojekt att man blir intvingad till att vara öppna om projektet inför sitt community, medan självständiga studios eller studios med förläggare har möjligheten att välja hur öppna de vill vara. / How crowdfunding effects relationships in game development.To achieve a better understanding of the communication between creators and stakeholders, and how the relationship between these two can affect the end result of a product, this essay has investigated the differences and similarities in the production of games, resulting from the choice of financing (publishers or Kickstarter). This topic has been examined through interviews, surveys and stakeholder analysis, and the end empiricism was that the relationship between creators and stakeholders differed depending on the level of involvement on the part of the publishers. The second difference from studios with publishers and Kickstarter project, apart from the choice of financing, was that Kickstarter projects often got forced to have an open dialogue with the community about the project, while independent studios or studios with publishers could choose freely how open they want to be.
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Examining One Traditional Classroom and One Progressive Classroom for the At-Risk Middle School Student: A Case Study of Two Rural Redesign ProgramsTaylor, Alvin Centrell 30 April 2011 (has links)
The purpose of this study is to examine the impact that the creation of programs or instructional strategies that were devised and designed solely for the purpose of improving academic achievement among at-risk students has on the at-risk middle school student. In this case study, educational success from school redesign programs was qualitatively measured based upon an oriental inquiry-based qualitative research design. The data obtained for this study were derived from interviews, observations, and archival documents. The data collected for this study were intended to address the following questions: (a) How do redesign programs support teachers? (b) How does the redesign program benefit middle school, at-risk students? (d) What challenges, at the school level, do teachers face in regard to redesign programs? The observations in this study revealed that the students‘ perceptions of the program were positive. The teacher inquiries in this study revealed that the vast majority of the students (after being in the program for at least a semester) stated that they would like to remain in the program and they also stressed concerns about whether they would have access to a similar program once they were promoted to high school.
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