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Autour de l'analyse géométrique. 1) Comportement au bord des fonctions harmoniques 2) Rectifiabilité dans le groupe de Heisenberg / Around geometric analysis 1) Boundary behavior of harmonic functions 2) Rectifiability in the Heisenberg groupPetit, Camille 19 June 2012 (has links)
Dans cette thèse, nous nous intéressons à deux thèmes d'analyse géométrique. Le premier concerne le comportement asymptotique des fonctions harmoniques en relation avec la géométrie, sur des graphes et des variétés. Nous étudions des critères de convergence au bord des fonctions harmoniques, comme celui de la bornitude non-tangentielle, de la finitude de l'énergie ou encore de la densité de l'énergie. Nous nous plaçons pour cela dans différents cadres comme les graphes hyperboliques au sens de Gromov, les variétés hyperboliques au sens de Gromov, les graphes de Diestel-Leader ou encore dans un cadre abstrait pour obtenir des résultats pour les points du bord minimal de Martin. Les méthodes probabilistes utilisées exploitent le lien entre les fonctions harmoniques et les martingales. Le deuxième thème abordé dans cette thèse concerne l'étude des propriétés des ensembles rectifiables de dimension 1 dans le groupe de Heisenberg, en relation avec des opérateurs d'intégrales singulières. Nous étendons à ce contexte sous-riemannien une partie des résultats de la théorie des ensembles uniformément rectifiables de David et Semmes. Nous obtenons notamment un théorème géométrique du voyageur de commerce qui fournit une condition pour qu'un ensemble Ahlfors-régulier du premier groupe de Heisenberg soit contenu dans une courbe Ahlfors-régulière. / In this thesis, we are interested in two topics of geometric analysis. The first one is concerned with the asymptotic behaviour of harmonic functions in connection with geometry on graphs and manifolds. We study criteria for convergence at boundary of harmonic functions such as non-tangential boundedness, finiteness of non-tangential energy or finiteness of the energy density. We deal with Gromov hyperbolic manifolds, Gromov hyperbolic graphs, Diestel-Leader graphs and with an abstract frame to obtain criteria at minimal Martin boundary points. The methods, coming from probability theory and metric geometry, use the relation between harmonic functions and martingales. The second topic concerns the rectifiability properties of 1-dimensional sets in the Heisenberg group in connection with the boundedness of singular integral operators. We extend to this sub-Riemannian setting parts of the theory of uniformly rectifiable sets due to David and Semmes. In particular, we obtain a geometric traveling salesman theorem which provides a condition for an Ahlfors regular set of the first Heisenberg group to be contained in an Ahlfors regular curve.
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Um algoritmo branch-and-bound para o problema do caixeiro viajante suficientemente próximoCoutinho, Walton Pereira 13 February 2014 (has links)
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Previous issue date: 2014-02-13 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES / This research deals with the Close-Enough Traveling Salesman Problem, a variant of the
Traveling Salesman Problem wich has several applicatios in logistics. In the Close-Enough
Traveling Salesman Problem, rather than visiting the vertex (customer) itself, the salesman
must visit a specific region containing such vertex. To solve this problem, we propose
a simple yet effective exact algorithm, based on Branch-and-Bound and Second Order
Cone Programming. The proposed algorithm was tested in 824 instances suggested in
the literature. Optimal solutions are obtained for open problems with up to a thousand
vertices. We consider both instances in the two- and three-dimensional space. / Esta pesquisa trata do Problema do Caixeiro Viajante Suficientemente Próximo, uma variante
do Problema do Caixeiro Viajante que possui diversas aplicações em logística. No
Problema do Caixeiro Viajante Suficientemente Próximo, ao invés de visitar o próprio
vértice (cliente), o caixeiro deve visitar uma região especifica contendo este vértice. Para
resolver este problema, é proposto um algoritmo exato, simples e efetivo, baseado em
branch-and-bound e Programação Cônica de Segunda Ordem. O algoritmo proposto foi
testado em 824 instâncias sugeridas na literatura. Soluções ótimas foram obtidas para
instâncias com até mil vértices. Foram consideradas instâncias nos espaços bi e tridimensional.
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The Inspections problem in the network distribution of electricity: an evolutionary approach / O Problema de inspeÃÃes na rede de distribuiÃÃo de energia elÃtrica: uma abordagem evolutivaAlan Bessa Gomes Peixoto 30 September 2015 (has links)
nÃo hà / The planning of preventive maintenance is key role in the performance and quality of service of a power utility. The control of vegetation in the process of the electricity distribution network maintenance is of great importance to and continuous improvement of quality indicators of electricity supply, accompanied by the National Electric Energy Agency (ANEEL). The degree of criticality of pruning and productivity of teams are critical in this process. To resolve this issue it proposed a routing algorithm, in order to meet all the anomalies detected in previews, ensuring priority execution of critical cases within the period of maturity of the anomalies and before the occurrence of the failure. A genetic algorithm was developed and applied in solving this problem. The proposed technique has been adapted to a practical case of an electric utility and contributed a good economy and gains in productivity compared the current situation. / O planejamento da manutenÃÃo preventiva à papel fundamental para o bom desempenho e qualidade dos serviÃos prestados de uma concessionÃria de energia. O controle da vegetaÃÃo no processo de manutenÃÃo da rede de distribuiÃÃo de energia elÃtrica à de grande importÃncia para e melhoria contÃnua dos indicadores de qualidade do fornecimento de energia elÃtrica, acompanhado pela AgÃncia Nacional de Energia ElÃtrica (ANEEL). O grau de criticidade da poda e produtividade das equipes sÃo fatores crÃticos neste processo. Para resolver este problema foi proposto um algoritmo de roteirizaÃÃo, com o objetivo de atender todas as anomalias detectadas em inspeÃÃes prÃvias, garantindo a execuÃÃo prioritÃria dos casos mais crÃticos, dentro do prazo do vencimento das anomalias e antes da ocorrÃncia da falha. Um Algoritmo GenÃtico foi desenvolvido e aplicado na resoluÃÃo deste problema. A tÃcnica proposta foi adaptada a um caso prÃtico de uma concessionÃria de energia elÃtrica e contribuiu com uma boa economia e ganhos em produtividade, quando comparada a situaÃÃo atual.
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Plasticidade sináptica e o problema do caixeiro viajanteSato, Ricardo Fábio 04 August 2010 (has links)
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Previous issue date: 2010-08-04 / Algorithms for solving the classical optimization problem called traveling salesman problem are proposed. These algorithms are inspired on the fact that synapses connecting biological neurons can be altered as the time passes in function of the neuronal activity. Thus, analogies between neurons and cities to be visited by the salesman and between roads and synapses coupling neurons are made. The performances of the proposed algorithms are evaluated by comparing the lengths of the paths produced by them with the length of the optimal solution. The results obtained in experiments performed by using randomly-generated instances and ten instances from a public database suggest that this is a promising approach. / Propõem-se algoritmos para solucionar o clássico problema de otimização chamado de o problema do caixeiro viajante. Esses algoritmos são inspirados no fato de que sinapses que conectam neurônios biológicos podem se alterar com o passar do tempo em função da atividade desses neurônios. Assim, fazem-se analogias entre neurônios e cidades a serem visitadas pelo caixeiro, e entre estradas e sinapses que conectam os neurônios. Os desempenhos dos algoritmos propostos são avaliados comparando-se os comprimentos dos caminhos gerados por eles com o comprimento do caminho ótimo. Os resultados obtidos em testes realizados em instâncias geradas aleatoriamente e em dez instâncias de base de dados pública indicam que essa é uma abordagem promissora.
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O problema do caixeiro viajante com restrições de empacotamento tridimensional / The traveling salesman problem with three-dimensional loading constraintsHokama, Pedro Henrique Del Bianco, 1986- 19 August 2018 (has links)
Orientador: Flávio Keidi Miyazawa / Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Computação / Made available in DSpace on 2018-08-19T18:16:55Z (GMT). No. of bitstreams: 1
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Previous issue date: 2011 / Resumo: Nesta dissertação de mestrado apresentamos um método exato para o Problema do Caixeiro Viajante com Restrições de Empacotamento Tridimensional, que combina o Problema do Caixeiro Viajante o Problema de Empacotamento Tridimensional com Restrição de Ordem. Neste problema, um veículo deve partir carregado de um depósito e entregar caixas em pontos pré-definidos para seus clientes. Cada cliente tem um conjunto de caixas que deve receber e o objetivo é minimizar o custo de deslocamento do veículo. As caixas devem ser retiradas a partir da porta do contêiner do veículo e a remoção das caixas de um cliente não podem ser obstruídas pelas caixas a serem descarregadas posteriormente. Propomos uma abordagem exata baseada em branch-and-cut para buscar uma rota de custo mínimo. Apresentamos algumas adaptações de algoritmos da literatura e uma formulação em Programação por Restrições para encontrar um empacotamento que obedece restrições de ordem. Realizamos testes computacionais em instâncias geradas aleatoriamente e comparamos resultados com os algoritmos adaptados da literatura. Os resultados foram bastante satisfatórios resolvendo instâncias de tamanho médio em tempo computacional aceitável na prática / Abstract: We present an exact method for the Traveling Salesman Problem with Three-dimensional Loading Constraints. This problem combines the Traveling Salesman Problem, and the Three- Dimensional Packing Problem With Loading Constraints. In this problem, a vehicle must be loaded at the depot and deliver boxes to the customers. Every customer has a set of boxes that should receive and our goal is to minimize the travel cost of the vehicle. Unloading is done through a single side of the container and items from an unloading customer must not be blocked by items to be delivered later. We propose exact and heuristic branch-and-cut algorithm to find a minimum cost route. Adaptations of algorithms from the literature and a Constraint Programming formulation is presented to find a packing that consider unloading contraints. We performed computational tests on instances randomly generated and compared results with the algorithms adapted from literature. The results were quite satisfactory resolving several instances in reasonable computational time / Mestrado / Ciência da Computação / Mestre em Ciência da Computação
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Management logistických procesů zpracování komunálního odpadu / Management of logistics processes municipal waste processingAnděrová, Veronika January 2017 (has links)
The aim of this diploma thesis is to describe the logistic processes in the processing of municipal waste in the company Local Enterprise in Hluboká nad Vltavou. Describe the business and analyze its decision-making issues. Then analyze the current situation and propose changes to apply optimization methods through a special computer program. The conclusion of the thesis is a concrete proposal of route optimization to improve the current situation of the company, which will lead to a positive economic effect on logistics of waste processing.
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Métaheuristiques pour l'optimisation combinatoire sur processeurs graphiques (GPU) / Metaheuristics for combinatorial optimization on Graphics Processing Unit (GPU)Delevacq, Audrey 04 February 2013 (has links)
Plusieurs problèmes d'optimisation combinatoire sont dits NP-difficiles et ne peuvent être résolus de façon optimale par des algorithmes exacts. Les métaheuristiques ont prouvé qu'elles pouvaient être efficaces pour résoudre un grand nombre de ces problèmes en leur trouvant des solutions approchées en un temps raisonnable. Cependant, face à des instances de grande taille, elles ont besoin d'un temps de calcul et d'une quantité d'espace mémoire considérables pour être performantes dans l'exploration de l'espace de recherche. Par conséquent, l'intérêt voué à leur déploiement sur des architectures de calcul haute performance a augmenté durant ces dernières années. Les approches de parallélisation existantes suivent généralement les paradigmes de passage de messages ou de mémoire partagée qui conviennent aux architectures traditionnelles à base de microprocesseurs, aussi appelés CPU (Central Processing Unit).Cependant, la recherche évolue très rapidement dans le domaine du parallélisme et de nouvelles architectures émergent, notamment les accélérateurs matériels qui permettent de décharger le CPU de certaines de ses tâches. Parmi ceux-ci, les processeurs graphiques ou GPU (Graphics Processing Units) présentent une architecture massivement parallèle possédant un grand potentiel mais aussi de nouvelles difficultés d'algorithmique et de programmation. En effet, les modèles de parallélisation de métaheuristiques existants sont généralement inadaptés aux environnements de calcul de type GPU. Certains travaux ont d'ailleurs abordé ce sujet sans toutefois y apporter une vision globale et fondamentale.L'objectif général de cette thèse est de proposer un cadre de référence permettant l'implémentation efficace des métaheuristiques sur des architectures parallèles basées sur les GPU. Elle débute par un état de l'art décrivant les travaux existants sur la parallélisation GPU des métaheuristiques et les classifications générales des métaheuristiques parallèles. Une taxonomie originale est ensuite proposée afin de classifier les implémentations recensées et de formaliser les stratégies de parallélisation sur GPU dans un cadre méthodologique cohérent. Cette thèse vise également à valider cette taxonomie en exploitant ses principales composantes pour proposer des stratégies de parallélisation originales spécifiquement adaptées aux architectures GPU. Plusieurs implémentations performantes basées sur les métaheuristiques d'Optimisation par Colonie de Fourmis et de Recherche Locale Itérée sont ainsi proposées pour la résolution du problème du Voyageur de Commerce. Une étude expérimentale structurée et minutieuse est réalisée afin d'évaluer et de comparer la performance des approches autant au niveau de la qualité des solutions trouvées que de la réduction du temps de calcul. / Several combinatorial optimization problems are NP-hard and can only be solved optimally by exact algorithms for small instances. Metaheuristics have proved to be effective in solving many of these problems by finding approximate solutions in a reasonable time. However, dealing with large instances, they may require considerable computation time and amount of memory space to be efficient in the exploration of the search space. Therefore, the interest devoted to their deployment on high performance computing architectures has increased over the past years. Existing parallelization approaches generally follow the message-passing and shared-memory computing paradigms which are suitable for traditional architectures based on microprocessors, also called CPU (Central Processing Unit). However, research in the field of parallel computing is rapidly evolving and new architectures emerge, including hardware accelerators which offloads the CPU of some of its tasks. Among them, graphics processors or GPUs (Graphics Processing Units) have a massively parallel architecture with great potential but also imply new algorithmic and programming challenges. In fact, existing parallelization models of metaheuristics are generally unsuited to computing environments like GPUs. Few works have tackled this subject without providing a comprehensive and fundamental view of it.The general purpose of this thesis is to propose a framework for the effective implementation of metaheuristics on parallel architectures based on GPUs. It begins with a state of the art describing existing works on GPU parallelization of metaheuristics and general classifications of parallel metaheuristics. An original taxonomy is then designed to classify identified implementations and to formalize GPU parallelization strategies in a coherent methodological framework. This thesis also aims to validate this taxonomy by exploiting its main components to propose original parallelization strategies specifically tailored to GPU architectures. Several effective implementations based on Ant Colony Optimization and Iterated Local Search metaheuristics are thus proposed for solving the Travelling Salesman Problem. A structured and thorough experimental study is conducted to evaluate and compare the performance of approaches on criteria related to solution quality and computing time reduction.
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Optimalizace tras při rozvozu zásilek / Route optimization for the parcels distributionPtáčková, Michaela January 2014 (has links)
This thesis deals with optimization problems of the parcels distribution. This issue can be solved on the ground of traveling salesman problem whose mathematical and economic model, including their modifications, are presented in the theoretical part of the thesis. We can solve these problems by using exact methods, heuristic and metaheuristic algorithms. In the theoretical part are described traveling salesman problem, traveling salesman problem with time windows, traveling salesman problem with multiple time windows and dynamic traveling salesman problem including possible ways of solution. In the practical part we can find application of problems on the real example, when we are finding the shortest possible route for the PPL's employee under different assumptions. The solution is obtained by using solver Gurobi within the modelling system MPL for Windows. In conclusion of the thesis the results are summarized and models are compared with each other.
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Optimalizace trasy při revizích elektrospotřebičů / Route optimalization of inspectory technicianRusín, Michal January 2008 (has links)
Objective of this thesis is optimalization of route for inspectory technician. There were described traveling Salesman problem, vehicle Routing problem and it's modifications. Problem was solved by this three heuristics: nearest neighbour algorithm, savings method and insert method.
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Techniques hybrides de recherche exacte et approchée : application à des problèmes de transport / Hybrid techniques of exact and approximate search : application in transport problemsBontoux, Boris 08 December 2008 (has links)
Nous nous intéressons dans cette thèse aux possibilités d’hybridation entre les méthodes exactes et les méthodes heuristiques afin de pouvoir tirer avantage de chacune des deux approches : optimalité de la résolution exacte, caractère moins déterministe et rapidité de la composante heuristique. Dans l’objectif de résoudre des problèmes NPdifficiles de taille relativement importante tels que les problèmes de transports, nous nous intéressons dans les deux dernières parties de ce mémoire à la conception de méthodes incomplètes basées sur ces hybridations. Dans la première partie, nous allons nous intéresser aux méthodes de résolution par recherche arborescente. Nous introduisons une nouvelle approche pour la gestion des décisions de branchement, que nous appelons Dynamic Learning Search (DLS). Cette méthode définit de manière dynamique des règles de priorité pour la sélection des variables à chaque noeud et l’ordre des valeurs sur lesquelles brancher. Ces règles sont conçues dans une optique de généricité, de manière à pouvoir utiliser la méthode indépendamment du problème traité. Le principe général est de tenir compte par une technique d’apprentissage de l’impact qu’ont eu les décisions de branchement dans les parties déjà explorées de l’arbre. Nous évaluons l’efficacité de la méthode proposée sur deux problèmes classiques : un problème d’optimisation combinatoire et un problème à satisfaction de contraintes. La deuxième partie de ce mémoire traite des recherches à grand voisinage. Nous présentons un nouvel opérateur de voisinage, qui détermine par un algorithme de programmation dynamique la sous-séquence optimale d’un chemin dans un graphe. Nous montrons que cet opérateur est tout particulièrement destiné à des problèmes de tournées pour lesquels tous les noeuds ne nécessitent pas d’être visités. Nous appelons cette classe de problème les Problèmes de Tournées avec Couverture Partielle et présentons quelques problèmes faisant partie de cette classe. Les chapitres 3 et 4 montrent, à travers des tests expérimentaux conséquents, l’efficacité de l’opérateur que nous proposons en appliquant cette recherche à voisinage large sur deux problèmes, respectivement le Problème de l’Acheteur Itinérant (TPP) et le Problème de Voyageur de Commerce Généralisé (GTSP). Nous montrons alors que cet opérateur peut être combiné de manière efficace avec des métaheuristiques classiques, telles que des algorithmes génétiques ou des algorithmes d’Optimisation par Colonies de Fourmis. Enfin, la troisième partie présente des méthodes heuristiques basées sur un algorithme de Génération de Colonnes. Ces méthodes sont appliquées sur un problème complexe : le problème de Tournées de Véhicules avec Contraintes de Chargement à Deux Dimensions (2L-VRP). Nous montrons une partie des possibilités qu’il existe afin de modifier une méthode a priori exacte en une méthode heuristique et nous évaluons ces possibilités à l’aide de tests expérimentaux / We are interested in this thesis in the possibilities of hybridization between the exact methods and the methods heuristics to be able to take advantage of each of both approaches: optimality of the exact resolution, the less determinist character and the speed of the constituent heuristics. In the objective to resolve problems NP-hard of relatively important size such as the transportation problems, we are interested in the last two parts of this report in the conception of incomplete methods based on these hybridizations. In the first part, we are going to be interested in the methods of resolution by tree search. We introduce a new approach for the management of the decisions of connection, which we call Dynamic Learning Search ( DLS). This method defines in a dynamic way rules of priority for the selection of variables in every knot and the order of the values on which to connect. These rules are conceived in an optics of genericity, so as to be able to use the method independently of the treated problem. The general principle is to take into account by a technique of learning of the impact which had the decisions of connection in the parts already investigated in the tree. We estimate the efficiency of the method proposed on two classic problems: a combinatorial optimization problem and a constraints satisfaction problem. The second part of this report handles large neighborhood search. We present a new operator of neighborhood, who determines by an algorithm of dynamic programming the optimal sub-sequence of a road in a graph. We show that this operator is quite particularly intended for problems of tours for which all the vertices do not require to be visited. We call this class of problem the Problems of Tours with Partial Cover and present some problems being a part of this class. Chapters 3 and 4 show, through consequent experimental tests, the efficiency of the operator which we propose by applying this search to wide neighborhood on two problems, respectively the Traveling Purchaser Problem (TPP) and Generalized Traveling Salesman Problem ( GTSP). We show while this operator can be combined in a effective way with classic metaheuristics, such as genetic algorithms or algorithms of Ant Colony Optimization
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