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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

A critical assessment at a local level of UNISA's virtual learning environment in terms of the pedagogical conversational framework.

Munyemana, Gilbert 09 March 2012 (has links)
Education delivered through the Internet known as E-learning is growing tremendously and attracts researchers’ attention in terms of its pedagogical merits. It is in that context of investigating the use of Information and Communication Technology (ICT) for efficient learning that the current research was carried out. This study consists of a critical assessment at a Local Level of UNISA’s Virtual Learning Environment (VLE1) in terms of Diana Laurillard’s Pedagogical Conversational Framework. It focuses on assessing how the E-learning platform (called SAKAI) used by UNISA supports the learning process of online students staying in Rwanda. A qualitative approach was followed and documentary analysis along with a questionnaire was used to collect useful data. Research findings are presented and discussed under two themes: the requirements for effective online learning and the use of the local UNISA’s VLE to support effective online learning of students based in Rwanda. It is revealed that effective online learning is a function of different aspects that can be grouped under three critical factors: Pedagogical, Technological and Managerial. Although, I have argued that the Pedagogical factor should be considered as the most important and guide all E-learning projects, the three factors mentioned are interrelated and interdependent. Findings about the use of the local UNISA VLE to support the learning process show that it provides sufficient tools to support all activities necessary for learning activities, as summarized in the Conversational Framework. However, the tools provided by the E-learning platform are underused by participants. Some necessary learning activities are not carried out, even though the E-learning platform used provides tools which could support those activities. The under usage of available tools is caused by two factors: inadequate consideration given to some necessary learning activities and the lack of skills on both usage of and information on the capability of UNISA’s VLE. These handicap the effective online learning. The gaps found in VLE used by UNISA are also mentioned. The research report ends with recommendations for more effective E-learning in local UNISA VLE. Further studies in related areas are suggested. 1
2

Description of a virtual learning environment for preliminary schools

Tsamis, Thanassis January 2007 (has links)
<p>This project is associated with the field of Information Systems and more specifically with Virtual Learning Environments (VLEs). These environments are becoming very popular the last years, especially in higher education. However we decided to focus in lower level education since there is lack of these learning platforms and their spreading is limited.</p><p>More specifically our project will focus on the description of a Virtual Learning Environment for preliminary schools. The target age will be 5-8 years old. The design of our system is based on the guidelines of a preliminary schoolteacher in Spain, who is actually our stakeholder. Designing a system for so young students means that various aspects have to be taken into consideration such as their level of computer knowledge, their maturity, their not still developed studying abilities and the fact that it is their first approach to school as a learning environment. However we believe that if they can be integrated in the information society in such an early age, it will be beneficial for their future and the future of information technologies as well. We hope that through this project we will be able to contribute to computer based education and equip the young students with new ways and potentials of learning.</p><p>On a theoretical basis, we could say that our project contains two different parts: a theoretical part and a more practical one. In the theoretical part, all the related work of similar VLEs is presented in an effort to see what products already exist in the market and try to create a new, innovative system taking into consideration various educational aspects. In addition, a review of our literature research concerning computer based education and VLEs is included in order to provide the necessary theoretical background before starting to design our system. Finally, a summary of our research made including questionnaires and interviews as well as the analysis and the conclusions of this research are presented since before designing our system we tried to include the opinion of the different people involved in this system like the students and their parents, the teachers and the pedagogues. On the other hand, the second more practical part focuses on the description of the learning platform. The architecture of the system as well as the use cases is included here. A prototype of the system is also provided but we were not able to complete the whole implementation due to time limitations.</p>
3

A modern learning environment for Control Engineering

Lindfors, J. (Juha) 21 December 2002 (has links)
Abstract Teaching in the university has been under pressure to change in recent years. On the one hand, there is financial pressure to decrease resources on the other, there is a need to keep quality and quantity of education offered high and to give due consideration to changes in technology and learning methods. One response to these pressures has been to study if it is possible to build a learning environment for Control Engineering that is available to students virtually. It could help to distribute materials and facilitate overall communication, from course information through student feedback. It could also make studying more efficient by enabling better follow-up of learning and use of interactive functions. The development of a Web-based learning environment for Control Engineering started from a simple model of learning theories and course content. This model was applied to that context, and an open learning environment was developed and implemented. The implementation is referred to as Control Web. Functions were added to Control Web and tuned according to student feedback. The probe method was utilised in the validation. Two courses were subjected to under full validation in order to carry out validation for the whole system. Student feedback, grades, and credits during the years 1993 to 2000 were analysed. According to the results, the system implemented has performed well. However, the explicit influence of using the Web-based learning environment can be seen in only few cases; there are too many variables in the overall learning situation. The results and experiences yield an enhanced model for developing a learning environment and a tool that indicates a need to change course parameters.
4

Description of a virtual learning environment for preliminary schools

Tsamis, Thanassis January 2007 (has links)
This project is associated with the field of Information Systems and more specifically with Virtual Learning Environments (VLEs). These environments are becoming very popular the last years, especially in higher education. However we decided to focus in lower level education since there is lack of these learning platforms and their spreading is limited. More specifically our project will focus on the description of a Virtual Learning Environment for preliminary schools. The target age will be 5-8 years old. The design of our system is based on the guidelines of a preliminary schoolteacher in Spain, who is actually our stakeholder. Designing a system for so young students means that various aspects have to be taken into consideration such as their level of computer knowledge, their maturity, their not still developed studying abilities and the fact that it is their first approach to school as a learning environment. However we believe that if they can be integrated in the information society in such an early age, it will be beneficial for their future and the future of information technologies as well. We hope that through this project we will be able to contribute to computer based education and equip the young students with new ways and potentials of learning. On a theoretical basis, we could say that our project contains two different parts: a theoretical part and a more practical one. In the theoretical part, all the related work of similar VLEs is presented in an effort to see what products already exist in the market and try to create a new, innovative system taking into consideration various educational aspects. In addition, a review of our literature research concerning computer based education and VLEs is included in order to provide the necessary theoretical background before starting to design our system. Finally, a summary of our research made including questionnaires and interviews as well as the analysis and the conclusions of this research are presented since before designing our system we tried to include the opinion of the different people involved in this system like the students and their parents, the teachers and the pedagogues. On the other hand, the second more practical part focuses on the description of the learning platform. The architecture of the system as well as the use cases is included here. A prototype of the system is also provided but we were not able to complete the whole implementation due to time limitations.
5

Distance learning of engineering based subjects: A case study.

Ong, Felicia Li Chin, Sheriff, Ray E. 06 July 2009 (has links)
Yes / With the advancement of technology, significant changes have been introduced into the learning and teaching environment. The importance of enhancing the interest of learners is an on-going challenge for educators of all levels. In this respect, teaching and learning practices are adapting to students¿ exposure to technological and social trends. In this presentation, a case study of using technology to enhance the learners¿ environment for engineering-based subjects in higher education is presented. The approach consists of delivering interactive materials through a Virtual Learning Environment and integrating web application technologies to enhance the learners¿ experience. Due to the vast subject areas in engineering and the variety of content of each subject, a general methodology is first identified and adopted. This consists of stages that show the progress from initial development to deployment of the materials, followed by evaluation of the module and further improvements carried out on the module based on qualitative evaluation. The evaluation process consists of the application of electronic surveys for feedback on the distance learning module. In addition, monitoring of the students¿ usage of the materials is also carried out. The presentation concludes with the presentation of the initial results from a current e-learning module.
6

THE INFLUENCE OF EDUCATIONAL TECHNOLOGIES ON A SHORT-TERM RECALL AND RECOGNITION TASK

BIRBAUM, MARY CHRISTINA 29 September 2005 (has links)
No description available.
7

Žinių vertinimo priemonių nuotolinėje mokymo aplinkoje integravimas ir tyrimas / Knowledge Testing Tools Integration and Research in Distance Learning Environment

Ramanauskaitė, Simona 25 September 2008 (has links)
Šio darbo tikslas – sukurti naują žinių vertinimo įrankį, skirtą matematinių žinių vertinimui ir jį integruoti į vieną iš populiariausių nuotolinių mokymo aplinkų. Darbe aptariami žinių vertinimo lygiai ir pateikiama keletos virtualių mokymo ir savarankiškų testavimo sistemų teikiami klausimų tipai žinių vertinimui, kiekvienam įvertinant galimą maksimalų žinių įvertinimo lygį. Siekiant sukurti kuo aukštesnio lygio matematinių žinių vertinimo įrankį, aptarta, kokiomis savybėmis jis turi pasižymėti, kokiomis technologijomis jį geriausia realizuoti ir kokiu būdu integruoti į pasirinktą virtualią mokymo sistemą. Darbe taip pat aprašomos problemos, su kuriomis susidurta kuriant naują klausimų tipą „Moodle“ virtualiai mokymo aplinkai, pateikiamas sukurto klausimų tipo veikimo testavimas ir jo naudojimo žinių vertinimui ir panašios paskirties klausimų tipo lyginamasis tyrimas. / The aim of this work is to create a new knowledge testing tool, which would be meant to estimate mathematical knowledge and to be integrated into “Moodle” learning environment. This work describes knowledge levels and shows how high different question types can represent students’ knowledge in virtual learning and independent testing systems. To create a new knowledge testing tool, there are described what functionality it should have, which technology is the most suitable for it and how it should be integrated in virtual learning systems. There is a list of problems which were solved to create the new knowledge testing tool. Also this work represents the results of this tool integration and usage testing. This and analogical tool in “Moodle” comparison research results are represented too.
8

Virtualios nuotolinio mokymo aplinkos duomenų gavyba / Data Mining in Virtual Learning Environment

Lapukaitė, Daiva 27 August 2009 (has links)
Nuotolinių aplinkų duomenų bazėse kaupiamas didelis kiekis informacijos apie studentus ir jų veiksmus nuotolinėje aplinkoje. Kad būtų paprasčiau analizuoti šiuos duomenis į pagalbą pasitelkiama duomenų gavyba. Darbo tikslas - sudaryti sistemą, skirtą duomenų, gautų iš virtualios nuotolinio mokymo aplinkos Moodle, pirminiam apdorojimui ir duomenų gavybai. Gautus duomenis ištirti pritaikant programinės įrangos paketo StatSoft STATISTICA 7 duomenų gavybos algoritmus besimokančiųjų mokymosi intensyvumo duomenų analizei. Įvertinus gautus rezultatus parengtos rekomendacijos tolimesnei duomenų analizei. Duomenų analizei pritaikyta klasterinė k-vidurkių analizė. / The databases of virtual learning environments store large quantity of information about students and theirs activity. The data mining is usable to easer analysis of these information. The object of work is to make a system for preprocessing and data mining of data, obtained from virtual learning environment Moodle. The historical learning data can be analysed after preprocessing to study learners learning intensity with data mining algorithms by StatSoft STATISTICA 7 software. k-means cluster analysis was applied as example of data mining of learning data. Recommendations to further application of data mining of learning activities are given, too.
9

Virtual Learning Environments in Higher Education : A Study of User Acceptance

Keller, Christina January 2007 (has links)
The aim of the thesis was to create knowledge about factors influencing acceptance of virtual learning environments among academic staff and students in blended learning environments. The aim was operationalised by four research questions. To answer the research questions, several studies were performed applying the methods of survey study, conceptual-analytical research, a qualitative meta-analysis combined with a single case study and a comparative, explanatory case study. The empirical studies were performed at five universities in Sweden, Norway and Lithuania. In the thesis, a technology acceptance perspective extended with the perspectives of organisational learning and diffusion of innovations was used. The findings indicated that the contextual factor of culture was powerful in influencing acceptance of virtual learning environments, positively as well as negatively. High degrees of performance expectancy, results demonstrability and social influence affected acceptance of virtual learning environments positively. The degree of social influence was hypothesised to be mediated by the contextual factor of culture. The organisational culture of universities, expressed as shared values of what is good quality teaching and learning, were found to partly oppose values inherent in the virtual learning environments. The factor of students’ learning styles did not have any impact on acceptance of virtual learning environments. The original version of the technology acceptance model was found to be insufficient in explaining differences in acceptance of virtual learning environments. In the conclusions of the thesis, a descriptive and explanatory model of virtual learning environments acceptance among academic staff and students in blended learning environments is presented applying the combined perspectives of organisational learning, technology acceptance and diffusion of innovations. Implications for practice are put forward, emphasizing culture as an important factor to consider in the implementation of virtual learning environments.
10

The role of mobile technology in the customisation of virtual learning environments within higher educational institutions

Vyas, Jhulan 24 October 2012 (has links)
M.Phil. Information management) / A great deal of research has been conducted on mobile technology globally, however very little research has been conducted on the role of mobile technology in the customisation of the Virtual Learning Environment (VLE) within higher education institutions (HEIs) and in specific within the University of Johannesburg (UJ). This study focuses specifically on the current trends and possible implementation of mobile technology within the learning process of students at HEIs. To date, existing research mostly focuses on the effectiveness of the VLE; very little of the research is dedicated towards asynchronous learning and even less to the possibility of enhancing or customising the VLE towards being available and accessible via mobile devices to end-users who are 'learners on the move'. With its focus on learners on the move, this study follows the Mixed Methods Research (MMR) approach in its research design to investigate the current trends and effectiveness of the VLE within HEIs and in particular at the UJ. It is also aimed at displaying the need for mobile technology to be developed and implemented at UJ. The research findings of this study are important as they provide HEIs generally, and the UJ specifically, a guide as to what appeals to digitally minded students in support of their learning experience through the possibility of mobile technology implementation. The UJ, as with all other HEIs, has a large responsibility in making this happen. HEIs must move forward in customising the VLE and act now to ensure a large acceptance from its end-users to engage in learning through collaboration. HEIs have to meet end-users' needs in order to make the mobile technology venture and m-learning enhancements in the near future successful. In summary, the v findings of this study show a clear demand for all modes of mobile access and learning from HEI students as end-users. M-learning is a new phenomenon; and universities that do not embrace it will soon be left behind if m-technology is not implemented. Keywords Virtual learning environment, higher education institutions, e-learning, mlearning, mobile technology, learning management systems, Blackboard, customisation

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