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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Spatial and Visual Structure of the Historical Landscape in China and Japan:Case studies of Chinese Buddhist Temples in Sui and Tang Dynasties, and Japanese Gardens / 中国と日本の歴史景観の構造:隋唐時代の中国仏教寺院と日本庭園を対象として

Zhang, Yuan 23 March 2017 (has links)
京都大学 / 0048 / 新制・課程博士 / 博士(工学) / 甲第20342号 / 工博第4279号 / 新制||工||1663(附属図書館) / 京都大学大学院工学研究科社会基盤工学専攻 / (主査)教授 川﨑 雅史, 教授 宇野 伸宏, 准教授 松島 格也 / 学位規則第4条第1項該当 / Doctor of Philosophy (Engineering) / Kyoto University / DFAM
2

Visual Narrative Game Design : Ett narrativ utan konversation / Visual Narrative Game Design : A narrative without conversation

Nordqvist, Filip, Sahlbom, Erik January 2018 (has links)
Vi undersöker den narrativa stilen som Flower och Journey använder sig av. I denna narrativastil finns det varken dialog och text. Utifrån Flower och Journey skapade vi en designmetodsom ska finnas till som inspiration för utvecklare som vill testa denna stilen. Resultatet avundersökningen ger upphov till en designmetod som vi applicerar på vår gestaltning för atttesta den i en annan spel genre. Mycket av metoden är fokuserad på hur Flower och Journeygör då vi bara undersöker de två spelen. Vi skulle vilja göra en mer generell undersökning dåvi undersöker mer spel som också har ett narrativ utan dialog och text. / We study the narrative style that Flower and Journey uses. In this narrative style, there is nodialogue and text. Based on Flower and Journey, we created a design method that will be aninspiration for developers who want to test this style. The result of this bachelor thesis givesrise to a design method that we apply to our game idea this applies the method to anothergame genre. Much of the method is very focused on what Flower and Journey do when weonly examine these two games. We would like to do a more general study when we examinemore games that also have a narrative without dialogue and text.
3

Clutter-Based Dimension Reordering in Multi-Dimensional Data Visualization

Peng, Wei 11 January 2005 (has links)
Visual clutter denotes a disordered collection of graphical entities in information visualization. It can obscure the structure present in the data. Even in a small dataset, visual clutter makes it hard for the viewer to find patterns, relationships and structure. In this thesis, I study visual clutter with four distinct visualization techniques, and present the concept and framework of Clutter-Based Dimension Reordering (CBDR). Dimension order is an attribute that can significantly affect a visualization's expressiveness. By varying the dimension order in a display, it is possible to reduce clutter without reducing data content or modifying the data in any way. Clutter reduction is a display-dependent task. In this thesis, I apply the CBDR framework to four different visualization techniques. For each display technique, I determine what constitutes clutter in terms of display properties, then design a metric to measure visual clutter in this display. Finally I search for an order that minimizes the clutter in a display. Different algorithms for the searching process are discussed in this thesis as well. In order to gather users' responses toward the clutter measures used in the Clutter-Based Dimension Reordering process and validate the usefulness of CBDR, I also conducted an evaluation with two groups of users. The study result proves that users find our approach to be helpful for visually exploring datasets. The users also had many comments and suggestions for the CBDR approach as well as for visual clutter reduction in general. The content and result of the user study are included in this thesis.
4

Aproximación a los componentes visuales y construcción de personajes en el cine animado / Approximation to the visual components and character building in Animated Cinema

Manrique Chávez, Victorina María Paz 08 July 2020 (has links)
La estructura visual es un elemento fundamental que un realizador tiene que tomar en cuenta al momento de construir el producto cinematográfico. En tal sentido, la estructura visual; que se conforma por componentes visuales básicos, entre los que están el espacio, la línea, la forma, el tono y el color; ha dado definitivamente personalidad y estilo a muchas películas a partir del criterio que el realizador, como Wes Anderson, maneja previamente con un estilo definido. Esta investigación analiza precisamente los componentes visuales que conforman la estructura visual con los que los personajes de "Fantastic Mr. Fox"(2009) y "Isle of Dogs"(2018) van generando una relación empática con el espectador. Para lo cual se realizó un análisis de los personajes principales de estas películas, como también de los aspectos visuales, en base a 27 frames de estos filmes, en los cuales se halló que los personajes tienen conflictos originados por sí mismos al carecer completamente del conocimiento de sus propias virtudes y defectos. De este modo, al relacionarse con su entorno, buscan la aceptación en otros personajes para sentir que alguien más los considera importantes. Asimismo, se identificó que visualmente, en la mayoría de casos, se logra reafirmar los sentimientos y las características que definen a los personajes en base a los componentes visuales que plantea Anderson. / The visual structure is a fundamental element that a filmmaker has to considerate when is building the film product. In this sense, the visual structure; which consists of basic visual components, among which are the space, the line, the shape, the tone and the color; has definitely given personality and style to many films based on the director’s criteria, like Wes Anderson, previously handles with a definite style. This research analyzes precisely the visual components that make up the visual structure with which the characters of "Fantastic Mr. Fox" (2009) and "Isle of Dogs" (2018) are generating an empathetic relationship with the spectator. For this purpose, an analysis was made of the main characters of these films, as well as the visual aspects, based on 27 frames of these films, in which it was found that the characters have conflicts originated by themselves completely a lack of knowledge of their own virtues and defects. In this way, by relating to their environment, they seek acceptance from other characters to feel that they are considered important by someone else. It was also identified that visually, in most cases, one manages to reassert the feelings and characteristics that define the characters based on the visual components that Anderson poses. / Trabajo de investigación
5

De No tempo das diligências a Fox News Live - as estruturas audiovisuais inconscientes do western presentes nas representações televisivas / From Stagecoach to Fox News Live: unconscious audiovisual structures in western cinema present on television representation

Silva, Alex Ricardo Chagas Vieira 30 March 2007 (has links)
A identificação e a exploração de alguns dos elementos fundamentais da linguagem audiovisual, ainda em seus primórdios, permitem sugerir que esses mesmos traços estejam presentes no chamado modo cultural ocidental de produção telejornalística da atualidade. É provável que, a partir do cinema mudo, certos padrões imagéticos tenham sido criados e que, nos anos 30, quando finalmente houve a possibilidade técnica de se fazer um filme, sincronizá-lo com uma banda sonora e exibi-lo para grandes platéias, elas tenham se cristalizado como estruturas audiovisuais, as quais permanecem, em sua essência, na produção dos programas jornalísticos do início deste século. A análise de uma obra cinematográfica do período áureo dos anos 30, quando a narrativa fílmica já tinha consolidado o uso do som e da imagem como matérias-primas de sua linguagem o western No Tempo das Diligências (Stagecoach, 1939) , servirá como base para a pesquisa realizada posteriormente com o telejornal Fox News Live, do canal de televisão Fox News Channel; isto possibilitará a verificação das construções audiovisuais do cinema e sua conseqüente permanência como estruturas sonoro-imagéticas na televisão, portanto, estruturas discursivas inconscientes. / The identification and exploitation of some of the audio-visual languages fundamental elements, by studying its origins, will allow us to suggest that these same remains are still present in the so-called Western cultural mode of news production nowadays. Probably, since the silent motion pictures, some visual imagery have been created and, therefore, in the 1930s, when finally there were technical possibilities to film a motion-picture, synchronize it with a sound stripe and exhibit it to large audiences, these patterns have been consolidated as audio-visual structures, which still endure, in essence, in news programming production at the beginning of this century. The analysis of a movie from 1930s golden period, when the filmic narrative had already solidified the use of sounds and images as commodities of its own language the western Stagecoach(1939) , it will function as a basis for the research carried out, later on, with Fox News Live, which is broadcasted by Fox News Channel; this investigation will permit the verification of some audio-visual constructions in cinema, besides its resulting permanence as sound-imagery structures in television, consequently, unconscious structures of discourse.
6

Estrutura visual da informação na internet: Usabilidade, navegabilidade e interface do portal UOL

Marinho, Thiago de Andrade 19 March 2013 (has links)
Made available in DSpace on 2015-05-07T14:46:43Z (GMT). No. of bitstreams: 1 arquivototal.pdf: 2588472 bytes, checksum: d7bd5b68dd6d31f3bc98dc0b81b7c56b (MD5) Previous issue date: 2013-03-19 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Portals web content evolved significantly since the early popularization of the Web. One major example where we can see this fact is the UOL portal, which became a digital environment multimedia, very complex due the amount of information circulating in their spaces, could hamper the navigation process of users. The study explains to readers and users of Internet portals, as all the existing content in a single environment can be presented with quality not only visual, but also in its organizational structure, capable of being navigable for any user who wants to move in that space, meeting the expectations and interests of various sailors who travel the UOL portal. The paper makes a study that understands how you can as a portal UOL, with lots of information and content that enables several escape routes be structured without the user being lost or not returned. For this, we created a framework for research based on usability, navigability and in the study of the interface, giving us the ability to look deeper into the visual structure, organization, and form the portal, which makes us realize that even in digital spaces without major difficulties of navigation, pages and subsites of our object of study have a technical complexity, because the technological resources used by it, so that you can provide content and services the most diverse, with the three main devices used to navigate: personal computers, tablets and smartphones. But with the established visual structure, since the planning process of the portal, UOL can provides simple navigation, clear and efficient user wishing to circulate their spaces, even if at times, vanishing points are found in the process navigation. / Os portais de conteúdo da web se desenvolveram de forma significativa desde o início da popularização da web. Um dos principais exemplos em que podemos constatar tal fato é o portal UOL, o qual se tornou um ambiente digital multimidiático, bastante complexo devido a quantidade de informações que circulam por seus espaços, podendo dificultar o processo de navegação dos usuários. O estudo esclarece aos leitores e usuários de portais da internet, como todo o conteúdo existente em um único ambiente pode ser apresentado com qualidade não apenas visual, mas também em sua estrutura organizacional, capaz de ser navegável por qualquer usuário que deseje circular naquele espaço, atendendo a expectativas e interesses dos mais diversos navegantes que percorrem o portal UOL. O trabalho realiza um estudo que compreende como é possível um portal como o UOL, com muitas informações e conteúdos, que possibilita diversas rotas de fuga, ser estruturado sem que o usuário se perca ou não retorne. Para isso, foi criada uma estrutura de investigação com base na usabilidade, na navegabilidade e no estudo da interface, nos dando a capacidade de observar mais profundamente a estrutura visual, a organização, e a forma do portal, o que nos faz perceber que mesmo em espaços digitais sem grandes dificuldades de navegação, as páginas e subsites do nosso objeto de estudo possuem uma complexidade técnica, devido os recursos tecnológicos utilizados por ela, para que seja possível proporcionar conteúdos e serviços os mais diversos, através dos três principais dispositivos utilizados para se navegar: computadores pessoais, tablets e smartphones. Mas com a estruturação visual estabelecida, desde o processo de planejamento do portal, o UOL pode proporciona uma navegação simples, clara e eficiente ao usuário que deseje circular por seus espaços, mesmo que em alguns momentos, pontos de fuga sejam encontrados no decorrer do processo de navegação.
7

De No tempo das diligências a Fox News Live - as estruturas audiovisuais inconscientes do western presentes nas representações televisivas / From Stagecoach to Fox News Live: unconscious audiovisual structures in western cinema present on television representation

Alex Ricardo Chagas Vieira Silva 30 March 2007 (has links)
A identificação e a exploração de alguns dos elementos fundamentais da linguagem audiovisual, ainda em seus primórdios, permitem sugerir que esses mesmos traços estejam presentes no chamado modo cultural ocidental de produção telejornalística da atualidade. É provável que, a partir do cinema mudo, certos padrões imagéticos tenham sido criados e que, nos anos 30, quando finalmente houve a possibilidade técnica de se fazer um filme, sincronizá-lo com uma banda sonora e exibi-lo para grandes platéias, elas tenham se cristalizado como estruturas audiovisuais, as quais permanecem, em sua essência, na produção dos programas jornalísticos do início deste século. A análise de uma obra cinematográfica do período áureo dos anos 30, quando a narrativa fílmica já tinha consolidado o uso do som e da imagem como matérias-primas de sua linguagem o western No Tempo das Diligências (Stagecoach, 1939) , servirá como base para a pesquisa realizada posteriormente com o telejornal Fox News Live, do canal de televisão Fox News Channel; isto possibilitará a verificação das construções audiovisuais do cinema e sua conseqüente permanência como estruturas sonoro-imagéticas na televisão, portanto, estruturas discursivas inconscientes. / The identification and exploitation of some of the audio-visual languages fundamental elements, by studying its origins, will allow us to suggest that these same remains are still present in the so-called Western cultural mode of news production nowadays. Probably, since the silent motion pictures, some visual imagery have been created and, therefore, in the 1930s, when finally there were technical possibilities to film a motion-picture, synchronize it with a sound stripe and exhibit it to large audiences, these patterns have been consolidated as audio-visual structures, which still endure, in essence, in news programming production at the beginning of this century. The analysis of a movie from 1930s golden period, when the filmic narrative had already solidified the use of sounds and images as commodities of its own language the western Stagecoach(1939) , it will function as a basis for the research carried out, later on, with Fox News Live, which is broadcasted by Fox News Channel; this investigation will permit the verification of some audio-visual constructions in cinema, besides its resulting permanence as sound-imagery structures in television, consequently, unconscious structures of discourse.
8

A Comparison of Monocular Camera Calibration Techniques

Van Hook, Richard L. 23 May 2014 (has links)
No description available.

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