Spelling suggestions: "subject:"antipiracy"" "subject:"autopiracy""
1 |
“Why you mad?” - User and media perception on game design anti-piracy measuresRaileanu, Petrut January 2020 (has links)
Video game developers have implemented multiple measures to combat piracy throughout history. One of these measures, defined in this study as in-game anti-piracy measures, prevents player progression on unauthorized copies by degrading gameplay or drastically increasing the difficulty.This study conducts a content analysis research on textual data gathered from the world wide web to assess the public perception in regards to this type of anti-piracy measures. The data gathered for this study consists of 425 statements in the form of comments and forum posts that have been coded, divided into themes and then analyzed inductively to generate findings that can be linked to Moshirnia’s (2012) previous research.Even though no clear results occurred that can confirm Moshirnia’s (2012) findings, this study has discovered a potential connection between in-game anti-piracy measures promoting piracy. The findings also suggest that the unique “broke features” might lead to the popularization of games modded to let legitimate users experience them too.
|
2 |
Big Content's Big Blunders : Anti-piracy measures in the entertainment and copyright industriesMajek, Dee January 2013 (has links)
This thesis examines the on-going anti-piracy and anti-file sharing measures taken by media conglomerates and big content as misguided attempts at addressing changing consumer expectations and social and technological norms. These measures include legislation such as the Stop Online Piracy Act (SOPA), Preventing Real Online Threats to Economic Creativity and Theft of Intellectual Property Act (PIPA), Anti-Counterfeiting Trade Agreement (ACTA), and Cyber Intelligence Sharing and Protection Act (CISPA); and litigation against both extremes of the spectrum: from the world's largest file sharing search engines like The Pirate Bay, and cyberlockers like MegaUpload, to private citizens who illegally downloaded a few movies or a few songs. The manner in which the entertainment industry's largest, most expensive, and highest-profile anti-piracy measures in the recent years have been received by groups from IT corporations to human rights organizations, researchers, politicians, legal and internet experts, and millions of citizens worldwide are of focus; and how this translates into an unpopular public image is explored. Piracy is underlined as a service and distribution problem, and various international studies are presented in exploring the relationship between illegal downloading and legal purchases.
|
3 |
Three empirical essays on movie admissions in the french motion picture industry / Trois essais empiriques sur les entrées des films en salle dans l'industrie du cinéma en FranceBellego, Christophe 21 December 2016 (has links)
A la frontière entre les industries du divertissement et la production culturelle, grand fournisseur de contenu à l'économie numérique, l'industrie du cinéma soulève des questions intéressantes dans le champ de l'économie et du marketing. Cette thèse répond à trois questions empiriques importantes sur ce sujet à l'aide de différentes méthodes adaptées (économétrie des données de panel, différence-de-différences, économétrie structurelle) et propose un nouveau développement théorique du modèle nested logit. Le premier chapitre étudie l'effet des notes des consommateurs sur Internet, et analyse la complémentarité et la substituabilité de ces notes avec l'information disponible avant la sortie des films en salle. Le deuxième chapitre étudie l'effet redistributif de la loi anti-piratage Hadopi sur les entrées des films en salle, en écartant minutieusement les phénomènes alternatifs pouvant affecter les résultats. Le troisième chapitre considère la saisonnalité dans l'industrie française du cinéma et décompose séparément les entrées des films en salle en le niveau de l'offre (le nombre et la qualité des films), la demande saisonnière sous-jacente, les variations météorologiques, et les promotions nationales en estimant un modèle nested logit à trois étages tenant compte de la congestion des films dans les salles de cinéma. Le modèle est utilisé pour identifier les dates de sortie optimales en fonction des types de film. / At the frontier between entertainment industries and cultural production, vital content provider of digital economy, the motion picture industry raises several interesting questions in the field of economics and marketing. This dissertation tackles three important empirical questions in the motion picture industry using different methods (panel data models, difference-in-differences, and structural econometrics) and brings a new theoretical development about the nested logit model. The first chapter deals with online consumer reviews, also known as electronic word of mouth (eWOM), and focuses on the extent to which prerelease information alters the effect of eWOM on movie sales. The second chapter studies the collateral damages of the French anti-piracy law known as Hadopi on box office performances of movies, by carefully ruling out alternative explanations of the result. The third chapter investigates on seasonality in the French movie industry. The analysis separately identifies and decomposes movie sales into the number and quality of available movies, underlying seasonal demand, weather shocks, and national sales promotion by estimating a three-level nested logit model of weekly demand accounting for congestion on movie theaters' screens. The model is used to identify optimal release periods depending on the types of movie.
|
4 |
Distribution multi-contenus sur Internet / Content distribution over InternetMnie Filali, Imane 27 September 2016 (has links)
Dans cette thèse, nous nous sommes intéressés aux protocoles pair-à-pair (P2P), qui représentent une solution prometteuse pour la diffusion et le partage de données à faible coût sur Internet. Nous avons mené, dans un premier temps, une étude comportementale de différents protocoles P2P pour le partage de fichier (distribution de contenus sans contrainte de temps) puis le live. Dans la première étude centréesur le partage de fichier, nous avons montré l’impact d’Hadopi sur le comportement des utilisateurs et discuté l’efficacité des protocoles en fonction du contenu et l’efficacité protocolaire, en se basant sur les choix des utilisateurs. BitTorrent s’est nettement démarqué au cours de cette étude, notamment pour les grands contenus. En ce qui concerne le live, nous nous sommes intéressés à la qualité de servicedu réseau de distribution live Sopcast, car plus de 60% des événements live diffusés en P2P le sont sur ce réseau. Notre analyse approfondie de ces deux modes de distribution nous a fait nous recentrer sur BitTorrent, qui est à la base de tous les protocoles P2P Live, et est efficace en partage de fichier et complètement open source. Dans la seconde partie de la thèse, nous avons proposé et implémenté dansun environnement contrôlé un nouveau protocole sur la base de BitTorrent avec des mécanismes protocolaires impliquant tous les pairs dans la gestion du réseau. Ces nouveaux mécanismes permettent d’augmenter l’efficacité du protocole via une meilleure diffusion, tant pour le live que le partage de fichier, de métadonnées (la pièce la plus rare) et via une méthode dite de push, par laquelle un client va envoyer du contenu aux pairs les plus dans le besoin / In this study, we focused on peer-to-peer protocols (P2P), which represent a promising solution for data dissemination and content delivery at low-cost in the Internet. We performed, initially, a behavioral study of various P2P protocols for file sharing (content distribution without time constraint) and live streaming. Concerning file sharing, we have shown the impact of Hadopi on users’ behavior and discussed the effectiveness of protocols according to content type, based on users’ choice. BitTorrent appeared as the most efficient approach during our study, especially when it comes to large content. As for streaming, we studied the quality of service of Sopcast, a live distribution network that accounts for more than 60% of P2P broadcast live events. Our in-depth analysis of these two distributionmodes led us to focus on the BitTorrent protocol because of its proven efficiency in file sharing and the fact that it is open source. In the second part of the thesis, we proposed and implemented a new protocol based on BitTorrent, in a controlled environment. The modifications that we proposed allow to increase the efficiency of the protocol through improved dissemination of metadata (the rarest piece), both for live and file sharing. An enhanced version is introduced with a push method, where nodes that lag behind receive an extra service so as to improve the overall performance
|
Page generated in 0.0559 seconds