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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
261

Neural Network Gaze Tracking using Web Camera

Bäck, David January 2006 (has links)
<p>Gaze tracking means to detect and follow the direction in which a person looks. This can be used in for instance human-computer interaction. Most existing systems illuminate the eye with IR-light, possibly damaging the eye. The motivation of this thesis is to develop a truly non-intrusive gaze tracking system, using only a digital camera, e.g. a web camera.</p><p>The approach is to detect and track different facial features, using varying image analysis techniques. These features will serve as inputs to a neural net, which will be trained with a set of predetermined gaze tracking series. The output is coordinates on the screen.</p><p>The evaluation is done with a measure of accuracy and the result is an average angular deviation of two to four degrees, depending on the quality of the image sequence. To get better and more robust results, a higher image quality from the digital camera is needed.</p>
262

Underwater 3-D imaging with laser triangulation

Norström, Christer January 2006 (has links)
<p>The objective of this master thesis was to study the performance of an active triangulation system for 3-D imaging in underwater applications. Structured light from a 20 mW laser and a conventional video camera was used to collect data for generation of 3-D images. Different techniques to locate the laser line and transform it into spatial coordinates were developed and evaluated. A field- and a laboratory trial were performed.</p><p>From the trials we can conclude that the distance resolution is much higher than the lateral- and longitudinal resolution. The lateral resolution can be improved either by using a high frame rate camera or simply by using a low scanning speed. It is possible to obtain a range resolution of less than a millimeter. The maximum range of vision was 5 meters under water measured on a white target and 3 meters for a black target in clear sea water. These results are however dependent on environmental and system parameters such as laser power, laser beam divergence and water turbidity. A higher laser power would for example increase the maximum range.</p>
263

Standardized Volume Rendering Protocols for Magnetic Resonance Imaging using Maximum-Likelihood Modeling

Othberg, Fredrik January 2006 (has links)
<p>Volume rendering (VRT) has been used with great success in studies of patients using computed tomography (CT), much because of the possibility of standardizing the rendering protocols. When using magnetic resonance imaging (MRI), this procedure is considerably more difficult, since the signal from a given tissue can vary dramatically, even for the same patient. This thesis work focuses on how to improve the presentation of MRI data by using VRT protocols including standardized transfer functions. The study is limited to exclusively examining data from patients with suspected renal artery stenosis. A total number of 11 patients are examined.</p><p>A statistical approach is used to standardize the volume rendering protocols. The histogram of the image volume is modeled as the sum of two gamma distributions, corresponding to vessel and background voxels. Parameters describing the gamma distributions are estimated with a Maximum-likelihood technique, so that expectation (E1 and E2) and standard deviation of the two voxel distributions can be calculated from the histogram. These values are used to generate the transfer function.</p><p>Different combinations of the values from the expectation and standard deviation were studied in a material of 11 MR angiography datasets, and the visual result was graded by a radiologist. By comparing the grades, it turned out that using only the expectation of the background distribution (E1) and vessel distribution (E2) gave the best result. The opacity is then defined with a value of 0 up to a signal threshold of E1, then increasing linearly up to 50 % at a second threshold E2, and after that a constant opacity of 50 %. The brightness curve follows the opacity curve to E2, after which it continues to increase linearly up to 100%.</p><p>A graphical user interface was created to facilitate the user-control of the volumes and transfer functions. The result from the statistical calculations is displayed in the interface and is used to view and manipulate the transfer function directly in the volume histogram.</p><p>A transfer function generated with the Maximum-likelihood VRT method (ML-VRT) gave a better visual result in 10 of the 11 cases than when using a transfer function not adapting to signal intensity variations.</p>
264

Utveckling av mobiltelefonapplikation för kommunikation i ad-hoc nätverk med Bluetoothteknik

Simberg, Gustav, Viggeborn, Björn January 2005 (has links)
<p>The purpose of this thesis is to develop an application for mobile phones that simplifies communication. The company Doberman wanted to look at possibilities to develop such an application that uses Bluetooth™ technol-ogy to communicate in ad-hoc networks. The aim has been an application to run on mobile phones in which you can send messages and files to other devices and also add a user profile with personal information to share with others. The communication will take place in temporary networks created when Bluetooth enabled devices is in range of each other.</p><p>The market for mobile phones has grown rapidly over the past years and is still growing. There are many differ-ent phone models and it is difficult to find a developer platform that covers many phone models. In the beginning of this thesis an inquiry of different developer platforms has been made. The Java™ platform is supported by most phones but has limitations in accessing functions on the device. The best alternative was Symbian C++ for devices with Symbian OS. This alternative does not have the same limitations as Java and is still supported by relatively many devices. The application was then developed in Symbian C++. There are a number of different versions of Symbian OS and different GUI-platforms that runs on Symbian OS which leads to other issues in the development. We have limited the development of the application to the Series 60 platform for Symbian OS v7.0s. During design and implementation portability to other GUI-platforms has been considered.</p><p>We have tested the application on emulator compatible with Symbian OS v7.0s and Symbian OS v8.0a and found some compatibility problems between the two versions. We have also tested the application on mobile phones and between emulator and the phone with corresponding OS-version no new problems occurred</p>
265

Forensisk längdmätning i bilder

Brolund, Per January 2006 (has links)
<p>Detta examensarbete undersöker forensisk längdmätning i bild, t ex längduppskattning av människor i bilder rörande brottsmål. Problemen identifieras och några av dagens befintliga längdmätningsmetoder diskuteras.</p><p>Den metod som bäst uppfyller de i arbetet ställda kraven, d v s snabb handläggning, minimal systeminformation, minimalt arbete på plats och exakthet, har valts ut, anpassats och utvärderats. Metoden bygger på att hitta s k gränspunkter och grundplanets gränslinje i bilden och utifrån en i världen känd referenslängd beräkna den sökta längden. Den bakomliggande teorin presenteras och metoden beskrivs i detalj. Funktioner, algoritmer och ett användargränssnitt har implementerats i beräkningsprogrammet MatLab. Tester har utförts för att validera metodens noggrannhet och parameterberoende. Metoden visar sig ge mycket bra resultat då rätt förutsättningar ges, men har konstaterats vara känslig för variation på gränslinjen. En rad förbättringsförslag presenteras för att utveckla metoden och stabilisera resultatet.</p><p>Examensarbetet omfattar 20 högskolepoäng och utgör ett obligatoriskt moment i utbildningsprogrammet civilingenjör i datateknik som ges av Linköpings universitet. Arbetet är utfört vid och på uppdrag av Statens kriminaltekniska laboratorium (SKL) i Linköping.</p>
266

Facial Features Tracking using Active Appearance Models

Fanelli, Gabriele January 2006 (has links)
<p>This thesis aims at building a system capable of automatically extracting and parameterizing the position of a face and its features in images acquired from a low-end monocular camera. Such a challenging task is justified by the importance and variety of its possible applications, ranging from face and expression recognition to animation of virtual characters using video depicting real actors. The implementation includes the construction of Active Appearance Models of the human face from training images. The existing face model Candide-3 is used as a starting point, making the translation of the tracking parameters to standard MPEG-4 Facial Animation Parameters easy.</p><p>The Inverse Compositional Algorithm is employed to adapt the models to new images, working on a subspace where the appearance is "projected out" and thus focusing only on shape.</p><p>The algorithm is tested on a generic model, aiming at tracking different people’s faces, and on a specific model, considering one person only. In the former case, the need for improvements in the robustness of the system is highlighted. By contrast, the latter case gives good results regarding both quality and speed, with real time performance being a feasible goal for future developments.</p>
267

Detecting and Tracking Players in Football Using Stereo Vision

Borg, Johan January 2007 (has links)
<p>The objective of this thesis is to investigate if it is possible to use stereo vision to find and track the players and the ball during a football game.</p><p>The thesis shows that it is possible to detect all players that isn’t too occluded by another player. Situations when a player is occluded by another player is solved by tracking the players from frame to frame.</p><p>The ball is also detected in most frames by looking for ball-like features. As with the players the ball is tracked from frame to frame so that when the ball is occluded, the positions is estimated by the tracker.</p>
268

An efficient wavelet representation for large medical image stacks

Forsberg, Daniel January 2007 (has links)
<p>Like the rest of the society modern health care has to deal with the ever increasing information flow. Imaging modalities such as CT, MRI, US, SPECT and PET just keep producing more and more data. Especially CT and MRI and their 3D image stacks cause problems in terms of how to effectively handle these data sets. Usually a PACS is used to manage the information flow. Since a PACS often is implemented with a server-client setup, the management of these large data sets requires an efficient representation of medical image stacks that minimizes the amount of data transmitted between server and client and that efficiently supports the workflow of a practitioner.</p><p>In this thesis an efficient wavelet representation for large medical image stacks is proposed for the use in a PACS. The representation supports features such as lossless viewing, random access, ROI-viewing, scalable resolution, thick slab viewing and progressive transmission. All of these features are believed to be essential to form an efficient tool for navigation and reconstruction of an image stack.</p><p>The proposed wavelet representation has also been implemented and found to be better in terms of memory allocation and amount of data transmitted between server and client when compared to prior solutions. Performance tests of the implementation has also shown the proposed wavelet representation to have a good computational performance.</p>
269

Statistical Background Models with Shadow Detection for Video Based Tracking

Wood, John January 2007 (has links)
<p>A common problem when using background models to segment moving objects from video sequences is that objects cast shadow usually significantly differ from the background and therefore get detected as foreground. This causes several problems when extracting and labeling objects, such as object shape distortion and several objects merging together. The purpose of this thesis is to explore various possibilities to handle this problem.</p><p>Three methods for statistical background modeling are reviewed. All methods work on a per pixel basis, the first is based on approximating the median, the next on using Gaussian mixture models, and the last one is based on channel representation. It is concluded that all methods detect cast shadows as foreground.</p><p>A study of existing methods to handle cast shadows has been carried out in order to gain knowledge on the subject and get ideas. A common approach is to transform the RGB-color representation into a representation that separates color into intensity and chromatic components in order to determine whether or not newly sampled pixel-values are related to the background. The color spaces HSV, IHSL, CIELAB, YCbCr, and a color model proposed in the literature (Horprasert et al.) are discussed and compared for the purpose of shadow detection. It is concluded that Horprasert's color model is the most suitable for this purpose.</p><p>The thesis ends with a proposal of a method to combine background modeling using Gaussian mixture models with shadow detection using Horprasert's color model. It is concluded that, while not perfect, such a combination can be very helpful in segmenting objects and detecting their cast shadow.</p>
270

A feature based face tracker using extended Kalman filtering

Ingemars, Nils January 2007 (has links)
<p>A face tracker is exactly what it sounds like. It tracks a face in a video sequence. Depending on the complexity of the tracker, it could track the face as a rigid object or as a complete deformable face model with face expressions.</p><p>This report is based on the work of a real time feature based face tracker. Feature based means that you track certain features in the face, like points with special characteristics. It might be a mouth or eye corner, but theoretically it could be any point. For this tracker, the latter is of interest. Its task is to extract global parameters, i.e. rotation and translation, as well as dynamic facial parameters (expressions) for each frame. It tracks feature points using motion between frames and a textured face model (Candide). It then uses an extended Kalman filter to estimate the parameters from the tracked feature points.</p>

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