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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
211

The playthrough evaluation framework : reliable usability evaluation for video games

White, Gareth R. January 2014 (has links)
This thesis presents the playthrough evaluation framework, a novel framework for the reliable usability evaluation of first-person shooter console video games. The framework includes playthrough evaluation, a structured usability evaluation method adapted from heuristic evaluation. Usability evaluation can help guide developers by pointing out design issues that cause users problems. However, usability evaluation methods suffer from the evaluator effect, where separate evaluations of the same data do not produce reliably consistent results. This can result in a number of undesirable consequences affecting issues such as: • Unreliable evaluation: Without reliable results, evaluation reports risk giving incorrect or misleading advice. • Weak methodological validation: Typically new methods (e.g., new heuristics) are validated against user tests. However, without a reliable means to describe observations, attempts to validate novel methods against user test data will also be affected by weak reliability. The playthrough evaluation framework addresses these points through a series of studies presenting the need for, and showing the development of the framework, including the following stages, 1. Explication of poor reliability in heuristic evaluation. 2. Development and validation of a reliable user test coding scheme. 3. Derivation of a novel usability evaluation method, playthrough evaluation. 4. Testing the method, quantifying results. Evaluations were conducted with 22 participants, on 3 first-person shooter action console video games, using two methodologies, heuristic evaluation and the novel playthrough evaluation developed in this thesis. Both methods proved effective, with playthrough evaluation providing more detailed analysis but requiring more time to conduct.
212

Ensaio sobre a preguiça / Essay on laziness

Paulo Emilio Pessoa Lustosa Cabral 22 May 2015 (has links)
O presente trabalho tem como objetivo a compreensão da temática polissêmica da preguiça a partir do referencial teórico da psicanálise. Com a articulação de algumas figuras específicas da preguiça a preguiça-tristeza, a preguiça-heroica e a preguiça-onírica busca-se identificar as relações e os elementos em comum desses fenômenos. Assim, nessa pesquisa confronta-se a preguiça com alguns temas que ajudam a compor o seu significado;a articulação dessa dinâmica em eixos específicos se constrói, ao mesmo tempo, sobre o fundo polissêmico da preguiça, de forma a compor o seu significado segundo as relações que podem ser verificadas da interação entre as figuras e o fundo. A preguiça-tristeza foi uma figura investigada em sua relação com o pecado capital do cristianismo denominado até pelo menos o século XIII como acídia e com a melancolia, tal como descrita na teoria freudiana. A preguiça-heroica, por sua vez, abre a articulação com o universo do trabalho e das utopias, na tentativa de mostrar a existência de uma noção de preguiça que não é avessa à criatividade e à vida, senão à servidão e ao trabalho forçado. Em ambas essas figuras, percebe-se a existência da repetição de dois elementos em comum na preguiça, identificados a partir do referencial teórico adotado, a saber, a fantasia e a regressão. No estudo desses recortes procura-se delimitar alguns conceitos psicanalíticos e a maneira que a psicanálise entende o desenvolvimento do sentido de realidade, de forma a tecer considerações metapsicológicas sobre o assunto. Nesse sentido, o estudo da fantasia e dos princípios do funcionamento psíquico se articulam com algumas considerações a respeito da noção de realidade e das maneiras pelas quais é possível alterá-la. Por último, observa-se a preguiça-onírica como a emergência do exagero cômico da ociosidade festiva, configurando-se como uma fantasia preguiçosa que só pode se formar em momentos de preguiça. Formulação esta, que, aproximada da articulação psicanalítica entre a necessidade do sono para a existência do sonho, possibilita a investigação a respeito do caráter regressivo da preguiça. Nesse último recorte, a regressão é discutida com um enfoque na sua aparição na clínica, no sentido de observar como a preguiça pode ser entendida e manejada nesse dispositivo. Apesar da tentativa de delimitação e do recorte do argumento, considerações pertinentes a uma figura ou eixo surgem nos demais e a forma ensaio é a tentativa de organizar, na forma de um texto, a variedade de significados que esse tema adquire / This work has the objective to understand the polysemy of laziness from the psychoanalytic theoretical framework. Through the observation and description of three specific figures of laziness sad-laziness, heroic-laziness and oniric-laziness are identified the common elements that are present in each of these forms, as well as the relations between them. Therefore, in the present work, the confrontation of laziness with other themes is essential to build its meaning. The articulation of this dynamic in specific axis is made over a more general comprehension of the polysemy of laziness, in order to compose its meaning according to the relations that can be verified from the interaction between the figures and the background. The sad-laziness is a figure investigated in relation with the capital sin of Christianity called until at least the end of the XIII centuryas acedia and with melancholy, as described by Freud. In turn, heroic-laziness opens the universe of articulation between laziness, work and utopia, in the attempt to demonstrate the existence of a certain sense of laziness that is not antagonistic to creativity or to life itself, but to servitude and forced labor. Two elements are present in each of these figures: fantasy and regression. There is an attempt to delimitate some psychoanalytic concepts and the way psychoanalysis understands the development of the sense of reality in order to construct some metapsychological comments on this subject. In this sense, the study of fantasy and of the principles of mental functioning makes it possible to consider the ways and means by which someone can alter reality. Finally, with the oniric-laziness we observe the emergence of a radical and comic form of festive idleness that shapes itself as a lazy fantasy, which can only gain shape from a moment of laziness. This formulation, that is analogically similar to the psychoanalytic assertion that sleep is the condition to dream, guides the investigation of the regressive nature of laziness. This happens with a scope aimed for the problem of clinical regression, in the sense to observe how one can understand and handle laziness in the psychoanalytic device. Despite the attempt to delimitate and to organize the argument in three distinct figures, some comments that are relevant to one axis or figure may appear in the others, and the essay is the form chosen as an attempt to arrange such variety of meanings that laziness can acquire
213

Fantasy for Piano and Orchestra

January 2018 (has links)
abstract: As with many concertante, Fantasy focuses on the interplay between the soloist and the orchestra. Contrast is a fundamental principle for creating the formal design of the composition. Adjacent sections are related to one another by the contrast of any or all of the following: register, timbre, and texture. Fantasy derives inspiration from the musical languages of Stravinsky, Prokofiev, Shostakovich, Moravec, and Debussy. / Dissertation/Thesis / Doctoral Dissertation Music 2018
214

Fantasy i klassrummet : Den mörkaste delen av skogen: En litteraturdidaktisk studie med genusperspektiv

Draumann, Karolina January 2019 (has links)
No description available.
215

Interpretação, sentido e jogo: um estudo sobre a concepção de fantasia (Phantasie) em Sigmund Freud / Interpretation, sense and play: the conception of fantasy (Phantasie) in Sigmund Freud

Soria, Ana Carolina Soliva 24 February 2011 (has links)
O presente estudo tem como propósito analisar, na obra freudiana, como a fantasia encontra-se na encruzilhada entre o que o ser humano possui de mais essencial e universal, e o que deste nos aparece de modo particularizado. Para demonstrar esta tese, buscamos expor, primeiramente, a concepção de fantasia e a sua relação com os termos interpretação (Deutung), sentido (Sinn) e jogo (Spiel). Em seguida, mostramos que a fantasia não é apenas um universo à parte, cuja existência está subtraída do exame de realidade, mas a condição de possibilidade da verdade e da efetividade do mundo. Na sequência do texto, traçamos uma analogia entre as criações fantásticas das crianças, dos enfermos e dos poetas, para em seguida mostrar como estas evidenciam a relação simbólica estabelecida entre o que há de comum e de particular nos homens. Em nosso último capítulo, analisamos a importância da fantasia na construção do saber científico e como este se revela como arte. / The present study has the purpose of analyzing, in Freud´s work, how fantasy is placed in an intersection between what the human being possess of most essential and universal, and in which it is shown in a particular way. To show this thesis we researched firstly to expose the conception of fantasy and its relation with concepts such as interpretation (Deutung), sense (Sinn) and play (Spiel). Then we show that fantasy is not only a separate universe, which existence relays on the exam of reality, but the condition of the possibility of truth and the effectiveness in the world. In the sequence, we traced an analogy between the fantastic creation of children, sick people and poets, and then demonstrate how those highlight the symbolic relation established between what there is in common and peculiar in people. In our last chapter, we analyzed the importance of fantasy in the building of scientific knowledge and how it is revealed as an art (Kunst).
216

The Living Chain: An Applied Exploration of Mythological Narrative and Traditional Printmaking Techniques

Gillenwater, Jordan M 01 May 2017 (has links)
The Living Chain is a body of work built to apply and analyze mythological narrative and traditional printmaking techniques. The work is a collection of prints telling an original narrative that derives much of its visual and thematic style from the works of the Baroque and Medieval periods, as well as significant influence from the prints of Gustave Doré. The purpose of this paper is to explore the ideas, mythologies, histories, and symbols found in and inspiring the work, in order to better understand the work’s purpose and its technical challenges. Additional focus is given to the historical significance and cultural impact of meaningful, mythological narratives and the differences between modern and historic narratives told through sequential works of art.
217

Sculpting Fantasy Realism Creatures of the Desert

Eisenbrey, Peter 01 May 2018 (has links)
Creature design and sculpture is about representing life with three dimensions. To begin designing a creature, the process begins by looking at real life. Studies of existing wildlife and anatomy reference provided the foundation for the creation process. The goal of this project was to study creature design and attempt creating feasible results. The background and location origin of these creatures are based on the environmental location of Arizona. The goal was creating and rendering four creatures with the attempt of achieving fantasy realism.
218

River City (A Novel)

Groves, Sarah R 01 January 2018 (has links)
This contemporary young adult fantasy novel aims to challenge genre conventions around gender, race, and sexuality by having the protagonists (an assortment of young queer people) fighting not against a physically present villain, but against the driving force of “story”, which aims to reduce them to archetypal roles in order to act out familiar scenes. The Story attempts to force each of the four protagonists into roles (hero, monster, princess, witch) for which they are in some way fundamentally unsuited, and which would ultimately destroy them if they succeeded in conforming. This novel aims to call into question the motivations of archetypes in stories, and asks readers to examine how those archetypes resemble stereotypes. In this way, it also asks writers and other artists to consider their complicity in hegemonic thought through the perpetuation of stereotypes and norms in their writing and art as easy stand-ins for more complicated truth.
219

The torch collector

Kucharova, Sue, University of Western Sydney, School of Communication and Media January 1999 (has links)
The Torch Collector is a Magical Realist novel set in Sydney. It is a story of non conformity, history, hope. The story moves between three recognisable but not clearly identifiable spheres. A past, a present and the non identified other, which could be called the unreal, magical, other-worldly or third-dimensional The genderless protagonist collects torches which enable him/her to transgress the boundaries between the spheres of existence. S/he moves freely across filling the gaps in her/his identity created by her/his cross-cultural background. The novel examines life on the fringe of contemporary Australian society. The Torch Collector's position appears to be voluntary, defined by his/her relationship to the torches. This vital relationship prevents the protagonist from fully engaging in conventional life. It is also a story of Sydney. A city which hides its cross-cultural spirituality underneath a highly urban and technological facade. / Master of Arts (Writing)
220

Symbols of Dysfunction, Strategies for Renewal

Pugh, Jeffrey Raymond, jpugh@bcv.vic.edu.au January 2006 (has links)
This thesis is an exploration of five church communities, three of which are represented in depth. These communities have as a common narrative plot a period of significant decline followed by renewal and growth.The frameworks employed to understand these corporate narratives are an Organizational Culture, a Family Systems and an Organizational Psychological lens. The efficacy of each lens is assessed as to its ability to interpret each narrative coherently. Then the narratives are interpreted with all lenses used in parallel. The results of the thesis indicate that periods of decline were associated with certain dysfunctions, particularly Bion like basic assumptions, neurotic constellations or control cultures. Pastors and congregations are both idealized or demonized in the inner theatres of the community psyche. In periods of renewal, more rational and 'depressive' engagements with the environment of the church are indicative of strategic ministry that supplies both a more adequate holding environment and significant transitional objects that assist community maturation. Moreover, these maturational processes also reonnate with what is to be expected of a church community that exhibits the process attributes of an orthodox version of the Triune community.

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