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Graphical interaction managementBarn, Balbir Singh January 1988 (has links)
No description available.
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Vizuální řeč ovladačů a sdělovačů obráběcích strojů v Československu v letech 1947-1990 / Visual Language of Controllers and Communicators of Czechoslovak Machine Tools in 1947-1990Fridrichová, Eva Unknown Date (has links)
This thesis deals with the development of graphical symbols on the control panels of machine tools made by Czech factories TOS from the years 1947–1990. The aim is description genesis graphics controllers and communicators of machine tools and their inclusion in the context of the development of graphic design. As well as determine the influence of design in area of operational graphics. This area has not yet been subjected to closer examination and in terms of consistency of the historical aspects of the Czech graphic is benefit to the future.
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Vizuální řeč ovladačů a sdělovačů obráběcích strojů v Československu z let 1947-1990 / Visual Language of Controllers and Communicators of Czechoslovak Machine Tools in 1947-1990Fridrichová, Eva January 2017 (has links)
This thesis deals with the development of graphical symbols on the control panels of machine tools made by Czech factories TOS from the years 1947–1990. The aim is description genesis graphics controllers and communicators of machine tools and their inclusion in the context of the development of graphic design. As well as determine the influence of design in area of operational graphics. This area has not yet been subjected to closer examination and in terms of consistency of the historical aspects of the Czech graphic is benefit to the future.
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Game design and developmentSurangi, Vani Indrani 01 January 2006 (has links)
The project focuses on computer tools suitable for particular game genres and how they are used to develop 3D computer games. As part of learning about the tools, the author developed a 3D computer adventure game called "Adventures of Smiley" using Macromedia Director MX and 3D Studio Max. The game's purpose is to engage children using a friendly interface while they learn about different topics in various subject areas through lessons and puzzles. The research gathered information about the current game industry, technologies and game genres, which can be used as a reference for the beginning level game programmer. The project documentation and the game are also published on the Internet and can be freely accessed online.
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Visuell hierarki och läsmönster : en studie om kontrast, storlek och positioneringSova, Jemi, Karim, Bobby January 2013 (has links)
Syftet med denna uppsats är att identifiera den mest effektiva egenskapen av en text eller sida för att uppnå visuell hierarki, som är ett verktyg för att få det önskade flödet av uppmärksamhet i en sida eller webbsida genom att ge vissa element en viss vikt i kontrast, storlek och placering. Vi vill ge en möjlighet för vidare forskning snarare än att ge en slutsats som ger ett slutgiltigt svar på frågeställningarna. Det finns fler sätt att manipulera text för att uppnå önskad visuell hierarki men vi valde de vanligaste. Detta arbete är baserat på ett experiment som görs på 50 deltagare med ett onlinefrågeformulär och tre självgjorda bilder där vi kan utvärdera resultaten, jämföra dem med andra teorier och beräkna den mest effektiva uppmärksamhetsgivaren. Vi har också utvecklat en hypotes om vad resultatet kommer att visa. Vår studie föreslår att kontrasten i färg kan vara den viktigaste faktorn för att uppnå och upprätthålla visuell hierarki. / The purpose of this paper is to identify the most effective property of a text or a page to achieve visual hierarchy, which is a tool for getting the desired flow of attention in a page or a web page by giving certain elements a degree of weight in contrast, size and positioning.We want to give an opportunity for further research rather than an absolute conclusion of how it really is. There are more ways to manipulate text to achieve the desired visual hierarchy but we choose the most common. This paper is based on an experiment involving 50 participants with an online questionnaire and three self-made pictures where we will evaluate the results, compare them with other theories and calculate the most effective enhancer of attention. We have also developed a hypothesis on what the results will show. Our study proposes that contrast in color might be the most important factor to achieve and maintain visual hierarchy.
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