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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
71

Visual odometry: comparing a stereo and a multi-camera approach / Odometria visual: comparando métodos estéreo e multi-câmera

Ana Rita Pereira 25 July 2017 (has links)
The purpose of this project is to implement, analyze and compare visual odometry approaches to help the localization task in autonomous vehicles. The stereo visual odometry algorithm Libviso2 is compared with a proposed omnidirectional multi-camera approach. The proposed method consists of performing monocular visual odometry on all cameras individually and selecting the best estimate through a voting scheme involving all cameras. The omnidirectionality of the vision system allows the part of the surroundings richest in features to be used in the relative pose estimation. Experiments are carried out using cameras Bumblebee XB3 and Ladybug 2, fixed on the roof of a vehicle. The voting process of the proposed omnidirectional multi-camera method leads to some improvements relatively to the individual monocular estimates. However, stereo visual odometry provides considerably more accurate results. / O objetivo deste mestrado é implementar, analisar e comparar abordagens de odometria visual, de forma a contribuir para a localização de um veículo autônomo. O algoritmo de odometria visual estéreo Libviso2 é comparado com um método proposto, que usa um sistema multi-câmera omnidirecional. De acordo com este método, odometria visual monocular é calculada para cada câmera individualmente e, seguidamente, a melhor estimativa é selecionada através de um processo de votação que involve todas as câmeras. O fato de o sistema de visão ser omnidirecional faz com que a parte dos arredores mais rica em características possa sempre ser usada para estimar a pose relativa do veículo. Nas experiências são utilizadas as câmeras Bumblebee XB3 e Ladybug 2, fixadas no teto de um veículo. O processo de votação do método multi-câmera omnidirecional proposto apresenta melhorias relativamente às estimativas monoculares individuais. No entanto, a odometria visual estéreo fornece resultados mais precisos.
72

Localiza??o de um rob? m?vel usando odometria e marcos naturais

Bezerra, Clauber Gomes 08 March 2004 (has links)
Made available in DSpace on 2014-12-17T14:56:01Z (GMT). No. of bitstreams: 1 ClauberGB.pdf: 726956 bytes, checksum: d3fb1b2d7c6ad784a1b7d40c1a54f8f8 (MD5) Previous issue date: 2004-03-08 / Several methods of mobile robot navigation request the mensuration of robot position and orientation in its workspace. In the wheeled mobile robot case, techniques based on odometry allow to determine the robot localization by the integration of incremental displacements of its wheels. However, this technique is subject to errors that accumulate with the distance traveled by the robot, making unfeasible its exclusive use. Other methods are based on the detection of natural or artificial landmarks present in the environment and whose location is known. This technique doesnt generate cumulative errors, but it can request a larger processing time than the methods based on odometry. Thus, many methods make use of both techniques, in such a way that the odometry errors are periodically corrected through mensurations obtained from landmarks. Accordding to this approach, this work proposes a hybrid localization system for wheeled mobile robots in indoor environments based on odometry and natural landmarks. The landmarks are straight lines de.ned by the junctions in environments floor, forming a bi-dimensional grid. The landmark detection from digital images is perfomed through the Hough transform. Heuristics are associated with that transform to allow its application in real time. To reduce the search time of landmarks, we propose to map odometry errors in an area of the captured image that possesses high probability of containing the sought mark / Diversos m?todos de navega??o de rob?s m?veis requerem a medi??o da posi??o e orienta??o do rob? no seu espa?o de trabalho. No caso de rob?s m?veis com rodas, t?cnicas baseadas em odometria permitem determinar a localiza??o do rob? atrav?s da integra??o de medi??es dos deslocamentos incrementais de suas rodas. No entanto, essa t?cnica est? sujeita a erros que se acumulam com a dist?ncia percorrida pelo rob?, o que inviabiliza o seu uso exclusivo. Outros m?todos se baseiam na detec??o de marcos naturais ou artificiais, cuja localiza??o ? conhecida, presentes no ambiente. Apesar desta t?cnica n?o gerar erros cumulativos, ela pode requisitar um tempo de processamento bem maior do que o uso de odometria. Assim, muitos m?todos fazem uso de ambas as t?cnicas, de modo a corrigir periodicamente os erros de odometria, atrav?s de medi??es obtidas a partir dos marcos. De acordo com esta abordagem, propomos neste trabalho um sistema h?brido de localiza??o para rob?s m?veis com rodas em ambientes internos, baseado em odometria e marcos naturais, onde os marcos adotados s?o linhas retas definidas pelas jun??es existentes no piso do ambiente, formando uma grade bi-dimensional no ch?o. Para a detec??o deste tipo de marco, a partir de imagens digitais, ? utilizada a transformada de Hough, associada a heur?sticas que permitem a sua aplica??o em tempo real. Em particular, para reduzir o tempo de busca dos marcos, propomos mapear erros de odometria em uma regi?o da imagem capturada que possua grande probabilidade de conter o marco procurado
73

A Robust Synthetic Basis Feature Descriptor Implementation and Applications Pertaining to Visual Odometry, Object Detection, and Image Stitching

Raven, Lindsey Ann 05 December 2017 (has links)
Feature detection and matching is an important step in many object tracking and detection algorithms. This paper discusses methods to improve upon previous work on the SYnthetic BAsis feature descriptor (SYBA) algorithm, which describes and compares image features in an efficient and discreet manner. SYBA utilizes synthetic basis images overlaid on a feature region of interest (FRI) to generate binary numbers that uniquely describe the feature contained within the FRI. These binary numbers are then used to compare against feature values in subsequent images for matching. However, in a non-ideal environment the accuracy of the feature matching suffers due to variations in image scale, and rotation. This paper introduces a new version of SYBA which processes FRI’s such that the descriptions developed by SYBA are rotation and scale invariant. To demonstrate the improvements of this robust implementation of SYBA called rSYBA, included in this paper are applications that have to cope with high amounts of image variation. The first detects objects along an oil pipeline by transforming and comparing frame-by-frame two surveillance videos recorded at two different times. The second shows camera pose plotting for a ground based vehicle using monocular visual odometry. The third generates panoramic images through image stitching and image transforms. All applications contain large amounts of image variation between image frames and therefore require a significant amount of correct feature matches to generate acceptable results.
74

Aplikace SLAM algoritmů pro vozidlo s čtyřmi řízenými koly / Application of SLAM algorithms for 4WS vehicle

Najman, Jan January 2015 (has links)
This paper deals with the application of SLAM algorithms on experimental four wheel vehicle Car4. The first part shows the basic functioning of SLAM including a description of the extended Kalman filter, which is one of its main components. Then there is a brief list of software tools available to solve this problem in the environment of MATLAB and an overview of sensors used in this work. The second part presents methodology and results of the testing of individual sensors and their combinations to calculate odometry and scan the surrounding space. It also shows the process of applying SLAM algorithms on Car4 vehicle using the selected sensors and the results of testing of the entire system in practice.
75

Filtering Techniques for Pose Estimation with Applications to Unmanned Air Vehicles

Ready, Bryce Benson 29 November 2012 (has links) (PDF)
This work presents two novel methods of estimating the state of a dynamic system in a Kalman Filtering framework. The first is an application specific method for use with systems performing Visual Odometry in a mostly planar scene. Because a Visual Odometry method inherently provides relative information about the pose of a platform, we use this system as part of the time update in a Kalman Filtering framework, and develop a novel way to propagate the uncertainty of the pose through this time update method. Our initial results show that this method is able to reduce localization error significantly with respect to pure INS time update, limiting drift in our test system to around 30 meters for tens of seconds. The second key contribution of this work is the Manifold EKF, a generalized version of the Extended Kalman Filter which is explicitly designed to estimate manifold-valued states. This filter works for a large number of commonly useful manifolds, and may have applications to other manifolds as well. In our tests, the Manifold EKF demonstrated significant advantages in terms of consistency when compared to other filtering methods. We feel that these promising initial results merit further study of the Manifold EKF, related filters, and their properties.
76

Localization of Combat Aircraft at High Altitude using Visual Odometry

Nilsson Boij, Jenny January 2022 (has links)
Most of the navigation systems used in today’s aircraft rely on Global Navigation Satellite Systems (GNSS). However, GNSS is not fully reliable. For example, it can be jammed by attacks on the space or ground segments of the system or denied at inaccessible areas. Hence to ensure successful navigation it is of great importance to continuously be able to establish the aircraft’s location without having to rely on external reference systems. Localization is one of many sub-problems in navigation and will be the focus of this thesis. This brings us to the field of visual odometry (VO), which involves determining position and orientation with the help of images from one or more camera sensors. But to date, most VO systems have primarily been established on ground vehicles and low flying multi-rotor systems. This thesis seeks to extend VO to new applications by exploring it in a fairly new context; a fixed-wing piloted combat aircraft, for vision-only pose estimation in applications of extremely large scene depth. A major part of this research work is the data gathering, where the data is collected using the flight simulator X-Plane 11. Three different flight routes are flown; a straight line, a curve and a loop, for two types of visual conditions; in clear weather with daylight and during sunset. The method used in this work is ORB-SLAM3, an open-source library for visual simultaneous localization and mapping (SLAM). It has shown excellent results in previous works and has become a benchmark method often used in the field of visual pose estimation. ORB-SLAM3 tracks the straight line of 78 km very well at an altitude over 2700 m. The absolute trajectory error (ATE) is 0.072% of the total distance traveled in daylight and 0.11% during sunset. These results are of the same magnitude as ORB-SLAM3 on the EuRoC MAV dataset. For the curved trajectory of 79 km ATE is 2.0% and 1.2% of total distance traveled in daylight and sunset respectively.  The longest flight route of 258 km shows the challenges of visual pose estimation. Although it is managing to close loops in daylight, it has an ATE of 3.6% during daylight. During sunset the features do not possess enough invariant characteristics to close loops, resulting in an even larger ATE of 14% of total distance traveled. Hence to be able to use and properly rely on vision in localization, more sensor information is needed. But since all aircraft already possess an inertial measurement unit (IMU), the future work naturally includes IMU data in the system. Nevertheless, the results from this research show that vision is useful, even at the high altitudes and speeds used by a combat aircraft.
77

Analysis of the Utility of Inertial Measurements for 3D LiDAR Odometry and Mapping / Undersökning av användbarheten av tröghetsmätningar för 3D LiDAR odometri och kartläggning

Westberg, Erik January 2024 (has links)
Combining inertial measurements with LiDAR measurements for odometry and mapping is ubiquitous, but low-cost inertial measurement units are often noisy sensors, and it is suspected that naive integration of the measurements will result in deteriorated performance. The project explores under which circumstances integration of inertial measurements is beneficial for the robustness and accuracy of LiDAR odometry and mapping. It is already known that inertial measurements have the potential to improve performance, but when and how are rarely the main topics of study in existing literature. This project analyzes one way inertial measurements are used to compensate for motion while registering points from a spinning LiDAR, and compares this to a similar method that does not use inertial measurements. It is found that integration of inertial measurements is beneficial in cases of fast rotations of the sensor and that in other cases, it does not make a significant difference. The results can be explained with existing theory, and hence provide confidence in the theory for predicting behavior in similar systems. / Att kombinera tröghetsmätningar med LiDAR-mätningar för odometri och kartläggning är vanligt förekommande, men lågkostnadströghetsmätare är ofta brusiga sensorer och därmed misstänks att en naiv integrering av mätningarna skulle resultera i försämrad prestanda. Projektet utforskar i vilka fall det är gynnsamt att integrera tröghetsmätningar för LiDAR-odometri och kartläggning. Det är redan känt att tröghetsmätningar har potential att förbättra prestandan, men när och hur är sällan ett huvudområde i den befintliga litteraturen. Detta projekt undersöker ett sätt som tröghetsmätningar används på för att kompensera för rörelse i samband med registrering av punkter från en roterande LiDAR, och jämför detta med en liknande metod som inte använder tröghetsmätningar. Resultaten pekar på att integrering av tröghetsmätningar är gynnsamt i fall med hastiga rotationer av sensorn, i övriga fall observeras ingen avsevärd skillnad. Resultaten kan förklaras med befintlig teori, vilket styrker teorin och gör det möjligt att med högre tillit använda den för att förutse beteendet hos liknande system.
78

Odométrie visuelle directe et cartographie dense de grands environnements à base d'images panoramiques RGB-D / Direct visual odometry and dense large-scale environment mapping from panoramic RGB-D images

Martins, Renato 27 October 2017 (has links)
Cette thèse se situe dans le domaine de l'auto-localisation et de la cartographie 3D des caméras RGB-D pour des robots mobiles et des systèmes autonomes avec des caméras RGB-D. Nous présentons des techniques d'alignement et de cartographie pour effectuer la localisation d'une caméra (suivi), notamment pour des caméras avec mouvements rapides ou avec faible cadence. Les domaines d'application possibles sont la réalité virtuelle et augmentée, la localisation de véhicules autonomes ou la reconstruction 3D des environnements.Nous proposons un cadre consistant et complet au problème de localisation et cartographie 3D à partir de séquences d'images RGB-D acquises par une plateforme mobile. Ce travail explore et étend le domaine d'applicabilité des approches de suivi direct dites "appearance-based". Vis-à-vis des méthodes fondées sur l'extraction de primitives, les approches directes permettent une représentation dense et plus précise de la scène mais souffrent d'un domaine de convergence plus faible nécessitant une hypothèse de petits déplacements entre images.Dans la première partie de la thèse, deux contributions sont proposées pour augmenter ce domaine de convergence. Tout d'abord une méthode d'estimation des grands déplacements est développée s'appuyant sur les propriétés géométriques des cartes de profondeurs contenues dans l'image RGB-D. Cette estimation grossière (rough estimation) peut être utilisée pour initialiser la fonction de coût minimisée dans l'approche directe. Une seconde contribution porte sur l'étude des domaines de convergence de la partie photométrique et de la partie géométrique de cette fonction de coût. Il en résulte une nouvelle fonction de coût exploitant de manière adaptative l'erreur photométrique et géométrique en se fondant sur leurs propriétés de convergence respectives.Dans la deuxième partie de la thèse, nous proposons des techniques de régularisation et de fusion pour créer des représentations précises et compactes de grands environnements. La régularisation s'appuie sur une segmentation de l'image sphérique RGB-D en patchs utilisant simultanément les informations géométriques et photométriques afin d'améliorer la précision et la stabilité de la représentation 3D de la scène. Cette segmentation est également adaptée pour la résolution non uniforme des images panoramiques. Enfin les images régularisées sont fusionnées pour créer une représentation compacte de la scène, composée de panoramas RGB-D sphériques distribués de façon optimale dans l'environnement. Ces représentations sont particulièrement adaptées aux applications de mobilité, tâches de navigation autonome et de guidage, car elles permettent un accès en temps constant avec une faible occupation de mémoire qui ne dépendent pas de la taille de l'environnement. / This thesis is in the context of self-localization and 3D mapping from RGB-D cameras for mobile robots and autonomous systems. We present image alignment and mapping techniques to perform the camera localization (tracking) notably for large camera motions or low frame rate. Possible domains of application are localization of autonomous vehicles, 3D reconstruction of environments, security or in virtual and augmented reality. We propose a consistent localization and 3D dense mapping framework considering as input a sequence of RGB-D images acquired from a mobile platform. The core of this framework explores and extends the domain of applicability of direct/dense appearance-based image registration methods. With regard to feature-based techniques, direct/dense image registration (or image alignment) techniques are more accurate and allow us a more consistent dense representation of the scene. However, these techniques have a smaller domain of convergence and rely on the assumption that the camera motion is small.In the first part of the thesis, we propose two formulations to relax this assumption. Firstly, we describe a fast pose estimation strategy to compute a rough estimate of large motions, based on the normal vectors of the scene surfaces and on the geometric properties between the RGB-D images. This rough estimation can be used as initialization to direct registration methods for refinement. Secondly, we propose a direct RGB-D camera tracking method that exploits adaptively the photometric and geometric error properties to improve the convergence of the image alignment.In the second part of the thesis, we propose techniques of regularization and fusion to create compact and accurate representations of large scale environments. The regularization is performed from a segmentation of spherical frames in piecewise patches using simultaneously the photometric and geometric information to improve the accuracy and the consistency of the scene 3D reconstruction. This segmentation is also adapted to tackle the non-uniform resolution of panoramic images. Finally, the regularized frames are combined to build a compact keyframe-based map composed of spherical RGB-D panoramas optimally distributed in the environment. These representations are helpful for autonomous navigation and guiding tasks as they allow us an access in constant time with a limited storage which does not depend on the size of the environment.
79

Vers un système de capture du mouvement humain en 3D pour un robot mobile évoluant dans un environnement encombré / Toward a motion capture system in 3D for a mobile robot moving in a cluttered environment

Dib, Abdallah 24 May 2016 (has links)
Dans cette thèse nous intéressons à la conception d'un robot mobile capable d’analyser le comportement et le mouvement d’une personne en environnement intérieur et encombré, par exemple le domicile d’une personne âgée. Plus précisément, notre objectif est de doter le robot des capacités de perception visuelle de la posture humaine de façon à mieux maîtriser certaines situations qui nécessitent de comprendre l’intention des personnes avec lesquelles le robot interagit, ou encore de détecter des situations à risques comme les chutes ou encore d’analyser les capacités motrices des personnes dont il a la garde. Le suivi de la posture dans un environnement dynamique et encombré relève plusieurs défis notamment l'apprentissage en continue du fond de la scène et l'extraction la silhouette qui peut être partiellement observable lorsque la personne est dans des endroits occultés. Ces difficultés rendent le suivi de la posture une tâche difficile. La majorité des méthodes existantes, supposent que la scène est statique et la personne est toujours visible en entier. Ces approches ne sont pas adaptées pour fonctionner dans des conditions réelles. Nous proposons, dans cette thèse, un nouveau système de suivi capable de suivre la posture de la personne dans ces conditions réelles. Notre approche utilise une grille d'occupation avec un modèle de Markov caché pour apprendre en continu l'évolution de la scène et d'extraire la silhouette, ensuite un algorithme de filtrage particulaire hiérarchique est utilisé pour reconstruire la posture. Nous proposons aussi un nouvel algorithme de gestion d'occlusion capable d'identifier et d'exclure les parties du corps cachées du processus de l'estimation de la pose. Finalement, nous avons proposé une base de données contenant des images RGB-D avec la vérité-terrain dans le but d'établir une nouvelle référence pour l'évaluation des systèmes de capture de mouvement dans un environnement réel avec occlusions. La vérité-terrain est obtenue à partir d'un système de capture de mouvement à base de marqueur de haute précision avec huit caméras infrarouges. L'ensemble des données est disponible en ligne. La deuxième contribution de cette thèse, est le développement d'une méthode de localisation visuelle à partir d'une caméra du type RGB-D montée sur un robot qui se déplace dans un environnement dynamique. En effet, le système de capture de mouvement que nous avons développé doit équiper un robot se déplaçant dans une scène. Ainsi, l'estimation de mouvement du robot est importante pour garantir une extraction de silhouette correcte pour le suivi. La difficulté majeure de la localisation d'une caméra dans un environnement dynamique, est que les objets mobiles de la scène induisent un mouvement supplémentaire qui génère des pixels aberrants. Ces pixels doivent être exclus du processus de l'estimation du mouvement de la caméra. Nous proposons ainsi une extension de la méthode de localisation dense basée sur le flux optique pour isoler les pixels aberrants en utilisant l'algorithme de RANSAC. / In this thesis we are interested in designing a mobile robot able to analyze the behavior and movement of a a person in indoor and cluttered environment. Our goal is to equip the robot by visual perception capabilities of the human posture to better analyze situations that require understanding of person with which the robot interacts, or detect risk situations such as falls or analyze motor skills of the person. Motion capture in a dynamic and crowded environment raises multiple challenges such as learning the background of the environment and extracting the silhouette that can be partially observable when the person is in hidden places. These difficulties make motion capture difficult. Most of existing methods assume that the scene is static and the person is always fully visible by the camera. These approaches are not able to work in such realistic conditions. In this thesis, We propose a new motion capture system capable of tracking a person in realistic world conditions. Our approach uses a 3D occupancy grid with a hidden Markov model to continuously learn the changing background of the scene and to extract silhouette of the person, then a hierarchical particle filtering algorithm is used to reconstruct the posture. We propose a novel occlusion management algorithm able to identify and discards hidden body parts of the person from process of the pose estimation. We also proposed a new database containing RGBD images with ground truth data in order to establish a new benchmark for the assessment of motion capture systems in a real environment with occlusions. The ground truth is obtained from a motion capture system based on high-precision marker with eight infrared cameras. All data is available online. The second contribution of this thesis is the development of a new visual odometry method to localize an RGB-D camera mounted on a robot moving in a dynamic environment. The major difficulty of the localization in a dynamic environment, is that mobile objects in the scene induce additional movement that generates outliers pixels. These pixels should be excluded from the camera motion estimation process in order to produce accurate and precise localization. We thus propose an extension of the dense localization method based on the optical flow method to remove outliers pixels using the RANSAC algorithm.
80

Camera Motion Estimation for Multi-Camera Systems

Kim, Jae-Hak, Jae-Hak.Kim@anu.edu.au January 2008 (has links)
The estimation of motion of multi-camera systems is one of the most important tasks in computer vision research. Recently, some issues have been raised about general camera models and multi-camera systems. Using many cameras as a single camera is studied [60], and the epipolar geometry constraints of general camera models is theoretically derived. Methods for calibration, including a self-calibration method for general camera models, are studied [78, 62]. Multi-camera systems are an example of practically implementable general camera models and they are widely used in many applications nowadays because of both the low cost of digital charge-coupled device (CCD) cameras and the high resolution of multiple images from the wide field of views. To our knowledge, no research has been conducted on the relative motion of multi-camera systems with non-overlapping views to obtain a geometrically optimal solution. ¶ In this thesis, we solve the camera motion problem for multi-camera systems by using linear methods and convex optimization techniques, and we make five substantial and original contributions to the field of computer vision. First, we focus on the problem of translational motion of omnidirectional cameras, which are multi-camera systems, and present a constrained minimization method to obtain robust estimation results. Given known rotation, we show that bilinear and trilinear relations can be used to build a system of linear equations, and singular value decomposition (SVD) is used to solve the equations. Second, we present a linear method that estimates the relative motion of generalized cameras, in particular, in the case of non-overlapping views. We also present four types of generalized cameras, which can be solvable using our proposed, modified SVD method. This is the first study finding linear relations for certain types of generalized cameras and performing experiments using our proposed linear method. Third, we present a linear 6-point method (5 points from the same camera and 1 point from another camera) that estimates the relative motion of multi-camera systems, where cameras have no overlapping views. In addition, we discuss the theoretical and geometric analyses of multi-camera systems as well as certain critical configurations where the scale of translation cannot be determined. Fourth, we develop a global solution under an L∞ norm error for the relative motion problem of multi-camera systems using second-order cone programming. Finally, we present a fast searching method to obtain a global solution under an L∞ norm error for the relative motion problem of multi-camera systems, with non-overlapping views, using a branch-and-bound algorithm and linear programming (LP). By testing the feasibility of LP at the earlier stage, we reduced the time of computation of solving LP.¶ We tested our proposed methods by performing experiments with synthetic and real data. The Ladybug2 camera, for example, was used in the experiment on estimation of the translation of omnidirectional cameras and in the estimation of the relative motion of non-overlapping multi-camera systems. These experiments showed that a global solution using L∞ to estimate the relative motion of multi-camera systems could be achieved.

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