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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
141

Restoring Thought-Controlled Movements After Paralysis: Developing Brain Computer Interfaces For Control Of Reaching Using Functional Electrical Stimulation

Young, Daniel R. 31 August 2018 (has links)
No description available.
142

Interprétation des signaux cérébraux pour l’autonomie des handicapés : Système de reconnaissance de mots imaginés / Cerebral signal processing for the autonomy of the handicapped : Imagery recognition system

Abdallah, Nassib 20 December 2018 (has links)
Les interfaces Cerveau Machine représentent une solution pour rétablir plusieurs fonctions comme le mouvement, la parole, etc. La construction de BCI se compose de quatre phases principales: "Collecte des données", "Prétraitement du signal", "Extraction et sélection de caractéristiques", "Classification". Dans ce rapport nous présentons un nouveau système de reconnaissance de mots imaginées basé sur une technique d’acquisition non invasive (EEG) et portable pour faciliter aux personnes ayant des handicaps spécifiques, leurs communications avec le monde extérieur. Cette thèse inclut un système nommé FEASR pour la construction d’une base de données pertinente et optimisée. Cette base a été testée avec plusieurs méthodes de classification pour obtenir un taux maximal de reconnaissance de 83.4% pour cinq mots imaginés en arabe. De plus, on discute de l’impact des algorithmes d’optimisations (Sélection des capteurs de Wernicke, Analyse en composante principale et sélection de sous bandes résultant de la décomposition en ondelette) sur les pourcentages de reconnaissance en fonction de la taille de notre base de données et de sa réduction. / The Brain Machine interfaces represent a solution to restore several human issues such as movement, speech, etc. The construction of BCI consists of four main phases: "Data Recording", "Signal preprocessing", "Extraction and Selection of Characteristics", and "Classification". In this report we present a new imagery recognition system based on a non-invasive (EEG) and portable acquisition technique to facilitate communication with the outside world for people with specific disabilities.This thesis includes a system called FEASR for the construction of a relevant and optimized database. This database has been tested with several classification methods to obtain a maximum recognition rate of 83.4% for five words imagined in Arabic. In addition, we discuss the impact of optimization algorithms (Wernicke sensor selection, principal component analysis algorithm and the selection of subbands resulting from the discrete wavelet transform decomposition) on recognition percentages according to the size of our database and its reduction.
143

Conception d'une architecture embarquée adaptable pour le déploiement d'applications d'interface cerveau machine / Design of an adaptable embedded architecture for the deployment of brain-machine interface applications

Belwafi, Kais 28 September 2017 (has links)
L'objectif de ces travaux de recherche est l'étude et le développement d'un système ICM embarqué en utilisant la méthodologie de conception conjointe afin de satisfaire ses contraintes spécifiques. Il en a découlé la constitution d'un système ICM complet intégrant un système d'acquisition OpenBCI et un système de traitement à base de FPGA. Ce système pourrait être utilisé dans des contextes variés : médicale (pour les diagnostiques précoces des pathologies), technologique (informatique ubiquitaire), industriel (communication avec des robots), ludique (contrôler un joystick dans les jeux vidéo), etc. Dans notre contexte d’étude, la plateforme ICM proposée a été réalisée pour assister les personnes à mobilité réduite à commander les équipements domestiques. Nous nous sommes intéressés en particulier à l'étude et à l'implémentation des modules de filtrage adaptatif et dynamique, sous forme d'un coprocesseur codé en HDL afin de réduire son temps d'exécution car c'est le bloc le plus critique de la chaine ICM. Quant aux algorithmes d'extraction des caractéristiques et de classification, ils sont exécutés par le processeur Nios-II sous son système d'exploitation en ANSI-C. Le temps de traitement d'un trial par notre système ICM réalisé est de l'ordre de 0.4 s/trial et sa consommation ne dépasse guère 0.7 W. / The main purpose of this thesis is to study and develop an embedded brain computer interface (BCI) system using HW/SW methodology in order to satisfy the system specifications. A complete BCI system integrated in an acquisition system (OpenBCI) and a hardware platform based on the FPGA were achieved. The proposed system can be used in a variety of contexts: medical (for early diagnosis of pathologies, assisting people with severe disabilities to control home devices system through thought), technological (ubiquitous computing), industrial (communication with Robots), games (control a joystick in video games), etc. In our study, the proposed ICM platform was designed to control home devices through the thought of people with severe disabilities. A particular attention has been given to the study and implementation of the filtering module, adaptive and dynamic filtering, in the form of a coprocessor coded in HDL in order to reduce its execution time as it is the critical block in the returned ICM algorithms. For the feature extraction and classification algorithms, they are executed in the Nios-II processor using ANSI-C language. The prototype operates at 200 MHz and performs a real time classification with an execution delay of 0.4 second per trial. The power consumption of the proposed system is about 0.7 W.
144

Méthodes pour l'électroencéphalographie multi-sujet et application aux interfaces cerveau-ordinateur / Methods for multi-subject electroencephalography and application to brain-computer interfaces

Korczowski, Louis 17 October 2018 (has links)
L'étude par neuro-imagerie de l'activité de plusieurs cerveaux en interaction (hyperscanning) permet d'étendre notre compréhension des neurosciences sociales. Nous proposons un cadre pour l'hyperscanning utilisant les interfaces cerveau-ordinateur multi-utilisateur qui inclut différents paradigmes sociaux tels que la coopération ou la compétition. Les travaux de cette thèse comportent trois contributions interdépendantes. Notre première contribution est le développement d'une plateforme expérimentale sous la forme d'un jeu vidéo multijoueur, nommé Brain Invaders 2, contrôlé par la classification de potentiels évoqués visuels enregistrés par électroencéphalographie (EEG). Cette plateforme est validée par deux protocoles expérimentaux comprenant dix-neuf et vingt-deux paires de sujets et utilise différentes approches de classification adaptative par géométrie riemannienne. Ces approches sont théoriquement et expérimentalement comparées et nous montrons la supériorité de la fusion des classifieurs indépendants sur la classification d'un hypercerveau durant la seconde contribution. L'analyse de coïncidence des signaux entre les individus est une approche classique pour l'hyperscanning, elle est pourtant difficile quand les signaux EEG concernés sont transitoires avec une grande variabilité (intra- et inter-sujet) spatio-temporelle et avec un faible rapport signal-à-bruit. En troisième contribution, nous proposons un nouveau modèle composite de séparation aveugle de sources physiologiquement plausibles permettant de compenser cette variabilité. Une solution par diagonalisation conjointe approchée est proposée avec une implémentation d'un algorithme de type Jacobi. A partir des données de Brain Invaders 2, nous montrons que cette solution permet d'extraire simultanément des sources d'artéfacts, des sources d'EEG évoquées et des sources d'EEG continues avec plus de robustesse et de précision que les modèles existants. / The study of several brains interacting (hyperscanning) with neuroimagery allows to extend our understanding of social neurosciences. We propose a framework for hyperscanning using multi-user Brain-Computer Interfaces (BCI) that includes several social paradigms such as cooperation or competition. This dissertation includes three interdependent contribution. The first contribution is the development of an experimental platform consisting of a multi-player video game, namely Brain Invaders 2, controlled by classification of visual event related potentials (ERP) recorded by electroencephalography (EEG). The plateform is validated through two experimental protocols including nineteen and twenty two pairs of subjects while using different adaptive classification approaches using Riemannian geometry. Those approaches are theoretically and experimentally compared during the second contribution ; we demonstrates the superiority in term of accuracy of merging independent classifications over the classification of the hyperbrain during the second contribution. Analysis of inter-brain synchronizations is a common approach for hyperscanning, however it is challenging for transient EEG waves with an great spatio-temporal variability (intra- and inter-subject) and with low signal-to-noise ratio such as ERP. Therefore, as third contribution, we propose a new blind source separation model, namely composite model, to extract simultaneously evoked EEG sources and ongoing EEG sources that allows to compensate this variability. A solution using approximate joint diagonalization is given and implemented with a fast Jacobi-like algorithm. We demonstrate on Brain Invaders 2 data that our solution extracts simultaneously evoked and ongoing EEG sources and performs better in term of accuracy and robustness compared to the existing models.
145

Detecção de potenciais evocados P300 para ativação de uma interface cérebro-máquina. / Brain-computer interface based on P300 event-related potential detection.

Antônio Carlos Bastos de Godói 20 July 2010 (has links)
Interfaces cérebro-computador ou Interfaces cérebro-máquina (BCIs/BMIs do inglês Brain-computer interface/Brain-machine interface) são dispositivos que permitem ao usuário interagir com o ambiente ao seu redor sem que seja necessário ativar seus músculos esqueléticos. Estes dispositivos são de extrema valia para indivíduos portadores de deficiências motoras. Esta dissertação ambiciona revisar a literatura acerca de BMIs e expor diferentes técnicas de pré-processamento, extração de características e classificação de sinais neurofisiológicos. Em particular, uma maior ênfase será dada à Máquina de vetor de suporte (SVM do inglês Support-Vector machine), método de classificação baseado no princípio da minimização do risco estrutural. Será apresentado um estudo de caso, que ilustra o funcionamento de uma BMI, a qual permite ao usuário escolher um dentre seis objetos mostrados em uma tela de computador. Esta capacidade da BMI é conseqüência da implementação, através da SVM de um sistema capaz de detectar o potencial evocado P300 nos sinais de eletroencefalograma (EEG). A simulação será realizada em Matlab usando, como sinais de entrada, amostras de EEG de quatro indivíduos saudáveis e quatro deficientes. A análise estatística mostrou que o bom desempenho obtido pela BMI (80,73% de acerto em média) foi promovido pela aplicação da média coerente aos sinais, o que melhorou a relação sinal-ruído do EEG. / Brain-computer interfaces (BCIs) or Brain-machine interfaces (BMIs) technology provide users with the ability to communicate and control their environment without employing normal output pathway of peripheral nerves and muscles. This technology can be especially valuable for highly paralyzed patients. This thesis reviews BMI research, techniques for preprocessing, feature extracting and classifying neurophysiological signals. In particular, emphasis will be given to Support-Vector Machine (SVM), a classification technique, which is based on structural risk minimization. Additionally, a case study will illustrate the working principles of a BMI which analyzes electroencephalographic signals in the time domain as means to decide which one of the six images shown on a computer screen the user chose. The images were selected according to a scenario where users can control six electrical appliances via a BMI system. This was done by exploiting the Support-Vector Machine ability to recognize a specific EEG pattern (the so-called P300). The study was conducted offline within the Matlab environment and used EEG datasets recorded from four disabled and four able-bodied subjects. A statistical survey of the results has shown that the good performance attained (80,73%) was due to signal averaging method, which enhanced EEG signal-to-noise ratio.
146

Detecção de potenciais evocados P300 para ativação de uma interface cérebro-máquina. / Brain-computer interface based on P300 event-related potential detection.

Godói, Antônio Carlos Bastos de 20 July 2010 (has links)
Interfaces cérebro-computador ou Interfaces cérebro-máquina (BCIs/BMIs do inglês Brain-computer interface/Brain-machine interface) são dispositivos que permitem ao usuário interagir com o ambiente ao seu redor sem que seja necessário ativar seus músculos esqueléticos. Estes dispositivos são de extrema valia para indivíduos portadores de deficiências motoras. Esta dissertação ambiciona revisar a literatura acerca de BMIs e expor diferentes técnicas de pré-processamento, extração de características e classificação de sinais neurofisiológicos. Em particular, uma maior ênfase será dada à Máquina de vetor de suporte (SVM do inglês Support-Vector machine), método de classificação baseado no princípio da minimização do risco estrutural. Será apresentado um estudo de caso, que ilustra o funcionamento de uma BMI, a qual permite ao usuário escolher um dentre seis objetos mostrados em uma tela de computador. Esta capacidade da BMI é conseqüência da implementação, através da SVM de um sistema capaz de detectar o potencial evocado P300 nos sinais de eletroencefalograma (EEG). A simulação será realizada em Matlab usando, como sinais de entrada, amostras de EEG de quatro indivíduos saudáveis e quatro deficientes. A análise estatística mostrou que o bom desempenho obtido pela BMI (80,73% de acerto em média) foi promovido pela aplicação da média coerente aos sinais, o que melhorou a relação sinal-ruído do EEG. / Brain-computer interfaces (BCIs) or Brain-machine interfaces (BMIs) technology provide users with the ability to communicate and control their environment without employing normal output pathway of peripheral nerves and muscles. This technology can be especially valuable for highly paralyzed patients. This thesis reviews BMI research, techniques for preprocessing, feature extracting and classifying neurophysiological signals. In particular, emphasis will be given to Support-Vector Machine (SVM), a classification technique, which is based on structural risk minimization. Additionally, a case study will illustrate the working principles of a BMI which analyzes electroencephalographic signals in the time domain as means to decide which one of the six images shown on a computer screen the user chose. The images were selected according to a scenario where users can control six electrical appliances via a BMI system. This was done by exploiting the Support-Vector Machine ability to recognize a specific EEG pattern (the so-called P300). The study was conducted offline within the Matlab environment and used EEG datasets recorded from four disabled and four able-bodied subjects. A statistical survey of the results has shown that the good performance attained (80,73%) was due to signal averaging method, which enhanced EEG signal-to-noise ratio.
147

A Real-Time Classification approach of a Human Brain-Computer Interface based on Movement Related Electroencephalogram

Mileros, Martin D. January 2004 (has links)
<p>A Real-Time Brain-Computer Interface is a technical system classifying increased or decreased brain activity in Real-Time between different body movements, actions performed by a person. Focus in this thesis will be on testing algorithms and settings, finding the initial time interval and how increased activity in the brain can be distinguished and satisfyingly classified. The objective is letting the system give an output somewhere within 250ms of a thought of an action, which will be faster than a persons reaction time. </p><p>Algorithms in the preprocessing were Blind Signal Separation and the Fast Fourier Transform. With different frequency and time interval settings the algorithms were tested on an offline Electroencephalographic data file based on the "Ten Twenty" Electrode Application System, classified using an Artificial Neural Network. </p><p>A satisfying time interval could be found between 125-250ms, but more research is needed to investigate that specific interval. A reduction in frequency resulted in a lack of samples in the sample window preventing the algorithms from working properly. A high frequency is therefore proposed to help keeping the sample window small in the time domain. Blind Signal Separation together with the Fast Fourier Transform had problems finding appropriate correlation using the Ten-Twenty Electrode Application System. Electrodes should be placed more selectively at the parietal lobe, in case of requiring motor responses.</p>
148

A Real-Time Classification approach of a Human Brain-Computer Interface based on Movement Related Electroencephalogram

Mileros, Martin D. January 2004 (has links)
A Real-Time Brain-Computer Interface is a technical system classifying increased or decreased brain activity in Real-Time between different body movements, actions performed by a person. Focus in this thesis will be on testing algorithms and settings, finding the initial time interval and how increased activity in the brain can be distinguished and satisfyingly classified. The objective is letting the system give an output somewhere within 250ms of a thought of an action, which will be faster than a persons reaction time. Algorithms in the preprocessing were Blind Signal Separation and the Fast Fourier Transform. With different frequency and time interval settings the algorithms were tested on an offline Electroencephalographic data file based on the "Ten Twenty" Electrode Application System, classified using an Artificial Neural Network. A satisfying time interval could be found between 125-250ms, but more research is needed to investigate that specific interval. A reduction in frequency resulted in a lack of samples in the sample window preventing the algorithms from working properly. A high frequency is therefore proposed to help keeping the sample window small in the time domain. Blind Signal Separation together with the Fast Fourier Transform had problems finding appropriate correlation using the Ten-Twenty Electrode Application System. Electrodes should be placed more selectively at the parietal lobe, in case of requiring motor responses.
149

Classification Of Motor Imagery Tasks In Eeg Signal And Its Application To A Brain-computer Interface For Controlling Assistive Environmental Devices

Acar, Erman 01 February 2011 (has links) (PDF)
This study focuses on realization of a Brain Computer Interface (BCI)for the paralyzed to control assistive environmental devices. For this purpose, different motor imagery tasks are classified using different signal processing methods. Specifically, band-pass filtering, Laplacian filtering, and common average reference (CAR) filtering areused to enhance the EEG signal. For feature extraction / Common Spatial Pattern (CSP), Power Spectral Density (PSD), and Principal Component Analysis (PCA) are tested. Linear Feature Normalization (LFN), Gaussian Feature Normalization (GFN), and Unit-norm Feature Vector Normalization (UFVN) are studied in Support Vector Machine (SVM) and Artificial Neural Network (ANN) classification. In order to evaluate and compare the performance of the methodologies, classification accuracy, Cohen&rsquo / s kappa coefficient, and Nykopp&rsquo / s information transfer are utilized. The first experiments on classifying motor imagery tasks are realized on the 3-class dataset (V) provided for BCI Competition III. Also, a 4-class problem is studied using the dataset (IIa) provided for BCI Competition IV. Then, 5 different tasks are studied in the METU Brain Research Laboratory to find the optimum number and type of tasks to control a motor imagery based BCI. Thereafter, an interface is designed for the paralyzed to control assistive environmental devices. Finally, a test application is implemented and online performance of the design is evaluated.
150

Increasing information transfer rates for brain-computer interfacing

Dornhege, Guido January 2006 (has links)
The goal of a Brain-Computer Interface (BCI) consists of the development of a unidirectional interface between a human and a computer to allow control of a device only via brain signals. While the BCI systems of almost all other groups require the user to be trained over several weeks or even months, the group of Prof. Dr. Klaus-Robert Müller in Berlin and Potsdam, which I belong to, was one of the first research groups in this field which used machine learning techniques on a large scale. The adaptivity of the processing system to the individual brain patterns of the subject confers huge advantages for the user. Thus BCI research is considered a hot topic in machine learning and computer science. It requires interdisciplinary cooperation between disparate fields such as neuroscience, since only by combining machine learning and signal processing techniques based on neurophysiological knowledge will the largest progress be made.<br><br> In this work I particularly deal with my part of this project, which lies mainly in the area of computer science. I have considered the following three main points:<br><br> <b>Establishing a performance measure based on information theory:</b> I have critically illuminated the assumptions of Shannon's information transfer rate for application in a BCI context. By establishing suitable coding strategies I was able to show that this theoretical measure approximates quite well to what is practically achieveable.<br> <b>Transfer and development of suitable signal processing and machine learning techniques:</b> One substantial component of my work was to develop several machine learning and signal processing algorithms to improve the efficiency of a BCI. Based on the neurophysiological knowledge that several independent EEG features can be observed for some mental states, I have developed a method for combining different and maybe independent features which improved performance. In some cases the performance of the combination algorithm outperforms the best single performance by more than 50 %. Furthermore, I have theoretically and practically addressed via the development of suitable algorithms the question of the optimal number of classes which should be used for a BCI. It transpired that with BCI performances reported so far, three or four different mental states are optimal. For another extension I have combined ideas from signal processing with those of machine learning since a high gain can be achieved if the temporal filtering, i.e., the choice of frequency bands, is automatically adapted to each subject individually.<br> <b>Implementation of the Berlin brain computer interface and realization of suitable experiments:</b> Finally a further substantial component of my work was to realize an online BCI system which includes the developed methods, but is also flexible enough to allow the simple realization of new algorithms and ideas. So far, bitrates of up to 40 bits per minute have been achieved with this system by absolutely untrained users which, compared to results of other groups, is highly successful. / Ein Brain-Computer Interface (BCI) ist eine unidirektionale Schnittstelle zwischen Mensch und Computer, bei der ein Mensch in der Lage ist, ein Gerät einzig und allein Kraft seiner Gehirnsignale zu steuern. In den BCI Systemen fast aller Forschergruppen wird der Mensch in Experimenten über Wochen oder sogar Monaten trainiert, geeignete Signale zu produzieren, die vordefinierten allgemeinen Gehirnmustern entsprechen. Die BCI Gruppe in Berlin und Potsdam, der ich angehöre, war in diesem Feld eine der ersten, die erkannt hat, dass eine Anpassung des Verarbeitungssystems an den Menschen mit Hilfe der Techniken des Maschinellen Lernens große Vorteile mit sich bringt. In unserer Gruppe und mittlerweile auch in vielen anderen Gruppen wird BCI somit als aktuelles Forschungsthema im Maschinellen Lernen und folglich in der Informatik mit interdisziplinärer Natur in Neurowissenschaften und anderen Feldern verstanden, da durch die geeignete Kombination von Techniken des Maschinellen Lernens und der Signalverarbeitung basierend auf neurophysiologischem Wissen der größte Erfolg erzielt werden konnte.<br><br> In dieser Arbeit gehe ich auf meinem Anteil an diesem Projekt ein, der vor allem im Informatikbereich der BCI Forschung liegt. Im Detail beschäftige ich mich mit den folgenden drei Punkten:<br><br> <b>Diskussion eines informationstheoretischen Maßes für die Güte eines BCI's:</b> Ich habe kritisch die Annahmen von Shannon's Informationsübertragungsrate für die Anwendung im BCI Kontext beleuchtet. Durch Ermittlung von geeigneten Kodierungsstrategien konnte ich zeigen, dass dieses theoretische Maß den praktisch erreichbaren Wert ziemlich gut annähert.<br> <b>Transfer und Entwicklung von geeigneten Techniken aus dem Bereich der Signalverarbeitung und des Maschinellen Lernens:</b> Eine substantielle Komponente meiner Arbeit war die Entwicklung von Techniken des Machinellen Lernens und der Signalverarbeitung, um die Effizienz eines BCI's zu erhöhen. Basierend auf dem neurophysiologischem Wissen, dass verschiedene unabhängige Merkmale in Gehirnsignalen für verschiedene mentale Zustände beobachtbar sind, habe ich eine Methode zur Kombination von verschiedenen und unter Umständen unabhängigen Merkmalen entwickelt, die sehr erfolgreich die Fähigkeiten eines BCI's verbessert. Besonders in einigen Fällen übertraf die Leistung des entwickelten Kombinationsalgorithmus die beste Leistung auf den einzelnen Merkmalen mit mehr als 50 %. Weiterhin habe ich theoretisch und praktisch durch Einführung geeigneter Algorithmen die Frage untersucht, wie viele Klassen man für ein BCI nutzen kann und sollte. Auch hier wurde ein relevantes Resultat erzielt, nämlich dass für BCI Güten, die bis heute berichtet sind, die Benutzung von 3 oder 4 verschiedenen mentalen Zuständen in der Regel optimal im Sinne von erreichbarer Leistung sind. Für eine andere Erweiterung wurden Ideen aus der Signalverarbeitung mit denen des Maschinellen Lernens kombiniert, da ein hoher Erfolg erzielt werden kann, wenn der temporale Filter, d.h. die Wahl des benutzten Frequenzbandes, automatisch und individuell für jeden Menschen angepasst wird.<br> <b>Implementation des Berlin Brain-Computer Interfaces und Realisierung von geeigneten Experimenten:</b> Eine weitere wichtige Komponente meiner Arbeit war eine Realisierung eines online BCI Systems, welches die entwickelten Methoden umfasst, aber auch so flexibel ist, dass neue Algorithmen und Ideen einfach zu verwirklichen sind. Bis jetzt wurden mit diesem System Bitraten von bis zu 40 Bits pro Minute von absolut untrainierten Personen in ihren ersten BCI Experimenten erzielt. Dieses Resultat übertrifft die bisher berichteten Ergebnisse aller anderer BCI Gruppen deutlich. <br> <hr> Bemerkung:<br> Der Autor wurde mit dem <i>Michelson-Preis</i> 2005/2006 für die beste Promotion des Jahrgangs der Mathematisch-Naturwissenschaftlichen Fakultät der Universität Potsdam ausgezeichnet.

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