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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
101

Implementation of Video Codec System on ARM-based SoC Development Platform

Liu, Shu-You 30 July 2004 (has links)
In the last years, with more and more transistors can fit into a chip, the growth the IC design complexity is fast and original design flow can¡¦t cater for designers. Therefore, so many people promote to integrate the system into a single chip gradually with the last technology using the concept of hardware/software co-design. In this thesis, we use the hardware/software co-design concept to build a simple video codec from system level and implement it on the ARM¡¦s SOC platform. We focus on the hardware/software co-ordination. Because we use the platform-based design method, the build hardware/software modules can be used in the similar architecture on the ARM platform In our Video codec system, discrete wavelet transform(DWT) and RGBtoYCbCr are the most timing-consuming parts. Since DWT has inherent scalability and excellent features of energy compaction, it has been applied widely in the various image compression systems. We adopt the 5-3 filter lifting-based DWT in the hardware part of our system and design three different lifting-based DWT architectures by using the high level synthesis concept to optimize the hardware utilization and speed. In the premise of not increasing memory access times and additional processes of software, we overcome the boundary extension of DWT and verify it by means of FPGA after combining it with the RGBtoYCbCr hardware architecture. Finally, the hardware part is integrated with the other part implemented by software, we build a completely video encode system on the ARM SOC platform using the hardware/software co-design.
102

Implementation of MP3 Playout System on ARM-based SoC Development Platform

Hsu, Shao-Hean 30 July 2004 (has links)
MP3 compression format is essential categorized one of the MPEG (Moving Picture Experts Group) standards for digital audio compression nowadays. For its superiority and convenient,MP3 has been widely used in multimedia player and storage application. In this thesis, we use software/hardware co-design methodology to design the MP3 player system. In addition, system level scheduling is adopted to arrange the execute time of SW and HW and significantly reduce the hardware cost under the construct of real-time processing. We can obtain fewer extra hardware cost while attaining the goal of real- time playing system. In order to perform software/hardware partitioning, simulate and analyze the MP3 application program to find out the critical parts with high time complexity and regular computation. These parts with high time complexity, e.g. IMDCT and Poly Phase synthesis filter bank, then are implemented by hardware to achieve better system performance. We use high level synthesis concept to optimize the hardware part and integrate software and hardware¡Asuch that communication between software and hardware can be performed smoothly. Finally, MP3 player system is using verified by hardware¡Bsoftware co- verified methodology on an SoC development platform. In order to build a complete verification environment, we attach extra input and output interfaces to the SoC development platform, e.g. the network card and sound card. Write some driver to drive related peripheral device. Since OS is conducive to the operations between software and hardware, Linux OS is ported to the SoC platform to manage software and hardware resources and drive the peripheral devices.
103

System Prototyping of H.264/AVC Video Decoder on SoC Development Platform

Kuan, Yi-Sheng 06 September 2005 (has links)
For the next generation of multimedia applications such as digital video broadcasting, multimedia message service and video conference, enormous amounts of video context will be transmitted and exchanged through the wireless channel. Due to the limited communication bandwidth, how to achieve more efficient, reliable, and robust video compression is a very important issue. H.264/AVC (Advanced Video Coding) is one of the latest video coding standards, which is anticipated to be adopted in many future application systems due to its excellent compression efficiency. In this thesis, the implementation issue of the H.264 decoding algorithm on the SOC (System-On-Chip) development platform is addressed. Several key modules of H.264 decoders including color space converter, inter-interpolation, transformation rescale modules are all realized by dedicated hardware architectures. A novel low-cost fast scalable deblocking filter based on single-port memory architecture is also proposed which can support fast real-time deblocking filtering process. The entire H.264 decoder system is prototyped on the Altera SOPC platform, and the decoding result is displayed directly on the monitor. All the hardware modules are hooked on the system Avalon bus, and interact with Altera NIOS-¢º processor. Through the hardware/software co-design approach, the decoding speed can be increase by a factor of 1.9.
104

Implementation And Simulation Of Mc68hc11 Microcontroller Unit Using Systemc For Co-design Studies

Tuncali, Cumhur Erkan 01 December 2007 (has links) (PDF)
In this thesis, co-design and co-verification of a microcontroller hardware and software using SystemC is studied. For this purpose, an MC68HC11 microcontroller unit, a test bench that contains input and output modules for the verification of microcontroller unit are implemented using SystemC programming language and a visual simulation program is developed using C# programming language in Microsoft .NET platform. SystemC is a C++ class library that is used for co-designing hardware and software of a system. One of the advantages of using SystemC in system design is the ability to design each module of the system in different abstraction levels. In this thesis, test bench modules are designed in a high abstraction level and microcontroller hardware modules are designed in a lower abstraction level. At the end, a simulation platform that is used for co-simulation and co-verification of hardware and software modules of overall system is developed by combining microcontroller implementation, test bench modules, test software and visual simulation program. Simulations at different levels are performed on the system in the developed simulation platform. Simulation results helped observing errors in designed modules easily and making corrections until all results verified designed hardware modules. This stuation showed that co-designing and co-verifying hardware and software of a system helps finding errors and making corrections in early stages of system design cycle and so reducing design time of the system.
105

Harnessing Children&#039 / s Creativity In Contextmapping Activities

Ozakar, Asli Deniz 01 August 2010 (has links) (PDF)
Recently developed co-design methods ask for users&rsquo / creative outcomes all through the design process. Designers are familiar with the creative process but users are not. The heuristic tasks given to users should reveal their creativity and harness it for high-quality outcomes. Contextmapping is a new co-design method following the same need as others / the method involves generative sessions in which users are asked to create artifacts communicating their needs and dreams about future products. Children are taking part in these processes and their involvement requires an understanding about their needs and abilities. Contextmapping with children has many aspects yet to be discovered, one of which is harnessing children&rsquo / s creativity during generative sessions. This forms the basis for this research. The thesis traces an overview of creativity, co-design with children, contextmapping with children and children&rsquo / s creativity. The literature review opens a new area for investigation about using competition, which is seen both detrimental and challenging for eliciting creativity from children, as a motivation during contextmapping activities. The empirical study is formed from six sessions aiming to find an answer to the effects of cooperation and competition on children&rsquo / s creativity during contextmapping sessions in regard to gender differences. The analyzed and discussed findings show that competition is a motivating element and has positive impacts on children&rsquo / s creativity, it increases children&rsquo / s motivation towards contextmapping tasks and the outcomes of the sessions are more appropriate to the expectations of the task.
106

Modeling of Flip-Chip and Wire-Bond Chip Scale Packages for RF Chip-Package Co-Simulations

Han, Fu-yi 09 January 2009 (has links)
This dissertation aims to evaluate the package effects on the performance of radio frequency integrated circuits (RFICs) for wireless applications. A model-based study is presented to compare the effects between flip-chip and wire-bond packages on a front-end cascode low-noise amplifier (LNA) in a 2.45 GHz CMOS wireless local area network (WLAN) receiver. To construct the package electrical models, specific modeling dies are designed to help extract the equivalent-circuit elements from measured S-parameters for chip-package interconnects. Furthermore, the ground-proximity effect on on-chip spiral inductors in a flip-chip package is first observed and presented in this modeling study. Excellent agreement between modeling and measurement is obtained by up to 20 GHz for a 64-pin flip-chip ball grid array (FC-BGA) package and a 64-pin wire-bond quad flat nonlead (WB-QFN) package. For practical applications, the established package models are used to predict the degradation of the figure of merit for the cascode LNA under packaged condition. Chip-package co-simulations can achieve good agreement with measurements, and thus can persuasively account for the complete effects caused by the two different packages on the cascode LNA. To simultaneously consider the package and board interconnect effects on RFICs, this dissertation also designs and implements a 1.95 GHz upconverter for the wideband code-division multiple-access (W-CDMA) transmitter. Specific ground wire-bonding and board connection are designed to minimize the linearity degradation due to package and board interconnects. Nonlinear analysis technique is also used to evaluate the nonlinear distortion of the upconverter in the chip-package-board co-design phase. The final measurement results have successfully verified the co-design predictions and simulations for this upconverter.
107

VCOs for future generations of wireless radio transceivers

Michielsen, Wim January 2005 (has links)
No description available.
108

A High-end Reconfigurable Computation Platform for Particle Physics Experiments

Liu, Ming January 2008 (has links)
<p> </p><p>Modern nuclear and particle physics experiments run at a very high reaction rate and are able to deliver a data rate of up to hundred GBytes/s.  This data rate is far beyond the storage and on-line analysis capability. Fortunately physicists have only interest in a very small proportion among the huge amounts of data. Therefore in order to select the interesting data and reject the background by sophisticated pattern recognition processing, it is essential to realize an efficient data acquisition and trigger system which results in a reduced data rate by several orders of magnitude. Motivated by the requirements from multiple experiment applications, we are developing a high-end reconfigurable computation platform for data acquisition and triggering. The system consists of a scalable number of compute nodes, which are fully interconnected by high-speed communication channels. Each compute node features 5 Xilinx Virtex-4 FX60 FPGAs and up to 10 GBytesDDR2 memory. A hardware/software co-design approach is proposed to develop custom applications on the platform, partitioning performance-critical calculation to the FPGA hardware fabric while leaving flexible and slow controls to the embedded CPU plus the operating system. The system is expected to be high-performance and general-purpose for various applications especially in the physics experiment domain.</p><p>As a case study, the particle track reconstruction algorithm for HADES has been developed and implemented on the computation platform in the format of processing engines. The Tracking Processing Unit (TPU) recognizes peak bins on the projection plane and reconstructs particle tracks in realtime. Implementation results demonstrate its acceptable resource utilization and the feasibility to implement the module together with the sys-tem design on the FPGA. Experimental results show that the online track reconstruction computation achieves 10.8 - 24.3 times performance acceleration per TPU module when compared to the software solution on a Xeon2.4 GHz commodity server.</p>
109

Intégration d'un système d'exploitation dans le flot de développement logiciel/matériel

Julien, Marc January 2008 (has links)
Mémoire numérisé par la Division de la gestion de documents et des archives de l'Université de Montréal
110

Diggin’ Independence: Women Working Toward Self-Sufficiency

Meier, Stephanie, Nash, Kelly 01 May 2011 (has links)
Women with young children are a growing population experiencing homelessness. Transitional housing services provide shelter and educational programming aimed at fostering the development of skills necessary to attain and maintain basic needs. Adagio Health’s transitional home, Healthy Start House (HSH) served as a case study in which to explore the intersection of design, service and social innovation. The metrics of success outlined by the county for HSH include attaining permanent housing and employment or education. Using a co-creative process, exploratory and generative research uncovered that the service had no clear route to assist the women to develop core competencies to meet the county’s metrics of success. Rather than create a new extension of the current service, this design solution focuses on amplifying the resources and infrastructure already in place to improve the current service delivery. The solution includes an ideal plan for the HSH staff to work with the clients to comprehensively develop their core competencies, and an expanded view of how a money management system helps the clients meet the county’s metrics. We hypothesize, through this system, clients will re-enter society smoothly, armed with the skills and knowledge needed to provide for themselves and their children. While the design generated much enthusiasm from all stakeholders, the concept would benefit from further testing and iterations over a longer length of time to understand if it can, indeed, improve learning and performance outcomes and create sustained behavior change.

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