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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Núcleos de interface de memória DDR SDRAM para sistemas-em-chip

Bonatto, Alexsandro Cristóvão January 2009 (has links)
Dispositivos integrados de sistemas-em-chip (SoC), especialmente aqueles dedicados às aplicações multimídia, processam grandes quantidades de dados armazenados em memórias. O desempenho das portas de memória afeta diretamente no desempenho do sistema. A melhor utilização do espaço de armazenamento de dados e a redução do custo e do consumo de potência dos sistemas eletrônicos encorajam o desenvolvimento de arquiteturas eficientes para controladores de memória. Essa melhoria deve ser alcançada tanto para interfaces com memórias internas quanto externas ao chip. Em sistemas de processamento de vídeo, por exemplo, memórias de grande capacidade são necessárias para armazenar vários quadros de imagem enquanto que os algoritmos de compressão fazem a busca por redundâncias. No caso de sistemas implementados em tecnologia FPGA é possível utilizar os blocos de memória disponíveis internamente ao FPGA, os quais são limitados a poucos mega-bytes de dados. Para aumentar a capacidade de armazenamento de dados é necessário usar elementos de memória externa e um núcleo de propriedade intelectual (IP) de controlador de memória é necessário. Contudo, seu desenvolvimento é uma tarefa muito complexa e nem sempre é possível utilizar uma solução "sob demanda". O uso de FPGAs para prototipar sistemas permite ao desenvolvedor integrar módulos rapidamente. Nesse caso, a verificação do projeto é uma questão importante a ser considerada no desenvolvimento de um sistema complexo. Controladores de memória de alta velocidade são extremamente sensíveis aos atrasos de propagação da lógica e do roteamento. A síntese a partir de uma descrição em linguagem de hardware (HDL) necessita da verificação de sua compatibilidade com as especificações de temporização pré-determinadas. Como solução para esse problema, é apresentado nesse trabalho um IP do controlador de memória DDR SDRAM com função de BIST (Built-In Self-Test) integrada, onde o teste de memória é utilizado para verificar o funcionamento correto do controlador. / Many integrated Systems-on-Chip (SoC) devices, specially those dedicated to multimedia applications, process large amounts of data stored on memories. The performance of the memories ports directly affects the performance of the system. Optimization of the usage of data storage and reduction of cost and power consumption of the electronic systems encourage the development of efficient architectures for memory controllers. This improvement must be reached either for embedded or external memories. In systems for video processing, for example, large memory arrays are needed to store several video frames while compression algorithms search for redundancies. In the case of FPGA system implementation, it is possible to use memory blocks available inside FPGA, but for only a few megabytes of data. To increase data storage capacity it is necessary to use external memory devices and a memory controller intellectual property (IP) core is required. Nevertheless, its development is a very complex task and it is not always possible to have a custom solution. Using FPGA for system prototyping allows the developer to perform rapid integration of modules to exercise a hardware version. In this case, test is an important issue to be considered in a complex system design. High speed memory controllers are very sensitive to gate and routing delays and the synthesis from a hardware description language (HDL) needs to be verified to comply with predefined timing specifications. To overcome these problems, a DDR SDRAM controller IP was developed which integrate the BIST (Built-In Self-Test) function, where the memory test is used to check the correct functioning of the DDR controller.
12

Núcleos de interface de memória DDR SDRAM para sistemas-em-chip

Bonatto, Alexsandro Cristóvão January 2009 (has links)
Dispositivos integrados de sistemas-em-chip (SoC), especialmente aqueles dedicados às aplicações multimídia, processam grandes quantidades de dados armazenados em memórias. O desempenho das portas de memória afeta diretamente no desempenho do sistema. A melhor utilização do espaço de armazenamento de dados e a redução do custo e do consumo de potência dos sistemas eletrônicos encorajam o desenvolvimento de arquiteturas eficientes para controladores de memória. Essa melhoria deve ser alcançada tanto para interfaces com memórias internas quanto externas ao chip. Em sistemas de processamento de vídeo, por exemplo, memórias de grande capacidade são necessárias para armazenar vários quadros de imagem enquanto que os algoritmos de compressão fazem a busca por redundâncias. No caso de sistemas implementados em tecnologia FPGA é possível utilizar os blocos de memória disponíveis internamente ao FPGA, os quais são limitados a poucos mega-bytes de dados. Para aumentar a capacidade de armazenamento de dados é necessário usar elementos de memória externa e um núcleo de propriedade intelectual (IP) de controlador de memória é necessário. Contudo, seu desenvolvimento é uma tarefa muito complexa e nem sempre é possível utilizar uma solução "sob demanda". O uso de FPGAs para prototipar sistemas permite ao desenvolvedor integrar módulos rapidamente. Nesse caso, a verificação do projeto é uma questão importante a ser considerada no desenvolvimento de um sistema complexo. Controladores de memória de alta velocidade são extremamente sensíveis aos atrasos de propagação da lógica e do roteamento. A síntese a partir de uma descrição em linguagem de hardware (HDL) necessita da verificação de sua compatibilidade com as especificações de temporização pré-determinadas. Como solução para esse problema, é apresentado nesse trabalho um IP do controlador de memória DDR SDRAM com função de BIST (Built-In Self-Test) integrada, onde o teste de memória é utilizado para verificar o funcionamento correto do controlador. / Many integrated Systems-on-Chip (SoC) devices, specially those dedicated to multimedia applications, process large amounts of data stored on memories. The performance of the memories ports directly affects the performance of the system. Optimization of the usage of data storage and reduction of cost and power consumption of the electronic systems encourage the development of efficient architectures for memory controllers. This improvement must be reached either for embedded or external memories. In systems for video processing, for example, large memory arrays are needed to store several video frames while compression algorithms search for redundancies. In the case of FPGA system implementation, it is possible to use memory blocks available inside FPGA, but for only a few megabytes of data. To increase data storage capacity it is necessary to use external memory devices and a memory controller intellectual property (IP) core is required. Nevertheless, its development is a very complex task and it is not always possible to have a custom solution. Using FPGA for system prototyping allows the developer to perform rapid integration of modules to exercise a hardware version. In this case, test is an important issue to be considered in a complex system design. High speed memory controllers are very sensitive to gate and routing delays and the synthesis from a hardware description language (HDL) needs to be verified to comply with predefined timing specifications. To overcome these problems, a DDR SDRAM controller IP was developed which integrate the BIST (Built-In Self-Test) function, where the memory test is used to check the correct functioning of the DDR controller.
13

Hardware/Software Co-Verification Using the SystemVerilog DPI

Freitas, Arthur 08 June 2007 (has links) (PDF)
During the design and verification of the Hyperstone S5 flash memory controller, we developed a highly effective way to use the SystemVerilog direct programming interface (DPI) to integrate an instruction set simulator (ISS) and a software debugger in logic simulation. The processor simulation was performed by the ISS, while all other hardware components were simulated in the logic simulator. The ISS integration allowed us to filter many of the bus accesses out of the logic simulation, accelerating runtime drastically. The software debugger integration freed both hardware and software engineers to work in their chosen development environments. Other benefits of this approach include testing and integrating code earlier in the design cycle and more easily reproducing, in simulation, problems found in FPGA prototypes.
14

Appliction-driven Memory System Design on FPGAs

Dai, Zefu 08 January 2014 (has links)
Moore's Law has helped Field Programmable Gate Arrays (FPGAs) scale continuously in speed, capacity and energy efficiency, allowing the integration of ever-larger systems into a single FPGA chip. This brings challenges to the productivity of developers in leveraging the sea of FPGA resources. Higher level of design abstractions and programming models are needed to improve the design productivity, which in turn require memory architectural supports on FPGAs. While previous efforts focus on computation-centric applications, we take a bandwidth-centric approach in designing memory systems. In particular, we investigate the scheduling, buffered switching and searching problems, which are common to a wide range of FPGA applications. Despite that the bandwidth problem has been extensively studied for general-purpose computing and application specific integrated circuit (ASIC) designs, the proposed techniques are often not applicable to FPGAs. In order to achieve optimized design implementations, designers need to take into consideration both the underlying FPGA physical characteristics as well as the requirements from applications. We therefore extract design requirements from four driving applications for the selected problems, and address them by exploiting the physical architectures and available resources of FPGAs. Towards solving the selected problems, we manage to advance state-of-the-art with a scheduling algorithm, a switch organization and a cache analytical model. These lead to performance improvements, resource savings and feasibilities of new approaches for well-known problems.
15

Appliction-driven Memory System Design on FPGAs

Dai, Zefu 08 January 2014 (has links)
Moore's Law has helped Field Programmable Gate Arrays (FPGAs) scale continuously in speed, capacity and energy efficiency, allowing the integration of ever-larger systems into a single FPGA chip. This brings challenges to the productivity of developers in leveraging the sea of FPGA resources. Higher level of design abstractions and programming models are needed to improve the design productivity, which in turn require memory architectural supports on FPGAs. While previous efforts focus on computation-centric applications, we take a bandwidth-centric approach in designing memory systems. In particular, we investigate the scheduling, buffered switching and searching problems, which are common to a wide range of FPGA applications. Despite that the bandwidth problem has been extensively studied for general-purpose computing and application specific integrated circuit (ASIC) designs, the proposed techniques are often not applicable to FPGAs. In order to achieve optimized design implementations, designers need to take into consideration both the underlying FPGA physical characteristics as well as the requirements from applications. We therefore extract design requirements from four driving applications for the selected problems, and address them by exploiting the physical architectures and available resources of FPGAs. Towards solving the selected problems, we manage to advance state-of-the-art with a scheduling algorithm, a switch organization and a cache analytical model. These lead to performance improvements, resource savings and feasibilities of new approaches for well-known problems.
16

Architecture de contrôleur mémoire configurable et continuité de service pour l'accès à la mémoire externe dans les systèmes multiprocesseurs intégrés à base de réseaux sur puce / Customizable Memory Controller Architecture and Service Continuity for Off-Chip SDRAM Access in NoC-Based MPSoCs

Khaldon, Hassan 02 September 2011 (has links)
L'évolution de la technologie VLSI permet aux systèmes sur puce (SoCs) d'intégrer de nombreuses fonctions hétérogènes dans une seule puce et demande, en raison de contraintes économiques, une unique mémoire externe partagée (SDRAM). Par conséquent, la conception du système de mémoire principale, et plus particulièrement l'architecture du contrôleur de mémoire, est devenu un facteur très important dans la détermination de la performance globale du système. Le choix d'un contrôleur de mémoire qui répond aux besoins de l'ensemble du système est une question complexe. Cela nécessite l'exploration de l'architecture du contrôleur de mémoire, puis la validation de chaque configuration par simulation. Bien que l'exploration de l'architecture du contrôleur de mémoire soit un facteur clé pour une conception réussite d'un système, l'état de l'art sur les contrôleurs de mémoire ne présente pas des architectures aussi flexibles que nécessaire pour cette tâche. Même si certaines d'entre elles sont configurables, l'exploration est restreinte à des ensembles limités de paramètres tels que la profondeur des tampons, la taille du bus de données, le niveau de la qualité de service et la distribution de la bande passante. Plusieurs classes de trafic coexistent dans les applications réelles, comme le trafic de service au mieux et le trafic de service garanti qui accèdent à la mémoire partagée d'une manière concurrente. En conséquence, la considération de l'interaction entre le système de mémoire et la structure d'interconnexion est devenue vitale dans les SoCs actuels. Beaucoup de réseaux sur puce (NoCs) fournissent des services aux classes de trafic pour répondre aux exigences des applications. Cependant, très peu d'études considèrent l'accès à la SDRAM avec une approche système, et prennent en compte la spécificité de l'accès à la SDRAM dans les systèmes sur puce à base de réseaux intégrés. Cette thèse aborde le sujet de l'accès à la mémoire dynamique SDRAM dans les systèmes sur puce à base de réseaux intégrés. Nous introduisons une architecture de contrôleur de mémoire totalement configurable basée sur des blocs fonctionnels configurables, et proposons un modèle de simulation associé relativement précis temporellement et à haut niveau d'abstraction. Ceci permet l'exploration du sous-système de mémoire grâce à la facilité de configuration de l'architecture du contrôleur de mémoire. En raison de la discontinuité de services entre le réseau sur puce et le contrôleur de mémoire, nous proposons également dans le cadre de cette thèse un protocole de contrôle de flux de bout en bout pour accéder à la mémoire à travers un contrôleur de mémoire multiports. L'idée, simple sur le principe mais novatrice car jamais proposée à notre connaissance, se base sur l'exploitation des informations sur l'état du contrôleur de mémoire dans le réseau intégré. Les résultats expérimentaux montrent qu'en contrôlant l'injection du trafic de service au mieux dans le réseau intégré, notre protocole augmente les performances du trafic de service garanti en termes de bande passante et de latence, tout en préservant la bande passante moyenne du trafic de service au mieux. / The ongoing advancements in VLSI technology allow System-on-Chip (SoC) to integrate many heterogeneous functions into a single chip, but still demand, because of economical constraints, a single and shared main off-chip SDRAM. Consequently, main memory system design, and more specifically the architecture of the memory controller, has become an increasingly important factor in determining the overall system performance. Choosing a memory controller design that meets the needs of the whole system is a complex issue. This requires the exploration of the memory controller architecture, and then the validation of each configuration by simulation. Although the architecture exploration of the memory controller is a key to successful system design, state of the art memory controllers are not as flexible as necessary for this task. Even if some of them present a configurable architecture, the exploration is restricted to limited sets of parameters such as queue depth, data bus size, quality-of-service level, and bandwidth distribution. Several classes of traffic co-exist in real applications, e.g. best effort traffic and guaranteed service traffic, and access the main memory. Therefore, considering the interaction between the memory subsystem and the interconnection system has become vital in today's SoCs. Many on chip networks provide guaranteed services to traffic classes to satisfy the applications requirements. However, very few studies consider the SDRAM access within a system approach, and take into account the specificity of the SDRAM access as a target in NoC-based SoCs. This thesis addresses the topic of dynamic access to SDRAM in NoC-based SoCs. We introduce a totally customizable memory controller architecture based on fully configurable building components and design a high level cycle approximate model for it. This enables the exploration of the memory subsystem thanks to the ease of configuration of the memory controller architecture. Because of the discontinuity of services between the network and the memory controller, we also propose within the framework of this thesis an Extreme End to End flow control protocol to access the memory device through a multi-port memory controller. The simple yet novel idea is to exploit information about the memory controller status in the NoC. Experimental results show that by controlling the best effort traffic injection in the NoC, our protocol increases the performance of the guaranteed service traffic in terms of bandwidth and latency, while maintaining the average bandwidth of the best effort traffic.
17

Hardware/Software Co-Verification Using the SystemVerilog DPI

Freitas, Arthur 08 June 2007 (has links)
During the design and verification of the Hyperstone S5 flash memory controller, we developed a highly effective way to use the SystemVerilog direct programming interface (DPI) to integrate an instruction set simulator (ISS) and a software debugger in logic simulation. The processor simulation was performed by the ISS, while all other hardware components were simulated in the logic simulator. The ISS integration allowed us to filter many of the bus accesses out of the logic simulation, accelerating runtime drastically. The software debugger integration freed both hardware and software engineers to work in their chosen development environments. Other benefits of this approach include testing and integrating code earlier in the design cycle and more easily reproducing, in simulation, problems found in FPGA prototypes.
18

Traitement des signaux et images en temps réel : "implantation de H.264 sur MPSoC"

Messaoudi, Kamel 19 December 2012 (has links)
Cette thèse est élaborée en cotutelle entre l’université Badji Mokhtar (Laboratoire LERICA) et l’université de bourgogne (Laboratoire LE2I, UMR CNRS 5158). Elle constitue une contribution à l’étude et l’implantation de l’encodeur H.264/AVC. Durent l’évolution des normes de compression vidéo, une réalité sure est vérifiée de plus en plus : avoir une bonne performance du processus de compression nécessite l’élaboration d’équipements beaucoup plus performants en termes de puissance de calcul, de flexibilité et de portabilité et ceci afin de répondre aux exigences des différents traitements et satisfaire au critère « Temps Réel ». Pour assurer un temps réel pour ce genre d’applications, une solution reste possible est l’utilisation des systèmes sur puce (SoC) ou bien des systèmes multiprocesseurs sur puce (MPSoC) implantés sur des plateformes reconfigurables à base de circuit FPGA. L’objective de cette thèse consiste à l’étude et l’implantation des algorithmes de traitement des signaux et images et en particulier la norme H.264/AVC, et cela dans le but d’assurer un temps réel pour le cycle codage-décodage. Nous utilisons deux plateformes FPGA de Xilinx (ML501 et XUPV5). Dans la littérature, il existe déjà plusieurs implémentations du décodeur. Pour l’encodeur, malgré les efforts énormes réalisés, il reste toujours du travail pour l’optimisation des algorithmes et l’extraction des parallélismes possibles surtout avec une variété de profils et de niveaux de la norme H.264/AVC.Dans un premier temps de cette thèse, nous proposons une implantation matérielle d’un contrôleur mémoire spécialement pour l’encodeur H.264/AVC. Ce contrôleur est réalisé en ajoutant, au contrôleur mémoire DDR2 des deux plateformes de Xilinx, une couche intelligente capable de calculer les adresses et récupérer les données nécessaires pour les différents modules de traitement de l’encodeur. Ensuite, nous proposons des implantations matérielles (niveau RTL) des modules de traitement de l’encodeur H.264. Sur ces implantations, nous allons exploiter les deux principes de parallélisme et de pipelining autorisé par l’encodeur en vue de la grande dépendance inter-blocs. Nous avons ainsi proposé plusieurs améliorations et nouvelles techniques dans les modules de la chaine Intra et le filtre anti-blocs. A la fin de cette thèse, nous utilisons les modules réalisés en matériels pour la l’implantation Matérielle/logicielle de l’encodeur H.264/AVC. Des résultats de synthèse et de simulation, en utilisant les deux plateformes de Xilinx, sont montrés et comparés avec les autres implémentations existantes / This thesis has been carried out in joint supervision between the Badji Mokhtar University (LERICA Laboratory) and the University of Burgundy (LE2I laboratory, UMR CNRS 5158). It is a contribution to the study and implementation of the H.264/AVC encoder. The evolution in video coding standards have historically demanded stringent performances of the compression process, which imposes the development of platforms that perform much better in terms of computing power, flexibility and portability. Such demands are necessary to fulfill requirements of the different treatments and to meet "Real Time" processing constraints. In order to ensure real-time performances, a possible solution is to made use of systems on chip (SoC) or multiprocessor systems on chip (MPSoC) built on platforms based reconfigurable FPGAs. The objective of this thesis is the study and implementation of algorithms for signal and image processing (in particular the H.264/AVC standard); especial attention was given to provide real-time coding-decoding cycles. We use two FPGA platforms (ML501 and XUPV5 from Xilinx) to implement our architectures. In the literature, there are already several implementations of the decoder. For the encoder part, despite the enormous efforts made, work remains to optimize algorithms and extract the inherent parallelism of the architecture. This is especially true with a variety of profiles and levels of H.264/AVC. Initially, we proposed a hardware implementation of a memory controller specifically targeted to the H.264/AVC encoder. This controller is obtained by adding, to the DDR2 memory controller, an intelligent layer capable of calculating the addresses and to retrieve the necessary data for several of the processing modules of the encoder. Afterwards, we proposed hardware implementations (RTL) for the processing modules of the H.264 encoder. In these implementations, we made use of principles of parallelism and pipelining, taking into account the constraints imposed by the inter-block dependency in the encoder. We proposed several enhancements and new technologies in the channel Intra modules and the deblocking filter. At the end of this thesis, we use the modules implemented in hardware for implementing the H.264/AVC encoder in a hardware/software design. Synthesis and simulation results, using both platforms for Xilinx, are shown and compared with other existing implementations

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