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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
81

The effects of PLEASE on the writing performance of high-school students with high functioning Autism Spectrum Disorder

Stavropoulou Kampoukou, Ino 22 July 2020 (has links)
Students with Autism Spectrum Disorder (ASD) often require academic support to participate in the inclusive classroom. SRSD writing interventions have proven to be effective on this population. As there is a gap in the literature regarding the effectiveness of SRSD writing interventions on high-school students with ASD, this study employed a single-case design (SCD) to investigate the implementation of PLEASE paragraph-writing on two high-school students with high-functioning ASD. Response to intervention was assessed with pretest and posttest measures and with progress monitoring across intervention sessions. Data analysis included Percentage of Non-Overlapping Data (PNDs) and visual inspection of the line. Results indicated that PLEASE was very effective in improving the student’s writing and planning skills regarding theme development and organization, and draft-writing and self-monitoring respectively. Results of this study are discussed in relation to existing literature on SRSD, writing interventions, and ASD. Implications for educators and professionals working with high-school students identified with ASD and writing difficulties are discussed. / Graduate
82

Zdvořilost v dánštině ve srovnání s češtinou / Politeness in Danish in Comparison with Czech

Halamíčková, Zuzana January 2011 (has links)
The aim of this thesis is to compare linguistic means of expressing politeness in Czech and in Danish. The term politeness covers both norms defining socially acceptable behaviour and strategies that speakers use to achieve their goals and avoid conflicts. After defining the term politeness, I briefly introduce the most influential theoretical approaches to politeness since the 1960s. The second chapter brings an overview of linguistic means of expressing politeness in Czech and in Danish. The last, most comprehensive part of the thesis is concerned with selected areas typically connected to politeness, i.e. greetings and forms of address, expressing thanks and reacting to them, orders, bans, and requests. In Czech, a polite request usually contains the particle prosím (please). This word has no equivalent in spoken Danish; however, Danish speakers can make use of other expressions, such as particles godt, nok, lige and vel, or the expression vil du være sød/venlig (would you be so kind). They can also use some of the conventional means of expressing a request indirectly. Many of those strategies are common to both languages, especially formulating the requests as a question, perhaps in a negative form. Polite requests in Czech are characterized by the use of conditional, Danish requests typically...
83

Yes Please

Braun, Justin Farris 29 September 2009 (has links)
No description available.
84

Hovorová dánština v současné dánské literatuře a její české verze / Spoken Danish in the Contemporary Danish Literature and its Translation into Czech

Cmíralová, Markéta January 2012 (has links)
The aim of this thesis is to analyze the methods used by translators when translating spoken language in contemporary Danish fiction into Czech. In the first chapter, the Czech translation tradition is defined. This tradition influences Czech usage and tendencies. The second chapter introduces the features of stylized language reflected in literature written in Czech. As will be shown, these are mainly lexicological and morphological features and related stylistical means. The following chapters are devoted to the analysis of individual features of stylized language and their translation into Czech. Discussed are loanwords, diminutives, expletives, morphological changes, realia and politeness. The translated units are compared with Czech translation tradition and literature written in Czech.
85

A methodology for neural spatial interaction modeling

Fischer, Manfred M., Reismann, Martin January 2002 (has links) (PDF)
This paper attempts to develop a mathematically rigid and unified framework for neural spatial interaction modeling. Families of classical neural network models, but also less classical ones such as product unit neural network ones are considered for the cases of unconstrained and singly constrained spatial interaction flows. Current practice appears to suffer from least squares and normality assumptions that ignore the true integer nature of the flows and approximate a discrete-valued process by an almost certainly misrepresentative continuous distribution. To overcome this deficiency we suggest a more suitable estimation approach, maximum likelihood estimation under more realistic distributional assumptions of Poisson processes, and utilize a global search procedure, called Alopex, to solve the maximum likelihood estimation problem. To identify the transition from underfitting to overfitting we split the data into training, internal validation and test sets. The bootstrapping pairs approach with replacement is adopted to combine the purity of data splitting with the power of a resampling procedure to overcome the generally neglected issue of fixed data splitting and the problem of scarce data. In addition, the approach has power to provide a better statistical picture of the prediction variability, Finally, a benchmark comparison against the classical gravity models illustrates the superiority of both, the unconstrained and the origin constrained neural network model versions in terms of generalization performance measured by Kullback and Leibler's information criterion.
86

Secondary World: The Limits of Ludonarrative

Dannelly, David 01 January 2014 (has links)
Secondary World: The Limits of Ludonarrative is a series of short narrative animations that are a theoretical treatise on the limitations of western storytelling in video games. The series covers specific topics relating to film theory, game design and art theory: specifically those associated with Gilles Deleuze, Jean Baudrillard, Jay Bolter, Richard Grusin and Andy Clark. The use of imagery, editing and presentation is intended to physically represent an extension of myself and my thinking process and which are united through the common thread of my personal feelings, thoughts and experiences in the digital age.

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