Spelling suggestions: "subject:"cacing"" "subject:"bracing""
211 |
Corridas de aventura: processos de coesão grupal na superação de obstáculos / Adventure race: process of the group cohesion in overcoming the obstaclesMoretti, Alexandre Roberto 26 October 2009 (has links)
Made available in DSpace on 2016-04-29T13:32:29Z (GMT). No. of bitstreams: 1
Alexandre Roberto Moretti.pdf: 2395916 bytes, checksum: 5697624fde0966c56c6365b853a2524d (MD5)
Previous issue date: 2009-10-26 / Conselho Nacional de Desenvolvimento Científico e Tecnológico / The subject this research are the social relations and more specifically the relationship
between athletes practicing a team adventure race, with reference to group cohesion.
Permeating social relations and social practices (adventure racing) have,
contemporaneously, the risks and other consequences of late modernity, which in turn
causes each person deal differently. Some people will be prevented, some avoidable and
others will check the risk, either in their productive time, they are working or in their
spare time, in hours of leisure and sports activities. Currently, the racing is the leading
exponent of the practices that actively seek risk, the risk-adventure. Adventure racing
originated in the contemporary context, and nowadays can be considered one of the
riskiest practices and extreme - has a long way with about 500 km, crossing places
unexplored and inhospitable, subjected to various omens of nature, in a contest to
realize the course in less time, and often without sleep (no stop). Due to its
characteristics, its regulation and, as a safety measure, the racing is done in teams,
forcing athletes to relate to overcome various obstacles and achieve their goals. Thus,
keep the team united and cohesive it becomes necessary. Understand how the players
relate to overcome obstacles, to maintain the unity and cohesion, it was possible through
interviews and follow-up as a team member in support of a team that participated in a
race that was the scene of world championship racing adventure 2008, resulting in notes
in a diary, which was used to obtain context data. The interviews were conducted
individually with each athlete before the race and after the race, an interview with the
four players together. The results showed that athletes attribute the sense of group
cohesion to the three main dimensions: communication, help/support each other and
keep the pace. And when there is a provision for group cohesion in the face of
danger/risk, the team tends to unite and become more cohesive. The three dimensions
are not independent and the link is the interaction. The interaction between team
members must provide the means to negotiate, exchange and give directions, both
individual and group on the task and the emotions generated by the tasks / O tema desta pesquisa são as relações sociais, mais especificamente as relações entre
atletas de uma equipe praticante de corrida de aventura, tendo como referência a coesão
grupal. Permeando as relações sociais e as práticas sociais (corridas de aventura) temos,
contemporaneamente, os riscos e as demais conseqüências da modernidade tardia, que
por sua vez, faz com que cada pessoa lide de forma diferente. Algumas pessoas irão se
prevenir, outras evitar, e outras irão buscar o risco, seja em seu tempo produtivo, em
que estão trabalhando, ou em seu tempo livre, nas horas de lazer e prática esportiva.
Atualmente, a corrida de aventura é o principal expoente das práticas que buscam
ativamente o risco, o risco-aventura. As corridas de aventura se originaram neste
contexto contemporâneo e, atualmente, podem ser considerada uma das práticas mais
arriscadas e extremas - possui um longo percurso com aproximadamente 500 km,
atravessando locais pouco explorados e inóspitos, submetidos aos diversos agouros da
natureza, em uma competição que visa realizar o percurso em menor tempo, e, muitas
vezes, sem dormir (no stop). Devido às suas características, ao seu regulamento e, por
medida de segurança, a corrida de aventura é realizada em equipe, o que obriga os
atletas a se relacionarem para superarem os obstáculos diversos e atingirem seus
objetivos. Desta forma, manter a equipe unida e coesa torna-se necessário. Entender a
maneira como os atletas se relacionam para superar obstáculos, manter a união e a
coesão, foi possível por meio de entrevistas e acompanhamento como membro da
equipe de apoio de uma equipe que participou de uma corrida que foi palco do
campeonato mundial das corridas de aventura de 2008, resultando em anotações em um
diário de campo, que serviu para obter dados de contexto. As entrevistas foram
realizadas com cada atleta individualmente antes da corrida e, após a corrida, uma
entrevista com os quatro atletas juntos. Os resultados mostraram que os atletas atribuem
o sentido de coesão grupal às três principais dimensões: comunicação, ajudar/cuidar uns
dos outros e manter o ritmo. E, quando há uma disposição para a coesão grupal, diante
do perigo/risco, a equipe tende a se unir e ficar mais coesa. As três dimensões não são
independentes e o elo é a interação. A interação entre os integrantes da equipe deve
proporcionar meios para negociar, trocar e atribuir sentidos, tanto individual quanto
grupalmente, sobre a tarefa e as emoções geradas pela execução das tarefas
|
212 |
"...a musí umět jezdit především na koni a pak až na gramatice." Šlechtic a kůň v 19. a na počátku 20. století. / "..and he must be able to ride the horse primarily, and the grammar afterwards." The nobleman and the horse in the 19th and early 20th centuries.KRAMPEROVÁ, Petra January 2013 (has links)
The presented degree work sets the aim of introducing one of typical displays of aristocratic life - horse riding and horse racing ? in the actual example of primogeniture and secondo geniture of the noble family Schwarzenberg in the 19th and early 20th centuries. As the basic information sources there were used aristocratic large estates collections, some sources of personal character and, last but not least, iconographic sources. The first part of work deals with the horse-breeding at aristocratic estates. It acquaints with the organization of horse raising on Schwarzenberg horse-breeding farms, raised horse breeds, and clarifies the purposes of raising such animals. Above all, this part asks the question to what extent the nobleman himself participated in the organization of horse breeding and what personal relationship to these creatures he experienced. The second part introduces in detail some activities which brought gentlefolk diversion and enjoyment, especially horse races, equestrianism, carousels, and of course, hunts and hunting pastime. All these activities were the privilege of upper classes, but in the 19th century they greatly influenced the other social classes and became the base for modern equestrianism we know today. The last part dwells on horses with relation to the arts. This noble animal has always been the Muse of artists and the symbol of nobility, elegance, speed and power. Till now in the castle collections we have been tracing a large number of horse portraits (either with their noble owners or without them) and horse- riding scenes. Even the horse equipment - harness, sledge or horse-drawn couches - were reflected in arts. And such equipment could have been displayed as a work of art in noble family galleries, or at least created the period atmosphere of magnificent winter man?ges.
|
213 |
Výskyt a sezónní dynamika parazitů střev u dostihových koní / The occurrence and the seasonal dynamic of the intestinal parasites by racing horsesWAGENKNECHTOVÁ, Adéla January 2009 (has links)
The diploma work The occurrence and the seasonal dynamic of the intestinal parasite by racing horses deals with the occurrence of intestinal parasites by individual horse-age categories, parasites{\crq} prevalence in comparison to annual seasons. The helminthes with highest prevalence {--} small and large Strongylus, Strongyloides westeri, Parascaris equorum, Oxiuris Equi {--} are described in the work.
|
214 |
Le jeu d'argent en France : de la condamnation à la banalisation (1836 - années 1960) / Gambling in France : from prohibition to common-place (since 1836 to the 1960’s)Jahn, Sandra 28 November 2014 (has links)
Les jeux d’argent sont aujourd’hui au cœur d’un débat de société. L’inquiétude qu’ils suscitent et la dangerosité qu’on leur confère se traduisent par la diffusion croissante dans les médias de discours relatifs à l’addiction. Progressivement reconnue depuis les années 80, celle-ci est significative : elle prouve que le jeu d’argent peut présenter de réelles menaces pour l’individu lorsqu’il est pratiqué avec excès. Cette dénonciation renoue avec les discours relatifs à ces pratiques sous l’Ancien Régime. Cependant, à cette époque, le jeu est essentiellement rejeté pour des raisons sociales et morales : outre de représenter un danger pour les familles, il pousse à négliger le travail et remet en cause l’ordre social établi. Entre cet « Ancien Régime » des jeux et la situation actuelle, un système transitoire a existé. En effet, entre 1836, date à laquelle une loi interdit formellement toutes les loteries, jusqu’en 1954, année de création du Tiercé, l’Etat ne cesse d’intervenir, légiférant en faveur du jeu d’argent. Cette période, qui correspond à une officialisation et à une banalisation des pratiques ludiques, est au cœur de ce travail. Il s’agit d’étudier les mutations réglementaires des jeux d’argent et les motivations qui y sont affiliées, et d’analyser les usages sociaux du temps consacré aux jeux à travers l’étude de leurs pratiques. / Money games are today the center of the attention through a burning public debate. They are usually depicted as the origin of many vices and therefore stimulate a lot of worrying from society, thus the increasing broadcasting in the major medias of their incriminated connection to addiction diseases.Addiction has been growingly associated to gambling since the 1980’s : the money games are indeed more and more denunciated for being a real threat to the individuals who excessively enjoy this special hobby.This point of view is not new and is closely connected to the Old Regime’s widely spread opinions. Nevertheless, at this specific time period, money games were mainly rejected for their social and moral downsides : not only they stood for family issues but they were also incriminated as inviting the players to neglect valuable work and/or the established society rules and habits. There has been an in-between situation between the today’s widely spread gambling activities and the prosecution from the Old Regime. Indeed the government has repeatedly issued regulations to widen the gambling activities from 1836 when there was a law against money games till 1954 when the Tiercé was offcially created. This thesis work focuses on analysing the money games activities between these 2 milestones. The main point is to study the regulations variations about the money games and the reasons behind them. An other important aspect is to analyse the social usages of the time spent on money games through their various shapes and identities.
|
215 |
Analys och utveckling av drivsystemoberoende energiåtervinningGilani, Ramin January 2011 (has links)
Limitations in energy recovery technology require extended research for development of existing and alternative solutions. This thesis project has treated valuing pneumatic drivetrain independent energy recovery system as a potential solution. The prototype built during this project uses a piston compressor to transform kinetic energy into compressed air. The compressed air was then stored in two air tanks and transformed into kinetic energy with an air motor on demand. The prototype was built on a rig using a high power electrical engine to simulate energy input from the wheels during braking. The air motor was then used to rotate a Volvo S40 engine simulating energy output to the wheels. To further illustrate how the technology can be implemented in vehicles and to emphasize the variety of pneumatic energy recovery solutions a 3D CAD model was designed and other components was reflected. Such as using a screw compressor instead of piston and also using the compressor as a motor reducing the number of components optimizing the system. The system storing the kinetic energy does not mean that the vehicle can manage without an ordinary brake system. The regenerative braking effect rapidly reduces at lower speeds; therefore friction brake is still required in order to bring the vehicle to a complete halt.Analyses of strength of strained components acknowledge that limited energy recovery is possible without redimensioning the driveshaft´s. The limitation is regulated by the original dimension for engine load, with subject to the CV joint. Optimum positioning of the compressor due to the limited space in a modern vehicle is behind the gearbox in conjunction with the gearbox outgoing pinion for short energy transportation.Electrical energy recovery system is the solution with the highest potential on the market today but electrical vehicles covers just a fraction of the vehicle industry doe to technical and infrastructural limitations. Drivetrain independent pneumatic, hydraulic or mechanical energy recovery systems lay the foundation of a common ground for all vehicles and other waste energy machinery to use one energy recovery technology. The market research indicates that this type of technology is up-to-the-minute. / <p>Validerat; 20110106 (anonymous)</p>
|
216 |
Zázemí závodního týmu / Headquarters of racing teamJakeš, Miroslav January 2015 (has links)
The subject of this thesis is Headquarters of racing team. The building is designed wall system porotherm, ceilings are monolithic concrete and roofing of the building is a combination of green flat roofs and single-flat roof with steel trusses. The building is designed as a single-storey, only part of the plan of the hall is a two-storey building. The building consists of two functionally separate parts.
|
217 |
3D závodní hra pro platformu Android / 3D Racing Game For Android PlatformŠevčík, Martin January 2013 (has links)
This master's thesis deals with the possibilities of using open source 3D game engine Java Monkey Engine (jME) in developing applications for the Android platform. It includes theoretical knowledge for the jMonkey Engine architecture and the Android platform. In the following section, the thesis describes used techniques and external libraries in solving issues of interaction between jME and Android platform and of working with objects in the 3D scene and their way of implementation.
|
218 |
Motorcycle Cornering Improvement : An Aerodynamical Approach based on Flow InterferenceSedlak, Vojtech January 2012 (has links)
A new aerodynamic device, based on flow interference effects, is studied in order to significantly improve the cornering performance of racing motorcycles in MotoGP. After a brief overview on why standard downforce devices cannot be used on motorcycles, the new idea is introduced and a simplified mechanic analysis is provided to prove its effectiveness. The concept is based on the use of anhedral wings placed on the front fairing, with the rider acting as an interference device, aiming to reduce the lift generation of one wing. Numerical calculations, based on Reynolds-averaged Navier-Stokes equations, are performed on simplified static 2D and 3D cases, as a proof of concept of the idea and as a preparation for further analysis which may involve experimental wind-tunnel testing. The obtained results show that the flow interference has indeed a significant impact on the lift on a single wing. For some cases the lift can be reduced by 70% to over 90% - which strengthens the possibility of a realistic implementation. / Ett nytt aerodynamisk koncept som nyttjar effekter av flödesinterferenser är utvärderat i syfte att på ett noterbart sätt förbättra en roadracing-motorcykels kurtagningsmöjligheter. Efter en kort genomgång av varför diverse klassiska "downforce" lösningar ej är applicerbara på motorcyklar, presenteras det nya konceptet. Varpå en mekanisk analys genomförs i syfte att se över dess tillämpbarhet. Konceptet bygger på anhedrala vingar som placeras på den främre kåpan, där föraren agerar som ett interferensobjekt, och försöker störa ut lyftkraften som den ena vingen genererar. Numeriska beräkningar baserade på RANS-ekvationer är utförda i förenklade statiska 2D och 3D fall. Som ett vidare steg rekommenderas vindtunneltester. Resultaten visar att flödesinterferenser är ytterst märkbara för vingar och i vissa fall kan lyftkraften reducerats med 70-90%. Detta förstäker möjligheten för en realistisk implementering.
|
219 |
Galerie Velké ceny města Brna / The Gallery of Brno Grand PrixSikora, Zbigniew January 2014 (has links)
The main task of this thesis was to create an architectural study of The Gallery of Brno Grand Prix based on previous urban study from previous semester works. The proposal is focused on the iconic circuit’s former glory restoration, on providing new content for raceway complex and creating decent and presentable place for the presentation of the rich history of Czech and Czechoslovak motorsport. The result is a study of an object that meets these needs while respecting the historical and morphological values of the place. The building creates new themed attraction and creates the potential for further development of near circuit.
|
220 |
Toward Equine Gait Analysis : Semantic Segmentation and 3D ReconstructionHult, Evelina January 2023 (has links)
Harness racing horses are exposed to high workload and consequently, they are at risk of joint injuries and lameness. In recent years, the interest in applications to improve animal welfare has increased and there is a demand for objective assessment methods that can enable early and robust diagnosis of injuries. In this thesis, experiments were conducted on video recordings collected by a helmet camera mounted on the driver of a sulky. The aim was to take the first steps toward equine gait analysis by investigating how semantic segmentation and 3D reconstruction of such data could be performed. Since these were the first experiments made on this data, no expectations of the results existed in advance. Manual pixel-wise annotations were created on a small set of extracted frames and a deep learning model for semantic segmentation was trained to localize the horse, as well as the sulky and reins. The results are promising and could probably be further improved by expanding the annotated dataset and using a larger image resolution. Structure-from-motion using COLMAP was performed to estimate the camera motion in part of a video recording. A method to filter out dynamic objects based on masks created from predicted segmentation maps was investigated and the results showed that the reconstruction was part-wise successful, but struggled when dynamic objects were not filtered out and when the equipage was moving at high speed along a straight stretch. Overall the results are promising, but further development needs to be conducted to ensure robustness and conclude whether data collected by the investigated helmet camera configuration is suitable for equine gait analysis.
|
Page generated in 0.0695 seconds