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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
191

Produktionsflöde för rendering av bilder i katalogproduktion

Forsman, Maria, Stråle, Emma January 2005 (has links)
På IKEA går produktionsflödet för en produktbild i dagsläget från konstruktionsritning till fotografering via tillverkning och montering. En produkt som är färdig för tillverkning definieras av sin mekaniska konstruktion och sina ytegenskaper. Ledtiden och kostnaden för bildproduktionen skulle kunna minskas betydligt om produkten kunde avbildas redan i detta stadium, utan att finnas tillverkad. För detta ändamål såg IKEA en möjlighet i att introducera ett nytt produktionsflöde där avancerad datorgrafik, grafisk teknik och bildbehandling omvandlar konstruktionsritningen till produktbild. Ambitionen är att från ritningen ta ut en 3D-modell, placera den i en omgivning, ljussätta och belägga den med material och av detta skapa en tryckbar produktbild som uppfyller företagets höga kvalitetskrav. Syftet med examensarbetet var att ta fram förslag på ett konkret sådant flöde genom att undersöka olika programvaror som skulle kunna användas samt att identifiera problemområden och komma med lösningsförslag på dessa. Flödet delades upp i de fem problemområdena konvertering, modellering, ljussättning, material och rendering som bearbetades parallellt. Fokus har under hela projektet legat på färghantering och upplevd bildkvalitet genom att korrekt färg- och detaljåtergivning i bilderna varit pekpinne och ledsagare. Konstruktionsritningarna som görs i SolidWorks har konverterats till 3D-modeller med programvaran PolyTrans. I 3ds max har produktmodellerna satts in i en miljö som liknar den verkliga fotostudion, belysts och belagts med material. Efter en studie av olika programvaror för rendering beslutades det att mental ray skulle användas varpå alla bilder skapats med denna. mental ray är en komplex renderare som beräknar ljussättning fysikaliskt riktigt vilket bidrar till fotorealistiska bilder. Examensarbetet handlade till mångt och mycket om att köra olika produkter genom flödet och testa med olika inställningar i de olika stegen. Flödet utvärderades kontinuerligt genom att bilderna som kom ut bedömdes visuellt. Dessutom genomfördes några tester för att undersöka inblandade programvarors eventuella brister vad gäller färghantering och upplevd bildkvalitet. Det slutliga resultatet av examensarbetet blev ett flöde som i stor utsträckning liknar arbetsflödet vid nuvarande bildproduktion. Med minimal insats från retuschavdelningen uppfyller bilderna de krav som ställs för att de skall kunna tryckas i IKEA katalogen.
192

Implementation of Fiber Phased Array Ultrasound Generation System and Signal Analysis for Weld Penetration Control

Mi, Bao 24 November 2003 (has links)
The overall purpose of this research is to develop a real-time ultrasound based system for controlling robotic weld quality by monitoring the weld pool. The concept of real-time weld quality control is quite broad, and this work focuses on weld penetration depth monitoring and control with laser ultrasonics. The weld penetration depth is one of the most important geometric parameters that define the weld quality, hence remains a key control quantity. This research focuses on the implementation and optimization of the laser phased array generation unit and the development of signal analysis algorithms to extract the weld penetration depth information from the received ultrasonic signals. The system developed is based on using the phased array technique to generate ultrasound, and an Electro-Magnetic Acoustic Transducer (EMAT) as a receiver. The generated ultrasound propagates through the weld pool and is picked up by the EMAT. A transient FE model is built to predict the temperature distribution during welding. An analytical model is developed to understand the propagation of ultrasound during real-time welding and the curved rays are numerically traced. The cross-correlation technique has been applied to estimate the Time-of-Flight (ToF) of the ultrasound. The ToF is then correlated to the measured weld penetration depth. The analytical relationship between the ToF and penetration depth, obtained by a ray-tracing algorithm and geometric analysis, matches the experimental results. The real-time weld sensing technique developed is efficient and can readily be deployed for commercial applications. The successful completion of this research will remove the major obstacle to a fully automated robotic welding process. An on-line welding monitoring and control system will facilitate mass production characterized by consistency, high quality, and low costs. Such a system will increase the precision of the welding process, resulting in quality control of the weld beads. Moreover, in-process control will relieve human operators of tedious, repetitive, and hazardous welding tasks, thus reducing welding-related injures.
193

A Photon Mapping Based Approach to Computing Celestial Illumination

Penney, Jonathan 2009 May 1900 (has links)
For photographers to capture good pictures of their subjects, the lighting conditions must be taken into account and adjusted for accordingly. The same holds true for a satellite attempting to photograph another object in space: it must know the lighting conditions to adjust camera settings and position itself properly to take the best photograph. This thesis presents a photon mapping based algorithm to compute a physically accurate representation of the illumination of objects in orbit around the Earth, taking into account the effects that cause refraction in the atmosphere. I also discuss the assumptions that I have made to utilize the algorithm in an interactive 3D visualization tool, which I implemented to view the illumination on objects at arbitrary positions in space. Finally, I show that the photon mapping method offers improvements over simpler methods of computing illumination.
194

Data Parallelism For Ray Casting Large Scenes On A Cpu-gpu Cluster

Topcu, Tumer 01 June 2008 (has links) (PDF)
In the last decade, computational power, memory bandwidth and programmability capabilities of graphics processing units (GPU) have rapidly evolved. Therefore, many researches have been performed to use GPUs in advanced graphics rendering. Because of its high degree of parallelism, ray tracing has been one of the rst algorithms studied on GPUs. However, the rendering of large scenes with ray tracing can easily exceed the GPU&#039 / s memory capacity. The algorithm proposed in this work uses a data parallel approach where the scene is partitioned and assigned to CPU-GPU couples in a cluster to overcome this problem. Our algorithm focuses on ray casting which is a special case of ray tracing mainly used in visualization of volumetric data. CPUs are pretty ecient in ow control and branching while GPUs are very fast performing intense oating point operations. Using these facts, the GPUs in the cluster are assigned the task of performing ray casting while the CPUs are responsible for traversing the rays. In the end, we were able to visualize large scenes successfully by utilizing CPU-GPU couples eectively and observed that the performance is highly dependent on the viewing angle as a result of load imbalance.
195

Entwicklung des Neutronentransportcodes TransRay und Untersuchungen zur zwei- und dreidimensionalen Berechnung effektiver Gruppenwirkungsquerschnitte

Beckert, C. 31 March 2010 (has links) (PDF)
Standardmäßig erfolgt die Datenaufbereitung der Neutronenwirkungsquerschnitte für Reaktorkernrechnungen mit 2D-Zellcodes. Ziel dieser Arbeit war es, einen 3D-Zellcode zu entwickeln, mit diesem Code 3D-Effekte zu untersuchen und die Notwendigkeit einer 3D-Datenaufbereitung der Neutronenwirkungsquerschnitte zu bewerten. Zur Berechnung des Neutronentransports wurde die Methode der Erststoßwahrscheinlichkeiten, die mit der Ray-Tracing-Methode berechnet werden, gewählt. Die mathematischen Algorithmen wurden in den 2D/3D-Zellcode TransRay umgesetzt. Für den Geometrieteil des Programms wurde das Geometriemodul eines Monte-Carlo-Codes genutzt. Das Ray-Tracing in 3D wurde auf Grund der hohen Rechenzeiten parallelisiert. Das Programm TransRay wurde an 2D-Testaufgaben verifiziert. Für einen Druckwasser-Referenzreaktor wurden folgende 3D-Probleme untersucht: Ein teilweise eingetauchter Regelstab und Void (Vakuum oder Dampf) um einen Brennstab als Modell einer Dampfblase. Alle Probleme wurden zum Vergleich auch mit den Programmen HELIOS (2D) und MCNP (3D) nachgerechnet. Die Abhängigkeit des Multiplikationsfaktors und der gemittelten Zweigruppenquerschnitte von der Eintauchtiefe des Regelstabes bzw. von der Höhe der Dampfblase wurden untersucht. Die 3D berechneten Zweigruppenquerschnitte wurden mit drei üblichen Näherungen verglichen: Lineare Interpolation, Interpolation mit Flusswichtung und Homogenisierung. Am 3D-Problem des Regelstabes zeigte sich, dass die Interpolation mit Flusswichtung eine gute Näherung ist. Demnach ist hier eine 3D-Datenaufbereitung nicht notwendig. Beim Testfall des einzelnen Brennstabs, der von Void umgeben ist, erwiesen sich die drei Näherungen für die Zweigruppenquerschnitte als unzureichend. Demnach ist eine 3D-Datenaufbereitung notwendig. Die einzelne Brennstabzelle mit Void kann als der Grenzfall eines Reaktors angesehen werden, in dem sich eine Phasengrenzfläche herausgebildet hat.
196

Entwicklung eines 3D Neutronentransportcodes auf der Basis der Ray-Tracing-Methode und Untersuchungen zur Aufbereitung effektiver Gruppenquerschnitte für heterogene LWR-Zellen

Rohde, Ulrich [Projektleiter], Beckert, Carsten 31 March 2010 (has links) (PDF)
Standardmäßig erfolgt die Datenaufbereitung der Neutronenwirkungsquerschnitte für Reaktorkernrechnungen mit 2D-Zellcodes. Ziel dieser Arbeit war es, einen 3D-Zellcode zu entwickeln, mit diesem Code 3D-Effekte zu untersuchen und die Notwendigkeit einer 3D-Datenaufbereitung der Neutronenwirkungsquerschnitte zu bewerten. Zur Berechnung des Neutronentransports wurde die Methode der Erststoßwahrscheinlichkeiten, die mit der Ray-Tracing-Methode berechnet werden, gewählt. Die mathematischen Algorithmen wurden in den 2D/3D-Zellcode TransRay umgesetzt. Für den Geometrieteil des Programms wurde das Geometriemodul eines Monte-Carlo-Codes genutzt. Das Ray-Tracing wurde auf Grund der hohen Rechenzeiten parallelisiert. Das Programm TransRay wurde an 2D-Testaufgaben verifiziert. Für einen Druckwasser-Referenzreaktor wurden folgende 3D-Probleme untersucht: Ein teilweise eingetauchter Regelstab und Void (bzw. Moderator mit geringerer Dichte) um einen Brennstab als Modell einer Dampfblase. Alle Probleme wurden zum Vergleich auch mit den Programmen HELIOS (2D) und MCNP (3D) nachgerechnet. Die Abhängigkeit des Multiplikationsfaktors und der gemittelten Zweigruppenquerschnitte von der Eintauchtiefe des Regelstabes bzw. von der Höhe der Dampfblase wurden untersucht. Die 3D berechneten Zweigruppenquerschnitte wurden mit drei üblichen Näherungen verglichen: linearer Interpolation, Interpolation mit Flusswichtung und Homogenisierung. Am 3D-Problem des Regelstabes zeigte sich, dass die Interpolation mit Flusswichtung eine gute Näherung ist. Demnach ist hier eine 3D-Datenaufbereitung nicht notwendig. Beim Testfall des einzelnen Brennstabs, der von Void (bzw. Moderator geringerer Dichte) umgeben ist, erwiesen sich die drei Näherungen für die Zweigruppenquerschnitte als unzureichend. Demnach ist eine 3D-Datenaufbereitung notwendig. Die einzelne Brennstabzelle mit Void kann als der Grenzfall eines Reaktors angesehen werden, in dem sich eine Phasengrenzfläche herausgebildet hat.
197

Optical Design of Beam Shaping Optics for Camera Probe and LED Light Illumination Used for Minimally Invasive Abdominal Surgery

He, Weiyi 02 November 2010 (has links)
The optical design of a LED illuminator and camera imaging system were studied for potential use in a small medical "robotic type" probe to be used for minimally invasive abdominal surgery. Beam shaping optical reflectors were studied to increase the intensity distribution of the LED beam directed toward a close-by target surface. A CMOS/CCD camera and lens was used to image the targeted area. In addition, extensive optical ray tracing simulations were made to predict the intensity patterns. The experimental measurements and ray tracing simulations were in good agreement, and indicated that 20 degree cone reflectors for the LED sources and appropriate micro-lens/CCD chip imaging optics should provide a useful image at a working distance of about 5 cm.
198

Stochastic methods in computational stereo

Coffman, Thayne Richard 16 June 2011 (has links)
Computational stereo estimates 3D structure by analyzing visual changes between two or more passive images of a scene that are captured from different viewpoints. It is a key enabler for ubiquitous autonomous systems, large-scale surveying, virtual reality, and improved techniques for compression, tracking, and object recognition. The fact that computational stereo is an under-constrained inverse problem causes many challenges. Its computational and memory requirements are high. Typical heuristics and assumptions, used to constrain solutions or reduce computation, prevent treatment of key realities such as reflection, translucency, ambient lighting changes, or moving objects in the scene. As a result, a general solution is lacking. Stochastic models are common in computational stereo, but stochastic algorithms are severely under-represented. In this dissertation I present two stochastic algorithms and demonstrate their advantages over deterministic approaches. I first present the Quality-Efficient Stochastic Sampling (QUESS) approach. QUESS reduces the number of match quality function evaluations needed to estimate dense stereo correspondences. This facilitates the use of complex quality metrics or metrics that take unique values at non-integer disparities. QUESS is shown to outperform two competing approaches, and to have more attractive memory and scaling properties than approaches based on exhaustive sampling. I then present a second novel approach based on the Hough transform and extend it with distributed ray tracing (DRT). DRT is a stochastic anti-aliasing technique common to computer rendering but which has not been used in computational stereo. I demonstrate that the DRT-enhanced approach outperforms the unenhanced approach, a competing variation that uses re-accumulation in the Hough domain, and another baseline approach. DRT’s advantages are particularly strong for reduced image resolution and/or reduced accumulator matrix resolution. In support of this second approach, I develop two novel variations of the Hough transform that use DRT, and demonstrate that they outperform competing variations on a traditional line segment detection problem. I generalize these two examples to draw broader conclusions, suggest future work, and call for a deeper exploration by the community. Both practical and academic gaps in the state of the art can be reduced by a renewed exploration of stochastic computational stereo techniques. / text
199

Scheimpflug Records without Distortion – A Mythos?

Huebscher, Hans-Joachim, Fink, Wolfgang, Steinbrück, Dagmar, Seiler, Theo 13 February 2014 (has links) (PDF)
The Scheimpflug principle was recommended as allowing distortion-free imaging; however, a detailed analysis reveals geometrical errors as well as distortions arising from absorption of light along the optical pathway. Correction formulas and factors will be presented and applied to the biometry of the eye. / Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG-geförderten) Allianz- bzw. Nationallizenz frei zugänglich.
200

Evaluation of the contribution of reflected UVR to the inner canthus' total dose

Birt, Benjamin Joseph January 2007 (has links)
Basal cell carcinoma is a form of a non-melanoma skin tumour, that commonly forms over the sun exposed regions of the head and neck. Investigation of the rate of occurrence at different sites on face and neck shows considerable variation from site to site. The inner canthus has a disproportionate number when compared to more exposed sites. The eye brow ridge, cheek bone and nose limit the field of view of the inner canthus, thus it is expected to receive less radiation than other more exposed regions. To explain the disproportionate rate, it is hypothesised that a portion of radiation incident onto the eye is reflected to the inner canthus. The aim of this thesis is to investigate the contribution that the radiation reflected off the surface of the eye makes to the overall dose on the inner canthus. The inter reflections between the eye and inner canthus were studied through the use of the ray tracing program Zemax. Zemax was used to trace rays in a non sequential mode incident onto a model eye and periorbital region. To obtain the models of the eye and periorbital region, both magnetic resonance imaging and a casting process was investigated, with the later being superior for our uses. With the model obtained, it was used in a series of three dimensional ray tracing programs. On a macroscopic scale there is a small increase in the irradiance on the inner canthus (2 % over a 1 cm2 area). Peaks of high irradiance (19 % increase in irradiance above direct irradiance) were discovered over the surface when the detector was divided into 200 mm elements. It was concluded that these increases above the direct irradiance in these small regions, increases the possibility of the occurrence of a Basal cell carcinoma. Individual facial geometry, will greatly effect the location and size of these peaks and as a result an experimental method to measure the dose distribution across the inner canthus was proposed. Initially it was planned to use polysulphone film to measure the erythemal dose on the inner canthus. Results from the modelling indicated that any measurements made had to be at a high spatial resolution. Polysulphone film was found to be inadequate for this, due to its large uncertainties. An alternative method was investigated so that a population study could be performed in future studies using visible radiation and high dynamic range images gave a simple and effective clinical assessment tool. The high dynamic range images showed hot spots in the irradiance across the inner canthus agreeing with the model. The small spots of high relative irradiance may not be the only reason for the increased rate in this region. Greater skin sensitivity and absence of sun screen use at this site are other possibilities. It is believed however that the irradiance distribution across the inner canthus on a microscopic scale goes a long way to increasing the risk for certain people.

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