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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

My Mother's Missing Bees

Malloy, Jaime Leigh 03 June 2015 (has links)
No description available.
2

O jornal eletrônico Educação & Imagem: espaço tempo de tessitura de conhecimentos através de práticas de professores com imagens e narrativas

Rosângela Lannes Couto Cordeiro 18 May 2010 (has links)
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Conselho Nacional de Desenvolvimento Científico e Tecnológico / Este trabalho pesquisou os usos do Jornal Eletrônico Educação & Imagem, feitos para e por professores da rede pública. As práticas narradas e as imagens trazidas pelos docentes, que são usuários do jornal, nos possibilitou refletir sobre os currículos e os conhecimentos que têm sido tecidos cotidianamente. Para analisar as narrativas e as imagens presentes nos artigos escritos pelos professores foram pesquisados os editoriais redigidos por cada grupo de pesquisa, que faz parte da elaboração do periódico, e a seção Voz do leitor que publica artigos escritos por professores. Este estudo tem suas relações teóricoepistemológicas e teórico-metodológicas com as pesquisas nos/dos/com os cotidianos (Lefebvre, Certeau) que têm permitido compreender as redes de conhecimentos e significações que se dão nos múltiplos cotidianos em que vivemos, entendendoos como contextos educativos. Para falar sobre a importância da narrativa em pesquisa alguns autores como Walter Ong e Nilda Alves embasaram este estudo. Para o tratamento das noções de tecnologia, currículo e imagens dialogamos com os autores Nilda Alves, MartinBarbero, Boris Kossoy, Roberto Macedo, Alice Lopes, Elisabeth Macedo, Arlindo Machado, Pierre Lévy, Edméa Santos e Marco Silva. Dos artigos analisados observei que as imagens utilizadas pelos professores que escreveram para o jornal apresentaram uma multiplicidade de usos. A maioria fez uso de material fotográfico. Em seus artigos temos imagens usadas nos seguintes contextos: como registro de suas atividades com os alunos, como registro/memória autobiográfica, como reflexão da própria imagem apresentada ou como ilustração do texto dentre outros. Ao trabalhar com estas narrativas e imagens temos a oportunidade de discutir como se dá e como se tem desdobrado os usos do periódico eletrônico, possibilitandonos compreender e complexificar sobre outros processos cotidianos, a partir destes que nos é retratado e narrado. / This paper aims to research the uses of the electronic journal Education & Image, made for and by public school teachers. Practices narrated by the teachers who are daily users enable us to reflect on the curriculum and knowledge that have been daily woven. To analyze the narratives contained in articles written by teachers. I focused this work in the editorial written by each research group which is part of the preparation of the journal and in the Readers comments section. This study has its theoretical and epistemological relations and theoretical and methodological approaches to research in / of / with daily life (Lefebvre, Certeau) which have allowed us to understand the network of knowledge and senses that occur in many everyday situations we live in, understanding them as educational contexts. In this sense, we work with the idea that knowledge is woven, too, through the customs and practices that humans create in their daily lives in a different way than we have been taught, in Modernity, in science. Thus, I believe it is necessary and possible search relations practitioners (Certeau) with the many existing cultural artifacts. These will be studied through the uses to which these teachers develop in contact with the newspaper with the images and narratives it contains.
3

O jornal eletrônico Educação & Imagem: espaço tempo de tessitura de conhecimentos através de práticas de professores com imagens e narrativas

Rosângela Lannes Couto Cordeiro 18 May 2010 (has links)
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / Conselho Nacional de Desenvolvimento Científico e Tecnológico / Este trabalho pesquisou os usos do Jornal Eletrônico Educação & Imagem, feitos para e por professores da rede pública. As práticas narradas e as imagens trazidas pelos docentes, que são usuários do jornal, nos possibilitou refletir sobre os currículos e os conhecimentos que têm sido tecidos cotidianamente. Para analisar as narrativas e as imagens presentes nos artigos escritos pelos professores foram pesquisados os editoriais redigidos por cada grupo de pesquisa, que faz parte da elaboração do periódico, e a seção Voz do leitor que publica artigos escritos por professores. Este estudo tem suas relações teóricoepistemológicas e teórico-metodológicas com as pesquisas nos/dos/com os cotidianos (Lefebvre, Certeau) que têm permitido compreender as redes de conhecimentos e significações que se dão nos múltiplos cotidianos em que vivemos, entendendoos como contextos educativos. Para falar sobre a importância da narrativa em pesquisa alguns autores como Walter Ong e Nilda Alves embasaram este estudo. Para o tratamento das noções de tecnologia, currículo e imagens dialogamos com os autores Nilda Alves, MartinBarbero, Boris Kossoy, Roberto Macedo, Alice Lopes, Elisabeth Macedo, Arlindo Machado, Pierre Lévy, Edméa Santos e Marco Silva. Dos artigos analisados observei que as imagens utilizadas pelos professores que escreveram para o jornal apresentaram uma multiplicidade de usos. A maioria fez uso de material fotográfico. Em seus artigos temos imagens usadas nos seguintes contextos: como registro de suas atividades com os alunos, como registro/memória autobiográfica, como reflexão da própria imagem apresentada ou como ilustração do texto dentre outros. Ao trabalhar com estas narrativas e imagens temos a oportunidade de discutir como se dá e como se tem desdobrado os usos do periódico eletrônico, possibilitandonos compreender e complexificar sobre outros processos cotidianos, a partir destes que nos é retratado e narrado. / This paper aims to research the uses of the electronic journal Education & Image, made for and by public school teachers. Practices narrated by the teachers who are daily users enable us to reflect on the curriculum and knowledge that have been daily woven. To analyze the narratives contained in articles written by teachers. I focused this work in the editorial written by each research group which is part of the preparation of the journal and in the Readers comments section. This study has its theoretical and epistemological relations and theoretical and methodological approaches to research in / of / with daily life (Lefebvre, Certeau) which have allowed us to understand the network of knowledge and senses that occur in many everyday situations we live in, understanding them as educational contexts. In this sense, we work with the idea that knowledge is woven, too, through the customs and practices that humans create in their daily lives in a different way than we have been taught, in Modernity, in science. Thus, I believe it is necessary and possible search relations practitioners (Certeau) with the many existing cultural artifacts. These will be studied through the uses to which these teachers develop in contact with the newspaper with the images and narratives it contains.
4

編導式攝影─夢遊影像故事,在夢與創作之間。 / The study on fabricated photography-The images of sleepwalk, the relationship between dreams and creations

李佳曄, Lee, Chia Yeh Unknown Date (has links)
本專題為編導式攝影製作,以夢遊為影像故事腳本,隱喻創作由發想至產出的過程。專題概念始於「創作的發想就像一場白日夢,創作的過程就像夢遊」,拍攝六段城市裡的夢遊冒險,將夢遊比喻為創作的不同階段,並在書面文字中解釋這些隱喻。 六段拍攝劇情為「失眠出門、夜遊尋找、甦醒伸展、逃離丟棄、瘋狂吞食,與沈浸熟睡」,由五位主角與我接力演出,以六人表示身處不同創作階段、激發不同面向的自己。故事由主角夜裡失眠開始,進入尋找與丟棄的主線,像是創作初期開啟不同的領域,稍做伸展停留,卻又離棄原有構想,接著進入大吃劇情,以食物帶給身心的雙重滿足,代表創作的喜悅。最後將落葉倒入浴缸中代表歸納與沈浸,浴缸如想像力的船,落葉如眾多故事的隱喻。當我墜入夢境,故事便進入夢中夢的循環。 這是一場呼應自己創作歷程的演出與拍攝,場景與道具皆有隱喻與前後牽引,具影像敘事的實驗性。考量人在夢中的視角,是能夠看見自己演出甚至指揮劇情的,同時具備導演與演員身份,故在作品說明上會使用到第一人稱與第三人稱。 / This project is a production of fabricated photography, which adopts sleepwalk as the script, implying the process of fulfilling thoughts into the tangible work. The project began with the concept that inspiration of creating is similar to daydreaming as well as the journey of creating is akin to sleep-walking. Six sequences of sleepwalk-adventures that shot in the city symbolize the different phases of creating, which will be clarified in the following articles. The plots consist of the insomniac going out, wandering and seeking, waking up and stretching, fleeing and abandoning, wildly swallowing and consuming, and settling and falling asleep, all of which are performed by five characters and me. Six characters indicate that the creator was located and inspired by different phases and facets of creating. The story begins with the protagonist couldn’t get to sleep at night, then wanders into the story line where she/he is seeking and stretching various ideas, then leaving these possibilities behind, which symbolize the first stage of creating. The plots lead us into eating section, in which foods bring both mentally and physically satisfactions to protagonist, imply the gratifications in creating. In the end, pouring the fallen leaves into the tub represents summing up and immersing. The tub is like the boat of imagination carrying fallen leaves that imply diverse stories. Once I fall into the dream land, the story goes into the circle of dreams and dreams. This is a performing and shooting that respond to me. All the sets and properties attaching to one another in the context serve as the holders of metaphors, indicating the experimental essence of image narrative. In terms of viewing angles in the dream, one can see herself/himself in the dream and even dominate the plot of it, as if she/he is playing director and actor at the same time, which is the reason that the first person and the third person narratives are both used in the depictions of this work. Keywords: Creating, Dream to Dream, Fabricated Photography, Image narrative. Sleepwalk.
5

Designing Compressed Narrative using a Reactive Frame: The Influence of Spatial Relationships and Camera Composition on the Temporal Structure of Story Events

Maynard, Zachary C. 30 August 2012 (has links)
No description available.
6

底片交換遊戲所展示的攝影趣味— 以交換重曝新影像敘事為例 / The playfulness of photography in filmswap: exploring a new image narrative

錢怡安, Chien, Yi An Unknown Date (has links)
交換重曝是一種兩人交換已拍攝底片的活動。透過交換,底片經由重複曝光使同一張底片出現兩個人所攝之重疊影像。交換重曝這種新近的網路及人際互動現象,說明了傳統的攝影方式與底片使用在攝影數位化的浪潮中並未消逝。 近來底片攝影與玩具相機的興起,使研究者觀察到現今的交換重曝攝影蘊含著情感與趣味的分享。從文獻探討過程發現,參與交換重曝的動機與目的來自於遊戲的樂趣,且交換重曝是一種特殊的人際互動過程,交換過程中因缺乏交換雙方的溝通與交流,竟產生人際傳播間類同「噪音」現象所致的「影像醬」。 本研究經由問卷調查與深度訪談,從參與交換重曝活動者所發佈分享影像的情形,了解交換重曝一般行為。其次,分析沖洗完成的底片所帶來的出乎意料的影像驚喜元素,以探察交換重曝活動在攝影數位化時代中新的影像敘事方法。 本研究結果歸納如下:交換重曝結合了遊戲與生活,開創新的人際交流與互動。交換重曝的影像由出乎意料的內涵與驚喜元素,描繪影像的故事場景,帶來的窺視感內含多種可能,建立陌生文化的交集並型塑影像自我敘事。 / “Filmswap” is an activity that two people take photos and exchange their own films and then take photos again. By exchanging films, two different images will overlap and simultaneously be developed at one film through double exposure. The arising of “Filmswap” as a new way of communication reflects that analog photography has not disappeared in digital trends. Recently, analog photography and toy cameras have become popular. One important fact needs to be discovered that analog photography is related to emotion and fun sharing. As revealed in literature review, the motivation and purpose of Filmswap come from the playfulness of playing games. The process of Filmswap is actually a kind of particular interpersonal interaction: Filmswap brings “photo jam” instead of “noise” due to the lack of adequate communication between people. In this study, I use in‐depth interviews and questionnaire surveys to collect the on-line information of displaying photos from the people doing Filmswap and to generalize the elements of surprise in Filmswap. Through the research and the understanding of the context from Filmswap players, this study tries to construct a new method of photo narrative in digital era. There are three conclusions of this research can be addressed as follow: First of all, Filmswap combines play and daily life. Secondly, Filmswap brings a new way of interpersonal interaction. Moreover, those unexpected and surprising image elements depict stories of those Filmswap images and create new ways of photo narratives.

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