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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
31

Qualité des jeux de bataille père-enfant et adaptation sociale de l'enfant d'âge préscolaire

Dubé, Amélie 08 1900 (has links)
Les pères s’impliquent aujourd’hui davantage qu’auparavant auprès de leurs enfants. À l’âge préscolaire, les jeux physiques (incluant les jeux de bataille) sont une caractéristique distinctive du style paternel d’interaction. Quelques études tendent à suggérer un lien entre ce type de jeu et l’adaptation sociale des enfants. Cependant,des contradictions se dégagent de la littérature, notamment quant au lien entre la quantité de jeu physique père-enfant et des mesures d’adaptation sociale, quant aux différentes opérationnalisations de la qualité du jeu physique, ainsi qu’en ce qui a trait au genre de l’enfant. Il y a également un débat entourant le degré optimal de contrôle ou de mutualité) au cours du jeu, de même qu’un nombre très limité d’études sur le lien entre le jeu physique père-enfant et l’anxiété/retrait. Dans ce contexte de divergences entre les chercheurs, la présente thèse vise quatre objectifs, soit : 1)vérifier si la quantité de jeux de bataille père-enfant est liée à l’adaptation sociale des enfants d’âge préscolaire (via des mesures de compétence sociale, d’agressivité/irritabilité, d’agression physique et d’anxiété/retrait); 2) tester si des mesures de mutualité ou de contrôle modèrent la relation entre la quantité de jeux de bataille père-enfant et les mesures d’adaptation sociale; 3) explorer le rôle potentiel d’autres indices de qualité du jeu de bataille; 4) clarifier le rôle du genre de l’enfant. L’échantillon est composé de 100 dyades père-enfant de Montréal et les environs. Les résultats des analyses corrélationnelles suggèrent que la fréquence et la durée de jeu de bataille ne sont pas reliées directement à l’adaptation sociale des enfants et mettent en lumière des variables qui pourraient jouer un rôle modérateur. Les régressions pour modèles modérateurs indiquent que la mutualité père-enfant dans les initiations au jeu de bataille et la peur exprimée par l’enfant au cours de ce type de jeu modèrent la relation entre la durée des jeux de bataille et la compétence sociale de l’enfant d’âge préscolaire. La mutualité modère également le lien entre la durée du jeu et l’agressivité/irritabilité de l’enfant. Les initiations autoritaires faites par le père modèrent le lien entre la durée du jeu et les agressions physiques, alors qu’aucune variable ne modère le lien entre la durée du jeu et l’anxiété/retrait des enfants. Les analyses post-hoc donnent davantage d’informations sur la nature des liens de modération. Bien que les pères rapportent ne pas faire davantage de jeux de bataille, ni jouer plus longtemps à se batailler avec leurs garçons qu’avec leurs filles, trois modèles modérateurs sur quatre demeurent significatifs uniquement pour les garçons. Ces données sont interprétées à la lumière des théories éthologique et développementale. Il est suggéré que plutôt que de traiter l’agression et la compétence sociale comme des variables opposées de l’adaptation, une mesure de compétition permettrait peut-être de réconcilier les deux mondes. / Today’s fathers are increasingly more involved with their children. During the preschool years, rough-and-tumble-play (RTP; including play-fighting) is a significant aspect of paternal interaction style. A few studies suggest that this type of play is linked to children’s social adaptation. However, many contradictions remain in the current literature, particularly concerning the link between the quantity of father-child RTP and social adaptation measures, RTP quality indicators and their measurement, and gender differences. There is also a debate regarding the optimal control level (or mutuality) during play. Moreover, very few studies have investigated the link between father-child RTP and children’s anxiety/withdrawal. The current thesis has four objectives: 1) to verify the presence of a link between father-child play-fighting quantity and preschooler’s social adaptation measures (i.e., social competency, aggressiveness/irritability, physical aggression and anxiety/withdrawal); 2) to verify if mutuality or control measures moderate the relationship between father-child play-fighting quantity and social adaptation; 3) to explore the potential role of other play-fighting quality cues; 4) to clarify the role of child gender. The sample consists of 100 father-child dyads from the Montreal region. Correlational analyses suggest that the frequency and duration of play-fighting are not directly linked to children social adaptation. The regressions for moderation models indicate that father-child mutuality in play-fighting initiations, as well as the fear expressed by the child during play, moderate the relationship between playfighting duration and the preschooler’s social competency. Mutuality also moderates the link between play duration and child aggressiveness/irritability. Although fathers do not report a higher frequency or duration of play-fighting according to their children’s gender, post-hoc analyses show that three out of four moderating models are significant only for the boys. iv The data is interpreted according to evolutionary and developmental theories. It is argued that a measure of competition could shed light on the relationship between aggressiveness and social competency in social adaptation, and that these two variables may not systematically be opposed as it is commonly perceived in RTP literature.
32

RFID Emergency System for Tumble Detection of Solitary People

Ge, Quanyi, Chai, Yi January 2012 (has links)
RFID (Radio Frequency Identification) system is a wireless system without any kinds of mechanical or optical connection between identifying and detected objects. It consists of two basic devices: a reader and tag. Recently with the development of the technology, SAW-RFID (Surface Acoustic Wave Radio Frequency Identification) tags come into market with acceptable price, as well as its size tends to miniaturization. We propose to use 3D wireless indoor localization system to detect the position of the tags. The reader converts radio waves returned from the SAW-RFID tag into a form, which can be useful to process the information. The system consists of SAW-RFID tags placed on the object and several RF Readers in the room. The readers sequentially transmit the impulse signals which are then reflected from different tags and received by readers. Then a signal round-trip TOA (Time of Arrival) between tags and readers can be estimated. We define a 3D coordinate system of the readers and calculate the positions of the tags using suitable specific algorithm. Our system is design to monitor a human body position. The goal is to detect a tumble of solitary living people. A case when the tag positions are identified to be below a per-set threshold means that something happened, and maybe a man has fallen on the ground. This emergency situation can be detected by the monitoring system which then sends information to an alarm system which can call the health centre to take care of the patient. In this paper, a 5 m×5 m×3 m indoor localization system is implemented in Matlab. The simulation results show a correct identification of a fallen man and accuracy of the high measurement below 30 cm. / 0762770008
33

Wearable Assistant For Monitoring Solitary People

Gaszczyk, Dariusz January 2016 (has links)
Master Thesis presents the system consisting of software and components of Arduinoplatform along with modules compatible with it, intended for use indoor. The device fulfils thefollowing requirements which are: to ensure privacy preservation, low energy consumptionand the wireless nature. This thesis reports the development of a prototype that would ensure step detection,posture detection, indoor localization, tumble detection and heart rate detection using themicrocontroller, AltIMU-10 v4 module, heart rate monitor, WiFi module and battery. Veryimportant part of the thesis is algorithm, which uses comparison function. Thanks to thewireless nature of a prototype, the system collects data regardless of an environment and sendthem directly to every device supported by Microsoft Windows platform, Linux platform orOS X platform, which are monitored by the supervisor, who takes care of the solitary person. The main contributions of the prototype are: indoor localization, identification andclassification of occurring situations and monitoring vital signs of the solitary person. To ensure indoor localization the prototype must collect data from accelerometer. Ofcourse data from AltIMU-10 v4 module in basic form are useless for the supervisor, so thealgorithm, using by the prototype, is programmed to processing and filtering it. Algorithm is also used to identification and classification occurring situations. Datafrom accelerometer are processed by it and compared with the created pattern. Monitoring vital signs of the solitary person are more complicated function, because itrequires not only data from accelerometer, but also from heart rate monitor. This sensor isusing to the analyzing condition of the patient when dangerous situation occurs.
34

Metodika využití bojových her v prostředí alternativních lesních škol preprimárního a primárního vzdělávání, jako možná prevence šikany a zdravý rozvoj žáků. / Methodology of using combat games in the environment of alternative forest schools of pre-primary and primary education, as possible prevention of bullying and healthy development of pupils.

Nováková, Sandra January 2021 (has links)
The diploma thesis "Methodology of the use of rough-and-tumble play in the environment of alternative forest schools of pre-primary and primary education as a possible prevention of bullying." points to the area of children's games, which are inherently associated with such physical manifestation that it can cause all sorts of concerns in adults. The rough-and-tumble play as well as fighting and combat play are in question considered in this thesis as a kind of games, sometimes possibly neglected, but necessary for the healthy development of children's personalities. If the development of children and pupils is the goal of school facilities, then the possible inclusion of combat and combat games in these environments seems to be suitably developing. Alternative schools, in this case forest kindergartens and primary schools, are so open to innovation that this thesis chose them for the imaginary incorporation of rough-and- tumble play into their curriculum. It also outlines the possible context between the conscious fighting game of children and their perception of bullying, or the possible influence of the fighting game on the elimination of these undesirable behaviours. The empirical part formulates methodological material in accordance with the described characteristics of selected schools. Data...

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