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Understanding Fire Fighting in New Product DevelopmentRepenning, Nelson 03 1900 (has links)
Despite documented benefits, the processes described in the new product development literature often prove difficult to follow in practice. A principal source of such difficulties is the phenomenon of fire fighting the unplanned allocation of resources to fix problems discovered late in a product's development cycle. While it has been widely criticized, fire fighting is a common occurrence in many product development organizations. To understand both its existence and persistence, in this article I develop a formal model of fire fighting in a multi-project development environment. The major contributions of this analysis are to suggest that: (1) fire fighting can be a self-reinforcing phenomenon; and (2) multi-project development systems are far more susceptible to this dynamic than is currently appreciated. These insights suggest that many of the current methods for aggregate resource and product portfolio planning, while necessary, are not sufficient to prevent fire fighting and the consequent low performance. / MIT Center for Innovation in Product Development under NSF Cooperative Agreement Number EEC-9529140, the Harley-Davidson Motor Company and the Ford Motor Company
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Unmanned Cooperative Fire-Seeking and -Fighting Robot with Bluetooth Communication and Stair-Climbing CapabilityChao, Ying-Chin 2010 May 1900 (has links)
This thesis presents a prototype of Unmanned Cooperative Fire-Seeking and
-Fighting Robots (UCSFRs) which have a new way to climb up the stairs or traverse over
obstacles with a ball screw. There are three unmanned vehicles (one Mother Vehicle (MV)
and two Daughter Vehicles (DVs)) presented in this research. The MV can carry two DVs
to climb stairs. They can communicate with each other using Bluetooth communication
modules. The core system of the UCSFRs is a PIC 16F877 microcontroller on a 2840
development board. The software is written in C language and the interface is established
through Hyper Terminal built in Windows XP. UCSFRs are low cost unmanned vehicles
compared with other commercial ones. The double-deck structure is applied on the DVs.
The body of the MV can be extended for special purposes. In this research, there are three
tests used to verify the functionality of the UCSFRs: (1) MV?s finding and stopping fire,
(2) Communication between the MV and the DVs, and (3) the MV?s climbing stairs. In
the second test, the DVs run in the opposite direction to assist MV detect fire. By
cooperative work, they can save time finding the fire. The MV will go to the hightemperature
area according to the data sent by the DVs. Because of the features mentioned
above, UCSFRs can be used to perform dangerous tasks instead of fire-fighters.
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Byggnadsras orsakade av brand : En studie med inriktning på hur konstruktioner påverkas av brand och hur räddningstjänsten hanterar de risker som följer med dettaMårtensson, Christina January 2015 (has links)
Fires in buildings are dangerous in many ways, one big hazard is the risk of building collapse. This is a hazard both to occupants in the building and to the fire service, who might have to enter the building for their firefighting. The consequences of a building collapse can become severe, both in terms of damage to the building and in terms of injuries to people. Despite this, there are few methods to determine how stable a construction is, when exposed to stress from a fire. This thesis has tried to find connections between occurred events where buildings have collapsed, both by a literature study and by looking into some occurred collapses. This has been done by analysing some specific events more deeply, to find out what went wrong in that specific case, and by looking into a broader base of occurred building collapses which has been presented as statistics. Finally contact with personnel from two different fire brigades was taken, to perform a questionnaire and collect information of how they work with the dangers in reality. All of these studies has shown that there are some connections between which buildings collapse more often than others, one example is that small houses collapse more frequently than residential buildings and that roofs is the part of the building which collapses most often. This is confirmed by some of the people from the fire brigades, who thinks it reflects their own experiences regarding building fires. Even though some connections like these can be shown, they can have several explanations as for example, there are many more small houses than residential buildings in Sweden which makes it natural to believe that they collapse more often. Still, some connections are clear and this information can be used to base further studies on and perhaps gain more knowledge to be able to make better judgements on whether a construction is stable or not.
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Reasons for fire fighting in projectsAsk, Anna Vikström January 2003 (has links)
This work is a study examining the causes of fire fighting in software projects. Fire fighting is the practice of reactive management, i.e. focus being put at solving the problem of the moment. The study in the thesis is performed in two parts, one part is a literature study examining what academia considers as the reasons of fire fighting and how to minimise the problem. The other part of the thesis is an interview series performed in the industry with the purpose of finding what they consider the causes of the fire fighting phenomena. What is indicated by the interview series, as being the main causes of the problems are problems that are related to requirements, and problems caused by persons with key knowledge leaving the project. / Detta arbete undersöker orsakerna bakom "fire fighting" i mjukvaru projekt. "Fire fighting", eller brandsläckning, är utövandet av reaktivt management, dvs. att gruppen lägger fokus på att lösa de problem som för tillfället finns i projektet. Arbete är uppbyggt i två delar, den ena delen är en literaturstudie och den andra en studie av vad industrin anser orsaka "fire fighting" beteendet.
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MIFO-baserade bedömningar av risken för förorening och spridning av PFAS vid brandstationer / Risk assessments of pollution and spread of PFAS at fire stations based on MIFOHollsten, Josefin January 2022 (has links)
A relatively unexplored source of pollution is fire stations and their usage of aqueous film forming foam (AFFF) containing per- and polyfluorinated substances (PFAS). It is well documented that these were used at fire drill sites that contaminated surrounding surface water, sediments and groundwater. The aim of this study was to assess whether fire stations could be a source of pollution and spread of PFAS and if the industry should be given priority for further investigations. Four fire stations were selected for the assessment, which were carried out by using part one of the Method of Surveying Contaminated Sites (Acronym in Swedish: MIFO). This included studies of maps, archives and field visits where fire fighters were interviewed to gather information about activities that had taken place historically on the specific sites. All of the fire stations were classified as level 2, meaning they pose a high risk for the enviroment and human health accordning to MIFO. In conjunction to the assessment, existing testing results of PFAS in soil and water from other fire stations in Sweden are submitted in purpose of showing the general situation of pollution linked with the results of this evaluation. The conclusion of this study was that various activities at fire stations possibly have polluted ground -and surface waters and that the industry should be given priority for further investigations.
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FUSE : AI-Assisted Guidance and Documentation System for Crashed Vehicle HandlingAltun, Sinan January 2022 (has links)
As a response to the zero emission targets set for 2050, the number of electric and alternative fuel vehicles is increasing drastically. While those vehicles are not more likely to burn compared to vehicles with combustion engines, there are numerous accidents where the batteries ignite, the firefighters couldn't handle them properly due to lack of experience with new cars and on-site real-time information. It becomes even harder as there are not widely accepted procedures. Extrication has also become very hard due to the structural changes in the new vehicles. The structural variety of vehicles makes it harder for firefighters to properly respond to car accidents. The FUSE system provides AI-assisted guidance to the firefighters while responding to car crashes and documents it to improve the AI and the firefighters for future cases. FUSE is an AI-assisted handheld device and a system designed for firefighters to be used for car accidents. FUSE has a set of sensors and cameras together with flashlights and a laser cross generator. It’s not only packed with sensors but a powerful AI which has the access to a database of 3D models and rescue information of the vehicles together with the real-world knowledge. It compares 3D data of vehicles with real-world scans and generates recommendations in augmented reality form.
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Understanding of Chinese buying behaviour: a network approachChan, Yun-sang, Elvis., 陳潤生. January 1993 (has links)
published_or_final_version / Business Administration / Master / Master of Business Administration
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Kommunikation i en dynamisk miljö : En studie av närhetspar i beställningssekvenser vid släckningsarbetet i C3FireEbeling, Sara January 2007 (has links)
<p>Det är viktigt med ett effektivt samarbete och en välfungerande kommunikation i dynamiska miljöer, till exempel vid släckningsarbetet av en brand. Bristande kommunikation i en sådan miljö skulle kunna få förödande konsekvenser.</p><p>Denna uppsats bygger på material från studien ”Bridging Cultural Barriers to Collaborative Decision Making in On-Site Operations Coordination Centers”, där 32 svenskar samarbetade i olika lagkonstellationer med att släcka simulerade eldar i mikrovärlden C3Fire.</p><p>Kommunikationsteorier visar på att personer samtalar med varandra efter en viss struktur; deras yttranden tenderar att komma i par, så kallade närhetspar. Denna studie syftade till att undersöka närhetspar i beställningssekvenser, i form av en beställning av vatten och/eller bränsle följd av en bekräftelse. Till sin hjälp hade försöksdeltagarna en datorskärm med en karta samt tillgång till ett e-postverktyg för att kommunicera inom laget. Varje person genomgick åtta spelomgångar, vilket resulterade i totalt 64 spelomgångar. De lag som lyckades släcka elden antogs ha större andel närhetspar i beställningssekvenserna, vilket innebar att de skulle bekräfta varandras beställningar mer kontinuerligt än de lag som inte lyckades släcka elden. För studiet av närhetsparen kategoriserades e-postmeddelandena från samtliga spelomgångar, för att se hur strukturen i kommunikationen såg ut.</p><p>Resultatet visade på att något annat måste ha påverkat de medverkandes prestation, eftersom det inte fanns någon påtaglig skillnad i andelen närhetspar i beställningssekvenserna mellan de olika lagen. Det uppmärksammades att de inte bekräftade varandras beställningar endast genom e-postmeddelanden utan även genom direkta manipulationer. Anledningen till detta antas vara att alla lagmedlemmar blev presenterade samma information på sina datorskärmar, vilket frambringade en mer implicit kommunikation.</p> / <p>Efficient communication and cooperation is important in dynamic environments, for instance in fire-fighting teamwork. A lack of communication in this environment could cause devastating consequences.</p><p>This Master’s thesis is based on material from ”Bridging Cultural Barriers to Collaborative Decision Making in On-Site Operations Coordination Centers”, a study where 32 Swedes collaborated in teams conducting fire-fighting exercises in the micro-world C3Fire.</p><p>Communication theories propose that people talk with each other after a certain structure; their utterances tend to come in pairs, so-called adjacency pairs. The purpose of this study was to examine adjacency pairs in request sequences, in form of a request for water and/or fuel followed by a confirmation. The participants had access to a computer screen with a map together with an e-mail tool, to communicate within the team. Every person participated in eight rounds of the game, which resulted in 64 rounds of the game altogether. The teams who managed to extinguish the fire were assumed to have a larger amount of adjacency pairs in their request sequences than the teams who did not extinguish the fire. For the study of the adjacency pairs, the e-mails were categorized, to see what the structure of the communication looked like.</p><p>The result showed that some other factor must have influenced the participants’ performance, since there was no obvious difference in the amount of the adjacency pairs in the request sequence between the teams. It was observed that the team members did not confirm each other’s requests just by sending e-mail, but also by direct manipulations. The reason for this is assumed to be that every member of the team was shown the same information on his computer screen, which gave rise to a more implicit communication.</p>
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Design hasičského zásahového vozidla / Design of Fire-Fighting carLibra, Jan January 2008 (has links)
In my diploma project I engage in design of fire-fighting car, concrete it's technical type of fire-fighting car, that hit anywhere vhere car accident happened. Konception of this vehical, that is in fact revolutionary, is design like zhe vehical with small technical diferences could by suitable for all rescue organ all over the world ( fire-brigade, ambulance, mauntain rescue, baywath, army and atc.) thanks to exchangeble boxes in the rear part of the vehicle and thanks to take off partition wall, that devide the cabine space and the space of box. Changeble high of the undercart, turning rear axle, changeble wheels for belts, passive safe of the vehicle with hi-tech materials, nanatechnology and with other technical solution make this vehical possible excellent driving quality, that make the rescue more effective and possible where it could't by posiible.
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Heat and Smoke Transport in a Residential-Scale Live Fire Training Facility: Experiments and ModelingBarowy, Adam M 25 August 2010 (has links)
"Understanding fire behavior is critical to effective tactical decision making on the fireground, particularly since fireground operations significantly impact the growth and spread of the fire. Computer-based simulation is a flexible, low-cost training methodology with proven success in fields such as pilot training, space, and military applications. Computer-based simulation may enhance fire behavior training and promote effective fireground decision making. This study evaluates the potential of the NIST Fire Dynamics Simulator (FDS) and Smokeview to be utilized as a part of a computer-based fire fighter trainer. Laboratory compartment fire experiments and full-scale fire experiments in a live-fire training facility were both conducted as part of the NIST Multiphase Study on Fire Fighter Safety and the Deployment of Resources. The laboratory experiments characterized the burning behavior of wood pallets to design a repeatable fire for use in the field experiments. The field experiments observed the effects of varying fire fighter deployment configurations on the performance times of fire fighter actions at a live fire training facility. These actions included opening the front door and fire suppression. Because the field experiments simulated numerous fire department responses to a repeatable fire, data were available to evaluate FDS simulation of heat and smoke spread, and changes in the thermal environment after the front door is opened and fire suppressed. In simulating the field experiments, the laboratory-measured heat release rate was used as an input. Given this assumption, this study has two objectives: 1) to determine if simulations accurately spread heat and smoke through a multi-level, multi-compartment live fire training facility 2) to determine if the simulations properly reproduce changes in the thermal environment that result from two typical fire fighter actions: opening the front door and fire suppression. In simulation, heat and smoke spread to measurement locations throughout the test structure at times closely matching experimentally measured times. Predictions of peak temperatures near the ceiling were within approximately 20% for all measurement locations. Hot gas layer temperature and depth were both predicted within 10% of the floor to ceiling height. After the front door was opened, temperature changes near the door at the highest and lowest measurement locations matched with temperature changes in the experiments. After fire suppression, FDS simulated temperature decay at a rate within the range measured in the field experiments and approximated the total rise of the hot gas layer interface in the burn compartment 250 seconds after suppression."
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