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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Bone of my Bone

Loftis, Dylan A 01 January 2019 (has links)
This is a noticing and a return - a good old-fashioned call and response. An understanding and a becoming. At present, the noticing is on brokenness and the response on reparation. The work is filtered and guided through my background in traditional woodworking and furniture design. A lifetime love of comic books, storytelling, and illustration refuses silence, and it escapes in bursts as I work intuitively through design and material. A newly discovered love of writing finds meaning in that intuition. It’s impossible, even irresponsible, for me to notice and question the brokenness around me without questioning the brokenness within me. It’s cyclical. The noticing becomes self-examination; the response becomes self-discovery. By leaving my surroundings in a more secure, joyful state than I found them, I am assured of the following: They have been revived; given the opportunity to thrive once more in my absence. I am leaving better too.
42

Kinesics : kroppsspråk i möbler

Jones, Erika January 2012 (has links)
I have always been told that form follows function. But does it have to be that way? I decided to see it  from another angle. Kinesics is a term form non verbal komunication. In my thesis project I have been working with body language in furniture.  I believe that furniture, just like us, has an expression and a character. We often tend to desccribe furniture with the same words as we describe people, for example: "A relaxed chair" or "a cocky table". I wanted to exaggerate the expression by applying body language to my furniture and make them become something more than just a function. I wanted to give them a character and bring them to life.
43

Design and structural analysis of sofa frames

Dai, Li, January 2007 (has links)
Thesis (Ph.D)--Mississippi State University. Department of Forest Products. / Title from title screen. Includes bibliographical references.
44

Klubinių baldų projektas / Club furniture design

Kasčiukaitis, Edmundas 07 September 2010 (has links)
Klubinių baldų projektą sudaro fotelis, stalas ir pufas. Pasirinkta ši tema dėl tokių priežasčių: tokio tipo baldų pasirinkimas gan nedidelis, tokio tipo baldai salyginai brangūs ir ši tema man yra artima. Baldų formos ir spalvos įkvėptos gamtos – idėja kilo iš kokoso riešuto. Pagrindiniai kriterijai kuriais vadovautasi: funckionalumas, estetinė išvaizda, aukšta kokybė ir žema kaina. Sukurti baldai yra praktiški dėl keičiamų dažniausiai dėvimų dalių. Ištepus šias dalis ar mechaniškai pažeidus jas galima lengvai pakeisti, tai yra itin aktualu, nes nereikialauja papildomų išlaidų (transportavimas, baldo pervilkimas, darbo kaina). Dėl šios baldo savybės jį lengva pritaikyti prie interjero, gali būti keičiamos spalvos bei medžiagos (oda, audinys ir kt.). Fotelio galinėje dalyje pritvirtinta detalė yra tik mano pasiūlytas sprendinys, dėl baldo unikalios konstrukcijos, gali būti gaminami įvairūs kevalai, kitos formos detalės. Vietoje užrašo „COCONUT“ gali būti naudojami kiti užrašai, kuriuos siekiama populiarinti. Baigiamąjį darbą sudaro penki planšetai, aiškinamasis raštas, brėžinių aplankas, bukletas ir gaminys – fotelis. / Club furniture design project consists of a chair, a table and a pouffe. This theme was chosen for the following reasons: the choise of this type of furniture is relatively small, such furniture is expensive and the topic is close to me. The shape and the colour are inspired by nature – the coconut. The main criteria I followed in my diploma work were: functionality, aesthetic appearance, high quality and low price. The created furniture is practical because of the parts that can be replaced. These parts can be easily replaced when smeard or mechanically broken and that is really important because it does not require additional expenses (transportation, furniture reclothing, labour price). Due to these removable parts, the designed furniture can be easily adapted to any interior – the colour and the material of the parts can be changed (leather, cloth, ect.). The attached part in the back of the armchair is my solution, variuos parts of other form can be made and attached. Other notes that are wanted to be populatized can be used instead of „COCONUT“. The Bachelor work consists of five flatbeds, the note folder, the folder of drawings, brochure and the product – an armchair.
45

Blurred lines: reinvestigating the design possibilites of architecturalized furniture and furniturized architecture in contemporary housing

Pierce, Allen Carl 22 May 2014 (has links)
Blurred LInes seeks to reopen discussion of the scale and interrelation of architecture and furniture, traditionally conceived. It traces the recent history of furniture and architectural making from the high-point of the “built-in” through the manufacturing age, questioning the corresponding stratification of our immediate built environment into building, infill and objects. Engaging modernist and contemporary criticism, it explores a return to unified building in which the architecture might well become the furniture and vice-versa, erasing built hierarchy and asynchronicity. The paper describes lessons learned from modern masters of the discipline from Adolf Loos to Nader Tehrani and attempts to identify key formal, spatial and constructional considerations in the successful integration and “blurring” of this line. All of this comes to bear in the establishment of design experiments to be carried out in studio, testing the possibilities and viability of the paper's theoretical models.
46

Revealing the relationship between furniture and play: an informative tool for designers

Topping, Marisa Khe 14 July 2008 (has links)
Relationships between furniture and children s play are examined in this research paper, with the purpose of connecting features in furniture to specific play activities. The focus of the research is children between the ages of 4 to 8 years old in the context of indoor play at home. An image survey of furniture created for children s use displays a range of attributes and aesthetics designed into children s furniture. A collage study conducted with designers, parents and teachers reveals the perception of furniture s use and anticipated attractiveness to children by analyzing each item s characteristics. Trace observation of how children manipulate their home environment and home interviews with parents provide opportunities for a detailed description of children s play activities linked to specific pieces of furniture. Child interviews conducted for a National Institute on Disability and Rehabilitation Research (NIDRR) sponsored research project for the study of Inclusive Indoor Play provided information on children s preferences with respect to indoor play at home. This research paper discusses how the combined data of these four studies links distinct furniture features to specific play activities. The resulting data proposes an informative tool to be used by designers to create furniture more conducive to children s play.
47

The design of indoor furniture for export markets from Queensland hardwood timbers

Allnutt, Lucy January 2008 (has links)
Within the furniture and forestry industries, there is a need for high value products to be developed for international markets utilising Australian hardwood timbers. This investigation has addressed this requirement, with a focus upon a particular timber species - Spotted Gum (corymbia citriodora subsp. variegata), a diversely eminent species of Queensland hardwood timber. The investigation was initiated by collaborating parties within the Co-operative Research Center for Wood Innovations (CRCWI) particularly the Department of Primary Industries – Forestry Research (DPI&F) in Queensland. It was decided by the DPI&F that an industrial design contribution, through the instigation of a design research led investigation would be a beneficial avenue for addressing prevalent issues in the forestry and furniture industries. Background research processes undertaken in both the forestry and furniture industries in a geographically specific area of Queensland were vital in establishing immediate investigation parameters. Following the establishment of these parameters and their accepted relevance to broader national industry concerns, the consequent development of an appropriate research method in this investigation was undertaken. The method generated needed to address two major issues. First, to address technical problems in the application of Spotted Gum timber to the production fine furniture, surpassing various initiatives to resolve these issues in the past, secondly, to address a lack of market knowledge, with regard to product design parameters for export markets within the participating Queensland furniture manufacturing industry. The method employed seeks to establish the degree of cultural difference that must be accounted for by manufacturers in developing products specifically for export market integration. This theory was tested by the development of two experimental indoor dining chairs, that were designed and prototyped, recognising to the best degree possible the exceptional technical requirements of Spotted Gum timber. Each of the two chairs were developed to the requirements of pre-determined market and user oriented needs of a separate case study destination, determined through qualitative and quantatative information generation. The specific niche market design parameters applied to design development, created a precursory theory that the products would have a greater degree of success in market integration if they were designed for specific niche market parameters.Each of the chairs was then exhibited in an appropriate market arena for the destination for which it was designed. A series of questions seeking preferences for each of the chairs, and the reasons for those preferences were solicited from those attending both of the exhibitions. The testing process resulted in a conclusion that there is little cultural difference that must be accounting for in approaching design development for the two international markets identified tested as case studies. The initial chair designs, developed and used in the testing role within the investigation, were according re-designed given the findings of the market testing process.
48

Can design generate information to aid in technological innovation? an investigation using industry based case studies /

Hyams, Michelle. January 2008 (has links)
Thesis (MDes) - National School of Design, Swinburne University of Technology, 2008. / [Thesis submitted for degree of] Master of Design, to the [Faculty of Design], Swinburne University of Technology, 2008. Typescript. Bibliography: p. 159-165.
49

Nostalgia remix fusing traditional crafts and contemporary interior product design /

Kalman, Tracy Cottrell. January 1900 (has links)
Thesis (M.S.)--The University of North Carolina at Greensboro, 2009. / Directed by Thomas Lambeth; submitted to the Dept. of Interior Architecture. Title from PDF t.p. (viewed Jun. 7, 2010). Includes bibliographical references (p. 97-100).
50

WasteLess : Sustainable modular table design with metadesign thinking / WasteLess : Sustainable modular table design with metadesign thinking

Gu, Junjie January 2018 (has links)
Waste management has been considered as a significant challenge for sustainable development. From EPA report, furniture is the number one least-recycled item in a household. In current markets, much of furniture is made of composite material, which isn’t feasible to separate. This design project is based on the trend of sustainable furniture as well as the rapid expansion of recycling culture. It contains both tangible furniture design and intangible metadesign thinking. Here it comes with thesis statement: In order to raise public awareness of sustainability, how to design a furniture product with metadesign thinking? The content of the project is a modular table design that combines both recycle material and mass-producible ready-to-assemble furniture (RTA). This table design is including freehand sketches, hand-made models, Rhinoceros 3D modeling and short instruction movie.

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