Spelling suggestions: "subject:"constructivism (educationization)"" "subject:"constructivism (education.action)""
111 |
Percursos da literatura na educação : ensinar contando histórias / Paths of literature in education : teaching storytellingMassagardi, Fernanda Maria Macahiba, 1977- 02 July 2014 (has links)
Orientador: Orly Zucatto Mantovani de Assis / Tese (doutorado) - Universidade Estadual de Campinas, Faculdade de Educação / Made available in DSpace on 2018-08-24T14:45:05Z (GMT). No. of bitstreams: 1
Massagardi_FernandaMariaMacahiba_D.pdf: 3182601 bytes, checksum: 4b043eece4336cefef0fff262dff78c7 (MD5)
Previous issue date: 2014 / Resumo: A literatura, oral ou escrita, é parte da história da humanidade. Registro de épocas, retratos de sociedades, espelho da realidade, dimensão de sonho e fantasias, esse gênero de arte é fundamental para a educação de nossas crianças e jovens. Linguagem que tem por basilar prática a leitura, tanto de mundo, como escrita, a literatura contribui para o desenvolvimento cognitivo e afetivo, na medida em que proporciona a formação de um sujeito crítico, que não apenas decodifica, mas interpreta e recria situações. Também possibilita a imersão num mundo de sensibilidades, porquanto é recebida primeiramente por meio dos sentidos e do corpo. A educação literária não se resume apenas ao conteúdo das narrativas. Um docente que pretenda levar tal prática aos alunos precisa conhecer aspectos fundamentais, tais como a criatividade, a representação do mundo na criança, o processo de aquisição de conhecimentos, a vida real e os sonhos dos educandos que têm sob sua tutela e quais fatores os animam a procurar na leitura da literatura momentos de prazer e de conhecimentos. A teoria piagetiana é aporte teórico no que tange ao entendimento do desenvolvimento infantil. No que refere-se à literatura, alguns autores, com agudeza de espírito, conseguiram e conseguem, de maneira atemporal, levar aos pequenos a educação revestida de fantasia. Considerando a educação essencial a um cidadão sensível e perspicaz, tais autores, utilizando recursos que serão abordados nessa investigação, transmitem aos leitores mensagens e situações que exigem reflexão. As obras de Monteiro Lobato e C. S. Lewis ultrapassaram sua época e emergiram no século XXI com aceitação plena das crianças e jovens. Dessa forma, as análises de suas vidas e de algumas de suas narrativas fazem parte desse trabalho, no intuito de apontar ao docente alguns caminhos que indiquem de que forma a literatura perpassa e auxilia a educação e quais os percursos foram percorridos por ela até o nosso século. Palavras-chave: arte, literatura, educação, construtivismo / Abstract: Literature, oral or written, is part of human history. Registration of times, portraits of societies, mirror of reality, dimension of dream and fantasy, this genre of art is essential to the education of our children and youth. Language that has as basic reading practice, either from the world, or written as well, literature contributes to cognitive and emotional development as it provides the formation of a critical subject that not only decodes, interprets, but recreates situations. Also enables immersion in a world of sensibilities, since it is primarily received through the senses and the body. Literary education is not just the content of the narratives. A teacher who wishes to take the practice of literature to the students need to know fundamental aspects such as creativity, representation of the world in the child, the process of acquiring knowledge, real life and dreams of students who are under his tutelage and the factors which animate the search for the reading in literature moments of pleasure and knowledge. Piaget's theory is the theoretical basis regarding the understanding of child development. When it comes to literature, some authors, with sharpness of mind, succeed, in a timeless way, to lead children to a fancy education. Considering an essential education to a sensitive and perceptive person, these authors, using resources that are addressed in this investigation, transmit messages to players and situations that require reflection. The works of Monteiro Lobato and C. S. Lewis surpassed their own time and emerged in the twenty-first century with full acceptance of children and youth. Thus, the analysis of their lives and some of their stories are part of this work, in order to highlight to the teacher some ways that indicate how the literature pervades and supports education and what routes were traveled by it until our century. Keywords: art, literature, education, constructivism / Doutorado / Psicologia Educacional / Doutora em Educação
|
112 |
The design and development of a computer-based tutorial for facilitating constructivist learning among nursing science (neonatology) students.Diseko, Rabaitse 15 August 2008 (has links)
Increasingly, multimedia technology is permeating the educational arena worldwide, and many colleges and universities are moving towards the use of digital technology to enhance the teaching and learning process of both the students and educational practitioners (Kachian & Wieser, 1999:[online]; Mat, 2000:[online]). South Africa is a developing country that is undergoing radical social, political, economic and cultural changes and advances in computer technology have also dramatically changed the learning and teaching process and provided new learning opportunities and access to educational resources beyond those traditionally available. This research study describes a design experiment in which a multimedia learning environment (MMLE) was crafted for nursing students in neonatology at a university in Johannesburg, South Africa. At the outset, the integrated design principles derived from the constructivist perspectives on learning, multimedia learning design principles generated from Instructional Design Theory and the learning styles according to Kolb’s Learning Style Inventory, are established as a theoretical point of departure. This theoretical position led to the generation of a design framework that exploits the congruencies between constructivist perspectives on learning, the individual attributes of learners as defined by learning styles and multimedia design principles. The design experiment is conducted in five phases: the establishment of the design framework after an extensive literature review, the development of the MMLE, a pilot study, the final implementation and data analysis. Both quantitative and qualitative data are collected. The preliminary results of the study show that the students had an overwhelmingly positive experience of the MMLE, and that their preferred learning style had some influence on their experience. Little evidence has been found in the literature about the interaction between learning styles and constructivist learning principles for the design of multimedia learning and it is in this area that the study makes a contribution. The study also makes a contribution to the field of Nursing Science education, as it designs and develops multimedia learning materials, and assesses the value of those learning materials for learners which may be adopted in similar contexts within the broader South African context. / Prof. D. Van Der Westhuizen
|
113 |
Difficulties encountered by the grade ten township learners with respect to the concept of electricityDolo, Gilbert January 2012 (has links)
Magister Educationis - MEd / The purpose of this study was to investigate the difficulties encountered by the grade ten township learners with respect to the concept of electricity. More specifically, the study attempted to explore the learners’ scientific knowledge by investigating their conceptions or alternative conceptions about electricity; the influence of learners’ age, career interests and gender issues on their conceptions of electricity and; the effectiveness of concept mapping (a pedagogic tool designed by Novak in the 1970s) in facilitating the learners’ understanding of electricity. The study was premised on socio-cultural constructivism as well as meaningful learning as espoused by Ausubel (1968).A Pre-Test-Post-Test Control Group Design was adopted in the study in which two comparable groups were used. The data was analyzed using both qualitative and quantitative research methods and the instruments that were used included a conception of electricity (COET) (originally adopted and administered in the Western Cape, Northern Cape provinces and in Norway in 1999 for the purpose of Science and Technology Literacy Project (STLP) with the hope that their reliability and validity was guaranteed); selected learner interviews and evaluation forms.The summary of findings has suggested that the Grade ten learners held misconceptions about the concept of electricity even after they were exposed to intervention that included concept mapping. In terms of the gender issues, there was no significant difference in performance between the boys and girls though the females outperformed their male counterparts at both groups. The underachievement of the older learners compared to the younger ones has also surfaced and that is against expectation since a number of studies carried out earlier (see Ogunniyi (1999)) have already corroborated such findings. With respect to career interests, what the learners indicated as their future dreams, i.e. what they intend to do and become, seems to have been influenced their performance at the pre- and post-test stages.
|
114 |
Análise descritiva do uso da horta escolar como um recurso para alfabetização científicaSouza, Lisiane de 09 October 2015 (has links)
Esta pesquisa consistiu no planejamento e execução de uma abordagem metodológica com ênfase na educação científica, para estudantes das turmas do 7º ano do Ensino Fundamental, a partir de uma vivência experimental realizada em uma escola pública municipal de Bento Gonçalves (RS), que objetivou avaliar o uso da horta escolar como um recurso para a alfabetização científica. A análise foi embasada na Teoria do Desenvolvimento Cognitivo de Piaget, a qual aponta que o indivíduo aprende manipulando o objeto de conhecimento e por meio de atividades didáticas adequadas à etapa de seu desenvolvimento cognitivo. E também na Teoria sócio-histórico-cultural do desenvolvimento das funções mentais superiores de Vygotsky, que enfatiza a interação social e valoriza a escola como espaço privilegiado do desenvolvimento científico. A escolha das duas teorias deve-se ao fato de que ambas são construtivistas e complementam-se ao promover uma concepção diferente de escola e de ação do professor. A escolha e utilização da horta escolar como um laboratório de ciênciaspode propiciar a alfabetização científica, ao promover a participação e a concentração dos estudantes nas atividades propostas, relacionando os conteúdos de Ciências e de Matemática. Neste sentido, buscou-se desenvolver instrumentos que orientem o planejamento de atividades, que promovam a vivência e a convivência dos estudantes. Neste estudo, a horta escolar revelou-se como um recurso facilitador da aprendizagem, pois favoreceu a realização e o acompanhamento de diversos experimentos realizados pelos estudantes. Tais experimentos, supervisionados pelo professor, puderam desenvolver habilidades e competências que estimularam a construção de novos conhecimentos, a partir do cultivo de hortaliças em diferentes condições experimentais. Os resultados obtidos sugerem que este é um recurso facilitador para uma abordagem interdisciplinar na educação. A interação com os colegas de classe e as atividades em equipes de trabalho determinam a participação e envolvimento dos estudantes, colaborando para a aprendizagem e a alfabetização científica e, consequentemente, resultando em sucesso escolar. / This research consists in the planning and execution of a methodological approach with an emphasis on science education, for students from classes of 7th grade of Elementary School from an experimental life held in a public school of the city of Bento Gonçalves (RS), which aimed to evaluate the use of the school vegetable-garden as a resource for scientific literacy. The analysis was based on the Cognitive Development Theory of Piaget, which points out that the individual learns manipulating the object of knowledge and through didactic activities that are appropriate to the stage of his/her own cognitive development. And also in the social-historical-cultural Theory of the development of the higher mental functions of Vygotsky, which emphasizes social interaction and values the school as a privileged space for scientific development. The choice of these two theories is due to the fact that both are constructivist and complement each other by promoting a different conception of school and teacher action. The choice and use of the school vegetable-garden, like a science lab, can provide the scientific literacy by promoting the participation and concentration of students in the proposed activities, relating the Science and Mathematics contents. Thus, we sought to develop instruments that guide the planning activities and promote the existence and companionship of the students. In this study, the school vegetable-garden turned out to be a facilitating resource of learning, as it favored the doing and follow-up of many experiments performed by the students. Such experiments, supervised by the teacher, were able to develop skills and competences that stimulated the construction of new knowledge, from growing vegetables in different experimental conditions. The results suggest that this is a facilitating resource for an interdisciplinary approach in education. The interaction with classmates and the activities in work team determine the participation and involvement of students, contributing to the learning and scientific literacy and, therefore, resulting in school success.
|
115 |
Nature of Reflection after Organizational Experience by Managers across Developmental Levels: A Study Using Excerpts from Subject-Object InterviewsJoshi, Himanshu January 2021 (has links)
This research study breaks new ground in exploring differences in how managers’ reflection patterns, do or do not differ across levels of adult development as delineated by Robert Kegan’s Constructive-Developmental Theory.
It was a basic qualitative study exploring upper-level managers’ thought processes and patterns of reflection in revisiting and reinterpreting episodes of conflict and change that had emerged in past organizational experiences. The purpose was to discern in what ways, if at all, those processes vary with the manager’s Stage in adult development in Robert Kegan’s adult Constructive-Developmental Theory that stipulates generally what one can reflect upon impartially as object—or what one cannot.
Transcripts of fifteen Subject-Object Interviews (SOIs), that were previously conducted for the purpose of examining interviewee reasoning characteristics in relation their stage of adult development and had been professionally scored and certified for interviewee developmental level, provided the primary data for this study. These were sourced as a stratified, purposeful sample from an archival database of 148 interviews conducted by the Center of Creative Leadership between 2007-2009. Five each of the sample of 15 SOIs were selected to meet the criteria for one of three specific Stages or levels of complexity on Kegan’s adult constructive-developmental scale representing the Instrumental to Socializing transition, the fully Socializing equilibrium, and the fully Self-Authoring equilibrium.
Without The managers’ individual developmental levels being revealed, the researcher blindly coded the individual SOI transcripts and inductively analyzed and synthesized the data of each to discern patterns in the interviewee’s reflection. In a final step, the known, certified SOI scores were revealed to the researcher, who was then able to explore the relationship between patterns of reflection he had discerned and the individual interviewee’s actual developmental level—in particular to see in what ways, if at all, those processes vary and are engaged in differently—or similarly—depending on the manager’s Order of Mind or Stage of Adult development as delineated by Robert Kegan’s Constructive-Developmental Theory.
Mediating consideration of findings, the 5-participants-per-development-level samples were small and results thus not generalizable, and the interviews were conducted for the purpose of investigating reasoning as correlated with adult developmental level. Within that context, relatively consistent differences in patterns of reflection while either recollecting or currently reflecting upon past incidents that involved change and/or conflict were discerned in the following areas: granularity in description of emotion; recollection of inner dialogue; “stepping onto the balcony” for a changed perspective on issues; variations of “stance,” in terms of degree of self-focus rather than a relational or organizational one and demonstration of self-examination—mediated by what was at stake for the interviewee. Depending on developmental stage, current experience or, or recollection of past negative emotion could be either a prompt for self reflection or a barrier to it.
Constructive-developmental theory posits different Ways of Knowing in adulthood; each denoting an internally consistent meaning-making system that shapes the ways one makes sense of and interprets experience.
An in-depth descriptive analysis of the managers’ reflections within and across cases revealed different orientations toward the process of revisiting and interpreting experience with important variations across participants. To explain those individual variations, constructivedevelopmental theory (Kegan, 1982, 1984) appeared to be a valuable theoretical lens to shed light on some of the differences within and across the three different Ways of Knowing represented in the sample. This study overall supports the growing trend in the learning and development field toward paying more attention to supporting the development of leaders’ inner meaning-making structures as those will influence how they engage in, and take perspective on, their experience—and ultimately help their organizations and their members to learn. The researcher, blinded to adult developmental levels of the managers until after analyzing data for patterns of reflection, found the clusters of personally discerned patterns to closely match those that would to their subsequently revealed, certified developmental levels. This congruence suggests that Subject-Object Interviews may prove an insight-full source for further research on the difficult-to-probe subject of reflection-on-action.
|
116 |
Induction of professional teachers and their constructivist practices with ICTsNussbaumer, Doris. January 2008 (has links)
No description available.
|
117 |
A model for incrementally transforming the science classroom from traditional instruction to inquiryJerome, Tana Michelle 01 January 2006 (has links)
Explores the implementation of inquiry into the science classroom and presents a model for incrementally changing the traditional (behavioralist) instruction found in the science class to inquiry-based (constructivist) instructional strategies.
|
118 |
An investigation into the use of CMC in vocational education: a case study陳佩璋, Chan, Pui-cheung, Esther. January 2002 (has links)
published_or_final_version / Education / Master / Master of Science in Information Technology in Education
|
119 |
Epistemological beliefs and constructivist teaching for secondary students learning historyHo, Chi-ming, Ronald, 何志明 January 2006 (has links)
published_or_final_version / abstract / Education / Master / Master of Education
|
120 |
Use of constructivism in the development and evaluation of an educational game environment.Seagram, Robert. January 2004 (has links)
Formal learning contexts often present information to learners in an inert and highly abstract form, making it
unlikely that learners would ever use this information in their every-da y lives. Learners do, however, show a
greater propensity for retaining information that is seen as having relevance in their lives . Constructivism is an
educational paradigm that has gained popularity amongst educationists. The core tenet of this paradigm is that
learners learn through interaction with their environment and that all knowledge construction is based on
previous life experience. Information that is presented to learners in a contextualised form not only has a better
chance of being retained in long-term memory, but also has a greater likelihood of being applied in relevant life
situations. This publication deals with the research, design and delivery of important information concerning
diseases that have a major impact in Southern Africa. Firstly, learners at the University of Natal, Durban were
polled for their existing knowledge concerning four widespread diseases, namely HIV/AIDS , tuberculosis,
malaria and cancer. Aspects of these diseases where learners demonstrated a low level of awareness were
defined as the primary learning object ives for an educational 3D- immersive microworld. Areas of knowledge
concerning the transmission, symptomatic expression, biology and prevention of these diseases were generally
not well represented in the learner sample. Hence, information regarding these aspects is presented to learners in
a contextualised form within the microworld. Motivation for learners to play in this microworld is provided by a
storyline that was researched and written for the portal. In addition, the model used in the storyline design was
evaluated for its effectiveness as a tool to be used in the planning of future educational games. A model, the
Puzzle Process model, was proposed to inform the design of puzzle interfaces for these types of interactive
learning environments, and puzzle interfaces were designed for the virtual environment according to the model
guidelines. The learning environment was tested as part of the formative evaluation with a small sample of
learners . The testing process made use of both quantitative and qualitative methodologies to evaluate the
effectiveness of the learning environment as a possible learning tool. Comparison of pre- and post-gameplay
questionnaires showed that learners gained a more indepth and richer understanding of the topics being dealt
with in the portal. In particular, the puzzle objects situated in the environment stimulated learners to negotiate
meanings for the puzzle interfaces and, in the process, encouraged learners to discuss the topic being dealt with.
Results from this study also show that the longer learners discussed and negotiated a certain knowledge domain,
the greater their increase in richness of information was for that knowledge domain after gameplay. These
results highlight the importance of social dialogue in the knowledge construction process and suggest that
environments like these have great potential based on their ability to encourage learners to talk to one another
and their facilitators while negotiating mutually acceptable knowledge. The original Puzzle Process model, as
well as the Game Achievement model and the Game Object model were modified to account for the need for
social dialogue and content. These more comprehensive models are instrumental for use in future virtual world
environment design. / Thesis (Ph.D.)-University of KwaZulu- Natal, Durban, 2004
|
Page generated in 0.1339 seconds