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The effect of remote emotion on receiver skin conductance:a failure to confirmBrusewitz, Göran January 2008 (has links)
<p>This study is an attempt to conceptually replicate a study by Ramakers, Stevens and Morris (2005) using a measure of electrodermal activity skin conductance (EDA) to evaluate the possibility of telepathy occurring between biologically and/or emotionally related senders and receivers. Ten negatively valenced and highly arousing target pictures were mixed with 10 blank control pictures in 10 blocks, with one of each kind in each block. The order of presentation of the target and control pictures within the block was determined randomly by a computer program. The series of 20 pictures were shown for the sender on a computer screen. Relaxation for the receiver was facilitated by soft music. It was hypothesized that there would be significantly more variance in the receiver EDA when the sender was exposed to negative arousing pictures, than to blank pictures. The results failed to show a significant difference in EDA variance between negative arousing and blank pictures, and did thus not support the telepathy hypothesis. It was recommended that future replications allocate more time for relaxation for the receiver.</p>
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The effect of remote emotion on receiver skin conductance:a failure to confirmBrusewitz, Göran January 2008 (has links)
This study is an attempt to conceptually replicate a study by Ramakers, Stevens and Morris (2005) using a measure of electrodermal activity skin conductance (EDA) to evaluate the possibility of telepathy occurring between biologically and/or emotionally related senders and receivers. Ten negatively valenced and highly arousing target pictures were mixed with 10 blank control pictures in 10 blocks, with one of each kind in each block. The order of presentation of the target and control pictures within the block was determined randomly by a computer program. The series of 20 pictures were shown for the sender on a computer screen. Relaxation for the receiver was facilitated by soft music. It was hypothesized that there would be significantly more variance in the receiver EDA when the sender was exposed to negative arousing pictures, than to blank pictures. The results failed to show a significant difference in EDA variance between negative arousing and blank pictures, and did thus not support the telepathy hypothesis. It was recommended that future replications allocate more time for relaxation for the receiver.
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Order Processing for SME’s using Enterprise Application IntegrationSelvaraj, Shreesha, Bilal, Muhammad January 2012 (has links)
Due to the rapid changing environment many organizations are striving to achieve agility and flexibility in internal and external environments. In order for an enterprise to be able to respond to this changing environment, it must integrate the business functions into a distinct system that is capable of exploiting information technology competently. Enterprise Resource Planning (ERP) mainly focused on integrating internal business functions and implementing an ERP system requires a significant amount of time and financial resources. Moreover, ERP systems are complex, non-flexible and are not capable of collaborating with autonomous application leading to difficulty in integration and customization [3]. Enterprise Application Integration (EAI) is an alternate technology to ERP where the integration process is automated without much effort. This research work mainly focuses on designing an order processing system using the concepts of EAI for Intra Organization in any small and medium enterprises (SME’s). As a result of this research work, a five layered architecture has been designed which can be integrated in any enterprise without affecting the existing business workflow. This architecture is categorized into Data Layer, Middleware Layer, Event Generation Layer, Translation Layer and Interface layer. Further to actually test the extent and reliability of this architecture a prototype system implementation is built at Hyundai Mobis Parts- Sweden, using the concepts of EAI. In addition the evaluation of the prototype system is performed to check the above defined layers of the architecture.
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Simplifying the Creation of Multi-core Processors: An Interconnection Architecture and Tool FrameworkGrossman, Samuel Robert January 2012 (has links)
The contribution of this thesis is two-fold: an on-chip interconnection architecture designed specifically for multi-core processors and a tool framework that simplifies the process of designing a multi-core processor. Both contributions primarily target ASIC fabrication, though prototyping on an FPGA is also supported. SG-Multi, the on-chip interconnection architecture, distinguishes itself from other interconnection architectures by emphasizing universal adaptability; that is, a primary design goal is to ensure compatibility with industry-supplied cores originally intended for other architectures. This goal is achieved through the use of bus adapters and without introducing clock cycle latency. SG-Multi is a multi-bus architecture that uses slave-side arbitration and supports multiple simultaneous transactions between independent devices. All transactions are pipelined in two stages, an address phase and a data phase, and for improved performance slave devices must signal their status for a given clock cycle at the beginning of that cycle. SG-Multi Designer, the tool framework which builds systems that use SG-Multi, provides a higher level of abstraction compared to other competing system-building solutions; the set of components with which a designer must be concerned is much more limited, and low-level details such as hardware interface compatibility are removed from active consideration. Experimental results demonstrate that the hardware cost of using SG-Multi is reasonable compared to using a processor's native bus architecture, although the current implementation of arbitration is identifiable as an area for future improvement. It is also shown that SG-Multi is scalable; the reference systems grow linearly with respect to the number of cores when tested for ASIC fabrication and slightly sublinearly when tested for FPGA prototyping, and the maximum achievable clock frequency remains almost constant as the number of cores grows beyond four. Because the reference systems tested are an accurate reflection of the types of systems SG-Multi Designer produces, it is concluded that the abstraction model used by SG-Multi Designer does not over-simplify the design process in a way that causes excessive performance degradation or increased hardware resource consumption.
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GET REAL(ISM): EVOLUTIONARY DEBUNKING ARGUMENTS AND MORAL REALISMWolinsky, Max 19 August 2013 (has links)
Genealogical arguments which aim to undermine some aspect of ethics by referring to its supposed evolutionary origin have become both more common and more philosophically substantive in recent years. In this thesis, I present what I take to be the strongest evolutionary debunking argument aimed against the meta-ethical view of moral realism. Specifically, I present Sharon Street’s Darwinian Dilemma. I then consider the strongest responses given in defense of moral realism by Derek Parfit and Russ Shafer-Landau. I give reason to reject most of Parfit’s and Shafer-Landau’s responses and then suggest that due to a lack of justification for our moral beliefs (if moral realism is true) we ought to have a lower level of credence in them.
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An intelligent controller for synchronous generatorsKhor, Jeen Ghee January 1999 (has links)
No description available.
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Simplifying the Creation of Multi-core Processors: An Interconnection Architecture and Tool FrameworkGrossman, Samuel Robert January 2012 (has links)
The contribution of this thesis is two-fold: an on-chip interconnection architecture designed specifically for multi-core processors and a tool framework that simplifies the process of designing a multi-core processor. Both contributions primarily target ASIC fabrication, though prototyping on an FPGA is also supported. SG-Multi, the on-chip interconnection architecture, distinguishes itself from other interconnection architectures by emphasizing universal adaptability; that is, a primary design goal is to ensure compatibility with industry-supplied cores originally intended for other architectures. This goal is achieved through the use of bus adapters and without introducing clock cycle latency. SG-Multi is a multi-bus architecture that uses slave-side arbitration and supports multiple simultaneous transactions between independent devices. All transactions are pipelined in two stages, an address phase and a data phase, and for improved performance slave devices must signal their status for a given clock cycle at the beginning of that cycle. SG-Multi Designer, the tool framework which builds systems that use SG-Multi, provides a higher level of abstraction compared to other competing system-building solutions; the set of components with which a designer must be concerned is much more limited, and low-level details such as hardware interface compatibility are removed from active consideration. Experimental results demonstrate that the hardware cost of using SG-Multi is reasonable compared to using a processor's native bus architecture, although the current implementation of arbitration is identifiable as an area for future improvement. It is also shown that SG-Multi is scalable; the reference systems grow linearly with respect to the number of cores when tested for ASIC fabrication and slightly sublinearly when tested for FPGA prototyping, and the maximum achievable clock frequency remains almost constant as the number of cores grows beyond four. Because the reference systems tested are an accurate reflection of the types of systems SG-Multi Designer produces, it is concluded that the abstraction model used by SG-Multi Designer does not over-simplify the design process in a way that causes excessive performance degradation or increased hardware resource consumption.
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Tasks and visual techniques for the exploration of temporal graph dataKerracher, Natalie January 2017 (has links)
This thesis considers the tasks involved in exploratory analysis of temporal graph data, and the visual techniques which are able to support these tasks. There has been an enormous increase in the amount and availability of graph (network) data, and in particular, graph data that is changing over time. Understanding the mechanisms involved in temporal change in a graph is of interest to a wide range of disciplines. While the application domain may differ, many of the underlying questions regarding the properties of the graph and mechanism of change are the same. The research area of temporal graph visualisation seeks to address the challenges involved in visually representing change in a graph over time. While most graph visualisation tools focus on static networks, recent research has been directed toward the development of temporal visualisation systems. By representing data using computer-generated graphical forms, Information Visualisation techniques harness human perceptual capabilities to recognise patterns, spot anomalies and outliers, and find relationships within the data. Interacting with these graphical representations allow individuals to explore large datasets and gain further insightinto the relationships between different aspects of the data. Visual approaches are particularly relevant for Exploratory Data Analysis (EDA), where the person performing the analysis may be unfamiliar with the data set, and their goal is to make new discoveries and gain insight through its exploration. However, designing visual systems for EDA can be difficult, as the tasks which a person may wish to carry out during their analysis are not always known at outset. Identifying and understanding the tasks involved in such a process has given rise to a number of task taxonomies which seek to elucidate the tasks and structure them in a useful way. While task taxonomies for static graph analysis exist, no suitable temporal graph taxonomy has yet been developed. The first part of this thesis focusses on the development of such a taxonomy. Through the extension and instantiation of an existing formal task framework for general EDA, a task taxonomy and a task design space are developed specifically for exploration of temporal graph data. The resultant task framework is evaluated with respect to extant classifications and is shown to address a number of deficiencies in task coverage in existing works. Its usefulness in both the design and evaluation processes is also demonstrated. Much research currently surrounds the development of systems and techniques for visual exploration of temporal graphs, but little is known about how the different types of techniques relate to one another and which tasks they are able to support. The second part of this thesis focusses on the possibilities in this area: a design spaceof the possible visual encodings for temporal graph data is developed, and extant techniques are classified into this space, revealing potential combinations of encodings which have not yet been employed. These may prove interesting opportunities for further research and the development of novel techniques. The third part of this work addresses the need to understand the types of analysis the different visual techniques support, and indeed whether new techniques are required. The techniques which are able to support the different task dimensions are considered. This task-technique mapping reveals that visual exploration of temporalgraph data requires techniques not only from temporal graph visualisation, but also from static graph visualisation and comparison, and temporal visualisation. A number of tasks which are unsupported or less-well supported, which could prove interesting opportunities for future research, are identified. The taxonomies, design spaces, and mappings in this work bring order to the range of potential tasks of interest when exploring temporal graph data and the assortmentof techniques developed to visualise this type of data, and are designed to be of use in both the design and evaluation of temporal graph visualisation systems.
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Exploração de paralelismo no roteamento global de circuitos VLSI / Parallel computing exploitation applied for VLSI global routingTumelero, Diego January 2015 (has links)
Com o crescente aumento das funcionalidades dos circuitos integrados, existe um aumento consequente da complexidade do projeto dos mesmos. O fluxo de projeto de circuitos integrados inclui em um de seus passos o roteamento, que consiste em criar fios que interconectam as células do circuito. Devido à complexidade, o roteamento é dividido em global e detalhado. O roteamento global de circuitos VLSI é uma das tarefas mais complexas do fluxo de síntese física, sendo classificado como um problema NP-completo. Neste trabalho, além de realizar um levantamento de trabalhos que utilizam as principais técnicas de paralelismo com o objetivo de acelerar o processamento do roteamento global, foram realizadas análises nos arquivos de benchmark do ISPD 2007/08. Com base nestas análises foi proposto um método que agrupa as redes para então verificar a existência de dependência de dados em cada grupo. Esta verificação de dependência de dados, que chamamos neste trabalho de colisor, tem por objetivo, criar fluxos de redes independentes umas das outras para o processamento em paralelo, ou seja, ajudar a implementação do roteamento independente de redes. Os resultados demonstram que esta separação em grupos, aliada com a comparação concorrente dos grupos, podem reduzir em 67x o tempo de execução do colisor de redes se comparada com a versão sequencial e sem a utilização de grupos. Também foi obtido um ganho de 10x ao comparar a versão com agrupamentos sequencial com a versão paralela. / With the increasing of the functionality of integrated circuits, there is a consequent increase in the complexity of the design. The IC design flow includes the routing in one of its steps, which is to create wires that interconnect the circuit cells. Because of the complexity, routing is divided into global and detailed. The global routing of VLSI circuits is one of the most complex tasks in the flow of physical synthesis and it's classified as an NP-complete problem. In this work, a parallel computing techniques survey was applied to the VLSI global routing in order to accelerate the global routing processing analyzes. This analyzes was performed on the ISPD 2007/08 benchmark files. We proposed a method that groups the networks and then check for data dependence in each group based on these analyzes. This data dependency checking, we call this checking of collider, aims to create flow nets independent of each other for processing in parallel, or help implement the independent routing networks. The results demonstrate that this separation into groups, together with the competitor comparison of groups, can reduce 67x in the collider networks runtime compared with the sequential release and without the use of groups. It was also obtained a gain of 10x when comparing the version with sequential clusters with the parallel version.
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Exploração de paralelismo no roteamento global de circuitos VLSI / Parallel computing exploitation applied for VLSI global routingTumelero, Diego January 2015 (has links)
Com o crescente aumento das funcionalidades dos circuitos integrados, existe um aumento consequente da complexidade do projeto dos mesmos. O fluxo de projeto de circuitos integrados inclui em um de seus passos o roteamento, que consiste em criar fios que interconectam as células do circuito. Devido à complexidade, o roteamento é dividido em global e detalhado. O roteamento global de circuitos VLSI é uma das tarefas mais complexas do fluxo de síntese física, sendo classificado como um problema NP-completo. Neste trabalho, além de realizar um levantamento de trabalhos que utilizam as principais técnicas de paralelismo com o objetivo de acelerar o processamento do roteamento global, foram realizadas análises nos arquivos de benchmark do ISPD 2007/08. Com base nestas análises foi proposto um método que agrupa as redes para então verificar a existência de dependência de dados em cada grupo. Esta verificação de dependência de dados, que chamamos neste trabalho de colisor, tem por objetivo, criar fluxos de redes independentes umas das outras para o processamento em paralelo, ou seja, ajudar a implementação do roteamento independente de redes. Os resultados demonstram que esta separação em grupos, aliada com a comparação concorrente dos grupos, podem reduzir em 67x o tempo de execução do colisor de redes se comparada com a versão sequencial e sem a utilização de grupos. Também foi obtido um ganho de 10x ao comparar a versão com agrupamentos sequencial com a versão paralela. / With the increasing of the functionality of integrated circuits, there is a consequent increase in the complexity of the design. The IC design flow includes the routing in one of its steps, which is to create wires that interconnect the circuit cells. Because of the complexity, routing is divided into global and detailed. The global routing of VLSI circuits is one of the most complex tasks in the flow of physical synthesis and it's classified as an NP-complete problem. In this work, a parallel computing techniques survey was applied to the VLSI global routing in order to accelerate the global routing processing analyzes. This analyzes was performed on the ISPD 2007/08 benchmark files. We proposed a method that groups the networks and then check for data dependence in each group based on these analyzes. This data dependency checking, we call this checking of collider, aims to create flow nets independent of each other for processing in parallel, or help implement the independent routing networks. The results demonstrate that this separation into groups, together with the competitor comparison of groups, can reduce 67x in the collider networks runtime compared with the sequential release and without the use of groups. It was also obtained a gain of 10x when comparing the version with sequential clusters with the parallel version.
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