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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
331

Terapeutická hra s biofeedbackem pro rehabilitaci dolních končetin / Therapeutic game with biofeedback for rehabilitation of the lower limbs

Kubínová, Kateřina January 2016 (has links)
Thesis focuses on problematis of using Kinect sensor in rehabilitation of knee joint. Relative new method of rehabilitation via biofeedback produced by Kinect One for Window motion sensor delivers number of benefits to patient. Part of thesis is therapeutic game developed in C#.
332

Terapeutická hra s biofeedbackem pro rehabilitaci dolních končetin / Therapeutic game with biofeedback for rehabilitation of the lower limbs

Kubínová, Kateřina January 2016 (has links)
This thesis focuses on problematis of using Kinect sensor in rehabilitation of knee joint. Relatively new method of rehabilitation via biofeedback produced by Kinect One for Window motion sensor delivers number of benefits to a patient. Part of the thesis is therapeutic game named Kolínko developed in C#.
333

Didakticky upravené pexeso ve výuce francouzského jazyka na 1. stupni ZŠ / Didactically modified memory game in French at the primary school

Korábová, Jana January 2012 (has links)
Anotation This thesis proposes a new structure of a memo game that is modified so it can be a part of a French class. It is discussed in wider perspective: besides the didactic of foreign language it touches also the intercultural domain or development of key competencies. Theoretic part elaborates on psychological and didactic bases from which the new concept of the memo game arise. The benefit of playing games in classes is also specified. Other games which can be played with the designed cards as well as reflections of these games are given in the practical part. These reflections allow the modified games to be more effective during French classes. Reflections also contain general didactic questions solved in the didactic of a foreign language.
334

Proměny rolí a významů předmětu a materiálu ve výtvarné hře / Transformations of roles and significations of object and material in a visual game

Hamplová, Kateřina January 2014 (has links)
Hamplová, K.; Transformations of roles and significations of object and material in a visual game. [Diploma thesis] Prague 2014 - Charles University, Faculty of education, 99 pages In my thesis I examine the process of transformation of roles and significations of object and material in visual games. I focus on the game as the experiment with characteristics of objects. I explore using objects and materials as the instruments for opening fictional worlds. A brief outline of the theories of perception of objects and their significations and theories of games and fictional worlds illustrates the base of the theme. Various views on the alterations of significations in creative process are illustrated with a selection of works of contemporary artists. In the didactic part I examine the characteristic position of the make-believe games in the development of a child and possible applications of those characteristics in art education. I also describe the design and realization of my didactic project dealing with this issue there. The applied part of my thesis is a natural extension and application of the thoughts delineated in the theoretic part. Powered by TCPDF (www.tcpdf.org)
335

Sociální hry v rané interakci mezi matkou a kojencem / Social Games in Early Mother-Infant Interaction

Hrivíková, Zuzana January 2016 (has links)
The goal of this thesis was to study early social games in natural interaction between mother and child of 4 month age. Infant's affectivity and gaze orientation as a sign of participation was coded. We also observed how can mother and infant influence the social game routine. We examined mother's warm sensitivity and infant's temperament as a variables potentiallz influenced the social game interaction. Fifty five dyads participated in the present study when infants were four months old. Social games were analyzed in natural mother-infant interaction and identified on the given criterions. To assess maternal warm sensivity Materna Affect Attunement was used. Mother's evaluated infant's temperament on fourteen scales of IBQ-R. The results indicate that social games are an inherent part of mother-infant interactions in infant's 4 months of age, and their occurance is influenced by temperament. Keywords: play, game, social game routine, structure, social interaction, infant's positive affect infant age, sensitivity, temperament
336

Psyche et soma. Výtvarná tvorba jako podpora zdraví / Psyche et soma. Art as health promotion

Sojková, Irena January 2016 (has links)
Sojková, I.: Psyche et soma. Art as health promotion. [Master's Thesis] Prague 2016 - Charles University, Faculty of Education, Art Education Department, 67 pages. This Master's Thesis explores opportunities to improve various aspects of health, as defined by the World Health Organization, through art. The research is backed up by appropriate sources from philosophy, physiology, pedagogy, and psychology. The art tasks and activities which make up the research portion of this thesis are also based on these sources. My own artwork as well as that of several contemporary artists serve as another source for the didactic direction. KEY WORDS body, health, individuality, selfreflection, artephiletics, expression game, experience, school and extracurricular enviroment.
337

Genderové aspekty rodičovské volby tradiční a Montessori mateřské školy / Gender aspects of parental choise of traditional and Montessori kindergarten

Kučerová Uriková, Dana January 2016 (has links)
The thesis deals with gender aspects of parental choice of common and Montessori kindergarten. The theoretical part focuses on topics related to both gender identity and its development and with the preschool period, which is described primarily in terms of gender. Given that important parts of childhood are toys, the theoretical part also focuses on the gender aspect and explores it. Gender equality is offered as one of the possible approaches to children upbringing and education. The Montessori method of education occupies a large space of the theoretical part. The thesis also compares Montessori kindergartens with common kindergartens. Research of the thesis is based on a qualitative analysis of interviews with mothers of children in the pre-school and early school age. This analysis goes through all the interviews. It searches and then compares common categories. The research shows that parents choosing a kindergarten for their child do not reflect forms of gender socialization in the kindergarten. Alternative kindergarten is often chosen by parents of children who apply elements of gender- sensitive education in their upbringing. Parents, who chose child Montessori kindergarten for their child, have more specific and clearly defined selection criteria than parents collecting common...
338

Hra, hravost a komika ve výtvarném provozu Galerie H / Play, playfulness and humour in the practice of the Art Gallery H

Kerhartová, Jana January 2018 (has links)
Jana Kerhartová Play, playfulness and humour in the practice of the Art Gallery H Abstract This thesis presents activities of an unofficial private art gallery which operated in Kostelec nad Černými lesy in the 1980s. The research for the paper combined the oral history method, work with visual and textual archives and (visual) semiotic analysis. The aim of the research was to describe the activities of The Art Gallery H and to verify the possibilities of didactic transformation of some chosen aspects into visual arts education. The data, especially interviews with witnesses, historical documents, artworks and school lessons have the character of utterances in the poststructuralist context. Memories of the time and the alternative community viewed through the lens of today bring us important information about the present as well. Clandestine culture arisen in the totalitarian regime brings a new perspective into issues such as freedom, focus of our activities, relation to the establishment, ethics. The main concept that interconnects the whole thesis is the relation between humour, play and art creation. This motive is also important for the context of visual arts education.The outputs of the research were presented in the book Humour and Play in The Art Gallery H and at the exhibition of the same name...
339

Dialektika krotkosti a divokosti v románech Hermanna Hesseho / A Dialectic of Tameness and Wildness in Hermann Hesse's novels

Berný, Tomáš January 2019 (has links)
Annotation: The main topic of this thesis is an analysis of tameness and wildness phenomena in particular Hermann Hesse's novels. Thesis will aim to expressions and interpenetrations of those phenomena and their position in period mind frame.Aim will be chronological analysis of those phenomena, their evolution and change in particular novels and an attempt of their synthesis. Key words: Hesse, Nietzsche, tammeness, wildness, Freud, Jung, Demian, Steppenwolf, Narcissus and Goldmund, The Glass Bead game, dialectic, dualism
340

Didaktické hry ve výuce geografie / Didactic games in geography teaching

Matoušková, Barbora January 2020 (has links)
This thesis deals with the use of didactic games in geography lessons in Czech schools. Its main goal is to use the questionnaire survey to find the so-called examples of good practice in schools. In the introduction there is a short literature search and definition of the term didactic game according to various authors. The main research method is an electronic questionnaire. A total of 72 faculty schools of the Faculty of Science of Charles University were addressed. Finally, 30 primary and secondary school teachers took part in the research.The questionnaire was divided into four parts. In the first part the general opinion of teachers on the concept of didactic game was investigated. The following section of questions was focused on teachers who use didactic games - the extent of games usage, in which topics of geography, as well as specific examples of games and their evaluation. The third section of the questions was intended for teachers who do not use games and found out the reasons that prevent them from using games. The last section of the questions deals with the sociodemographic characteristics of the research sample. The work contains analysis and interpretation of the questionnaire survey, including graphic outputs. The results were processed qualitatively and quantitatively...

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