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Hudebně pohybové činnosti v rozvoji hudebnosti u dětí mladšího školního věku / Music-movements activities in development of musicality at primary school-aged childrenBukačová, Monika January 2020 (has links)
The diploma thesis is devoted to the development of music and musical movement activities at a younger school age. It consists of theoretical and practical part. The first parts acquaints the reader with the characteristics of younger school age and with the somatic- physiological, psychological and social characteristics of this period. It also describes the means that affect the child's musicality. This work lists the basic music-movement activities and their important aspects. The conclusion of this part is focused on expertise publications focusing on piano playing,where the authors in their works use movement elements or musical-movement activities to directly improve the influence of playing the piano. The practical part is based on theoretical knowledge. We chose a pedagogical experiment with the technique of one-group and we used piano compositions fot this purpose. The issue of qualitative research is focused on the connection of piano playing with musical- movement activities. There are objectives, research methods, the subject and its organization described in the research part. For children involved in the research there was developed a thematic program called Traveling with Little prince, which describes methodological steps supporting the expression of music content and understanding...
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Emocionalita fanouškovské komunity seriálu Hra o trůny v éře konvergentní kultury / Emotionality of the Game of Thrones Fandom in the Era of Convergence CultureHolá, Markéta January 2020 (has links)
This master's thesis deals with the topic of emotionality of the Game of Thrones fandom in the era of convergence culture. Game of Thrones, which had been on air since 2011 to 2019, became a hit show which gained millions of supporters and each new season was highly anticipated among public. During the course of all eight seasons, the show caused numerous heated controversies. Final season left both viewers and critics torn. This master's thesis is therefore interested in detecting and describing emotions of the Game of Thrones fan community during the time that the final season had been on air. Apart from emotionality, emphasis is also put on the characteristics of the show and its fandom. Reasearch was carried out online via the method of participant observation in six comments sections on the fan website Watchers on the Wall.com. Insomuch as fandom is connected to convergence culture, media convergence and audience participation, these topics are also covered. The term fandom is defined and the difference between audience and fandom is described. Last but not least, terms such as collective intelligence and knowledge community, which are also associated with fandom, are defined as well. All findings and the answers to research questions are then presented in the summary.
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Aktivizující metody ve vyučování hudební výchovy / Activating teaching methods in teaching process of music educationNováková, Marie January 2020 (has links)
This diploma thesis deals with activating teaching methods and their application into a teaching process in music education. The theoretical part deals with specific methods; e.g. comics, pantomime, reflection, visualization of listening activities, live pictures, or didactic games. The choice of selected methods depends on the particular class sample in which the methods of music education were used. Besides that, it reflects the range of the thesis itself. The practical part focuses on the implementation of activating methods in the educational process. The research was realized at the first stage of elementary education, the classes and activating methods were chosen to cover all the grades. The age of middle childhood has typical features which are essential for the development of musical skill and abilities. The range of the first stage of elementary schools is beneficial for the full implementation of the methods into music lessons. The end of the thesis brings some examples of materials showing how to work with these methods in the music education process. The working sheets are meant for students of music education and other courses as a source of inspiration helping with cross-curricular cooperation.
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Využití pohybových her v tréninku dětí v atletických přípravkách / The use of movement games in athletics training of children U6 - U8Klapetková, Kristýna January 2020 (has links)
Title: The use of movement games in athletics training of children U6 - U8 Aim: The aim of this thesis was the creation of the inventory of movement games for children in athletic training. It is based on a questionnaire survey, which find out clarity of rules and how classify everyone to individual training. Methodology: Based on a literature research and established criteria were selected 15 movement games, which were included in the training of children in athletic training. The research group consisted of 20 children aged 6 to 8 years (11 girls, 9 boys). The research group also included 2 coaches. The popularity and clarity of the rules for children was determined in the form of a questionnaire survey, immediately after the games were completed. The results were converted into tables and then compared. Based on the coach's questionnaire survey, selected games were supplemented with certain rules, modifications and implementation procedures. Results: In this thesis was created the inventor of 15 movement games, which can be involved in the training of children in athletic preparations. Games are divided according to the skills (run, jump, throw), that can be acquire while playing and that's why are suitable for children of category U6 - U8. The results show that movement games are very popular...
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Teologie hry ve dvacátém století - Hugo Rahner a Jürgen Moltmann: slepá cesta? / 20th Century Theologies of Play - Hugo Rahner and Jurgen Moltmann: Blind AlleyLamser, Jan January 2021 (has links)
The aim of the present text is play and playing along all respective forms from the perspective of systematic theology. Two most comprehensive play theologiesas presented in the books Der Spielende Mensch by Hugo Rahner and Die Ersten Freigelassenen der Schöpfung by Jürgen Moltmann and connected writings are analysed. The analysis expands on the understanding of play as play and ensuing theological interpretations, as portrayed by both authors, in the context of their theological legacy, professional endeavours and historical circumstances relating to the time of inception of their respective play theologies. Such play theologies are outlined both on the general level and presented inparticular details and points of emphasis in terms of systematic theology. Sources of inspiration, direct motivations to engage in play theologies arepresented from the perspective of both respective theologians as well as thereception and impact of their writings. Consequently, a comparison of both play theologies is presented. Their compatibility is argued both on the level of key eschatological and soteriological conclusions as well as foundations emphasising freedom, joy and creativity as fundamental theological qualities of play. Attention is given to the theological understanding of human identity and human understanding...
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Metody a nástroje modelování trhu s více komoditami / Methods and Tools for Modelling of Multi-Comodity MarketsJaneček, Vítězslav January 2008 (has links)
This study investigates Game theory including economic theories related to agricultural production. Model creation simulating economical system is built upon theoretic starting points. Commodity production is simulated using game theory with searching for Nash equilibria. Commodity demand function is grounded on concept of Cournot game. System includes land trading based on sealed-bid auctions with second-price. This model is using external Gambit software which is freeware library for game theory computations. Model evaluation is located in Experiments section where model structure and truthfulness is tested.
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Úlohy z prostředí Parket pro děti na přechodu mezi MŠ a 1. ročníkem ZŠ / Problems from environment Parquet for children entering the first grade of primary schoolŠmídová, Kateřina January 2021 (has links)
The aim of the submitted diploma thesis is to complete a series of graded tasks from the manipulative environment of Parquet. Then apply these tasks to preschool and school children in the 1st year of elementary school. Not only observe how they cope with these activities, but also how they think, explain their actions, and how they communicate with each other. Observe myself, as a researcher, how do I work with children, how do I communicate with them and how do I submit them the tasks. Record my knowledge and learn from it. The theoretical part defines the individual stages for the preschool and pupils in terms of the development of psychology, they are constructive concepts of teaching mathematics with reference to the RVP ZV and RVP PV. Studied textbooks for the 1st and 2nd year of elementary school searched for activities from the environment of Parquet. Activities are selected that illustrate the typology of tasks. The relevant didactic games related to the Parquet environment are also described. For the practical part is chosen method of qualitative research on the basis of experiments in two research groups. The experiments are composed of individual activities, which are graded from the very basic creation of the parquet, specifying the rules of laying them down on the floor, to the final...
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Mikrotransakce a jejich vliv na design digitálních her / Microtransactions and their influence over the design of digital gamesUrazajeva, Regina January 2021 (has links)
This master's thesis describes the use of microtransactions in video games and their influence over the game design, player experience, and virtual goods presentation. The goal was to compare the titles that use different monetization methods (paid and free to play games) and different types of microtransactions (functional and cosmetic), and to identify which parts of those games could be influenced by microtransactions and how. The research focuses on five titles - The Witcher 3: Wild Hunt, Assassin's Creed: Odyssey, Anthem, Warframe a Path of Exile. The first part of the thesis summarises the historical evolution of monetization models used in video games and defines the terms microtransaction, micropayment, virtual goods, or loot box. It also contains a typology of microtransactions, describes their implementation methods, and possible consequences tied to their use. The second part focuses on the analysis of the chosen five games. The research used the following methods - analysis of my own gameplay and mutual comparison of each game. Each game was examined over the course of ten hours, in sessions about 45-60 minutes long - the gameplay was accompanied by video recordings of the gameplay, screenshots, and a journal that contained detailed information about each gaming session. The research...
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Housle a jejich využití v hodinách HV na 1. stupni ZŠ / The Violin and its Usage in Teaching Music at the Elementary School LevelŠtychová, Jana January 2021 (has links)
The diploma thesis deals with the violin and its usage in teaching music at the elementary school level. The theoretical part presents the history of the violin: from its invention, construction, and subsequent development. The first part also introduces well-known violinists, various techniques employed in playing the violin, and lastly, the violin's connection with folk music. The practical part presents methodological material focused on incorporating the violin into music education at the elementary school level. Methodical material is divided into individual topics. KEYWORDS origin of violin, development of violin, folk music, playing the violin, onomatopoeia, methodology of music education
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Nákazy přenášené kapénkami: znalosti, postoje a chování žáků 2. stupně základní školy / Droplet-borne infections: knowledge, attitudes and behavior of pupils of the lower secondary schoolKašpárková, Kateřina January 2021 (has links)
The diploma thesis deals with droplet infections and finds out what knowledge, attitudes and behavior pupils of the lower secondary school have towards them. The theoretical part focuses on educational documents in the Czech Republic, including the occurrence of topics about droplet infections in RVP ZV, didactic game as a teaching method and a detail description of selected viral and bacterial droplet infections. In the practical part, the diploma thesis finds out what knowledge, attitudes and behavior students have about droplet infections. Subsequently, a didactic game is performed and the effectiveness of the didactic game is evaluated by comparing the pre-test and the post-test on the basis of changes in the knowledge, attitudes and declared behavior of the interviewed pupils. The results showed that due to the didactic game there was an improvement in the students knowledge and a desired change of attitudes. The declared behavior of students remained unchanged, as the entry level of students in this area was already at a high level.
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