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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
621

Vydávání multiplatformní aplikace v aplikačních obchodech App Store a Google Play / Cross-platform Application Release on App Store and Google Play Application Stores

Pokorná, Lucie January 2017 (has links)
The diploma thesis answers set questions that relate to two different distribution environments, the two options for developers to directly offer their mobile applications to the end users. Distribution is being conducted in the App Store and Google Play application stores, where only such applications that oblige basic requirements can be released and provided to customers. The requirements, official sources of information and support services of the two providers are analyzed in the theoretical part of the thesis. Processes revolving around the application distribution itself are described in the following practical part. Distribution consists of processes from the developer account registration to submitting the application for a review or a check. Sufficient knowledge base could be gathered not only due to a proper exploration of the issue, but also due to an actual application release accomplished by the author. A cross-platform mobile application to be released has been developed solely for the purposes of this diploma thesis. The application has been built in two platform specific versions. Whilst publishing it, an emphasis was laid on keeping the conditions as similar as possible to achieve viable case study results. The application release represents the case that produced all data that enabled a direct comparison and overall evaluation of the different developer settings at the end of the thesis. Findings and conclusions of this thesis can be used by developers and other interested parties that are looking for an integrated source of information that regards releasing a cross-platform mobile application on iOS and Android platform.
622

I persuadörernas verkstad. Marknadsföring i Sverige 1920-1965 : En studie av ord och handling hos marknadens aktörer / In the workshop of the persuaders : Marketing in Sweden 1920–1965. A study of word and action of the actors at the market.

Hermansson, Kenth January 2002 (has links)
A basic assumption in the thesis is that the expansion of production and consumption in the Swedish society during the first half of the 20th century involved market as well as consumer activities of a new kind. The thesis explores the development and practice of marketing towards consumers as a main activity of actors in the market, how it was formulated in textbooks an trade journals and followed up in the activity of two Swedish companies (Barnängen and MEA, Militärekiperingsaktiebolaget). The focus is on the period 1920-1965. In the first part the main lines of the dissertation is drawn. The second part focus on texts on marketing and the main characteristics of the period is discussed. It covers the topics of marketing, distribution, advertising and selling on a general level. In two more detailed chapters, the topics of market analysis and the marketing problems and praxis in retailing is dealt with. The third part focus on the practice in the two companies. Market research from the company of Barnängen is examined with the focus on products, groups of consumers, which technique was used, how and if recommendations were followed up in product politics or advertising. The results showed a shift in the use of techniques and product politics towards more sophisticated instruments and a closer relation to a wider market. Retailers use of marketing practice is examined in the company of MEA (Militär Ekiperings Aktiebolaget). The result showed a shift in both use of advertising and advertised products over the period 1930-1960. It was also detected a shit in the relation to the market that went from customer relation to a more anonymous consumer market. The fourth part ties the normative and practical levels together. The consequences for the consumers are also taken in for discussion. It showed that in the overall perspective a change towards a wider consumer market took place.
623

Business models of digital audio distribution / Obchodní modely digitální distribuce audia

Hlaváček, Ondřej January 2008 (has links)
This thesis considers current status of recording industry divided into two parts -- music and audiobooks, either in the whole world and Czech Republic. Used technologies, payment systems and business models are examined alongside with fresh information from recording industry. The models part describes an ideal business model, which incorporates current trends and creates a vision of the business in the future. Applied part adjusts this model according to real world factors into a model usable in the Czech Republic. A final SWOT analysis describes all strengths, weaknesses, opportunities and threats of the given model.
624

E-marketing strategy for introducing peruvian products in selected European country / E-marketing strategy for introducing peruvian products in selected European country

Tejada Rodriguez, Adriana Cecilia January 2010 (has links)
The Internet has revolutionized the way the world used to work by becoming a crucial part in people's lifestyle. Nowadays, the speed and extent with which people can communicate has reached unimaginable levels, affecting significantly their behavior and the way they do business. This thesis aims to clarify how does business models have changed with the implementation of the Internet by introducing one of its newest e-business models, an "online store" and its following e-marketing plan concepts. Similarly, the thesis also aims to elaborate a project where this e-business model is used to introduce Peruvian products to the Belgian market and evaluate its viability. For this purposes, an e-marketing plan of the mentioned project was developed including macro and micro analysis and customer analysis with its respective marketing research, finalizing with the elaboration of the e-marketing mix strategies. The results of the project revealed that most of the changes of implementing Internet in the business process become noticeable in the formulation of the marketing mix strategies. Regarding the project itself, the study concluded that there exist the right conditions in the country and its potential customers to be profitable. Nonetheless, success will only be reached by the effective implementation of the promotional strategies that help create brand-awareness and loyal relationships with the customers.
625

Omedveten arousal i butiksmiljön : Om arousals påverkan på kunders beteende och upplevelse / Unconscious arousal in the store environment : About arousal’s effect on customers’ behavior and experience

Eriksson, Johan, Södermyr, Sissel January 2017 (has links)
Titel: Omedveten arousal i butiksmiljön. Nyckelord: Arousal, omedveten arousal, servicescape, butiksmiljö, konsumtionsbeteende, GSR-armband, eyetracking, elektrodermal aktivitet. Syfte: Syftet med denna studie är att undersöka vilka faktorer som framkallar omedveten arousal i en riktig butiksmiljö. Vidare vill vi undersöka om skillnader i kundrelaterade konsumtionsvariabler påverkar omedveten arousal. Metod: Studien kombinerar en kvantitativ och kvalitativ ansats där 60 respondenter deltog i studien. Data samlades in via två enkäter, GSR-armband och ett par eyetracking-glasögon. Bidrag: Studien har bidragit med en kategorisering av omedvetna arousalutslag baserat på vad respondenter reagerat på i butiken. Skillnader i kundrelaterade konsumtionsvariabler har identifierats i förhållande till omedveten arousal. Originalitet: Med hjälp av studiedesignen har data kunnat samlas in i en riktig butiksmiljö. Respondenterna har således kunnat handla som vanligt i en miljö med andra kunder, personal och fysiska faktorer i butiken. / Title: Unconscious arousal in a store environment. Key words: Arousal, unconscious arousal, servicescape, store environment, consumer behavior, GSR-wristband, eye tracking, electrodermal activity. Purpose: The purpose with this study is to examine what factors evoke unconscious arousal in a real store environment. We will also examine if there are any differences in customer related consumption variables which affect unconscious arousal. Method: The study combines a quantitative and a qualitative approach where 60 respondents participated in the study. Data was collected by two surveys, a GSR-wristband and a pair of eyetracking-glasses. Contributions: The study has contributed with a categorization of unconscious arousal peaks based on what the respondents reacted to in the store. Differences in customer related consumption variables have been identified in relation to unconscious arousal. Originality: The study design has allowed data to be collected in a real store environment. The respondents have been able to shop as usual in an environment with other customers, staff and physical factors in the store.
626

Factors Influencing Impulse Buying in Retail Stores / Factors Influencing Impulse Buying in Retail Stores

Giorgadze, Nino January 2014 (has links)
Impulse buying is a widely pervasive phenomenon. Statistics shows that more and more shoppers are experiencing irresistible urge to purchase unplanned and in most cases unnecessary product. Existing researches fall short in identifying most suitable tools that marketers can adopt in order to promote impulsive sales. Therefore, this thesis provides deep analysis of those, controllable factors that influence impulse buying. Particularly four external cues are examined: product display, promotional signage, sensory elements and social atmospherics. Research has deductive approach. First, existing academic articles and research papers are analyzed. Then two different methods of primary data collection are covered. Self-reported online survey is used as a main research tool. Received data of 193 respondents is analyzed in SPSS software using Pearson correlation test and standard multiple regression analysis. Results of store experiment and interviews are covered next. The research concludes that product display has strongest impact on impulse buying, influences and encourages consumer unplanned purchase decisions. Thus, marketers are advised to promote product presentation in the stores.
627

Podnikatelský plán / Business plan

Zalabáková, Eliška January 2015 (has links)
Goal of the thesis is to create a business plan for existing company, which has decided to extend its business, and a feasibility verification of the plan. The theoretical part of the thesis contains summary of requirements for business plan and elaborating rules. The theoretical part is based on studies of scholarly literature. The practical part contains compile business plan for company which trades alcoholic beverages. Business plan compilation followed the assignment and reflecting gained theoretical knowledge. According to the business plan, including also a financial plan, it is possible to evaluate its viability and feasibility. The thesis benefits are framed business plan for existing company, judging its feasibility, creation of a workable system for future financial planning for the business owner and recommendations leading to future activity.
628

Marketingový výzkum prodejní sítě družstva Jednota, OD Tábor metodou mystery aktivit / Marketing research of sales network Jednota, OD Tábor by mystery activities

Hronová, Jitka January 2015 (has links)
The thesis is focused on marketing research using methods Mystery of activity in the sphere of consumer cooperatives. It outlines the development of consumer co-operatives in the Czech Republic and the historical origins of the development, from the camp. The practical part is realized in business units Unity from the camp, specifically in the stores included in the retail chain COOP TIP. Marketing research has focused on determining the level of service and quality of supply of goods. The analyzed information was the basis for the comparison of results obtained from the research of individual stores and to formulate measures to increase the effectiveness of marketing activities, consumer cooperatives Jednota, from the camp.
629

Použitelnost webu a mobilní dotyková zařízení / Mobile touch-screen devices and website usability

Chudomelka, Jan January 2011 (has links)
The theoretical part of this thesis deals with the role of usability in relation to the expansion of mobile touch-screen devices. It studies how the purchase decisions of users of these devices can be influenced and how to avoid unnecessary web usability obstacles. The practical part examines mobile traffic and usability of selected online stores. Based on the practical and theoretical knowledge there are recommendations for creating an accessible and usable website, evaluation of the potential benefits and calculation of payback period of an given investment.
630

Obchodní modely digitální distribuce audia

Hlaváček, Ondřej January 2008 (has links)
This thesis considers current status of recording industry divided into two parts – music and audiobooks, either in the whole world and Czech Republic. Used technologies, payment systems and business models are examined alongside with fresh information from recording industry. The models part describes an ideal business model, which incorporates current trends and creates a vision of the business in the future. Applied part adjusts this model according to real world factors into a model usable in the Czech Republic. A final SWOT analysis describes all strengths, weaknesses, opportunities and threats of the given model.

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