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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
101

Grafické zobrazení relací mezi počítači v Internetu / Visualization of relations between computers in the Internet

Cimbálek, Přemysl January 2008 (has links)
Internet Protocol Television (IPTV) transmits the television signal over the TCP/IP family of protocols. Its advantages are for example that the transmitting is not only one-way as in the “classical” TV broadcasting, but it can provide feedback such as interactivity. There are also some problems which avoids development, for example low channel capacity of access networks. That is why new methods , for example how to get more efficiency in IPTV transmission, are proposed. The main task of this diploma thesis is to visualize tree structure of relations between nodes in the network, based on understanding of principles of the hierarchical summarization and IPTV transmitting. The nodes in the tree structure provide computing and summarizing of the data in back-way channel. There is the data from the end users in this channel. In the first part of this diploma thesis there is explained the principle of IPTV and its differences as compared with classical TV broadcasting. The part is also aimed for the supported services, advantages and disadvantages. There is explained the compressing data with the MPEG-2 and MPEG-4 standards and problems with transport networks called “last mile problem.” To transmitting data IPTV uses Source Specific Multicast – every user connects to the multicast session with requested TV program. Feedback is provided by unicast. Feedback network uses the hierarchical summarization principle to reduce the data. This problem, connected with RTP, RTCP and TTP protocols, is in the work described as well. There is an international experimental network called PlanetLab mentioned in theoretical part of this work. Proposed structure of new protocol and applications including the visualization for IPTV broadcast, is tested in that network. In the practical part of this work there are discussed possibilities and methods for the visualization and data storage. Because of high availability and flexibility, there were chosen web technologies, such as MySQL for data storage. The tree model is executed by Java. The visualization is solved by web technologies, source code for visualization is dynamically generated by scripts in JSP (Java Server Pages). Graphical output is provided by the vector format SVG (Scalable Vector Graphics) which is created for graphical expression on the internet and in the mobile phones. There were created interactive web application thanks its ability to cooperation with Javascript technology. This application visualizes relation-tree structure of nodes. In this work there are explained basics of all used technologies, there are also given reasons for chosen methods and formats. Examples and interesting parts of solution are mentioned as well.
102

Enabling Content Discovery in an IPTV System : Using Data from Online Social Networks

Deirmenci, Hazim January 2017 (has links)
Internet Protocol television (IPTV) is a way of delivering television over the Internet, which enables two-way communication between an operator and its users. By using IPTV, users have freedom to choose what content they want to consume and when they want to consume it. For example, users are able to watch TV shows after they have been aired on TV, and they can access content that is not part of any linear TV broadcasts, e.g. movies that are available to rent. This means that, by using IPTV, users can get access to more video content than is possible with the traditional TV distribution formats. However, having more options also means that deciding what to watch becomes more difficult, and it is important that IPTV providers facilitate the process of finding interesting content so that the users find value in using their services. In this thesis, the author investigated how a user’s online social network can be used as a basis for facilitating the discovery of interesting movies in an IPTV environment. The study consisted of two parts, a theoretical and a practical. In the theoretical part, a literature study was carried out in order to obtain knowledge about different recommender system strategies. In addition to the literature study, a number of online social network platforms were identified and empirically studied in order to gain knowledge about what data is possible to gather from them, and how the data can be gathered. In the practical part, a prototype content discovery system, which made use of the gathered data, was designed and built. This was done in order to uncover difficulties that exist with implementing such a system. The study shows that, while it is is possible to gather data from different online social networks, not all of them offer data in a form that is easy to make use of in a content discovery system. Out of the investigated online social networks, Facebook was found to offer data that is the easiest to gather and make use of. The biggest obstacle, from a technical point of view, was found to be the matching of movie titles gathered from the online social network with the movie titles in the database of the IPTV service provider; one reason for this is that movies can have titles in different languages. / Internet Protocol television (IPTV) är ett sätt att leverera tv via Internet, vilket möjliggör tvåvägskommunikation mellan en operatör och dess användare. Genom att använda IPTV har användare friheten att välja vilket innehåll de vill konsumera och när de vill konsumera det. Användare har t.ex. möjlighet att titta på tv program efter att de har sänts på tv, och de kan komma åt innehåll som inte är en del av någon linjär tv-sändning, t.ex. filmer som är tillgängliga att hyra. Detta betyder att användare, genom att använda IPTV, kan få tillgång till mer videoinnhåll än vad som är möjligt med traditionella tv-distributionsformat. Att ha fler valmöjligheter innebär dock även att det blir svårare att bestämma sig för vad man ska titta på, och det är viktigt att IPTV-leverantörer underlättar processen att hitta intressant innehåll så att användarna finner värde i att använda deras tjänster. I detta exjobb undersökte författaren hur en användares sociala nätverk på Internet kan användas som grund för att underlätta upptäckandet av intressanta filmer i en IPTV miljö. Undersökningen bestod av två delar, en teoretisk och en praktisk. I den teoretiska delen genomfördes en litteraturstudie för att få kunskap om olika rekommendationssystemsstrategier. Utöver litteraturstudien identifierades ett antal sociala nätverk på Internet som studerades empiriskt för att få kunskap om vilken data som är möjlig att hämta in från dem och hur datan kan inhämtas. I den praktiska delen utformades och byggdes en prototyp av ett s.k. content discovery system (“system för att upptäcka innehåll”), som använde sig av den insamlade datan. Detta gjordes för att exponera svårigheter som finns med att implementera ett sådant system. Studien visar att, även om det är möjligt att samla in data från olika sociala nätverk på Internet så erbjuder inte alla data i en form som är lätt att använda i ett content discovery system. Av de undersökta sociala nätverkstjänsterna visade det sig att Facebook erbjuder data som är lättast att samla in och använda. Det största hindret, ur ett tekniskt perspektiv, visade sig vara matchningen av filmtitlar som inhämtats från den sociala nätverkstjänsten med filmtitlarna i IPTV-leverantörens databas; en anledning till detta är att filmer kan ha titlar på olika språk.
103

Contributions pour la réduction du temps de zapping dans un réseau IPTV Multicast / Contributions for the zapping time reduction in IPTV Multicast network

Sarni, Mounir 14 December 2010 (has links)
Cette thèse concerne l'investigation détaillée du problème du temps de zapping dans les réseaux d'opérateurs offrant un service IPTY basé sur la technologie multicast. Cette investigation a conduit à plusieurs contributions qui permettent de substantiellement améliorer le temps de zapping dans ce type de réseau. Notre première contribution concerne la partie purement réseau. Nous avons proposé d'optimiser le processus de changement de chaîne et ceci pour chaque version du protocole IGMP. Cette optimisation réduit la latence due au réseau sans pour autant augmenter la consommation de bande passante d'une manière significative. Nous avons modélisé le service IPTV Multicast pour estimer les pics de consommation de la bande passante pour permettre à l'opérateur de dimensionner son réseau. La deuxième contribution concerne la partie traitement du flux IPTV par le récepteur. Dans cette partie, nous avons proposé d'associer au flux principal un flux secondaire, version retardée du principal. La construction du flux secondaire se fait en donnant une priorité élevée aux paquets transportant des éléments d'une I-Frame par rapport à d'autres types d'éléments (P­ Frame, B-Frame, Voix et Data). Cette nouvelle règle de construction permet de réduire le délai d'attente de la première I­Frame nécessaire pour commencer la phase de décodage tout en réduisant le temps de remplissage du buffer. Dans un environnement réel, nous avons évalué cette contribution et constaté une réduction remarquable du temps de zapping. / This thesis involves a detailed investigation of the problem of IPTV zapping time in networks of operators providing IPTV service based on multicast technology. This investigation led to some contributions that can substantially improve the channel change time in this type of network.Our first contribution concerns the pure network. We proposed an optimization of the channels changing process for each version of the IGMP protocol. This optimization reduces network latency without significantly increasing the bandwidth consumption. We proposed also a model of multicast IPTV service that we used to estimate the maximum bandwidth demand. This model enables the operator to size the bandwidth availability in its network.The second contribution relates to the processing part of stream IPTV on the receiver. In this section, we proposed to combine the main flow to a secondary flow, delayed version of the main stream. The construction of the secondary stream is clone by giving high priority to packets carrying elements of an I-frame compared to other types of elements (P-Frame, B­-Frame, Voice and Data). This rule of construction can reduce the First I-Frame Delay required to start the decoding phase and at the same time reduce the Buffering Delay. In a real environment, we evaluated this contribution and measured a remarkable decline of the zapping time with our proposal.
104

Avalia??o de transmiss?o de fluxo cont?nuo de v?deo em redes IP sem fio Padr?o IEEE 802.11b e 802.11g

Ferreira, Gildevane Aparecido 25 February 2008 (has links)
Made available in DSpace on 2016-04-04T18:31:22Z (GMT). No. of bitstreams: 1 Gildevane Aparecido Ferreira.pdf: 3776872 bytes, checksum: 2024d74a9d885d3bc67ca267094d9d6c (MD5) Previous issue date: 2008-02-25 / This MSc. thesis presents new results of activities with the development and characterization on RF devices operating on the 2,4 GHz channel, which has been done using a flat fast fading emulator. This RF emulator has been developed with the use of electronic circuits between them, and the presence of an attenuator which can be controlled by software and another one controlled by a power supply. The performance and characterization of the emulator has been done with some tests of video streaming links. The essential purpose is to present a simple and efficient approach to implement a testbed emulation of flat fast fading that can allow the RF signal to be confined inside a coaxial cable, where there is a controlled ambient whose permits to investigate the performance over all wireless networks. We perform also in this work some comparison to evaluate the behavior of both the 802.11b and 802.11g standards in flat fast fading channel through a video transmission and a further analysis of the jitter in many different power levels of the signal by assuming that the emulator has a perfect control of the system. / An?lise comparativa do desempenho das redes locais sem fio (WLANs), padr?o IEEE 802.11b e 802.11g, na transmiss?o de fluxo cont?nuo de v?deo, tamb?m conhecido como streaming de v?deo, simulando caracter?sticas de uma transmiss?o de v?deo em formato IPTV, com o intuito de identificar qual dos dois padr?es tem melhor desempenho na transmiss?o desse tipo de tr?fego. Esse trabalho foi motivado pela necessidade de implanta??o da segunda fase do projeto Exibe da TV PUC Campinas, que prev? a distribui??o da programa??o do canal universit?rio, em formato IPTV, atrav?s de redes IP sem fio. Para simula??o desse sistema de distribui??o de v?deo, foram feitas an?lises das caracter?sticas de distribui??o, transmiss?o e formatos do v?deo transmitido. As transmiss?es foram realizadas com o uso de um emulador de R?dio Freq??ncia que disp?e de dois atenuadores, um controlado por software e outro por uma fonte de tens?o. O emulador pode proporcionar um ambiente controlado, onde todas as transmiss?es puderam ser realizadas utilizando os dois padr?es de rede, garantindo uma correta identifica??o do canal, controle das atenua??es e acompanhamento dos fen?menos de propaga??o.
105

Adaptations inter-couches pour la diffusion des services vidéo sans fil

Djama, Ismail 10 November 2008 (has links) (PDF)
L'un des défis majeurs dans la convergence des réseaux et des services vers la technologie IP est le maintien de la qualité de service (QoS) des flux audio/vidéo transmis sur des réseaux sans fil pour des utilisateurs mobiles et hétérogènes. Dans cet environnement, les services multimédia doivent faire face à plusieurs inconvénients engendrés par le manque de fiabilité d'un canal sans fil et son partage par plusieurs utilisateurs. Ces inconvénients sont accentués par l'hétérogénéité des terminaux de réception (capacité de décodage, espace de stockage, résolution d'affichage, etc.) qui doivent recevoir, décoder et afficher les flux multimédia.<br />Afin d'assurer un accès universel aux services n' importe où, n'importe quand et en utilisant n'importe quel terminal d'accès, les applications multimédia de nouvelle génération doivent interagir avec leur environnement pour, d'une part, informer les réseaux sous-jacents de leur besoins en QoS, et d'autre part, adapter dynamiquement leurs services en fonction des terminaux de réception et des variations intempestives des conditions de transmission. <br />Dans ce contexte, nous proposons un nouveau système pour la transmission des flux audio/vidéo sur les réseaux 802.11 basé sur l'approche Cross-layer. Ce nouveau système, appelé XLAVS (Cross Layer Adaptive Video Streaming), communique activement avec l'ensemble des couches réseaux ainsi que le récepteur final pour déterminer l'adaptation optimale qui permet d'optimiser la QoS des flux audio/vidéo. <br />Nos contributions se focalisent principalement sur les adaptations Cross-layer mises en œuvre par le XLAVS. Ces contributions sont organisées en deux grandes catégories : les adaptations ascendantes exécutées au niveau applicatif et les adaptations descendantes exécutées au niveau MAC 802.11.<br />Dans la première catégorie, notre apport s'articule au tour de : (1) l'adaptation dynamique du débit vidéo en fonction du débit physique disponible dans le réseau 802.11 et (2) l'adaptation conjointe du taux de redondance FEC et du débit vidéo contrôlée par la puissance du signal et les taux de perte. <br />Dans la deuxième catégorie, nous proposons deux mécanismes Cross-layer au niveau MAC 802.11 : (1) une fragmentation 802.11 adaptative pour trouver un compromis entre les pertes de paquets et l'overhead introduit par les couches 802.11 et (2) un groupage des images vidéo au niveau MAC pour permettre au flux vidéo d'avoir un accès au canal 802.11 proportionnel à son débit.
106

Large-scale network analytics

Song, Han Hee, 1978- 05 October 2012 (has links)
Scalable and accurate analysis of networks is essential to a wide variety of existing and emerging network systems. Specifically, network measurement and analysis helps to understand networks, improve existing services, and enable new data-mining applications. To support various services and applications in large-scale networks, network analytics must address the following challenges: (i) how to conduct scalable analysis in networks with a large number of nodes and links, (ii) how to flexibly accommodate various objectives from different administrative tasks, (iii) and how to cope with the dynamic changes in the networks. This dissertation presents novel path analysis schemes that effectively address the above challenges in analyzing pair-wise relationships among networked entities. In doing so, we make the following three major contributions to large-scale IP networks, social networks, and application service networks. For IP networks, we propose an accurate and flexible framework for path property monitoring. Analyzing the performance side of paths between pairs of nodes, our framework incorporates approaches that perform exact reconstruction of path properties as well as approximate reconstruction. Our framework is highly scalable to design measurement experiments that span thousands of routers and end hosts. It is also flexible to accommodate a variety of design requirements. For social networks, we present scalable and accurate graph embedding schemes. Aimed at analyzing the pair-wise relationships of social network users, we present three dimensionality reduction schemes leveraging matrix factorization, count-min sketch, and graph clustering paired with spectral graph embedding. As concrete applications showing the practical value of our schemes, we apply them to the important social analysis tasks of proximity estimation, missing link inference, and link prediction. The results clearly demonstrate the accuracy, scalability, and flexibility of our schemes for analyzing social networks with millions of nodes and tens of millions of links. For application service networks, we provide a proactive service quality assessment scheme. Analyzing the relationship between the satisfaction level of subscribers of an IPTV service and network performance indicators, our proposed scheme proactively (i.e., detect issues before IPTV subscribers complain) assesses user-perceived service quality using performance metrics collected from the network. From our evaluation using network data collected from a commercial IPTV service provider, we show that our scheme is able to predict 60% of the service problems that are complained by customers with only 0.1% of false positives. / text
107

Service quality assurance for the IPTV networks

Azgin, Aytac 17 September 2013 (has links)
The objective of the proposed research is to design and evaluate end-to-end solutions to support the Quality of Experience (QoE) for the Internet Protocol Television (IPTV) service. IPTV is a system that integrates voice, video, and data delivery into a single Internet Protocol (IP) framework to enable interactive broadcasting services at the subscribers. It promises significant advantages for both service providers and subscribers. For instance, unlike conventional broadcasting systems, IPTV broadcasts will not be restricted by the limited number of channels in the broadcast/radio spectrum. Furthermore, IPTV will provide its subscribers with the opportunity to access and interact with a wide variety of high-quality on-demand video content over the Internet. However, these advantages come at the expense of stricter quality of service (QoS) requirements than traditional Internet applications. Since IPTV is considered as a real-time broadcast service over the Internet, the success of the IPTV service depends on the QoE perceived by the end-users. The characteristics of the video traffic as well as the high-quality requirements of the IPTV broadcast impose strict requirements on transmission delay. IPTV framework has to provide mechanisms to satisfy the stringent delay, jitter, and packet loss requirements of the IPTV service over lossy transmission channels with varying characteristics. The proposed research focuses on error recovery and channel change latency problems in IPTV networks. Our specific aim is to develop a content delivery framework that integrates content features, IPTV application requirements, and network characteristics in such a way that the network resource utilization can be optimized for the given constraints on the user perceived service quality. To achieve the desired QoE levels, the proposed research focuses on the design of resource optimal server-based and peer-assisted delivery techniques. First, by analyzing the tradeoffs on the use of proactive and reactive repair techniques, a solution that optimizes the error recovery overhead is proposed. Further analysis on the proposed solution is performed by also focusing on the use of multicast error recovery techniques. By investigating the tradeoffs on the use of network-assisted and client-based channel change solutions, distributed content delivery frameworks are proposed to optimize the error recovery performance. Next, bandwidth and latency tradeoffs associated with the use of concurrent delivery streams to support the IPTV channel change are analyzed, and the results are used to develop a resource-optimal channel change framework that greatly improves the latency performance in the network. For both problems studied in this research, scalability concerns for the IPTV service are addressed by properly integrating peer-based delivery techniques into server-based solutions.
108

Desenvolvimento de uma plataforma multimidia utilizando a linguagem Python / Development of a multimedia platform using Python language

Gonçalves Neto, Jahyr, 1980- 11 June 2007 (has links)
Orientador: Max Henrique Machado Costa / Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Eletrica e de Computação / Made available in DSpace on 2018-08-10T00:12:12Z (GMT). No. of bitstreams: 1 GoncalvesNeto_Jahyr_M.pdf: 950657 bytes, checksum: f62691d16e5db013d1b8a9c4e4a32c88 (MD5) Previous issue date: 2007 / Resumo: Nesta dissertação apresentamos o desenvolvimento de uma plataforma multimídia baseada no modelo cliente-servidor voltada para aplicações de streaming de áudio e vídeo. Essa plataforma deverá evoluir para um sistema de videoconferência em um projeto futuro. A plataforma permite a comunicação de áudio, vídeo e texto a partir de um ponto (o servidor) para vários outros pontos (os clientes). Uma das inovações do projeto está no desenvolvimento em Python, que é uma linguagem interpretada, orientada a objetos e dinamicamente tipada / Abstract: This dissertation presents the development of a client-server platform designed initially for audio and video streaming applications. This platform will evolve into a videoconference system as part of a future project. The platform allows audio, video and text communication from a point (the server) to several others points (the clients). One of the project innovations is the implementation Python Language, which is an interpreted, objectoriented and dynamically typed language / Mestrado / Telecomunicações e Telemática / Mestre em Engenharia Elétrica
109

Modelling and Performance Analysis of New Coolstreaming for P2P IPTV

Raghvendra, Potnis Varada January 2012 (has links) (PDF)
Peer to peer networks are becoming increasingly popular among Internet users as the downloading peers share the storage and upload bandwidth load of the system. This makes it possible for a large number of users to share a data file available at a server without the server upload bandwidth becoming a bottleneck. The P2P technology is being widely used not only for file sharing but also for video on demand, live streaming and IPTV. The delay deadlines are more stringent in live streaming and IPTV than those in file sharing as the traffic is real time. The performance perceived by a user depends upon whether the video stream is being downloaded at the streaming rate. Coolstreaming is the first large scale P2P IPTV system. We model the multi-channel Coolstreaming system via an open queueing network. The peer dynamics at a channel is modelled by a closed queueing network working at a faster rate. We compute the expected number of substreams in the overlay of New Coolstreaming which are not being received at the proper rate. The computation of the Markov chain with a very large state space is handled using the two time scale decomposition. Further we characterize the end to end delay encountered by a video stream originating from the server and received at a user of New Coolstreaming. Three factors contribute towards the delay. The first factor is the mean path length in terms of overlay hops of the partnership graph. The second factor is the mean number of routers between any two overlay peers in the network layer and the third factor is the queueing delay at a router in the Internet. The mean shortest path length in terms of overlay peers in the New Coolstreaming graph is shown to be O(logn)where nis the number of peers in the overlay. This is done by modelling the overlay by a random graph. The mean shortest path in terms of routers in the Internet’s router level topology is seen to be at most O(logNI)where NIis the number of routers in the Internet. We also discuss a method by which we can get the mean delay at a router in the Internet. Thus, the mean end to end delay in New Coolstreaming is shown to be upper bounded by O(lognlogNIE[W])where E[W]is the mean delay at a router in the Internet.
110

Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks

Díaz Santos, Juan Ramón 05 April 2016 (has links)
[EN] This dissertation addresses the problem of multimedia delivery over multi-hop ad hoc wireless networks, and especially over wireless sensor networks. Due to their characteristics of low power consumption, low processing capacity and low memory capacity, they have major difficulties in achieving optimal quality levels demanded by end users in such communications. In the first part of this work, it has been carried out a study to determine the behavior of a variety of multimedia streams and how they are affected by the network conditions when they are transmitted over topologies formed by devices of different technologies in multi hop wireless ad hoc mode. To achieve this goal, we have performed experimental tests using a test bench, which combine the main codecs used in audio and video streaming over IP networks with different sound and video captures representing the characteristic patterns of multimedia services such as phone calls, video communications, IPTV and video on demand (VOD). With the information gathered in the laboratory, we have been able to establish the correlation between the induced changes in the physical and logical topology and the network parameters that measure the quality of service (QoS) of a multimedia transmission, such as latency, jitter or packet loss. At this stage of the investigation, a study was performed to determine the state of the art of the proposed protocols, algorithms, and practical implementations that have been explicitly developed to optimize the multimedia transmission over wireless ad hoc networks, especially in ad hoc networks using clusters of nodes distributed over a geographic area and wireless sensor networks. Next step of this research was the development of an algorithm focused on the logical organization of clusters formed by nodes capable of adapting to the circumstances of real-time traffic. The stated goal was to achieve the maximum utilization of the resources offered by the set of nodes that forms the network, allowing simultaneously sending reliably and efficiently all types of content through them, and mixing conventional IP data traffic with multimedia traffic with stringent QoS and QoE requirements. Using the information gathered in the previous phase, we have developed a network architecture that improves overall network performance and multimedia streaming. In parallel, it has been designed and programmed a communication protocol that allows implementing the proposal and testing its operation on real network infrastructures. In the last phase of this thesis we have focused our work on sending multimedia in wireless sensor networks (WSN). Based on the above results, we have adapted both the architecture and the communication protocol for this particular type of network, whose use has been growing hugely in recent years. / [ES] Esta tesis doctoral aborda el problema de la distribución de contenidos multimedia a través de redes inalámbricas ad hoc multisalto, especialmente las redes inalámbricas de sensores que, debido a sus características de bajo consumo energético, baja capacidad de procesamiento y baja capacidad de memoria, plantean grandes dificultades para alcanzar los niveles de calidad óptimos que exigen los usuarios finales en dicho tipo de comunicaciones. En la primera parte de este trabajo se ha llevado a cabo un estudio para determinar el comportamiento de una gran variedad de flujos multimedia y como se ven afectados por las condiciones de la red cuando son transmitidos a través topologías formadas por dispositivos de diferentes tecnologías que se comunican en modo ad hoc multisalto inalámbrico. Para ello, se han realizado pruebas experimentales sobre una maqueta de laboratorio, combinando los principales códecs empleados en la transmisión de audio y video a través de redes IP con diversas capturas de sonido y video que representan patrones característicos de servicios multimedia tales como las llamadas telefónicas, videoconferencias, IPTV o video bajo demanda (VOD). Con la información reunida en el laboratorio se ha podido establecer la correlación entre los cambios inducidos en la topología física y lógica de la red con los parámetros que miden la calidad de servicio (QoS) de una transmisión multimedia, tales como la latencia el jitter o la pérdida de paquetes. En esta fase de la investigación se realiza un estudio para determinar el estado del arte de las propuestas de desarrollo e implementación de protocolos y algoritmos que se han generado de forma explícita para optimizar la transmisión de tráfico multimedia sobre redes ad hoc inalámbricas, especialmente en las redes inalámbricas de sensores y redes ad hoc utilizando clústeres de nodos distribuidos en un espacio geográfico. El siguiente paso en la investigación ha consistido en el desarrollo de un algoritmo propio para la organización lógica de clústeres formados por nodos capaces de adaptarse a las circunstancias del tráfico en tiempo real. El objetivo planteado es conseguir un aprovechamiento máximo de los recursos ofrecidos por el conjunto de nodos que forman la red, permitiendo de forma simultánea el envío de todo tipo de contenidos a través de ellos de forma confiable y eficiente, permitiendo la convivencia de tráfico de datos IP convencional con tráfico multimedia con requisitos exigentes de QoS y QoE. A partir de la información conseguida en la fase anterior, se ha desarrollado una arquitectura de red que mejora el rendimiento general de la red y el de las transmisiones multimedia de audio y video en particular. De forma paralela, se ha diseñado y programado un protocolo de comunicación que permite implementar el modelo y testear su funcionamiento sobre infraestructuras de red reales. En la última fase de esta tesis se ha dirigido la atención hacia la transmisión multimedia en las redes de sensores inalámbricos (WSN). Partiendo de los resultados anteriores, se ha adaptado tanto la arquitectura como el protocolo de comunicaciones para este tipo concreto de red, cuyo uso se ha extendido en los últimos años de forma considerable / [CAT] Esta tesi doctoral aborda el problema de la distribució de continguts multimèdia a través de xarxes sense fil ad hoc multi salt, especialment les xarxes sense fil de sensors que, a causa de les seues característiques de baix consum energètic, baixa capacitat de processament i baixa capacitat de memòria, plantegen grans dificultats per a aconseguir els nivells de qualitat òptims que exigixen els usuaris finals en eixos tipus de comunicacions. En la primera part d'este treball s'ha dut a terme un estudi per a determinar el comportament d'una gran varietat de fluxos multimèdia i com es veuen afectats per les condicions de la xarxa quan són transmesos a través topologies formades per dispositius de diferents tecnologies que es comuniquen en mode ad hoc multi salt sense fil. Per a això, s'han realitzat proves experimentals sobre una maqueta de laboratori, combinant els principals códecs empleats en la transmissió d'àudio i vídeo a través de xarxes IP amb diverses captures de so i vídeo que representen patrons característics de serveis multimèdia com son les cridades telefòniques, videoconferències, IPTV o vídeo baix demanda (VOD). Amb la informació reunida en el laboratori s'ha pogut establir la correlació entre els canvis induïts en la topologia física i lògica de la xarxa amb els paràmetres que mesuren la qualitat de servei (QoS) d'una transmissió multimèdia, com la latència el jitter o la pèrdua de paquets. En esta fase de la investigació es realitza un estudi per a determinar l'estat de l'art de les propostes de desenvolupament i implementació de protocols i algoritmes que s'han generat de forma explícita per a optimitzar la transmissió de tràfic multimèdia sobre xarxes ad hoc sense fil, especialment en les xarxes sense fil de sensors and xarxes ad hoc utilitzant clusters de nodes distribuïts en un espai geogràfic. El següent pas en la investigació ha consistit en el desenvolupament d'un algoritme propi per a l'organització lògica de clusters formats per nodes capaços d'adaptar-se a les circumstàncies del tràfic en temps real. L'objectiu plantejat és aconseguir un aprofitament màxim dels recursos oferits pel conjunt de nodes que formen la xarxa, permetent de forma simultània l'enviament de qualsevol tipus de continguts a través d'ells de forma confiable i eficient, permetent la convivència de tràfic de dades IP convencional amb tràfic multimèdia amb requisits exigents de QoS i QoE. A partir de la informació aconseguida en la fase anterior, s'ha desenvolupat una arquitectura de xarxa que millora el rendiment general de la xarxa i el de les transmissions multimèdia d'àudio i vídeo en particular. De forma paral¿lela, s'ha dissenyat i programat un protocol de comunicació que permet implementar el model i testejar el seu funcionament sobre infraestructures de xarxa reals. En l'última fase d'esta tesi s'ha dirigit l'atenció cap a la transmissió multimèdia en les xarxes de sensors sense fil (WSN). Partint dels resultats anteriors, s'ha adaptat tant l'arquitectura com el protocol de comunicacions per a aquest tipus concret de xarxa, l'ús del qual s'ha estés en els últims anys de forma considerable. / Díaz Santos, JR. (2016). Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/62162 / TESIS

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