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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
191

Počítačová simulace pohybu a plánování trajektorie mobilního robotu. / Mobile Robot Path Planning Simulation and Calculation.

Koch, Zdeněk January 2008 (has links)
This thesis deals about design and realization software application "Mobile robot studio" for planning path mobile robot in pseudo 3D world. It contains several tools, witch most important are: simulation control, path planning, world editor and commands editor for CAN. Application was made by technology .NET 2.0 and for 3D design was used Microsoft DirectX 9 API. This thesis has been supported by the Czech Ministry of Education in the frame of MSM 0021630529 Research Intention Inteligent Systems in Automation.
192

Safe Navigation for Bipedal Robots in Static Environments

Rede, Archit January 2021 (has links)
No description available.
193

Motion Planning Framework for Unmanned Aerial Vehicles in Dynamic Environments

Zhu, Yufei January 2021 (has links)
The usage of Unmanned Aerial Vehicles (UAVs) to navigate autonomously in a dynamic environment is becoming more common. It is important that a UAV can generate collision-free trajectories and also be able to modify them to adapt to environment changes over the entire duration of navigation. The objective of this thesis is to present an optimized motion planning framework for UAV in dynamic environments. The proposed framework consists of two modules, which are optimized motion planner and dynamic scene generator. The optimized motion planner utilizes an asymptotically optimal sampling-based motion planning algorithm, RRTX, and extends RRTX with an optimizer based on Covariant Hamiltonian Optimization for Motion Planning (CHOMP) algorithm to optimize trajectories. A dynamic environment has obstacles that unpredictably appear, disappear or move. The optimized motion planner reacts to environment changes and finds collision-free trajectories during the navigation. Dynamic scene generator contains an obstacle information messenger and UAV simulator. This module is to simulate UAV, obstacles, and planned trajectories in a Unity scene. UAV simulator utilizes Flightmare, which is a flexible modular quadrotor simulator that contains a rendering engine built on Unity and a physics engine for dynamics simulation. The built framework is evaluated in simulations and the results show that the framework enables a UAV to navigate autonomously without colliding with any obstacles in dynamic environments. / Användningen av obemannade luftfarkoster för att navigera autonomt i dynamiska miljöer blir allt vanligare. Det är viktigt att en obemannade luftfarkost kan generera kollisionsfria banor och ändra dem för förändringar i miljöer under hela navigering. Detta examensarbete undersöker optimerad banplanering ramverket för obemannade luftfarkoster i dynamiska miljöer. Ramverket består av två delar: en optimerad banplanerare, och en dynamiska scen modul. Den optimerad banplaneraren använder en asymptotiskt optimala samplingsbaserade banplaneringsalgoritm, RRTX, och förlänger RRTX med en optimala lösning baserad på Covariant Hamiltonian Optimization for Motion Planning (CHOMP) algoritm för att optimera banor. En dynamiska miljö har hinder som oförutsägbart dyker upp, försvinner eller rör sig. Den optimerad banplaneraren reagerar på förändringar i miljöer och hittar kollisionsfria banor under navigeringen. Den dynamiska scen modulen består av en informationsbudbärare för hinder och en simulator för obemannade luftfarkoster. Denna modul ska simulera obemannade luftfarkoster, hinder och banor i en Unity scen. Den simulatorn för obemannade luftfarkoster använder Flightmare, som är en flexibel modulär simulator för quadrotorer. Flightmare består av en återgivningsmotor byggd på Unity och en fysikmotor för dynamiska simuleringar. Ramverket har testats i simuleringar. Resultat från simuleringar bekräftar att det ramverket gör att en obemannade luftfarkost kan navigera autonomt utan att kollidera med några hinder i dynamiska miljöer.
194

Learning-Based Motion Planning and Control of a UGV With Unknown and Changing Dynamics

Johansson, Åke, Wikner, Joel January 2021 (has links)
Research about unmanned ground vehicles (UGVs) has received an increased amount of attention in recent years, partly due to the many applications of UGVs in areas where it is inconvenient or impossible to have human operators, such as in mines or urban search and rescue. Two closely linked problems that arise when developing such vehicles are motion planning and control of the UGV. This thesis explores these subjects for a UGV with an unknown, and possibly time-variant, dynamical model. A framework is developed that includes three components: a machine learning algorithm to estimate the unknown dynamical model of the UGV, a motion planner that plans a feasible path for the vehicle and a controller making the UGV follow the planned path. The motion planner used in the framework is a lattice-based planner based on input sampling. It uses a dynamical model of the UGV together with motion primitives, defined as a sequence of states and control signals, which are concatenated online in order to plan a feasible path between states. Furthermore, the controller that makes the vehicle follow this path is a model predictive control (MPC) controller, capable of taking the time-varying dynamics of the UGV into account as well as imposing constraints on the states and control signals. Since the dynamical model is unknown, the machine learning algorithm Bayesian linear regression (BLR) is used to continuously estimate the model parameters online during a run. The parameter estimates are then used by the MPC controller and the motion planner in order to improve the performance of the UGV. The performance of the proposed motion planning and control framework is evaluated by conducting a series of experiments in a simulation study. Two different simulation environments, containing obstacles, are used in the framework to simulate the UGV, where the performance measures considered are the deviation from the planned path, the average velocity of the UGV and the time to plan the path. The simulations are either performed with a time-invariant model, or a model where the parameters change during the run. The results show that the performance is improved when combining the motion planner and the MPC controller with the estimated model parameters from the BLR algorithm. With an improved model, the vehicle is capable of maintaining a higher average velocity, meaning that the plan can be executed faster. Furthermore, it can also track the path more precisely compared to when using a less accurate model, which is crucial in an environment with many obstacles. Finally, the use of the BLR algorithm to continuously estimate the model parameters allows the vehicle to adapt to changes in its model. This makes it possible for the UGV to stay operational in cases of, e.g., actuator malfunctions.
195

Motion planning for digital actors / Planification de mouvements pour acteurs digitaux

Campana, Mylène 07 July 2017 (has links)
Les algorithmes probabilistes offrent de puissantes possibilités quant à la résolution de problèmes de planification de mouvements pour des robots complexes dans des environnements quelconques. Cependant, la qualité des chemins solutions obtenus est discutable. Cette thèse propose un outil pour optimiser ces chemins et en améliorer la qualité. La méthode se base sur l'optimisation numérique contrainte et la détection de collision pour réduire la longueur du chemin tout en évitant les collisions. La modularité des méthodes probabilistes nous a aussi inspirés pour réaliser un algorithme de génération de sauts pour des personnages. Cet algorithme est décrit par trois étapes de planifications, de la trajectoire du centre du personnage jusqu'à son mouvement corps-complet. Chaque étape bénéficie de la rigueur de la planification pour éviter les collisions et pour contraindre le chemin. Nous avons proposé des contraintes inspirées de la physique pour améliorer la plausibilité des mouvements, telles que du non-glissement, de la limitation de vitesse et du maintien de contacts. Les travaux de cette thèse ont été intégrés dans le logiciel "Humanoid Path Planner" et les rendus visuels effectués avec Blender. / Probabilistic algorithms offer powerful possibilities as for solving motion planning problems for complex robots in arbitrary environments. However, the quality of obtained solution paths is questionable. This thesis presents a tool to optimize these paths and improve their quality. The method is based on constrained numerical optimization and on collision checking to reduce the path length while avoiding collisions. The modularity of probabilistic methods also inspired us to design a motion generation algorithm for jumping characters. This algorithm is described by three steps of motion planning, from the trajectory of the character's center to the wholebody motion. Each step benefits from the rigor of motion planning to avoid collisions and to constraint the path. We proposed physics-inspired constraints to increase the plausibility of motions, such as slipping avoidance, velocity limitation and contact maintaining. The thesis works have been implemented in the software `Humanoid Path Planner' and the graphical renderings have been done with Blender.
196

Data-Driven Motion Planning : With Application for Heavy Duty Vehicles / Datadriven rörelseplanering : Med tillämpning för tunga fordon

Palfelt, Oscar January 2022 (has links)
Motion planning consists of finding a feasible path of an object between an initial state and a goal state, and commonly constitutes a sub-system of a larger autonomous system. Motion planners that utilize sampling-based algorithms create an implicit representation of the search space via sampling said search space. Autonomous systems that rely on real-time motion planning benefit from the ability of these algorithms to quickly compute paths that are optimal or near optimal. For sampling-based motion planning algorithms, the sampling strategy greatly affects the convergence speed of finding these paths, i.e., how the sampling distribution is shaped within the search space. In baseline approaches, the samples may be drawn with uniform probability over this space. This thesis project explores a learning-based approach that can utilize experience from previous successful motion plans to provide useful information in novel planning scenarios, as a means of improvement over conventional motion planning methods. Specifically, the focus has been on learning the sampling distributions in both the state space and the control space of an autonomous ground vehicle. The innovatory parts of this work consist of (i) learning the control space sampling distributions, and (ii) learning said distributions for a tractor-trailer system. At the core of the method is an artificial neural network consisting of a conditional variational autoencoder. This artificial neural network is capable of learning suitable sampling distributions in both the state space and control space of a vehicle in different planning scenarios. The method is tested in four different environments and for two kinds of vehicles. Evaluation is partly done by comparison of results with a conventional motion planning algorithm. These evaluations indicates that the artificial neural network can produce valuable information in novel planning scenarios. Future work, primarily on how the artificial neural network may be applied to motion planning algorithms, is necessary to draw further conclusions. / Rörelseplanering består av att hitta en genomförbar bana för ett objekt mellan ett initialtillstånd och ett måltillstånd, och utgör vanligtvis ett delsystem av ett större autonomt system. Rörelseplanerare som använder provtagningssbaserade algoritmer skapar en implicit representation av sökutrymmet via provtagning av sökutrymmet. Autonoma system som förlitar sig på rörelseplanering i realtid drar nytta av dessa algoritmers förmåga att snabbt beräkna banor som är optimala eller nästan optimala. För provtagningssbaserade rörelseplaneringsalgoritmer påverkar provtagningsstrategin i hög grad konvergenshastigheten för att hitta dessa vägar, dvs. hur provtagningsfördelningen är formad inom sökutrymmet. I standardmetoder kan stickproven dras med jämn sannolikhet över detta utrymme. Detta examensarbete utforskar en lärande-baserat metod som kan utnyttja erfarenheter från tidigare lyckade rörelseplaner för att tillhandahålla användbar information i nya planeringsscenarier, som ett medel för förbättring jämfört med konventionella rörelseplaneringsmetoder. Specifikt har fokus legat på att lära sig provtagningssfördelningarna i både tillståndsrummet och styrsignals-rummet för ett autonomt markfordon. De nyskapande delarna av detta arbete består av att (i) lära sig kontrollutrymmessamplingsfördelningarna, och (ii) inlärning av nämnda provtagningsfördelningarna för ett traktor-släpsystem. Kärnan i metoden är ett artificiellt neuralt nätverk bestående av en conditional variational autoencoder. Detta artificiella neurala nätverk är kapabelt att lära sig lämpliga provtagningsfördelningar i både tillståndsrummet och kontrollrummet för ett fordon i olika planeringsscenarier. Metoden testas i fyra olika miljöer och för två olika av fordon. Utvärdering görs delvis genom jämförelse av resultat med en konventionell rörelseplaneringsalgoritm. Dessa utvärderingar tyder på att det artificiella neurala nätverket kan producera värdefull information i nya planeringsscenarier. Mer forskning, i första hand med hur det artificiella neurala nätverket kan tillämpas på rörelseplaneringsalgoritmer, är nödvändigt för att dra ytterligare slutsatser.
197

Motion Planning for Aggressive Flights of an Unmanned Aerial Vehicle

Medén, Alexander, Warberg, Erik January 2021 (has links)
Autonomous Unmanned Aerial Vehicles (UAV) havegreat potential in executing various complex tasks due to theirflexibility and relatively small size. The aim of this paper is todevelop a motion planner capable of generating a trajectory withaggressive maneuvers through narrow spaces without collision.The approach utilizes a framework using an optimized variantof the Rapidly-exploring Random Tree (RRT) algorithm, calledRRT*, with a Control Barrier Functions (CBF) based obstacleavoidance algorithm as well as a motion primitive generator. If amotion primitive collides with an obstacle, the obstacle avoidancealgorithm will attempt to reach the end state of a motion primitivein a collision free manner while complying with the actuationconstraints. From the collision free trajectories an optimal path iscontinuously searched for by RRT* by minimizing a cost in jerk.The performance of RRT* and the obstacle avoidance are testedin simulations independently and jointly, in several differentscenarios. The resulting motion planner successfully finds ahigh-level trajectory for the different scenarios. Limitations ofthe method as well as possible areas of improvements are alsodiscussed at the end of this paper. / Autonoma UAV har goda möjligheter för att utföra flera olika komplexa uppgifter tack vare deras flexibilitet och storlek. Denna rapport redogör för en rörelseplaneringsalgoritm som kombinerar manövrerbarheten hos en UAV för att skapa en kollisionsfri bana som innehåller aggressiva manövreringar genom trånga utrymmen. Tillvägagångssättet innefattar att kombinera Rapidly-exploring Random Tree (RRT*) med en algoritm för att undvika hinder baserad på Control Barrier Functions (CBF), samt att låta banan delas upp i segment, så kallade motion primitives, som genereras var för sig. Om en motion primitive kolliderar kommer den hinderundvikande algoritmen göra ett försök att nå dess målposition medan kollision undviks och manövreringsbegränsningarna uppfylls. Med en samling genomförbara motion primitives söker RRT* efter en kontinuerlig bana optimerad med hänsyn till en kostnad i ryck. Prestandan för RRT* och den hinderundvikande algoritmen simuleras både separat och tillsammans. Den resulterande rörelseplaneraren lyckas hitta en genomförbar bana för vardera scenario. Begränsningar av metoden samt potentiella förbättringsområden diskuteras i slutet av denna rapport. / Kandidatexjobb i elektroteknik 2021, KTH, Stockholm
198

MPC based Caster Wheel Aware Motion Planning for Differential Drive Robots / MPC-baserad rörelseplanering med integrerat stöd för svängbara länkhjul avsedd för robotar med differentialdrift

Arrizabalaga Aguirregomezcorta, Jon January 2020 (has links)
The inherited rotation in a caster wheel allows movement in any direction, but pays at the expense of reaction torques. When implemented in a mobile robot, these forces have a negative impact in its performance. One approach is to restrict rotations on the spot by attaching a filter to the output of the motion planner. However, this formulation compromises the navigation’s completion in critical scenarios, such as parking, taking curves in narrow corridors or navigating at the presence of a high density of obstacles. Therefore, in this thesis we consider the influence of caster wheels in the motion planning stage, commonly presented as local planning. This work proposes a Model Predictive Control (MPC) based local planner that integrates the caster wheel physics into the motion planning stage. A caster wheel aware term is combined with a reference tracking based navigation, which leads to the formulation of the Caster Wheel Aware Local Planner (CWAWLP). Since this method requires knowing the caster wheel’s state and there is no sensor that provides this information, a caster wheel state observer is also formulated. In order to evaluate the impact of the caster wheel aware term, CWAWLP is compared to a Caster Wheel based Agnostic Local Planner (CWAGLP) and a Caster Wheel based Agnostic Planner Local Planner with Path Filter (CWPFLP). After running simulations for three case studies in a virtual framework, two experimental case studies are conducted in an intra-logistics robot. These are evaluated according to the navigation’s quality, motor torque usage and energy consumption. According to the patterns observed in the evaluation, CWAWLP covers a longer distance than CWAGLP wihout decreasing the navigation’s quality. At the same time, its motor torques are similar to the ones of CWPFLP. Therefore, CWAWLP is capable of considering caster wheel physics without sacrificing navigation capabilities. The formulated caster wheel aware term is compatible with any MPC based navigation algorithm and inherits the derivation of an observer capable of estimating caster wheel rotation angles and rolling speeds. Even if the caster wheel awareness has been implemented in a differential driven robot, this approach is also applicable to vehicles with an alternative drivetrain, such as car-like robots. / Den ärvda rotationen i ett hjul möjliggör rörelse i vilken riktning som helst, men fås på bekostnad av reaktionsmoment. När de implementeras i en mobil robot har dessa krafter en negativ inverkan på dess prestanda. Ett tillvägagångssätt är att begränsa rotationer på plats genom att applicera ett filter på rörelseplannerns utgång. Denna formulering komprometterar dock navigeringens slutförande i kritiska scenarier, såsom parkering, kurvor i smala korridorer eller navigering i närheten av höga hinder. Därför beaktar vi i denna avhandling påverkan av hjul på hjulplaneringen, som ofta presenteras som lokal planering. Detta arbete föreslår en Model Predictive Control (MPC) -baserad lokal planerare som integrerar svängbara länkhjuls fysik i rörelseplaneringsstadiet. En kugghjulmedveten term kombineras med en referensspårningsbaserad navigering, vilket leder till formuleringen av Caster Wheel Aware Local Planner (CWAWLP). Eftersom denna metod kräver kunskap om svängbara länkhjuls tillstånd och det inte finns någon sensor som ger denna information, formuleras också en hjulhjulstillståndsobservatör. För att utvärdera effekten av det medvetna begreppet svängbara änkhjul jämförs CWAWLP med en Caster Wheel-baserad Agnostic Local Planner (CWAGLP) och en Caster Wheel-baserad Agnostic Planner Local Planner with Path Filter (CWPFLP). Efter att ha kört simuleringar för tre fallstudier i ett virtuellt ramverk genomförs två experimentella fallstudier i en intra-logistikrobot. Dessa utvärderas enligt navigeringens kvalitet, vridmomentanvändning och energiförbrukning. Enligt de mönster som observerats i utvärderingen når CWAWLP ett längre avstånd än CWAGLP utan att sänka navigeringens kvalitet. Samtidigt liknar motorns vridmoment dem som CWPFLP. Därför kan CWAWLP ta hänsyn till svängbara länkhjuls fysik utan att offra navigationsfunktionerna. Den formulerade medhjulningsmedveten termen är kompatibel med vilken MPC-baserad navigationsalgoritm som helst och ärver härledningen av en observatör som kan uppskatta hjulets rotationsvinklar och rullningshastigheter. Även om hjulhjälpmedvetenheten har implementerats i en differentierad robot, är detta tillvägagångssätt också tillämpligt på fordon med ett alternativt drivsystem, såsom billiknande robotar.
199

Constrained Control for Helicopter Shipboard Operations and Moored Ocean Current Turbine Flight Control

Ngo, Tri Dinh 30 June 2016 (has links)
This dissertation focuses on constrained control of two applications: helicopter and ocean current turbines (OCT). A major contribution in the helicopter application is a novel model predictive control (MPC) framework for helicopter shipboard operations in high demanding sea-based conditions. A complex helicopter-ship dynamics interface has been developed as a system of implicit nonlinear ordinary differential equations to capture essential characteristics of the nonlinear helicopter dynamics, the ship dynamics, and the ship airwake interactions. Various airwake models such as Control Equivalent Turbulence Inputs (CETI) model and Computation Fluid Dynamics (CFD) data of the airwake are incorporated in the interface to describe a realistic model of the shipborne helicopter. The feasibility of the MPC design is investigated using two case studies: automatic deck landing during the ship quiescent period in sea state 5, and lateral reposition toward the ship in different wind-over-deck conditions. To improve the overall MPC performance, an updating scheme for the internal model of the MPC is proposed using linearization around operating points. A mixed-integer MPC algorithm is also developed for helicopter precision landing on moving decks. The performance of this control structure is evaluated via numerical simulations of the automatic deck landing in adverse conditions such as landing on up-stroke, and down-stroke moving decks with high energy indices. Kino-dynamic motion planning for coordinated maneuvers to satisfy the helicopter-ship rendezvous conditions is implemented via mixed integer quadratic programming. In the OCT application, the major contribution is that a new idea is leveraged from helicopter blade control by introducing cyclic blade pitch control in OCT. A minimum energy, constrained control method, namely Output Variance Constrained (OVC) control is studied for OCT flight control in the presence of external disturbances. The minimum achievable output variance bounds are also computed and a parametric study of design parameters is conducted to evaluate their influence on the OVC performance. The performance of the OVC control method is evaluated both on the linear and nonlinear OCT models. Furthermore, control design for the OCT with sensor failures is also examined. Lastly, the MPC strategy is also investigated to improve the OCT flight control performance in simultaneous satisfaction of multiple constraints and to avoid blade stall. / Ph. D.
200

Interactions in multi-robot systems

Diaz-Mercado, Yancy J. 27 May 2016 (has links)
The objective of this research is to develop a framework for multi-robot coordination and control with emphasis on human-swarm and inter-agent interactions. We focus on two problems: in the first we address how to enable a single human operator to externally influence large teams of robots. By directly imposing density functions on the environment, the user is able to abstract away the size of the swarm and manipulate it as a whole, e.g., to achieve specified geometric configurations, or to maneuver it around. In order to pursue this approach, contributions are made to the problem of coverage of time-varying density functions. In the second problem, we address the characterization of inter-agent interactions and enforcement of desired interaction patterns in a provably safe (i.e., collision free) manner, e.g., for achieving rich motion patterns in a shared space, or for mixing of sensor information. We use elements of the braid group, which allows us to symbolically characterize classes of interaction patterns. We further construct a new specification language that allows us to provide rich, temporally-layered specifications to the multi-robot mixing framework, and present algorithms that significantly reduce the search space of specification-satisfying symbols with exactness guarantees. We also synthesize provably safe controllers that generate and track trajectories to satisfy these symbolic inputs. These controllers allow us to find bounds on the amount of safe interactions that can be achieved in a given bounded domain.

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