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Interactive fictional databases; the search for family and agency : A study of natural language systems and theircapability of inducing agencyJalonen, Matilda, Rönnberg Westin, Cornelis January 2020 (has links)
Natural Language (NL) mechanics are seemingly underutilized within modern game development and may be capable of inducing unexpected levels of agency within its users. This study focuses specifically on NL Input (NLI) and examines its capability of inducing an experience of agency, control, and freedom through an interactive fiction with a database searching context. To get a more nuanced result, a version of the artefact but with an NL Understanding (NLU) system will also be tested to create a baseline. Due to the limited time and resources, the NLU version will be employing the Wizard of Oz (WOZ) method. In total, five NLI tests and four NLU tests were performed and interview results indicated full experience of control and mixed experience of freedom and agency in both versions. Possible causes include the participants‘ genre preference and the limited content in the artefact.
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Towards Understanding Natural Language: Semantic Parsing, Commonsense Knowledge Acquisition, Reasoning Framework and ApplicationsJanuary 2019 (has links)
abstract: Reasoning with commonsense knowledge is an integral component of human behavior. It is due to this capability that people know that a weak person may not be able to lift someone. It has been a long standing goal of the Artificial Intelligence community to simulate such commonsense reasoning abilities in machines. Over the years, many advances have been made and various challenges have been proposed to test their abilities. The Winograd Schema Challenge (WSC) is one such Natural Language Understanding (NLU) task which was also proposed as an alternative to the Turing Test. It is made up of textual question answering problems which require resolution of a pronoun to its correct antecedent.
In this thesis, two approaches of developing NLU systems to solve the Winograd Schema Challenge are demonstrated. To this end, a semantic parser is presented, various kinds of commonsense knowledge are identified, techniques to extract commonsense knowledge are developed and two commonsense reasoning algorithms are presented. The usefulness of the developed tools and techniques is shown by applying them to solve the challenge. / Dissertation/Thesis / Doctoral Dissertation Computer Science 2019
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Understanding the Importance of Entities and Roles in Natural Language Inference : A Model and DatasetsJanuary 2019 (has links)
abstract: In this thesis, I present two new datasets and a modification to the existing models in the form of a novel attention mechanism for Natural Language Inference (NLI). The new datasets have been carefully synthesized from various existing corpora released for different tasks.
The task of NLI is to determine the possibility of a sentence referred to as “Hypothesis” being true given that another sentence referred to as “Premise” is true. In other words, the task is to identify whether the “Premise” entails, contradicts or remains neutral with regards to the “Hypothesis”. NLI is a precursor to solving many Natural Language Processing (NLP) tasks such as Question Answering and Semantic Search. For example, in Question Answering systems, the question is paraphrased to form a declarative statement which is treated as the hypothesis. The options are treated as the premise. The option with the maximum entailment score is considered as the answer. Considering the applications of NLI, the importance of having a strong NLI system can't be stressed enough.
Many large-scale datasets and models have been released in order to advance the field of NLI. While all of these models do get good accuracy on the test sets of the datasets they were trained on, they fail to capture the basic understanding of “Entities” and “Roles”. They often make the mistake of inferring that “John went to the market.” from “Peter went to the market.” failing to capture the notion of “Entities”. In other cases, these models don't understand the difference in the “Roles” played by the same entities in “Premise” and “Hypothesis” sentences and end up wrongly inferring that “Peter drove John to the stadium.” from “John drove Peter to the stadium.”
The lack of understanding of “Roles” can be attributed to the lack of such examples in the various existing datasets. The reason for the existing model’s failure in capturing the notion of “Entities” is not just due to the lack of such examples in the existing NLI datasets. It can also be attributed to the strict use of vector similarity in the “word-to-word” attention mechanism being used in the existing architectures.
To overcome these issues, I present two new datasets to help make the NLI systems capture the notion of “Entities” and “Roles”. The “NER Changed” (NC) dataset and the “Role-Switched” (RS) dataset contains examples of Premise-Hypothesis pairs that require the understanding of “Entities” and “Roles” respectively in order to be able to make correct inferences. This work shows how the existing architectures perform poorly on the “NER Changed” (NC) dataset even after being trained on the new datasets. In order to help the existing architectures, understand the notion of “Entities”, this work proposes a modification to the “word-to-word” attention mechanism. Instead of relying on vector similarity alone, the modified architectures learn to incorporate the “Symbolic Similarity” as well by using the Named-Entity features of the Premise and Hypothesis sentences. The new modified architectures not only perform significantly better than the unmodified architectures on the “NER Changed” (NC) dataset but also performs as well on the existing datasets. / Dissertation/Thesis / Masters Thesis Computer Science 2019
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Natural Language Document and Event Association Using Stochastic Petri Net ModelingMills, Michael Thomas 29 May 2013 (has links)
No description available.
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Conversational artificial intelligence - demystifying statistical vs linguistic NLP solutionsPanesar, Kulvinder 05 October 2020 (has links)
yes / This paper aims to demystify the hype and attention on chatbots and its association with conversational artificial intelligence. Both are slowly emerging as a real presence in our lives from the impressive technological developments in machine learning, deep learning and natural language understanding solutions. However, what is under the hood, and how far and to what extent can chatbots/conversational artificial intelligence solutions work – is our question. Natural language is the most easily understood knowledge representation for people, but certainly not the best for computers because of its inherent ambiguous, complex and dynamic nature. We will critique the knowledge representation of heavy statistical chatbot solutions against linguistics alternatives. In order to react intelligently to the user, natural language solutions must critically consider other factors such as context, memory, intelligent understanding, previous experience, and personalized knowledge of the user. We will delve into the spectrum of conversational interfaces and focus on a strong artificial intelligence concept. This is explored via a text based conversational software agents with a deep strategic role to hold a conversation and enable the mechanisms need to plan, and to decide what to do next, and manage the dialogue to achieve a goal. To demonstrate this, a deep linguistically aware and knowledge aware text based conversational agent (LING-CSA) presents a proof-of-concept of a non-statistical conversational AI solution.
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Event recognition in epizootic domainsBujuru, Swathi January 1900 (has links)
Master of Science / Department of Computing and Information Sciences / William H. Hsu / In addition to named entities such as persons, locations, organizations, and quantities which convey factual information, there are other entities and attributes that relate identifiable objects in the text and can provide valuable additional information. In the field of epizootics, these include specific properties of diseases such as their name, location, species affected, and current confirmation status. These are important for compiling the spatial and temporal statistics and other information needed to track diseases, leading to applications such as detection and prevention of bioterrorism.
Toward this objective, we present a system (Rule Based Event Extraction System in Epizootic Domains) that can be used for extracting the infectious disease outbreaks from the unstructured data automatically by using the concept of pattern matching. In addition to extracting events, the components of this system can help provide structured and summarized data that can be used to differentiate confirmed events from suspected events, answer questions regarding when and where the disease was prevalent develop a model for predicting future disease outbreaks, and support visualization using interfaces such as Google Maps. While developing this system, we consider the research issues that include document relevance classification, entity extraction, recognizing the outbreak events in the disease domain and to support the visualization for events. We present a sentence-based event extraction approach for extracting the outbreak events from epizootic domain that has tasks such as extracting the events such as the disease name, location, species, confirmation status, and date; classifying the events into two categories of confirmation status- confirmed or suspected. The present approach shows how confirmation status is important in extracting the disease based events from unstructured data and a pyramid approach using reference summaries is used for evaluating the extracted events.
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A study of the use of natural language processing for conversational agentsWilkens, Rodrigo Souza January 2016 (has links)
linguagem é uma marca da humanidade e da consciência, sendo a conversação (ou diálogo) uma das maneiras de comunicacão mais fundamentais que aprendemos quando crianças. Por isso uma forma de fazer um computador mais atrativo para interação com usuários é usando linguagem natural. Dos sistemas com algum grau de capacidade de linguagem desenvolvidos, o chatterbot Eliza é, provavelmente, o primeiro sistema com foco em diálogo. Com o objetivo de tornar a interação mais interessante e útil para o usuário há outras aplicações alem de chatterbots, como agentes conversacionais. Estes agentes geralmente possuem, em algum grau, propriedades como: corpo (com estados cognitivos, incluindo crenças, desejos e intenções ou objetivos); incorporação interativa no mundo real ou virtual (incluindo percepções de eventos, comunicação, habilidade de manipular o mundo e comunicar com outros agentes); e comportamento similar ao humano (incluindo habilidades afetivas). Este tipo de agente tem sido chamado de diversos nomes como agentes animados ou agentes conversacionais incorporados. Um sistema de diálogo possui seis componentes básicos. (1) O componente de reconhecimento de fala que é responsável por traduzir a fala do usuário em texto. (2) O componente de entendimento de linguagem natural que produz uma representação semântica adequada para diálogos, normalmente utilizando gramáticas e ontologias. (3) O gerenciador de tarefa que escolhe os conceitos a serem expressos ao usuário. (4) O componente de geração de linguagem natural que define como expressar estes conceitos em palavras. (5) O gerenciador de diálogo controla a estrutura do diálogo. (6) O sintetizador de voz é responsável por traduzir a resposta do agente em fala. No entanto, não há consenso sobre os recursos necessários para desenvolver agentes conversacionais e a dificuldade envolvida nisso (especialmente em línguas com poucos recursos disponíveis). Este trabalho foca na influência dos componentes de linguagem natural (entendimento e gerência de diálogo) e analisa em especial o uso de sistemas de análise sintática (parser) como parte do desenvolvimento de agentes conversacionais com habilidades de linguagem mais flexível. Este trabalho analisa quais os recursos do analisador sintático contribuem para agentes conversacionais e aborda como os desenvolver, tendo como língua alvo o português (uma língua com poucos recursos disponíveis). Para isto, analisamos as abordagens de entendimento de linguagem natural e identificamos as abordagens de análise sintática que oferecem um bom desempenho. Baseados nesta análise, desenvolvemos um protótipo para avaliar o impacto do uso de analisador sintático em um agente conversacional. / Language is a mark of humanity and conscience, with the conversation (or dialogue) as one of the most fundamental manners of communication that we learn as children. Therefore one way to make a computer more attractive for interaction with users is through the use of natural language. Among the systems with some degree of language capabilities developed, the Eliza chatterbot is probably the first with a focus on dialogue. In order to make the interaction more interesting and useful to the user there are other approaches besides chatterbots, like conversational agents. These agents generally have, to some degree, properties like: a body (with cognitive states, including beliefs, desires and intentions or objectives); an interactive incorporation in the real or virtual world (including perception of events, communication, ability to manipulate the world and communicate with others); and behavior similar to a human (including affective abilities). This type of agents has been called by several terms, including animated agents or embedded conversational agents (ECA). A dialogue system has six basic components. (1) The speech recognition component is responsible for translating the user’s speech into text. (2) The Natural Language Understanding component produces a semantic representation suitable for dialogues, usually using grammars and ontologies. (3) The Task Manager chooses the concepts to be expressed to the user. (4) The Natural Language Generation component defines how to express these concepts in words. (5) The dialog manager controls the structure of the dialogue. (6) The synthesizer is responsible for translating the agents answer into speech. However, there is no consensus about the necessary resources for developing conversational agents and the difficulties involved (especially in resource-poor languages). This work focuses on the influence of natural language components (dialogue understander and manager) and analyses, in particular the use of parsing systems as part of developing conversational agents with more flexible language capabilities. This work analyses what kind of parsing resources contributes to conversational agents and discusses how to develop them targeting Portuguese, which is a resource-poor language. To do so we analyze approaches to the understanding of natural language, and identify parsing approaches that offer good performance, based on which we develop a prototype to evaluate the impact of using a parser in a conversational agent.
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A study of the use of natural language processing for conversational agentsWilkens, Rodrigo Souza January 2016 (has links)
linguagem é uma marca da humanidade e da consciência, sendo a conversação (ou diálogo) uma das maneiras de comunicacão mais fundamentais que aprendemos quando crianças. Por isso uma forma de fazer um computador mais atrativo para interação com usuários é usando linguagem natural. Dos sistemas com algum grau de capacidade de linguagem desenvolvidos, o chatterbot Eliza é, provavelmente, o primeiro sistema com foco em diálogo. Com o objetivo de tornar a interação mais interessante e útil para o usuário há outras aplicações alem de chatterbots, como agentes conversacionais. Estes agentes geralmente possuem, em algum grau, propriedades como: corpo (com estados cognitivos, incluindo crenças, desejos e intenções ou objetivos); incorporação interativa no mundo real ou virtual (incluindo percepções de eventos, comunicação, habilidade de manipular o mundo e comunicar com outros agentes); e comportamento similar ao humano (incluindo habilidades afetivas). Este tipo de agente tem sido chamado de diversos nomes como agentes animados ou agentes conversacionais incorporados. Um sistema de diálogo possui seis componentes básicos. (1) O componente de reconhecimento de fala que é responsável por traduzir a fala do usuário em texto. (2) O componente de entendimento de linguagem natural que produz uma representação semântica adequada para diálogos, normalmente utilizando gramáticas e ontologias. (3) O gerenciador de tarefa que escolhe os conceitos a serem expressos ao usuário. (4) O componente de geração de linguagem natural que define como expressar estes conceitos em palavras. (5) O gerenciador de diálogo controla a estrutura do diálogo. (6) O sintetizador de voz é responsável por traduzir a resposta do agente em fala. No entanto, não há consenso sobre os recursos necessários para desenvolver agentes conversacionais e a dificuldade envolvida nisso (especialmente em línguas com poucos recursos disponíveis). Este trabalho foca na influência dos componentes de linguagem natural (entendimento e gerência de diálogo) e analisa em especial o uso de sistemas de análise sintática (parser) como parte do desenvolvimento de agentes conversacionais com habilidades de linguagem mais flexível. Este trabalho analisa quais os recursos do analisador sintático contribuem para agentes conversacionais e aborda como os desenvolver, tendo como língua alvo o português (uma língua com poucos recursos disponíveis). Para isto, analisamos as abordagens de entendimento de linguagem natural e identificamos as abordagens de análise sintática que oferecem um bom desempenho. Baseados nesta análise, desenvolvemos um protótipo para avaliar o impacto do uso de analisador sintático em um agente conversacional. / Language is a mark of humanity and conscience, with the conversation (or dialogue) as one of the most fundamental manners of communication that we learn as children. Therefore one way to make a computer more attractive for interaction with users is through the use of natural language. Among the systems with some degree of language capabilities developed, the Eliza chatterbot is probably the first with a focus on dialogue. In order to make the interaction more interesting and useful to the user there are other approaches besides chatterbots, like conversational agents. These agents generally have, to some degree, properties like: a body (with cognitive states, including beliefs, desires and intentions or objectives); an interactive incorporation in the real or virtual world (including perception of events, communication, ability to manipulate the world and communicate with others); and behavior similar to a human (including affective abilities). This type of agents has been called by several terms, including animated agents or embedded conversational agents (ECA). A dialogue system has six basic components. (1) The speech recognition component is responsible for translating the user’s speech into text. (2) The Natural Language Understanding component produces a semantic representation suitable for dialogues, usually using grammars and ontologies. (3) The Task Manager chooses the concepts to be expressed to the user. (4) The Natural Language Generation component defines how to express these concepts in words. (5) The dialog manager controls the structure of the dialogue. (6) The synthesizer is responsible for translating the agents answer into speech. However, there is no consensus about the necessary resources for developing conversational agents and the difficulties involved (especially in resource-poor languages). This work focuses on the influence of natural language components (dialogue understander and manager) and analyses, in particular the use of parsing systems as part of developing conversational agents with more flexible language capabilities. This work analyses what kind of parsing resources contributes to conversational agents and discusses how to develop them targeting Portuguese, which is a resource-poor language. To do so we analyze approaches to the understanding of natural language, and identify parsing approaches that offer good performance, based on which we develop a prototype to evaluate the impact of using a parser in a conversational agent.
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A study of the use of natural language processing for conversational agentsWilkens, Rodrigo Souza January 2016 (has links)
linguagem é uma marca da humanidade e da consciência, sendo a conversação (ou diálogo) uma das maneiras de comunicacão mais fundamentais que aprendemos quando crianças. Por isso uma forma de fazer um computador mais atrativo para interação com usuários é usando linguagem natural. Dos sistemas com algum grau de capacidade de linguagem desenvolvidos, o chatterbot Eliza é, provavelmente, o primeiro sistema com foco em diálogo. Com o objetivo de tornar a interação mais interessante e útil para o usuário há outras aplicações alem de chatterbots, como agentes conversacionais. Estes agentes geralmente possuem, em algum grau, propriedades como: corpo (com estados cognitivos, incluindo crenças, desejos e intenções ou objetivos); incorporação interativa no mundo real ou virtual (incluindo percepções de eventos, comunicação, habilidade de manipular o mundo e comunicar com outros agentes); e comportamento similar ao humano (incluindo habilidades afetivas). Este tipo de agente tem sido chamado de diversos nomes como agentes animados ou agentes conversacionais incorporados. Um sistema de diálogo possui seis componentes básicos. (1) O componente de reconhecimento de fala que é responsável por traduzir a fala do usuário em texto. (2) O componente de entendimento de linguagem natural que produz uma representação semântica adequada para diálogos, normalmente utilizando gramáticas e ontologias. (3) O gerenciador de tarefa que escolhe os conceitos a serem expressos ao usuário. (4) O componente de geração de linguagem natural que define como expressar estes conceitos em palavras. (5) O gerenciador de diálogo controla a estrutura do diálogo. (6) O sintetizador de voz é responsável por traduzir a resposta do agente em fala. No entanto, não há consenso sobre os recursos necessários para desenvolver agentes conversacionais e a dificuldade envolvida nisso (especialmente em línguas com poucos recursos disponíveis). Este trabalho foca na influência dos componentes de linguagem natural (entendimento e gerência de diálogo) e analisa em especial o uso de sistemas de análise sintática (parser) como parte do desenvolvimento de agentes conversacionais com habilidades de linguagem mais flexível. Este trabalho analisa quais os recursos do analisador sintático contribuem para agentes conversacionais e aborda como os desenvolver, tendo como língua alvo o português (uma língua com poucos recursos disponíveis). Para isto, analisamos as abordagens de entendimento de linguagem natural e identificamos as abordagens de análise sintática que oferecem um bom desempenho. Baseados nesta análise, desenvolvemos um protótipo para avaliar o impacto do uso de analisador sintático em um agente conversacional. / Language is a mark of humanity and conscience, with the conversation (or dialogue) as one of the most fundamental manners of communication that we learn as children. Therefore one way to make a computer more attractive for interaction with users is through the use of natural language. Among the systems with some degree of language capabilities developed, the Eliza chatterbot is probably the first with a focus on dialogue. In order to make the interaction more interesting and useful to the user there are other approaches besides chatterbots, like conversational agents. These agents generally have, to some degree, properties like: a body (with cognitive states, including beliefs, desires and intentions or objectives); an interactive incorporation in the real or virtual world (including perception of events, communication, ability to manipulate the world and communicate with others); and behavior similar to a human (including affective abilities). This type of agents has been called by several terms, including animated agents or embedded conversational agents (ECA). A dialogue system has six basic components. (1) The speech recognition component is responsible for translating the user’s speech into text. (2) The Natural Language Understanding component produces a semantic representation suitable for dialogues, usually using grammars and ontologies. (3) The Task Manager chooses the concepts to be expressed to the user. (4) The Natural Language Generation component defines how to express these concepts in words. (5) The dialog manager controls the structure of the dialogue. (6) The synthesizer is responsible for translating the agents answer into speech. However, there is no consensus about the necessary resources for developing conversational agents and the difficulties involved (especially in resource-poor languages). This work focuses on the influence of natural language components (dialogue understander and manager) and analyses, in particular the use of parsing systems as part of developing conversational agents with more flexible language capabilities. This work analyses what kind of parsing resources contributes to conversational agents and discusses how to develop them targeting Portuguese, which is a resource-poor language. To do so we analyze approaches to the understanding of natural language, and identify parsing approaches that offer good performance, based on which we develop a prototype to evaluate the impact of using a parser in a conversational agent.
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Leveraging Sequential Nature of Conversations for Intent ClassificationGotteti, Shree January 2021 (has links)
No description available.
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