1 |
Story elements which impact children's reading interests? /Kauffman, Syndi. January 2005 (has links)
Thesis (M.Ed.)--Bowling Green State University, 2005. / Document formatted into pages; contains ix, 85 p. Includes bibliographical references.
|
2 |
The status of the selection and use of children's literature in K-6 rural Ohio public school classroomsBandré, Patricia Ellen, January 2005 (has links)
Thesis (Ph. D.)--Ohio State University, 2005. / Title from first page of PDF file. Document formatted into pages; contains xvii, 271 p.; also includes graphics (some col.). Includes bibliographical references (p. 262-271). Available online via OhioLINK's ETD Center
|
3 |
“Är det alldeles säkert att jag aldrig, aldrig mera får se honom?” : En studie av hur död och sorg skildras i tre bilderböcker / “Is it absolutely certain that I’ll never, ever see him again?” : A studie of how death and grief are portrayed in three picture booksWiezell, Linda January 2015 (has links)
The aim of this study has been to investigate how the death of a close relative is described in pictures and texts through the eyes of a child character in three picture books. The analysis has also considered how the child character copes with the tragedy and how he or she finds support in the grief process. The books analysed here are Resan till Ugri-La-Brek (1987), Farväl, Rune (1986), and Jättebra Olga! (2010). Since these are works of fiction, this study does not assume that they are an accurate reflection of reality, but the way the child characters act and cope with their grief has been compared with the findings of empirical research on how children react in real situations. The material has been examined by means of a qualitative literary analysis comparing the books according to the research questions. The study finds that the child characters receive evasive explanations from people around them concerning what death means, for instance that the person is sleeping. A common reaction among the children is to deny what has happened. To find the way out of the grief, the child characters begin by looking for answers to their questions about death, and by thinking of memories of the dead person. According to empirical research, abstract explanations of death should be avoided for children in grief, since this can cause confusion. Everyone will be affected by grief some time during life, and children can ask questions about this uncertain subject. Another aim here has therefore been to consider any possible benefits the books may have for practical application in the classroom when discussing these matters.
|
4 |
Vaikų knygos populiarinimo ir skaitymo skatinimo strategijos Lietuvoje / The strategies for popularization of children books and reading promotion in LithuaniaArnotaitė, Laura 19 June 2012 (has links)
Ryšiai su visuomene – nuoseklus, tikslingas, kūrybingas procesas, padedantis įmonėms, institucijoms komunikuoti su tikslinėmis auditorijomis ir išsiaiškinti jų lūkesčius, o išsiaiškinus – pakreipti savo veiksmų planus efektyviausia tikslui pasiekti linkme. Bakalauro darbo objektas – 2010–2011 m. vaikų knygos populiarinimo ir skaitymo skatinimo strategijos.Tiriamoji problema – kokios reklaminės priemonės taikomos populiarinant vaikų knygas ir kaip tos priemonės lemia jų (ne)norą skaityti? / Public relations – a consistent, purposeful, creative process, which helps companies, institutions to communicate with target audience and figure out their expectations, after figuring it out – tilt our further action plans towards achieving the goal in the most efficient way. The object of the bachelor’s paper – to popularize childrens books released in 2010–2011 and to promote reading strategies in the publications.
|
5 |
從行銷通路看台灣童書出版之發展楊金都, Yang, K.T. Unknown Date (has links)
本研究者緣自1978年投入職場以來,長年從事出版行銷工作的背景和對童書情有獨鍾的偏愛心懷,在久經實務操作和用心觀察之後,撰述本研究。
本研究嘗試對台灣童書出版行銷通路發展的歷史軌跡和現況加以描述;對童書出版業的產業特質,加以剖析;並就數十年來蔚為主流的行銷管道:經銷,郵銷,和直銷等三種通路的特質,4P組合方式,成本結構,經營的關鍵成功因素,和其面對的主要難題等要項,加以分析、討論,並對通路的未來發展趨勢,概廓描繪。
本研究同時以天衛文化為個案,介紹其公司緣起,願景,組織,行銷通路運作網絡的結構和淵源,經營狀況和特色,瞭解其面對的問題和因應措施並提出建言,以供參考。
本研究的結論是對台灣童書出版產業全面、長期的發展,寄予厚望,除了市場、消費者、出版業者、通路業者都亟待觀念與技術的提昇、突破之外,也寄語政府當局妥當扮演適切的角色,不宜缺席。
本研究的綜合建議是:
一、童書的行銷通路,亟待競合重組的改造。
二、行銷通路的發展必須走向多元整合,追求綜效。
三、產業秩序與道德規範尚待塑造。
四、兒童教育理念的提升推廣,資訊化的加強是業界當前要務。
五、童書出版應以兒童為中心,要正視孩子的需求和影響力。
以上,為本研究記要,謹供閱者參考指正。
|
6 |
壞牙齒查理:電子童書的遊戲性探索 / Bad Tooth Charlie: exploration of the playfulness in electronic children’s book吳怡潔, Wu, Yi Chieh Unknown Date (has links)
歷史中,童話故事以童書的呈現方式最歷久不衰,受各世代的孩童青睞,但其中一特殊文類「遊戲書」或稱「玩具書」,包括翻翻書、折拉書、洞洞書、立體劇場書或組合變形書等非平面圖書籍,在圖畫書中卻處於較邊陲的地位,許多老師甚至羞於將遊戲書當作課堂上教材,在兒童文學中遊戲書的討論常常是缺席的,但遊戲書真的較其他兒童文學或科普教育書籍不重要嗎?1959年兒童宣言強調,兒童遊戲娛樂目標應與受教育目標同等重要,兒童遊戲權利更在1989年聯合國兒童權利公約第三十一條中,受到明文規範,公約中強調各國都應該積極鼓勵兒童對遊戲權的近用,是故童書的遊戲性質不應被如此低估,甚者,在電子媒介的新疆域中,電子童書的遊戲性更需要被深入探索。
本文透過《壞牙齒查理》的創作,探討電子童書的遊戲性,希望這個創作文本可以同時包含平面童書的線性故事內涵,以及遊戲的娛樂性質。平面童書如玩具書透過機關的設計,提供兒童探索的樂趣,而電子童書可以提供的則是一個遊樂的空間,透過多媒體以及動態的設計,電子童書的臨場感可以讓兒童更投入於閱讀情境中,平面腳本與遊戲腳本對文本來說,等於是獨立的兩次性創作,《壞牙齒查理》的遊戲文本,將平面文本中的各場景整合成一個遊樂場,希望兒童行走於其中,不僅得到一個新故事,也在裡面玩了一趟。 / In Fairy tale field, children’s book is the most popular and widely spread media cherished by children from generation to generation. However, there is one particular type among children’s books, “Toy Book,” which is usually absent in the discussion. The playfulness of toy book should not be underestimated. Moreover, in the electronic media field, the playfulness of electronic children’s book should be explored and discovered as well.
By creating “Bad Tooth Charlie”, this research aims to study the playfulness of electronic children’s book. “Bad Tooth Charlie” contains the story line of traditional children’s book and the entertainment factor of toy and interactive game. Through the design of multimedia and dynamic tricks, electronic children’s book can provide a virtual playground, a vivid presence feeling for kids and make them involving into the story even more. By reading “Bad Tooth Charlie” electronic children’s book, the little audiences can enjoy not only a brand new story, but also a great playing time.
|
7 |
Getúlio Damado e Roger Mello: conexões entre o campo da arte e o universo lúdico infantil / Getúlio Damado and Roger Mello: conections between the field of the arts and the playful universe of childrenMaristela Pessoa Ramos 12 July 2013 (has links)
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / A ideia central da pesquisa foi promover uma aproximação das narrativas visuais de Getúlio Damado e Roger Mello e a partir daí evidenciar os processos cognitivos e as estratégias que envolveram a estruturação de suas identidades sociais e linguagens artísticas contemporâneas, bem como destacar o ludismo e o acesso ao universo da infância e a cultura popular que ambos ressignificam em suas obras. Além disso, buscou-se comentar e avaliar momentos específicos de desprestígio e repúdio versus consagração ocorridos com os artistas. Para tal, essas produções foram contextualizadas como produções culturais em constante processo de mutação, do qual participam tanto eventos históricos como de inovação tecnológica, em contínua construção. Essas linguagens estão submetidas a uma grande velocidade e a superposição de influências. Outro ponto destacado nas analises foi o caráter de subjetividade dessas produções, identificadas como práticas estéticas promotoras de transformação política; de mobilização; ou também por sua capacidade de operar com o uso simbólico dos brinquedos e livros infantojuvenis recuperando-lhes o uso original. Os devaneios, o ludismo infantil e a cultura popular presentes nos objetos feitos de sucata e livros ilustrados foram confrontados com práticas consoantes, ou de discursos abrangentes, correntes no mundo da arte ou outras vezes aproximados de enfoques locais. Além da possibilidade de convergência entre as produções foram destacadas também muitas diferenças, e, sobretudo evidenciadas as potencialidades que podem advir da cultura popular como campo exploratório de pesquisa, bem como de sua ressignificação / The central idea of the research was to reconcile the visual narratives of Getúlio Damado and Roger Mello and henceforth to highlight the cognitive processes and strategies involved in structuring their social identities and contemporary artistic languages, as well as to emphasize the playfulness, and access to the universe of childhood and popular culture to reframe both their works. Additionally, this paper tried to comment and evaluate specific moments of prestige and repudiation versus consecration occurred with these artists. To this end, these productions were contextualized as cultural productions in a constant process of mutation, which involved both historical events and technological innovation in continuous construction. These languages are subjected to a high speed and overlapping influences. Another point emphasized in the analysis was the character of subjectivity of these productions, aesthetic practices identified as promoters of political transformation, mobilization, or also by its ability to operate with the symbolic use of toys and childrens books recovering their original use.. Daydreams, the childish playfulness and the popular culture present in those objects made of waste and illustrated books were confronted with consonant practices or embracing speeches, currents in the world of art or sometimes familiar to local approaches. Besides the possibility of convergence between the productions of the two artists, the research also spotted many differences, and pointed out particularly the potentiality that can come from popular culture as an exploratory field of research, as well as its redefinition
|
8 |
Getúlio Damado e Roger Mello: conexões entre o campo da arte e o universo lúdico infantil / Getúlio Damado and Roger Mello: conections between the field of the arts and the playful universe of childrenMaristela Pessoa Ramos 12 July 2013 (has links)
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / A ideia central da pesquisa foi promover uma aproximação das narrativas visuais de Getúlio Damado e Roger Mello e a partir daí evidenciar os processos cognitivos e as estratégias que envolveram a estruturação de suas identidades sociais e linguagens artísticas contemporâneas, bem como destacar o ludismo e o acesso ao universo da infância e a cultura popular que ambos ressignificam em suas obras. Além disso, buscou-se comentar e avaliar momentos específicos de desprestígio e repúdio versus consagração ocorridos com os artistas. Para tal, essas produções foram contextualizadas como produções culturais em constante processo de mutação, do qual participam tanto eventos históricos como de inovação tecnológica, em contínua construção. Essas linguagens estão submetidas a uma grande velocidade e a superposição de influências. Outro ponto destacado nas analises foi o caráter de subjetividade dessas produções, identificadas como práticas estéticas promotoras de transformação política; de mobilização; ou também por sua capacidade de operar com o uso simbólico dos brinquedos e livros infantojuvenis recuperando-lhes o uso original. Os devaneios, o ludismo infantil e a cultura popular presentes nos objetos feitos de sucata e livros ilustrados foram confrontados com práticas consoantes, ou de discursos abrangentes, correntes no mundo da arte ou outras vezes aproximados de enfoques locais. Além da possibilidade de convergência entre as produções foram destacadas também muitas diferenças, e, sobretudo evidenciadas as potencialidades que podem advir da cultura popular como campo exploratório de pesquisa, bem como de sua ressignificação / The central idea of the research was to reconcile the visual narratives of Getúlio Damado and Roger Mello and henceforth to highlight the cognitive processes and strategies involved in structuring their social identities and contemporary artistic languages, as well as to emphasize the playfulness, and access to the universe of childhood and popular culture to reframe both their works. Additionally, this paper tried to comment and evaluate specific moments of prestige and repudiation versus consecration occurred with these artists. To this end, these productions were contextualized as cultural productions in a constant process of mutation, which involved both historical events and technological innovation in continuous construction. These languages are subjected to a high speed and overlapping influences. Another point emphasized in the analysis was the character of subjectivity of these productions, aesthetic practices identified as promoters of political transformation, mobilization, or also by its ability to operate with the symbolic use of toys and childrens books recovering their original use.. Daydreams, the childish playfulness and the popular culture present in those objects made of waste and illustrated books were confronted with consonant practices or embracing speeches, currents in the world of art or sometimes familiar to local approaches. Besides the possibility of convergence between the productions of the two artists, the research also spotted many differences, and pointed out particularly the potentiality that can come from popular culture as an exploratory field of research, as well as its redefinition
|
Page generated in 0.0596 seconds