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Der Kult der Drachenkönige (longwang) im China der späten Kaiserzeit / The Cult of the Dragon Kings (longwang) in Late Imperial ChinaBerndt, Andreas 05 September 2016 (has links) (PDF)
Die Dissertation hat zu ihrem Gegenstand den Kult der Drachenkönige, longwang, im China der späten Kaiserzeit, namentlich der Dynastien der Ming und vor allem der Qing, genommen. Bei den Drachenkönigen handelt es sich um funktionale Gottheiten, welche nahezu im gesamten chinesischen Kaiserreich verehrt wurden und deren wesentliche Aufgabe in der Gewährung und Kontrolle von Niederschlägen verstanden wurde. Darüber hinaus konnten und haben sie in regionalen Variationen noch über weitere Funktion verfügt, welche jedoch alle mit dem Element Wasser in Verbindung standen.
Das Ziel dieser Studie war es, für den genannten Zeitraum darzulegen, welche prägenden Einflussfaktoren auf die Vorstellung von den Drachenkönigen und den mit diesen verbundenem Kult einwirkten. Es wurden die Faktoren herausgearbeitet, welche maßgeblich dazu beitrugen, den Kult der Drachenkönige zu verbreiten und welche für die konkrete Ausgestaltung der Inhalte, Glaubensvorstellungen und Praktiken dieses Kults besonders auf lokaler Ebene als ursächlich angenommen werden können.
Da man die Drachenkönige aufgrund ihrer Hauptfunktion, nämlich der Kontrolle der Niederschläge, treffend als Naturgottheit charakterisieren kann, war die Arbeit, inspiriert von den Überlegungen der sogenannten cultural ecology, von der These ausgegangen, dass der Kult der Drachenkönige in seinen regionalen und lokalen Ausprägungen hauptsächlich durch die jeweils vorherrschenden geographischen und hier besonders die klimatischen (und meteorologischen) sowie topographischen Umweltbedingungen geprägt wurde.
Zur umfassenden Beantwortung der oben genannten Fragestellung beruht die Arbeit auf einer Kombination mehrerer Quellen und der zur jeweiligen Auswertung geeigneten Methoden. Dabei zieht sich durch die gesamte Arbeit ein Vergleich zweier Regionen des spätkaiserzeitlichen Chinas. Es handelt sich dabei um die Regionen von Jinzhong im Zentrum der nordchinesischen Binnenprovinz Shanxi und von Jiangnan südlich des Unterlaufs des Flusses Changjiang, das zum Teil die im südlicheren China gelegene Küstenprovinz Jiangsu umfasste. Beide Regionen unterscheiden sich in Bezug auf ihre topograpischen und klimatischen Gegebenheiten deutlich voneinander. Die Quellengrundlage, auf welche sich dieser Vergleich im Wesentlichen stützt, sind zum einen Lokalbeschreibungen, fangzhi oder difangzhi, sowie Quellen der spätkaiserzeitlichen xiaoshuo-Literatur (vor allem zhiguai und biji) und moderner Volkserzählungen, minjian gushi. Die methodische Vorgehensweise spiegelt sich auch im Aufbau der Arbeit gemäß ihren Hauptkapiteln wider. Darüber hinaus gibt sie einen Überblick über die historische Entwicklung des Kults der Drachenkönige sowie die bestimmenden geographischen Grundlagen des spätkaiserzeitlichen Chinas. Ein ausführlicher Anhang ist der Arbeit beigefügt.
Die grundlegenden Ergebnisse lassen sich überblicksartig folgendermaßen zusammenfassen:
- Die Drachenkönige sind keine originären chinesischen Gottheiten. Vielmehr entstand die Vorstellung über sie und damit ihr Kult aus einer Vermischung des indisch-buddhistischen Glaubens an nāgarāja genannte Schlangengottheiten sowie der chinesischen Vorstellung von Drachen, long, ohne dabei letztere zu verdrängen oder zu ersetzen.
- Darüber hinaus konnte festgestellt werden, dass die Drachenkönige als funktionale Gottheiten zu verstehen sind. Das soll heißen, dass ihr Kult und dessen Inhalte ebenso wie ihre Bedeutung für die Gesellschaft der späten Kaiserzeit und die Ursachen dafür, dass sie als Gottheiten und daher als heilige Wesen betrachtet und verehrt wurden, darin begründet waren, dass sie eine wichtige Funktion erfüllten, welche eng mit den Lebensbedürfnissen der Menschen dieser Zeit verbunden war.
- Der hauptsächliche Inhalt des Kults der Drachenkönig, wie er vor allem in der Region Jinzhong hervortrat, lag in ihrer Funktion als Bringer und Kontolleure der Niederschläge begründet. Jedoch erfuhren sie darüber hinaus eine funktionale Erweiterung und Ausdifferenzierung, welche sich vor allem in der Region Jiangnan zeigte und auf die Anpassung des Kultes an die vorherrschenden lokalen Gegebenheiten in Hinblick auf Topographie und Klima zurückzuführen war.
- Gleichwohl in der Arbeit geographische Einflussfaktoren für die Untersuchung des Kults der Drachenkönige von besonderem Interesse waren, zeigte sich doch deutlich, dass diese allein nicht genügten, um die Inhalte dieses Kults und die damit verbundenen Glaubensvorstellungen und Praktiken zu erklären. Dies betraf sowohl die Betrachtung einer allgemeinen, gesamtchinesischen Ebene als auch die hier angestrebte lokale Perspektive. Statt daher den Blick durch unzulässige monokausale Erklärungsansätze zu verengen, muss die Vielzahl der natürlichen wie auch anthropogenen Einflussfaktoren auf die Ausprägung des Kults der Drachenkönige betont werden. Natürliche beziehungsweise geographische Faktoren, wozu in diesem Falle vor allem Topographie und Klima zu zählen sind, waren jedoch in Hinblick auf den Kult der Drachenkönige von besonders prägender Bedeutung.
- Schließlich konnte noch festgestellt werden, dass den Drachenkönigen ein sehr ambivalenter Charakter innewohnte, da diese sowohl als segensreich als auch als schädlich erachtet werden konnten. Auch hierin spiegelt sich die natürliche Umwelt der Menschen des spätkaiserzeitlichen Chinas wider, welche einerseits reiche Ernten liefern konnte, andererseits auch von schweren Dürren und Überschwemmungen geprägt war. Die Drachenkönige brachten gemäß der verbreiteten Vorstellungen den notwendigen und rechtzeitigen Regen für eine erfolgreiche Landwirtschaft, doch waren sie gemäß den herrschenden Vorstellungen gleichzeitig für Dürren und Überschwemmungen sowie die daraus resultierenden Ernteausfälle und Hungersnöte verantwortlich.
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Vývoj reprezentace LGBT menšiny v počítačových příběhových RPG hrách a přijímání homosexuální tématiky hráči a herními vývojáři / Progress in the representation of the LGBT minority in RPG videogames and accepting of queer topics by gamers and game-developersMoravec, Ondřej January 2014 (has links)
Diploma thesis "Progress of representation of the LGBT minority in RPG-story-based PC games and accepting the homosexual themes by gamers and game developers" deals with new way of representation of LGBT minority via videogames. While traditional media as film or literature are able to narrate only by the linear way, with the development of RPG genre the new ergodic literature appeals. This style of narration has many ways which you can follow - and one of them is also the way of playing with LGBT character - the way which can be close for some other players. Work combines a few views on this problem - how does the language of videogames support such ideas? How game developers are interested in this matter? And what about the homosexual gamers - what do they want? This works also include the analysis of the video games, which changed the view on the representation of LGBT minority in videogames (Mass Effect I-III, Dragon Age I-II). The goal of this work is to offer the first compact text on this topic in Czech but even also in world context. Powered by TCPDF (www.tcpdf.org)
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12. kapitola Knihy Zjevení a její působení v dějinách umění / Revelation Chapter 12 and its Incidence in the History of ArtKopecká, Martina January 2012 (has links)
99 SummarySummarySummarySummary 12. kapitola Zjevení a její působení v dějinách umění Revelation Chapter 12 and its Incidence in the History of Art Martina V. Kopecká This diploma thesis is divided into 2 basic parts. The first part is concentrated to exegesis of Book of Revelation, especially to 12th chapter. This first part contains 4 chapters - Elementary information about Book of Revelation, whis provide us the fundamental information about genre, its origin, literal background and historical influence of the text, in chapter called Language of the Book of Revelation we devote to translation and analysis of language, that author have had used. The structure of Book of Revelation is discussed too, chapter called The Theology of Book of Revelation gives us the information about several theological topics, for example hope and redemption or radical monotheism, the chapter called The Book of Revelation - chapter 12th we devoted to analysis of 12th chapter "verse a verse". The second part is concetrated to art and it contains 2 extensive chapters. The fifth chapter is called Art and 12th chapter of Book of Revelation and we are concentrated to Albrecht Dürer and his Apocalyptic Serie. We also devoted to his life, work and influences that affected him. In chapter no. six, called The Methodology of...
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Estatística de falhas de sincronismo entre circuitos elétricos caóticosOliveira Junior, Gilson Francisco de 23 February 2016 (has links)
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Previous issue date: 2016-02-23 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES / We study experimentally and numerically, desynchronization event statistics that occur in coupled chaotic systems. Such studies are conducted through coupled chaotic electronic circuits, operating in intermittent synchronization regime. The observed results are reproduced numerically by routines that integrates their nonlinear ordinary differential equations. At the beginning of this work, we reproduce some results of the literature to demonstrate that coupled chaotic oscillators may have intermittent synchronism when they are expected to have complete synchronism, according to criteria already established in the literature for synchronization. The reason for this fault of synchronization is the presence of unstable objects immersed in the chaotic attractor of the system, which reduce the stability of the synchronized state. We reproduce, also, the analysis of bursts from complete synchronization state which follow a nonnormal distribuition, where the events of greatest amplitude escape from the distribution of events of small and medium amplitude, and they can be predicted. In the last Chapter of this thesis we show our three results about the statistics of desynchronization events and how to controll them. These results presented here were carried out in a second-order non-autonomous system that we built in two configurations and allow us to explore different behaviors. We characterize the signals from the first system using different parameters and we use analysis techniques that could identify a variety of states of the oscillators between regular and chaotic. We reproduce all scenarios observed experimentally through numerical simulations. To study the level of synchronization between these two oscillators, almost-identical and coupled unidirectionally via negative feedback, we build a variable named error signal which measures the difference between the responses of the two oscillators. The coupling efficiency to generate full synchronism is verified and using the system under intermittent synchronism we characterize the desynchronization events measured by the so-called error signal. In this non-autonomous system we use the observed error signal following power-law type distributions, and that this power law exponent varies depending on the coupling parameter. As this non-autonomous system may display different chaotic states which differ in the visitation rate at the central region of its phase space, we characterized the desynchronization events for some of chaotic attractors and observed that the greater the entrance rate in the central region of the phase space, the greater the occurrence of the desynchronization events of large amplitude. For an investigation of the occurrence of extreme events we build a second, second-order non-autonomous system, a modified version of the first system. We characterize this second system, verifying that the unstable objects immersed in the chaotic attractor are unstable periodic orbits, unlike other results from the literature where instability is a saddle point. With this second system we have our third result, we modify the instability of the synchronized state by means of a single parameter so that the desynchronization events turns to follow a non-normal distribution composed of two contributions, one following a power-law and the other where the events are dragon-king type. Thus, we show the possibility of control for the frequency of these extreme events. / Neste trabalho estudamos, experimentalmente e numericamente, a estatistica de eventos de dessincronizacho que ocorrem em sistemas caaticos acoplados. Tais estudos sho realizados atraves de circuitos eletronicos caaticos acoplados, operando em regime de sincronizacho intermitente. Os resultados observados sho reproduzidos numericamente por rotinas que construfmos para as suas equagoes diferenciais ordinarias nao-lineares. No inicio desse trabalho reproduzimos alguns resultados da literatura para demonstrar que osciladores caaticos acoplados podem apresentar sincronismo intermitente quando "deveriam"apresentar sincronismo completo, segundo alguns criterios ja, estabelecidos na literatura para sincronizacao. A razdo para este efeito de fuga da sincronizacho é a existencia de objetos instaveis imersos no atrator ca6tico do sistema, que retiram a estabilidade do estado sincronizado. Reproduzimos, tambem, a analise estatistica dos eventos de fuga do estado de sincronismo completo que seguem uma distribuicao nao-normal, sendo que os eventos de maiores amplitudes fogem a lei de distribuicao dos eventos de pequena, media e grandes amplitudes e, alem disso, podem ser previstos e suprimidos. No Ultimo Capftulo desta tese apresentamos nossos tress resultados sobre estatistica de eventos de fuga de sincronizacho e sobre o controle dos mesmos. Os tress resultados apresentados nesta tese foram realizados em um sistema de segunda ordem nao-autonomo (forcado externamente), que nos construfmos em duas configuragoes que permitem explorar diferentes comportamentos dinamicos. Caracterizamos os sinais do sistema na primeira configuragdo para diversos parametros e utilizando tecnicas de analise de sinais e sistemas, pudemos identificar uma variedade de estados dos osciladores, entre
estados periOdicos e caaticos. Reproduzimos todos os cenarios observados experimentalmente atraves de simulagoes numericas. Para caracterizarmos o nivel de sincronismo entre dois osciladores, quase-identicos e acoplados unidirecionalmente via realimentagao negativa, construimos uma variavel chamada sinal de erro que mede a diferenga entre as respostas dos dois osciladores. Verificamos a eficiencia do acoplamento para gerar sincronismo completo para altos valores do acoplamento. Para valores intermidarios de acoplamento o sistema exibe urn regime de sincronismo intermitente ern que caracterizamos os eventos de dessincronizagao medidos atraves do sinal de erro. Em nosso primeiro resultado mostramos que, no sistema nao-autonomo que utilizamos, o sinal de erro segue uma distribuigao do tipo lei de potencia e que o expoente dessa lei de potencia varia ern fungao do parametro de acoplamento do sistema. Este sistema nao-autonomo pode exibir diferentes estados caaticos, que diferem entre si na taxa de visitagoes a regiao central de seu espago de fases. Nosso segundo resultado consiste ern caracterizar os eventos de dessincronizagao para alguns desses atratores ca6ticos, ern que observamos que quanto maior a taxa de visitagao a regiao central do espago de fases, maior é a ocorrencia dos eventos de dessincronizagao de grande amplitude. Para uma investigagao da ocorrencia de eventos extremos construimos urn segundo sistema de segunda ordem nao-autonomo, uma versao modificada da primeira configuragao do sistema. Caracterizamos o sistema, verificando que os objetos instaveis imersos no atrator ca6tico sao Orbitas periOdicas instaveis, diferentemente de outros resultados da literatura onde a instabilidade é urn ponto fixo de sela. Nosso terceiro resultado, obtido atraves deste segundo sistema, consiste ern modificarmos a instabilidade do estado sincronizado atraves de urn ilnico parametro, de forma que os eventos de dessincronizagao passaram seguir uma distribuigao nao-normal composta por dual contribuigoes, uma parte que segue uma lei de potencia e a outra onde os eventos sao do tipo dragoes-rei. Assim, mostramos a possibilidade de controle da frequencia de ocorrencia desses eventos extremos.
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Den rörliga bildens komponenter som förstärkning av narrativet i spelfilm : En jämförande studie av en svensk och en amerikansk långfilmAndersson, Andreas January 2015 (has links)
En spelfilm berättas med hjälp av ljud och bild. Bilden är en form av kommunikation som likt ett vanligt språk är uppbyggt med regler. Dessa regler används för att hjälpa publiken att tolka bilden och kallas för berättarkomponenter. Denna uppsats bidrar till en djupare förståelse för tre av dessa berättarkomponenter: bildkomposition, bildutsnitt och kamerarörelser. Med hjälp av teorin analyseras och jämförs bildspråket i två filmer baserade på samma roman av Stig Larsson. Dessa två filmer är producerade i två olika filmkulturer. Syftet med denna uppsats var att undersöka hur bilden används för att förstärka narrativet i långfilm. Filmerna som har analyserats är The girl with the dragon tattoo som har producerats av den amerikanska filmkulturen. Den andra filmen är Män som hatar kvinnor som är producerad av den svenska filmkulturen. Resultaten av analyserna har sedan jämförts för att ta reda på om det finns någon skillnad i bildspråket mellan kulturerna. Uppsatsen visar att båda filmerna tillämpar reglerna på ett liknande sätt men att bildspråket anpassas till hur historien berättas.
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Dragonlord Campaign SettingOlson, Clas January 2008 (has links)
Dragonlord Campaign Setting, which is a book of 250 pages, is an accessory to the role playing game Dungeons and Dragons, published by Wizards of the Coast, Inc. It describes the game world Saviat that largely is like an ordinary fantasy world, with its fantastic elves and dwarfs, its magic, and supernatural monsters and events. What sets this world apart from all the other worlds that players can place their game in, is the complex and unique caste system in society, as well as the fact the it is real dragons that rule as feudal kings and nobles over the lands on the continent. In the book, the different nations’ geography, culture, history, and society are described, and also places and people that can be interesting for a player or Dungeon Master to know about. It also contains tips and tools that can be used by gamers playing in the world, so that their play in the world of Saviat becomes more interesting and connected to the world. The book directs itself mostly towards people who play D&D, and then mainly to the Dungeon Master. The book is available to be ordered from the Internet, and it is printed with a case-wrap hard cover. / Dragonlord Campaign Setting, som är en bok på 250 sidor, är en tilläggsbok till rollspelssystemet Dungeons and Dragons, publicerat av Wizards of the Coast, Inc. Den beskriver spelvärlden Saviat som i mångt och mycket är en vanlig fantasyvärld, med sina fantastiska alver och dvärgar, sin magi och övernaturliga händelser och varelser. Vad som skiljer denna värld från alla de andra fantasyvärldar som rollspelare kan spela i, är det komplexa och unika kastsystemet i samhället, och det faktum att det är verkliga drakar som styr som feodala kungar och adelsmän över kontinentens länder. I boken beskrivs de olika ländernas geografi, kultur, historia och samhälle, och även platser och personligheter som kan vara intressant för en som spelar rollspel att känna till. Den innehåller även tips och verktyg som kan användas av en grupp som spelar i världen för att deras spel skall bli mer intressant och kopplat till världen. Boken riktar sig främst till spelargrupper som spelar D&D, och då främst till spelledaren. Boken finns tillgänglig att köpa av alla på Internet, i form av en tryckt bok med hårdpärm. / Detta är en reflektionsdel till en digital medieproduktion.
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Návrh těhlice předního kola vozidla Formule Student / Design of Formula Student Car Wheel CarriersChlud, Martin January 2019 (has links)
Master’s thesis focused on design and construction of front uprights for Formula Student racing car. Topology optimization and FEM analysis will be used to design the uprights with higher stiffness and minimal weight difference compared to the last model. In the FEM analysis loads will be applied from wheel side and from suspension side. Design of the upright then will be compared to the previous designs especially to safety factor, weight and cost.
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The Dragon Bloods battle for the Iron Throne : From a feminist perspective on Daenerys Targaryen in Game of Thrones and Rhaenyra Targaryen in House of the Dragon / The Dragon Bloods battle for the Iron ThroneEriksson, Franceska January 2023 (has links)
This thesis offers a feminist perspective on the character development on Daenerys Targaryen in the TV-series Game of Thrones and Rhaenyra Targaryen in House of the Dragon. It mobilizes Laura Mulvey’s notion of the male gaze, which addresses the objectification of female character in classical Hollywood film, as well as Clarie Johnston’s critical take on the cinematic ideological construction of the image of woman. Another source of inspiration is the so-called Bechdel test, which was initially suggested by graphic novelist Alison Bechdel, but the widely adapted by feminist cinephiles as a useful tool to study the representation of woman in film. Examining the character development of Daenerys and Rhaenyra Targaryen in Game of Thrones and House of the Dragon on their journey towards claiming the Iron Throne, this thesis examines three episodes of Game of Thrones and two episodes of House of the Dragon. The analysis shows that the male gaze is still present in the control, coercion and disciplining of the series’ female characters. Claire Johnston’s theorizations about the objectification of the female characters are echoed in the representation of two female characters’ struggle to lead a country as a woman. Moreover, not each of the series’ episodes would pass the Bechdel test.
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An Exploratory Investigation of the Effects of Dragon Boating on the Psychosocial Well-Being of Female Cancer SurvivorsVanherweg, Clara Therese Louise 01 August 2011 (has links) (PDF)
The purpose of this study was to prospectively examine the effects of dragon boat participation on the psychosocial well-being of female cancer survivors over time and compared with the population-based norms. Nine female cancer survivors belonging to the dragon boat team, SurvivOars, participated in the initial measurement process. The measurement packet was 21 page compilation of psychosocial questionnaires capturing demographics, quality of life, moods, depressive symptoms, perceived stress, self-esteem, self-efficacy, social support, physical activity levels, body image, and sedentary behaviors. After 8 weeks, 8 subjects completed the same follow-up questionnaire to assess changes in psychosocial variables over time. Scores were also compared to population-based norms from previous studies of similar groups of cancer survivors who did not participate in dragon boating. Results indicated no significant changes in psychosocial scores over the 8-week period. However, compared with population norms, significantly better psychosocial functioning was found in the dragon boating survivors compared with non-dragon boating survivors in quality of life, mood, self-esteem, perceived stress, body image, and depressive symptoms (p<0.05). These findings suggest dragon boat participation among female cancer survivors may be beneficial to their quality of life and psychosocial well-being after disease.
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Producing Medical Radioisotopes with CANDU Nuclear ReactorsSutherland, Zachary January 2018 (has links)
In the field of nuclear medicine, radioisotopes are used for applications such as diagnostic imag-
ing, treatment, and equipment sterilization. The most commonly used radioisotope in medicine is
technetium-99m (Tc-99m). It is used in 80% of all nuclear medicine procedures. Its parent isotope is
molybdenum-99 (Mo-99). NRU, which is now closed, formerly produced 40% of the worlds demand
for Mo-99. The production capacity of this reactor has been supplemented by a network of cyclotrons
and a modified research reactor. This study aims to provide an alternative means of production for
Mo-99, as well as other radioisotopes by modifying the center pin of a standard 37-element bundle of
a CANDU reactor.
The neutron transport code DRAGON, and the neutron diffusion code DONJON were used to
model a CANDU-9 reactor. The lowest, median, and highest power channels were chosen as candi-
dates for the modified bundles. It was found that the reactor parameters were altered by a negligible
amount when any one channel was used to house the modified bundles. Significant quantities of the
radioisotope lutetium-177 as well as the generating isotopes of the alpha-emitting radioisotopes lead-
212/bismuth-212, and radium-223 were produced. However, only minute amounts of molybdenum-99,
and the generating isotope of bismuth-213 were produced. / Thesis / Master of Applied Science (MASc)
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