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A Study of Experience Mapping Based Predictive Controller as Applied to Switching ConvertersNayak, Namratha January 2015 (has links) (PDF)
Experience Mapping based Prediction Control (EMPC) is a new type of controller presented in literature, which is based on the concept of Human Motor Control (HMC). During the developmental phase, called the initial learning phase, the controller records the experience in a knowledge base, through online interactions with the system to be controlled. This knowledge base created using the experience maps is termed as Experience Mapped Knowledge Base (EMK). The controller envisages the development of EMK only through interaction with the system, without the need for knowledge of the detailed plant model. The EMPC controls the system through prediction of actions based on the mapped experiences of EMK. Depending on the nature of control required for the system chosen, various strategies can be used to achieve control using the EMK. The above controller has previously been utilized for motion control applications. In the present work an effort has been made to study the suitability of the EMPC for the voltage regulation of switching converters. The plant chosen for the control study is a discontinuous conduction mode (DCM) buck converter. The parameter to be monitored for the purpose of control is the load voltage. The control input from the EMPC to the converter is a duty ratio value based pulse-width modulated (PWM) signal. Two strategies of control have been proposed: steady state control and transient control. Steady state control action maintains the steady state output voltage at the required value for a given load. The transient control action is used to improve the transient performance of the system. Iterative predictive action and iterative transient actions are used to facilitate convergence of the output voltage to within the required range in presence of non-linearities and uncertainties in the system. Impulse action is introduced to further improve the transient performance of the system. The EMPC is compared a proportional-integral (PI) controller for the given DCM buck system.
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Výběr informačního systému / Information System SelectionŠebesta, Petr January 2009 (has links)
The thesis deals with problems of enterprise information system selection. Based on theoretical knowledge in the field of information systems and their development is the analysis of enterprise information system selection and situation on czech market. Solution suggestions consist of optimal enterprise information system project description and description of created expert system knowledge base for pre-selection of enterprise information system.
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Internetové nástroje pro celoživotní vzdělávání v sektoru IT / Internet Tools for Lifelong Learning in the IT SectorJanková, Martina January 2017 (has links)
In the presented dissertation, there is, based on a given topic “Internet tools for lifelong learning in the IT sector”, expressed an appropriate coverage of created partial research tasks with an active solution of them at the Faculty of Business and Management, Brno University of Technology for branch Company Management and Economics, and that in accordance with the defined areas of research and publication activities. For systemic approach to the whole dissertation, it was defined area of theoretical perspectives and expressed methodology for addressing systemic models of education on Internet means and for that practical research work was chosen adaptable (“learning”) Company 1 as a reference (for solving individual practical research tasks) and a methodology of modern approach to modelling was created (“for modern management and information communication between systems”) and also modelling of a required adaptable (“directly also improving with modelling”) Internet (and intranet) environment of companies and its use in the process of lifelong learning of knowledge workers (“teachers”) of Company 1 and possible additional (“knowledge workers and users”) Company 2, 3, ..., m i.e. “businesses as other customers” and all that to actively create an adaptable and new space with the possible use of an evolutionary (“new and also modern and intelligent and self-learning”) means of information and communication technologies (ICT) both from the world and from the Czech Republic and especially new (and evolutionary perspective) Internet tools and resources for business management, lifelong learning in IT sector and necessary monitoring of demanded company's competitiveness operating in dynamically developing IT. By systemically solved modelling on computers, there is expressed an issue of appropriately selected internet tools in a competitive environment of companies, and also there is addressed by computer modelling a new approach to modelling leading to an anticipated modernization of modern electronic lifelong learning forms built on tools and resources of the Internet. The work also includes a creation of models on PCs allowing comparison of expected changes in competitiveness of companies reacting to the benefits of created methodology and that leads to an anticipated improvement in the quality of management and economics of companies in terms of relative improvement of their competitiveness. Solving of these modern issues is conducted based on an appropriate analysis of selected enterprises, corresponding to the solved topic and solved objectives of the work and also obtained information from publications in world information sources on the Internet and from virtual libraries of the world, publishing, seminars, proceedings and conferences. The results of system analytical approach to solving tasks and activities of the research work have been regularly published in articles of professional and peer-reviewed journals and also in conference contributions. In these research results, there is systematically expressed a new essence of solving interface of social and IT technical system with selected resources of internet tools for lifelong learning companies working in IT sector as a possible contribution into modern creation of self-learning organizations.
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An Active Domain Node Architecture for the Semantic Web / Eine Knotenarchitektur mit aktivem Verhalten für das Semantic WebSchenk, Franz 21 November 2008 (has links)
No description available.
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Semantic Federation of Musical and Music-Related Information for Establishing a Personal Music Knowledge BaseGängler, Thomas 22 September 2011 (has links) (PDF)
Music is perceived and described very subjectively by every individual. Nowadays, people often get lost in their steadily growing, multi-placed, digital music collection. Existing music player and management applications get in trouble when dealing with poor metadata that is predominant in personal music collections. There are several music information services available that assist users by providing tools for precisely organising their music collection, or for presenting them new insights into their own music library and listening habits. However, it is still not the case that music consumers can seamlessly interact with all these auxiliary services directly from the place where they access their music individually. To profit from the manifold music and music-related knowledge that is or can be available via various information services, this information has to be gathered up, semantically federated, and integrated into a uniform knowledge base that can personalised represent this data in an appropriate visualisation to the users. This personalised semantic aggregation of music metadata from several sources is the gist of this thesis. The outlined solution particularly concentrates on users’ needs regarding music collection management which can strongly alternate between single human beings. The author’s proposal, the personal music knowledge base (PMKB), consists of a client-server architecture with uniform communication endpoints and an ontological knowledge representation model format that is able to represent the versatile information of its use cases. The PMKB concept is appropriate to cover the complete information flow life cycle, including the processes of user account initialisation, information service choice, individual information extraction, and proactive update notification. The PMKB implementation makes use of SemanticWeb technologies. Particularly the knowledge representation part of the PMKB vision is explained in this work. Several new Semantic Web ontologies are defined or existing ones are massively modified to meet the requirements of a personalised semantic federation of music and music-related data for managing personal music collections. The outcome is, amongst others, • a new vocabulary for describing the play back domain, • another one for representing information service categorisations and quality ratings, and • one that unites the beneficial parts of the existing advanced user modelling ontologies. The introduced vocabularies can be perfectly utilised in conjunction with the existing Music Ontology framework. Some RDFizers that also make use of the outlined ontologies in their mapping definitions, illustrate the fitness in practise of these specifications. A social evaluation method is applied to carry out an examination dealing with the reutilisation, application and feedback of the vocabularies that are explained in this work. This analysis shows that it is a good practise to properly publish Semantic Web ontologies with the help of some Linked Data principles and further basic SEO techniques to easily reach the searching audience, to avoid duplicates of such KR specifications, and, last but not least, to directly establish a \"shared understanding\". Due to their project-independence, the proposed vocabularies can be deployed in every knowledge representation model that needs their knowledge representation capacities. This thesis added its value to make the vision of a personal music knowledge base come true.
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Semantic Federation of Musical and Music-Related Information for Establishing a Personal Music Knowledge BaseGängler, Thomas 20 May 2011 (has links)
Music is perceived and described very subjectively by every individual. Nowadays, people often get lost in their steadily growing, multi-placed, digital music collection. Existing music player and management applications get in trouble when dealing with poor metadata that is predominant in personal music collections. There are several music information services available that assist users by providing tools for precisely organising their music collection, or for presenting them new insights into their own music library and listening habits. However, it is still not the case that music consumers can seamlessly interact with all these auxiliary services directly from the place where they access their music individually. To profit from the manifold music and music-related knowledge that is or can be available via various information services, this information has to be gathered up, semantically federated, and integrated into a uniform knowledge base that can personalised represent this data in an appropriate visualisation to the users. This personalised semantic aggregation of music metadata from several sources is the gist of this thesis. The outlined solution particularly concentrates on users’ needs regarding music collection management which can strongly alternate between single human beings. The author’s proposal, the personal music knowledge base (PMKB), consists of a client-server architecture with uniform communication endpoints and an ontological knowledge representation model format that is able to represent the versatile information of its use cases. The PMKB concept is appropriate to cover the complete information flow life cycle, including the processes of user account initialisation, information service choice, individual information extraction, and proactive update notification. The PMKB implementation makes use of SemanticWeb technologies. Particularly the knowledge representation part of the PMKB vision is explained in this work. Several new Semantic Web ontologies are defined or existing ones are massively modified to meet the requirements of a personalised semantic federation of music and music-related data for managing personal music collections. The outcome is, amongst others, • a new vocabulary for describing the play back domain, • another one for representing information service categorisations and quality ratings, and • one that unites the beneficial parts of the existing advanced user modelling ontologies. The introduced vocabularies can be perfectly utilised in conjunction with the existing Music Ontology framework. Some RDFizers that also make use of the outlined ontologies in their mapping definitions, illustrate the fitness in practise of these specifications. A social evaluation method is applied to carry out an examination dealing with the reutilisation, application and feedback of the vocabularies that are explained in this work. This analysis shows that it is a good practise to properly publish Semantic Web ontologies with the help of some Linked Data principles and further basic SEO techniques to easily reach the searching audience, to avoid duplicates of such KR specifications, and, last but not least, to directly establish a \"shared understanding\". Due to their project-independence, the proposed vocabularies can be deployed in every knowledge representation model that needs their knowledge representation capacities. This thesis added its value to make the vision of a personal music knowledge base come true.:1 Introduction and Background 11
1.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
1.2 Personal Music Collection Use Cases . . . . . . . . . . . . . . . . . . . . . . . . . 14
1.3 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
2 Music Information Management 17
2.1 Knowledge Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
2.1.1 Knowledge Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.1.1.1 Knowledge Representation Models . . . . . . . . . . . . . . . . . 18
2.1.1.2 Semantic Graphs . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.1.1.3 Ontologies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.1.1.4 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.1.2 Knowledge Management Systems . . . . . . . . . . . . . . . . . . . . . . . 19
2.1.2.1 Information Services . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.1.2.2 Ontology-based Distributed Knowledge Management Systems . . 20
2.1.2.3 Knowledge Management System Design Guideline . . . . . . . . 21
2.1.3 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
2.2 Semantic Web Technologies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
2.2.1 The Evolution of the World Wide Web . . . . . . . . . . . . . . . . . . . . . 22
Personal Music Knowledge Base Contents
2.2.1.1 The Hypertext Web . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2.2.1.2 The Normative Principles of Web Architecture . . . . . . . . . . . 23
2.2.1.3 The Semantic Web . . . . . . . . . . . . . . . . . . . . . . . . . . 24
2.2.2 Common Semantic Web Knowledge Representation Languages . . . . . . 25
2.2.3 Resource Description Levels and their Relations . . . . . . . . . . . . . . . 26
2.2.4 Semantic Web Knowledge Representation Models . . . . . . . . . . . . . . 29
2.2.4.1 Construction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
2.2.4.2 Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
2.2.4.3 Context Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
2.2.4.4 Storing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
2.2.4.5 Providing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
2.2.4.6 Consuming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
2.2.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
2.3 Music Content and Context Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
2.3.1 Categories of Musical Characteristics . . . . . . . . . . . . . . . . . . . . . 37
2.3.2 Music Metadata Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
2.3.3 Music Metadata Services . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
2.3.3.1 Audio Signal Carrier Indexing Services . . . . . . . . . . . . . . . . 41
2.3.3.2 Music Recommendation and Discovery Services . . . . . . . . . . 42
2.3.3.3 Music Content and Context Analysis Services . . . . . . . . . . . 43
2.3.4 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
2.4 Personalisation and Environmental Context . . . . . . . . . . . . . . . . . . . . . . 44
2.4.1 User Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
2.4.2 Context Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
2.4.3 Stereotype Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
2.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
3 The Personal Music Knowledge Base 48
3.1 Foundations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
3.1.1 Knowledge Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
3.1.2 Knowledge Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3.2 Architecture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
3.3 Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
3.3.1 User Account Initialisation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
3.3.2 Individual Information Extraction . . . . . . . . . . . . . . . . . . . . . . . . 53
3.3.3 Information Service Choice . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.3.4 Proactive Update Notification . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.3.5 Information Exploration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.3.6 Personal Associations and Context . . . . . . . . . . . . . . . . . . . . . . . 56
3.4 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
4 A Personal Music Knowledge Base 57
4.1 Knowledge Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
4.1.1 The Info Service Ontology . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
4.1.2 The Play Back Ontology and related Ontologies . . . . . . . . . . . . . . . . 61
4.1.2.1 The Ordered List Ontology . . . . . . . . . . . . . . . . . . . . . . 61
4.1.2.2 The Counter Ontology . . . . . . . . . . . . . . . . . . . . . . . . . 62
4.1.2.3 The Association Ontology . . . . . . . . . . . . . . . . . . . . . . . 64
4.1.2.4 The Play Back Ontology . . . . . . . . . . . . . . . . . . . . . . . . 65
4.1.3 The Recommendation Ontology . . . . . . . . . . . . . . . . . . . . . . . . 69
4.1.4 The Cognitive Characteristics Ontology and related Vocabularies . . . . . . 72
4.1.4.1 The Weighting Ontology . . . . . . . . . . . . . . . . . . . . . . . 72
4.1.4.2 The Cognitive Characteristics Ontology . . . . . . . . . . . . . . . 73
4.1.4.3 The Property Reification Vocabulary . . . . . . . . . . . . . . . . . 78
4.1.5 The Media Types Taxonomy . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
4.1.6 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
4.2 Knowledge Management System . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
4.3 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
5 Personal Music Knowledge Base in Practice 87
5.1 Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
5.1.1 AudioScrobbler RDF Service . . . . . . . . . . . . . . . . . . . . . . . . . . 87
5.1.2 PMKB ID3 Tag Extractor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
5.2 Evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
5.2.1 Reutilisation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
5.2.2 Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
5.2.3 Reviews and Mentions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
5.2.4 Indexing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
5.3 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
6 Conclusion and Future Work 93
6.1 Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
6.2 Future Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
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Introducing Generative Artificial Intelligence in Tech Organizations : Developing and Evaluating a Proof of Concept for Data Management powered by a Retrieval Augmented Generation Model in a Large Language Model for Small and Medium-sized Enterprises in Tech / Introducering av Generativ Artificiell Intelligens i Tech Organisationer : Utveckling och utvärdering av ett Proof of Concept för datahantering förstärkt av en Retrieval Augmented Generation Model tillsammans med en Large Language Model för små och medelstora företag inom TechLithman, Harald, Nilsson, Anders January 2024 (has links)
In recent years, generative AI has made significant strides, likely leaving an irreversible mark on contemporary society. The launch of OpenAI's ChatGPT 3.5 in 2022 manifested the greatness of the innovative technology, highlighting its performance and accessibility. This has led to a demand for implementation solutions across various industries and companies eager to leverage these new opportunities generative AI brings. This thesis explores the common operational challenges faced by a small-scale Tech Enterprise and, with these challenges identified, examines the opportunities that contemporary generative AI solutions may offer. Furthermore, the thesis investigates what type of generative technology is suitable for adoption and how it can be implemented responsibly and sustainably. The authors approach this topic through 14 interviews involving several AI researchers and the employees and executives of a small-scale Tech Enterprise, which served as a case company, combined with a literature review. The information was processed using multiple inductive thematic analyses to establish a solid foundation for the investigation, which led to the development of a Proof of Concept. The findings and conclusions of the authors emphasize the high relevance of having a clear purpose for the implementation of generative technology. Moreover, the authors predict that a sustainable and responsible implementation can create the conditions necessary for the specified small-scale company to grow. When the authors investigated potential operational challenges at the case company it was made clear that the most significant issue arose from unstructured and partially absent documentation. The conclusion reached by the authors is that a data management system powered by a Retrieval model in a LLM presents a potential path forward for significant value creation, as this solution enables data retrieval functionality from unstructured project data and also mitigates a major inherent issue with the technology, namely, hallucinations. Furthermore, in terms of implementation circumstances, both empirical and theoretical findings suggest that responsible use of generative technology requires training; hence, the authors have developed an educational framework named "KLART". Moving forward, the authors describe that sustainable implementation necessitates transparent systems, as this increases understanding, which in turn affects trust and secure use. The findings also indicate that sustainability is strongly linked to the user-friendliness of the AI service, leading the authors to emphasize the importance of HCD while developing and maintaining AI services. Finally, the authors argue for the value of automation, as it allows for continuous data and system updates that potentially can reduce maintenance. In summary, this thesis aims to contribute to an understanding of how small-scale Tech Enterprises can implement generative AI technology sustainably to enhance their competitive edge through innovation and data-driven decision-making.
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