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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
31

Zal and Simorgh from Shahnameh (Book of Kings) a Design and Fabrication Film Project in Stop Motion Puppetry

Taghizadeh Hemayati, Maryam 28 November 2023 (has links) (PDF)
This thesis is a reflection of the design, fabrication, and production of the Zal and Simorgh story in Shahnameh in puppet and stop motion. It is an original performance piece of my concept, design, and fabrication and it was presented to the public in August 2023.
32

La técnica del stop motion para la materialización del proceso de emancipación como parte del desarrollo personal humano: cortometraje Dos Hermanas

Soto Villalobos, Benjamin Armando, Mercado Rodriguez, Romina Fernanda, Quevedo Flores, Arlem Georgeliz 29 January 2024 (has links)
Dos Hermanas es un cortometraje de animación en stop motion que aborda el proceso de emancipación de Tali, hermana mayor de Neba, quien a pesar del amor por su hermana sabe que debe mudarse pues ya no cabe dentro de su hogar de origen. Mediante el arte, la fotografía, el diseño sonoro, la producción, y la animación, se relata el proceso de confrontación y aceptación de las dos hermanas frente a lo que representa la transición de la etapa juvenil a la etapa de adultez de la hermana mayor. Con este proyecto pretendemos materializar en imágenes la complejidad de dicho proceso del desarrollo humano y con ello ofrecer un entendimiento más sencillo mediante el uso de metáforas y un ejercicio de catarsis para aquellos espectadores que se identifiquen con esta experiencia. Con ello, el proyecto adquiere relevancia al abordar un tema universal pues todo ser humano atraviesa por las diferentes etapas del desarrollo humano y al ser procesos con un alto nivel de complejidad muchas personas terminan bajo mucho estrés emocional por lo que implican estos cambios. Además, al optar por los recursos de la animación contribuimos a la exploración y crecimiento de la producción nacional dentro de esta categoría fílmica. Finalmente, tras el cierre del proyecto y su consecutiva proyección frente a los alumnos del curso y demás miembros de la comunidad universitaria, concluimos que el cortometraje alcanza sus objetivos. / Dos Hermanas is a stop-motion animated short film that explores the process of emancipation of Tali, the older sister of Neba, who, despite her love for her sister, knows she must move out as she no longer fits within their family home. Through art, photography, sound design, production design, and animation, the film portrays the process of confrontation and acceptance of the two sisters as they face the transition from youth to adulthood for the older sister. With this project, we aim to materialize the complexity of this human development process in images, offering a simpler understanding through the use of metaphors and providing a cathartic experience for viewers who identify with this journey. As a result, the project becomes relevant by addressing a universal theme since every human being goes through different stages of human development, and these changes can often lead to high levels of emotional stress. Furthermore, by opting for animation as the medium, we contribute to the exploration and growth of national production within this film category. Finally, after the project's completion and its subsequent screening in front of the course students and other members of the university community, we have concluded that the short film achieves its objectives. / Trabajo de investigación
33

Intimité et sensations dans les films d'animation en volume de Girlin Bassovskaja

Brognez, Claire 04 1900 (has links)
Peu satisfaite des concepts généralement mentionnés lorsqu’il s’agit d’écrire sur les films réalisés en stop-motion, je propose d’analyser un corpus de quatre films réalisés par un duo estonien peu connu, les réalisatrices Jelena Girlin et Mari-Liis Bassovskaja, en ancrant mon discours dans une recherche plus large sur l’intimité et la sensorialité en art. J’effleure, par l’entremise d’une revue de littérature, le paradoxe d’animer l’inanimé et l’idée du umheimlich freudien, prégnants dans les écrits substantiels autour du cinéma d’animation en volume. Après avoir démontré que l’œuvre de Girlin Bassovskaja s’incrit dans le domaine de l’intime, j’approfondis l’analyse en m’appuyant sur les théories de la visualité haptique appliquée aux films. Je découvre le corpus à la lumière de ces théories, et évoque l’idée du regard caressant du spectateur vers le film, mais aussi de sa réversibilité. De plus, en tant que réalisatrice-animatrice de court-métrages d’animation, les théories susmentionnées outillent ma pensée afin de décrire ma volonté quasi obsessionnelle de rendre l’intimité tangible par une animation sensuelle en pâte à modeler sur verre. / Not satisfied with regular concepts usually used when one speaks about stop-motion animation, I suggest another way to discuss about animation films while analyzing four short films made by estonian directors Jelena Girlin and Mari-Liis Bassovskaja, based on a wider research on intimacy and sensory perception in art. I first explore, through a review of literature, the paradox of animating the inanimate and the Freudian umheimlich, substantially recurring in writings about stop motion films. Having demonstrated that the work of Girlin Bassovskaja be seen against the domain of intimacy, I deepen my analysis of the films by relying on theories of haptic visuality. I discover the body of works in the light of these theories, and evoke the idea of a caressing gaze from the viewer to the film, but also its reversibility. In addition, as a filmmaker creator of short animated films, the above theories are feeding my reflexions and serve to describe my almost obsessive desire to make tangible intimacy with sensual animated plasticine on glass.
34

?LUZ, C?MERA, A??O?: desenvolvimento da imagina??o de crian?as na Educa??o Infantil atrav?s do stop motion

Costa, Rossilene Milhomem Jardim 23 February 2018 (has links)
Submitted by SBI Biblioteca Digital (sbi.bibliotecadigital@puc-campinas.edu.br) on 2018-06-04T12:29:36Z No. of bitstreams: 1 ROSSILENE MILHOMEM JARDIM COSTA.pdf: 1949139 bytes, checksum: 009b6742959cc303cdcc117998f11d29 (MD5) / Made available in DSpace on 2018-06-04T12:29:37Z (GMT). No. of bitstreams: 1 ROSSILENE MILHOMEM JARDIM COSTA.pdf: 1949139 bytes, checksum: 009b6742959cc303cdcc117998f11d29 (MD5) Previous issue date: 2018-02-23 / Coordena??o de Aperfei?oamento de Pessoal de N?vel Superior - CAPES / Pontif?cia Universidade Cat?lica de Campinas - PUC - Campinas / This research aims to reflect on development of pre-school children?s imagination and creativity using stop motion technique, with the historical-cultural approach as a theoretical reference. Based on this theoretical framework, the following specific objectives were outlined: (i) to reflect on the limits and potentialities of using the stop motion technique as a pedagogical practice in Preschool education; and (ii) to understand the relevance of such pedagogical practice which stimulates imagination and creativity in education. Aged five or six years old, thirty-two students at a pre-primary school in Indaitatuba took part in this research. The qualitative method was applied and, as outputs, stop motion animations were produced and organized in axes and sub-axes. The first axis refers to what and how did the children create with three sub-axes: quantitative analysis, predominance of reproduction/recombination, technique mastery. The second axis refers to role of the mediator with the sub-axes: models, reception and challenges of mediation. The results produced and analyzed showed that: 116 characters, both diverse and repeated among pairs, were created by the children; different scenarios were built and transformed by them with drawings, readymade images and modeling dough; stories were imagined and created, individually and in groups, and all students created stop motion animations by manipulating the technological tools available. Furthermore, from the analysis of the axes, propositions of models, the reception of the students? ideas, children?s autonomy and technique, as well as mediation dilemmas could be observed. Such aspects evidenced that the use of stop motion was relevant for the children as they loosened up, created, understood the proposal and displayed autonomy and creativity. Using such a technique also proved pertinent, as it is a practice that requires a creative process to imagine characters, stories and scenarios. The creative models provided by the adult ? in this case the researcher ? and the reception of the children?s ideas encouraged this creative dynamic and strongly contributed to the development of the imagination. Thus, this research brings its contribution to the understanding of children?s imaginative capacity and the many ways to develop them through innovative educational practices using technology. In addition, it supports teacher training programs regarding the poss ibility of works using the stop motion technique as a teaching- learning resource for students in preschool. / A presente pesquisa tem como objetivo refletir sobre o desenvolvimento imaginativo e criativo de crian?as na Educa??o Infantil por meio do uso da t?cnica de stop motion, tendo como referencial te?rico a abordagem hist?rico-cultural. Com base nesse arcabou?o te?rico, foram delineados os seguintes objetivos espec?ficos: (i) refletir sobre os limites e as potencialidades do uso da t?cnica de stop motion como pr?tica pedag?gica na Educa??o Infantil; e (ii) entender a relev?ncia da pr?tica pedag?gica que estimule a imagina??o e a criatividade na Educa??o. Participaram da pesquisa 32 alunos, entre cinco e seis anos, de uma escola de Educa??o Infantil de Indaiatuba. O m?todo utilizado foi qualitativo e, como procedimentos, foram produzidas anima??es em stop motion. A pesquisa foi organizada em eixos e subeixos. O primeiro eixo se relacionou ao o que e como as crian?as criaram, tendo tr?s subeixos: an?lise quantitativa; predom?nio da reprodu??o/recombina??o; dom?nio da t?cnica. O segundo eixo tratou do papel do mediador, com os subeixos: modelos; acolhimento; e desafios da media??o. Os resultados produzidos e analisados indicaram que: as crian?as criaram 116 personagens diversificados e, tamb?m, repetidos entre os pares; foram constru?dos diversos cen?rios, transformados pelos estudantes com desenhos, imagens prontas e massa de modelar; as crian?as imaginaram e criaram hist?rias individuais e em conjunto e todos criaram anima??o em stop motion. A partir das an?lises dos eixos, foi poss?vel constatar: proposi??es de modelos; acolhimento das ideias dos alunos; t?cnica e autonomia das crian?as; dilemas da media??o. Tais aspectos evidenciaram que o uso do stop motion foi relevante para as crian?as, pois elas se soltaram, criaram, entenderam a proposta e tiveram autonomia e criatividade. Utilizar tal t?cnica tamb?m se mostrou pertinente por ser uma pr?tica que exige um processo criativo para imaginar personagens, hist?rias e cen?rios. Os modelos criativos proporcionados pelo adulto ? no caso, a pesquisadora ? e acolhimento das ideias das crian?as auxiliaram nessa din?mica criativa e contribu?ram fortemente para o desenvolvimento da imagina??o. Esta pesquisa traz, assim, contribui??es para a compreens?o sobre a capacidade imaginativa de crian?as e as m?ltiplas formas de desenvolv?- las por meio de pr?ticas educacionais inovadoras com o uso da tecnologia. Al?m disso, auxilia a forma??o de professores no que diz respeito ?s possibilidades de trabalhos com a t?cnica de stop motion como recurso de ensino-aprendizagem dos alunos na Educa??o Infantil.
35

Animate dissent : the political objects of Czech stop-motion and animated film (1946-2012)

Whybray, Adam Gerald January 2014 (has links)
Czech animated allegories of the period of 1946 to 2012 encode their political ideas in objects and things, rather than through conventional narrative techniques such as voice-over or dialogue. The existence of these objects in cinematic time and space is integral to this process of political encoding, which is achieved through the selection of objects, cinematography and editing. In some of these films, time and space themselves are politically encoded. Materialist critical approaches to the film texts can help illuminate these latent political meanings. 'Thing theory', which puts a critical emphasis upon reading objects and things, exposes the politically resistant role of simple, domestic objects in the films of Jiří Trnka and Hermína Týrlová. Trnka's cinema in particular defends traditional, pastoral modes of being in which the individual is rooted within their environment. 'Actor-network-theory', a means of interrogating the relationship between actors in networks, resonates with the political ideas present in the cinema of Surrealist artist Jan Švankmajer. Švankmajer's central political project is an interrogation of anthropocentrism and attempts by humans to exert systems of control and order upon non-human actors. Rather than celebrating functional, domestic objects like Trnka or Týrlová, Švankmajer's cinema is radically anti-utilitarian. Objects are depicted as things that resist categorisation. 'Rhythmanalysis' – a mode of poetic-scientific investigation developed by philosopher Henri Lefebvre – can be used to unpick the rhythms in the animations of Jirí Barta. Barta's films critique rational clock time and the design of urban spaces through the use of editing patterns and repetition. Finally, all three materialist approaches in combination help illustrate the political content of animated films (and live-action films with significant passages of animation) produced in the wake of the Velvet Revolution. Such films often question the relationship between the individual Czech citizen and the Czech capital city of Prague. The animated films of the aforementioned directors and historical periods, tend to give precedence to the material world of objects over the semiotic world of humans, though these two realms are often shown to be inter-dependent. To this end, the political messages of the films are conveyed not through language, but through images and things.
36

Everted Sanctuaries: Increments of Silence

Lewis, Ryan D. 13 June 2013 (has links)
No description available.
37

No budget animation : la référence à l'objet dans l'animation stop-motion

Menchaca Brandan, Nuria Margarita 16 April 2018 (has links)
À travers le long parcours qu'implique la production d'une animation en stop-motion, l'objet animé subit une longue chaîne d'interprétations qui transformeront son identité. L'objet concret, bien que matériellement absent de l'oeuvre animée, aura la capacité de nous référer à sa réalité, même à partir d'un contexte fictif. J'analyse quatre éléments propres à l'animation image par image : objet, image, séquence et animation, depuis le point de vue de chaque participant de la triade spectateur/oeuvre/artiste. À partir des points de rencontre de tous ces éléments, je fais un survol du processus de création d'une oeuvre animée. En traitant différents sujets, j'essaie de comprendre l'évolution d'un objet à partir de sa réalité, suivant par la transformation de son image jusqu'à son assimilation dans une oeuvre d'art. Ce travail de recherche accompagne une production artistique basée dans le concept d'animation. Les idées présentées naissent de mes expérimentations dans le domaine du stop-motion pendant ma maîtrise en arts visuels. Ces oeuvres sont les composantes d'une exposition nommée No Budget Animation.
38

Gammal estetik, ny berättelse : En analys av mötesplunkten mellan nostalgi och modernitet i Oni:Thunder God's Tales´s estetik. / Old aestetic, new story : An analysis of the intersection of nostalgia and modernity in Oni: Thunder God's Tale´s aesthetics

Toreborg, Beatrice January 2024 (has links)
Denna uppsats undersöker användningen av stop motion-estetik i den CGI-animerade serien Oni: Thunder God's Tale. Syftet är att analysera vad denna estetik kan framkalla känslor och vad för påverkan CGI-tekniken har för påverkan på dessa känslor. Undersökningen styrs av frågeställningen Vilken effekt får användningen av stop motion-estetik i CGI-producerade serien Oni: Thunder God's Tale (2022) enligt en visuell analys? Metoden är en kvalitativ visuell analys med fördjupning i filmanalys där teorierna nostalgi och remediering tillämpas för att förstå de estetiska valen och CGIs inverkan på tolkningen av serien.  Resultatet visar att de visuella elementen, textur, ljus och rörelsekvalitet inte bara frammanar minnen av stop motion-estetik, utan anspelar på leksaker och gosedjur som väcks till liv. Detta förmedlar en känsla av trygghet från barndomen och väcker en känsla av nostalgi. Fortsättningsvis tolkas CGI-tekniken i serien som ett sätt att skapa uppskattning för stop motion genom estetiken, även om en nutida teknik används. Medieproduktionen för denna student består av två videor för språkkursen Tagalog nivå 1, som erbjuds av Folkuniversitetet. Videorna är utformade med en collage- och stop motion-estetik för att skapa en engagerande kampanj, särskilt anpassad för sociala medier med fokus på Instagram. Med utgångspunkt i Folkuniversitetets grafiska manual har videornas innehåll noggrant utformats och berikats med kulturella referenser.
39

Animovaný film na prvním stupni ZŠ / Animated movie on primary school

Žaloudková, Radka January 2013 (has links)
and keywords Žaloudková, R.: Animated movie on primary school. [Thesis] Prague 2012 - Charles University, Faculty of Education, Department of Fine Arts, 124 s (Attachments: DVD with animated movies by pupils of elementary school, photo documentation) This thesis deals with creating animated films with pupils of primary school and it has the character of a survey. The survey is carried out a questionnaire. Art lessons are subsequently prepared on the basic of thesurvey results. The preparations are implemented, reflected and documented. The result and the benefits of the thesis are a) didactic material facilitating the creation of animated films in teaching b) children's animated films, which confirm connections between artistic creation and film/audiovisual education. KEY WORDS: Animated film, the first primary school, stop-motion animation, animation technology, art and culture, film / audiovisual education, ideas, preparing to lessons of arts, didactics, creation
40

Nouveaux outils pour l'animation et le design : système d'animation de caméra pour la stop motion, fondée sur une interface haptique et design de courbes par des courbes algébriques-trigonométriques à hodographe pythagorien

Saini, Laura 13 June 2013 (has links) (PDF)
Dans la première partie de la thèse, nous présentons un nouveau système permettant de produire des mouvements de caméra réalistes pour l'animation stopmotion. Le système permettra d'enrichir les logiciels d'animation 3D classiques (comme par exemple Maya et 3D Studio Max) afin de leur faire contrôler des mouvements de caméra pour la stop motion, grâce à l'utilisation d'une interface haptique. Nous décrivons le fonctionnement global du système. La première étapeconsiste à récupérer et enregistrer les données envoyées par le périphérique haptique de motion capture. Dans la seconde étape, nous réélaborons ces données par un procédé mathématique, puis les exportons vers un logiciel de 3D pour prévisualiser les mouvements de la caméra. Finalement la séquence est exécutée avec un robot de contrôle de mouvement et un appareil photo. Le système est évalué par un groupe d'étudiants du Master "Art plastiques et Création numérique" de l'Université de Valenciennes. Dans la deuxième partie, nous définissons une nouvelle classe de courbes à partir des courbes polynomiales paramétriques à hodographe pythagorien (PH) construite sur un espace algébrique-trigonométrique. Nous montrons leurs propriétés fondamentaleset leurs avantages importants par rapport à leur équivalent polynomial, grâce à l'utilisation d'un paramètre de forme. Nous introduisons une formulation complexe et nous résolvons le problème d'interpolation de Hermite.

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