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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Deployable Infrastructure in Support of Science and Education

King, Jonathan Lee 05 December 2012 (has links)
P.L.U.G. is a prototypical solution to a highly specialized design problem that emerged in support of remote biological field research in the Mahale mountains of Western Tanzania. In collaboration with researchers from the Virginia Maryland Regional College of Veterinary Medicine's (VMRCVM) Bush to Base Bioinformatics(B2B) group a team of students and faculty from the Virginia Tech School of Architecture + Design designed, constructed, tested, and deployed the mobile field laboratory which houses up to four researchers and includes clean laboratory space, living accommodation, autonomous electricity generation, and a satellite-based communications network. P.L.U.G. consists of two primary elements, a rigid enclosed laboratory and fabric super structure that are constructed using a series of functionally-complex building components that are designed to be carried and assembled by two researchers, in one day, without the use of tools. (Kaur etal. 2007) The resulting system can be mass produced and utilized in the establishment of infrastructure in remote, environmentally sensitive, and unstable environments and has implication in disaster relief housing, human heath stations, remote research, mobile educational facilities, and any other environment or event that requires rapidly deployable, self-sufficient infrastructure. The prototype laboratory was successfully deployed during the summer of 2007 and has been field tested by the Virginia Maryland College of Veterinary Medicine (VMRCVM) Bush-2-Base Bioinformatics (B2B) research group. Currently the laboratory program exists as part of a newly developed long-term research initiative surrounding Deployable Infrastructure in Support of Science and Education (DISSed Lab) initiated by the author in response to perceived demand for such accommodation. / Master of Science
42

Product Customization Through Digital Fabrication Technology

Doustmohammadi, Saeide 14 May 2015 (has links)
No description available.
43

Freeform Rammed Earth Shell Construction

Guo, Jing 19 September 2017 (has links)
No description available.
44

An Argument for Modern Craftsmanship: A Philosophy of Design, Materials, and Process in a Post-Industrial Environment

Germann, Nicholas M. 23 September 2011 (has links)
No description available.
45

Reconciling Craft with Digital Design: Building a New Infrastructure

Mangione, Anthony F. 22 January 2016 (has links)
No description available.
46

Poéticas da tridimensionalidade: transposições da matéria com o uso da fabricação digital / -

Rodrigues, Alessandra Roberta 04 October 2017 (has links)
Considerando o universo da produção artística contemporânea que explora diálogos entre artes visuais e tecnologias digitais, esta pesquisa trata de três vertentes correlatas. A primeira delas está relacionada à contextualização do cenário no qual emergem os meios de fabricação digital e o possível impacto do seu uso nos processos criativos. A segunda vertente circunscreve a linguagem tridimensional que vê a tecnologia em estudo como um instrumento artístico e trata de estudos de caso acerca de poéticas selecionadas. A terceira, de caráter prático, constitui-se em um ensaio artístico autoral a fim de produzir trabalhos experimentais com o uso dos meios digitais de fabricação. O ponto em comum presente nessas três vertentes é a ênfase da pesquisa: investigar, no campo das poéticas tridimensionais, como os processos criativos se utilizam da tecnologia de fabricação digital. / Considering the universe of contemporary artistic production that explores dialogues between visual arts and digital technologies, this research deals with three correlate strands. The first of these is related to the contextualization of the scenario from where emerge digital fabrication means and their possible impact in the creative processes. The second strand circumscribes the three-dimensional language that sees the technology under study as an artistic instrument to then deal with case studies about selected poetics. The third one, of a practical character, is an authorial artistic essay in order to produce experimental works with the use of the digital means of manufacture. The common point in these three strands is the emphasis of the research: to investigate, in the field of three-dimensional poetics, how the creative processes make use of digital fabrication technology.
47

Processo de Design em Arquitetura: complexidade e meios digitais / Design Process: complexity and digital media

João Paulo Marquesini Soares 10 February 2014 (has links)
Esse trabalho visa entender o processo de design a partir da complexidade e estabelecer princípios claros para o processo específico que utiliza de procedimentos advindos do design paramétrico e da fabricação digital para o desenvolvimento de objetos arquitetônicos que possuem superfícies complexas. Entendemos que o pensamento complexo, que considera a rede em contraponto a lógica linear, integra, aproxima e possibilita entender o uno composto por múltiplos e a leitura do processo de design a partir da lente da complexidade é um caminho para seu entendimento. / This work aim to understand the design process from the complexity and establish clear principles for the design process that uses procedures arising from parametric design and digital fabrication for the development of architectural objects that have complex surfaces. We understand that complex thinking, which considers the network as opposed to linear logic, integrates approaches and enables understand one composed of multiple and the reading of the design process as from the complexity is a way for your understanding.
48

Processo de Design em Arquitetura: complexidade e meios digitais / Design Process: complexity and digital media

Soares, João Paulo Marquesini 10 February 2014 (has links)
Esse trabalho visa entender o processo de design a partir da complexidade e estabelecer princípios claros para o processo específico que utiliza de procedimentos advindos do design paramétrico e da fabricação digital para o desenvolvimento de objetos arquitetônicos que possuem superfícies complexas. Entendemos que o pensamento complexo, que considera a rede em contraponto a lógica linear, integra, aproxima e possibilita entender o uno composto por múltiplos e a leitura do processo de design a partir da lente da complexidade é um caminho para seu entendimento. / This work aim to understand the design process from the complexity and establish clear principles for the design process that uses procedures arising from parametric design and digital fabrication for the development of architectural objects that have complex surfaces. We understand that complex thinking, which considers the network as opposed to linear logic, integrates approaches and enables understand one composed of multiple and the reading of the design process as from the complexity is a way for your understanding.
49

Entre o físico e o digital. Processos paramétricos, de interação e de fabricação digital aplicados ao design / Between the physical and the digital . Parametric processes , interaction and digital fabrication applied to design

Almeida, Henrique Stabile de 22 May 2015 (has links)
Quais são os limites entre o físico e o digital no design? Esta é a grande questão motivadora das investigações teóricas e práticas realizadas neste trabalho. Entretanto, as razões deste questionamento em si, bem como sua relevância, mostraram-se mais importantes do que a mera busca por respostas. Uma outra questão se impõe: desde quando os limites entre o físico e o digital são relevantes para o design? Existem três áreas do design que contribuem de maneira contundente para a exploração da questão acima: o design paramétrico, o design de interação e a fabricação digital. O presente trabalho é uma busca por um estado da arte dos temas propostos e por um melhor entendimento sobre a crescente separação entre as três áreas, que, apesar de utilizarem termos e definições semelhantes, seguem caminhos diversos na literatura. O que tem sido escrito recentemente sobre design paramétrico, design de interação e fabricação digital nos apresenta discursos variados e até mesmo divergentes. Em virtude desse aspecto multifacetado, fica evidenciada a importância de uma busca histórica e bibliográfica por suas origens e o entendimento dos diversos pontos de vista apresentados por autores da atualidade / W hat are the limits between the physical and the digital in design? This is the big question motivating the theoretical and practical investigations in this work. However, the reasons for this questioning itself as well as its relevance, proved to be more important than the mere search for its answers. Another question arises: since when the boundaries between the physical and the digital became relevant to design? There are three design areas that contribute incisively to the exploration of the question above: parametric design, interaction design and digital fabrication. This thesis is a search for a state of the art on the proposed themes and for a better understanding of the growing separation between the three areas, which, despite the use of similar terms and definitions, follow diverse paths in literature. What has been written recently about parametric design, interaction design and digital fabrication presents various and even divergent speeches. Because of this multifaceted aspect, the importance of historical and bibliographical search for its origins and the understanding of different points of view presented by today\'s authors is evident
50

Poéticas da tridimensionalidade: transposições da matéria com o uso da fabricação digital / -

Alessandra Roberta Rodrigues 04 October 2017 (has links)
Considerando o universo da produção artística contemporânea que explora diálogos entre artes visuais e tecnologias digitais, esta pesquisa trata de três vertentes correlatas. A primeira delas está relacionada à contextualização do cenário no qual emergem os meios de fabricação digital e o possível impacto do seu uso nos processos criativos. A segunda vertente circunscreve a linguagem tridimensional que vê a tecnologia em estudo como um instrumento artístico e trata de estudos de caso acerca de poéticas selecionadas. A terceira, de caráter prático, constitui-se em um ensaio artístico autoral a fim de produzir trabalhos experimentais com o uso dos meios digitais de fabricação. O ponto em comum presente nessas três vertentes é a ênfase da pesquisa: investigar, no campo das poéticas tridimensionais, como os processos criativos se utilizam da tecnologia de fabricação digital. / Considering the universe of contemporary artistic production that explores dialogues between visual arts and digital technologies, this research deals with three correlate strands. The first of these is related to the contextualization of the scenario from where emerge digital fabrication means and their possible impact in the creative processes. The second strand circumscribes the three-dimensional language that sees the technology under study as an artistic instrument to then deal with case studies about selected poetics. The third one, of a practical character, is an authorial artistic essay in order to produce experimental works with the use of the digital means of manufacture. The common point in these three strands is the emphasis of the research: to investigate, in the field of three-dimensional poetics, how the creative processes make use of digital fabrication technology.

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