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The four Mephisto waltzes of Franz LisztBarrington, Barrie M. 05 1900 (has links)
The four Mephisto Waltzes of Franz Liszt constitute the focus of the present paper. Aside from the fascination they hold as individual works, they form an intriguing group related by title and heritage yet made distinct by important structural differences. Also, the separation of more than 20 years between the completion of the first and the last means that as a group they illustrate well the changes of style and concerns in Liszt’s composing. In this paper, the four works are discussed in a manner that reflects a shift in their dramatic source. The first two waltzes are closely tied to the poem Faust by Nikolaus Lenau and derive most of their drama from that extra musical link. The latter two pieces, however, exhibit fewer connections to the poem but contain compelling tonal and structural features. The first two chapters discuss the First and Second Mephisto Waltzes respectively with an emphasis on those aspects that are most closely associated with Lenau's Faust. In addition, certain passages that are not necessarily tied to the poem but are interesting in themselves are discussed. An example of this is the coda of the Second Mephisto Waltz and its effect on the piece's overall tonality. The third chapter discusses those few elements of the Third and Fourth Mephisto Waltzes that can be seen as stemming from Lenau's poem, while the final two chapters are made up of tonal and structural analyses of these latter two waltzes. The Third Mephisto Waltz, in particular, is treated to a more intense analysis since it is the most problematic of the group. In this piece, the overall tonic is unclear as two different, yet related, keys struggle to dominate, with neither coming to a clear and decisive victory. F-sharp major and D-sharp minor are supported in turn throughout the work and can be seen to coexist at times when the piece is viewed in its background. The Fourth Mephisto Waltz, although tonally more clear, contains a dramatic game of frustrated expectations and then unexpected fulfillment as the tonic, F-sharp, is strongly implied twice and only later is attained with little preparation. In order to come to terms with some of the problems posed by these works, I have used a modified form of Schenkerian analysis. Departures from, or additions to standard techniques are mentioned within the appropriate chapters. Since the four Mephisto Waltzes (especially the latter two) have not been exhaustively analysed, it is hoped that this study makes some contribution to the field of Liszt research.
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The four Mephisto waltzes of Franz LisztBarrington, Barrie M. 05 1900 (has links)
The four Mephisto Waltzes of Franz Liszt constitute the focus of the present paper. Aside from the fascination they hold as individual works, they form an intriguing group related by title and heritage yet made distinct by important structural differences. Also, the separation of more than 20 years between the completion of the first and the last means that as a group they illustrate well the changes of style and concerns in Liszt’s composing. In this paper, the four works are discussed in a manner that reflects a shift in their dramatic source. The first two waltzes are closely tied to the poem Faust by Nikolaus Lenau and derive most of their drama from that extra musical link. The latter two pieces, however, exhibit fewer connections to the poem but contain compelling tonal and structural features. The first two chapters discuss the First and Second Mephisto Waltzes respectively with an emphasis on those aspects that are most closely associated with Lenau's Faust. In addition, certain passages that are not necessarily tied to the poem but are interesting in themselves are discussed. An example of this is the coda of the Second Mephisto Waltz and its effect on the piece's overall tonality. The third chapter discusses those few elements of the Third and Fourth Mephisto Waltzes that can be seen as stemming from Lenau's poem, while the final two chapters are made up of tonal and structural analyses of these latter two waltzes. The Third Mephisto Waltz, in particular, is treated to a more intense analysis since it is the most problematic of the group. In this piece, the overall tonic is unclear as two different, yet related, keys struggle to dominate, with neither coming to a clear and decisive victory. F-sharp major and D-sharp minor are supported in turn throughout the work and can be seen to coexist at times when the piece is viewed in its background. The Fourth Mephisto Waltz, although tonally more clear, contains a dramatic game of frustrated expectations and then unexpected fulfillment as the tonic, F-sharp, is strongly implied twice and only later is attained with little preparation. In order to come to terms with some of the problems posed by these works, I have used a modified form of Schenkerian analysis. Departures from, or additions to standard techniques are mentioned within the appropriate chapters. Since the four Mephisto Waltzes (especially the latter two) have not been exhaustively analysed, it is hoped that this study makes some contribution to the field of Liszt research. / Arts, Faculty of / Music, School of / 5 sound cassettes - Univeristy Archives - AW5 .B7 808160
Discussion of Liszt’s 4 Mephisto waltzes for solo piano. The 1st 2 are Liszt’s arrangements of his own orchestral works. The 1st is his arrangement of the 2nd episode, Tanz in der Dorfschenke, of his Episodes from Lenau’s Faust for orchestra, S. 110. The 3rd and 4th waltzes are piano works, the 4th left unfinished by Liszt.
Includes programs of the author’s piano performance graduation recitals and lecture/recital. / Graduate
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Funny gamesPühler, Simon 22 October 2014 (has links)
"FUNNY GAMES. Spielräume des Sadomasochismus in Film und Medien" ist der Versuch, eine Geschichte medialer Schmerzlust zu rekonstruieren – in etwa von 1789 bis heute. Neben klassischer SM-Literatur sind es Spielfilme wie VIDEODROME (1983), FALSCHER BEKENNER (2005), THE HURT LOCKER (2008) oder SHORTBUS (2006), in denen modernes Schmerzlust-Empfinden und -Begehren offenbar wird. Die Untersuchung richtet sich dabei auf Konzepte technoimaginärer Wunsch- und Höllenmaschinen, dynamisierte Ich-Apparate, wie sie Donatien-Alphonse-François de Sade, Leopold und Wanda von Sacher-Masoch, Ernst Kapp, Sigmund Freud, Daniel Paul Schreber, Jacques Lacan, Gilles Deleuze und Félix Guattari, David Cronenberg, Michael Haneke, Kathryn Bigelow u.v.a. im Medienumfeld ihrer Zeit individuell erleben und auf ihre je eigene Art – meist sehr fantasiereich – bearbeiten. Der vorliegende Entwurf, medienarchäologische Spurensicherung und gleichsam Test-Spiel, ist vor allem eine Einladung zum Mitmachen: Beim obsessiven Durchschreiten virtueller (Alptraum-)Welten und realer Körper negative und positive Lust zu erfahren, sich neuen Sinnesreizqualitäten zu öffnen, um schließlich Mehr-Lust und -Wissen zu erwerben. Anti-Ödipus als interaktives Video(bei)spiel. Als Analysetools haben sich Erkenntnisse aus der (strukturalen) Psychoanalyse, der (technischen) Medienwissenschaft, (Film-)Philosophie, der Gender-, Gewalt-, Fetisch- und (kulturwissenschaftlichen) Spieltheorie als hilfreich erwiesen, um dem Geheimnis und Rätsel sadomasochistischer Schmerzlust – und ihrer crash-Medien – ein wenig näher zu kommen. / "FUNNY GAMES. Spielräume des Sadomasochismus in Film und Medien" aims to reconstruct a history of pleasure and gratification through pain in the media since the end of the eighteenth century. In addition to classical sado-masochistic literature, the thesis focuses on movies in which modern forms of experiencing and desiring pain such as VIDEODROME (1983), I AM GUILTY (2005), THE HURT LOCKER (2008) and SHORTBUS (2006) manifest themselves. Central to the study are concepts of techno-imaginary wish machines and infernal devices, dynamised ego-apparatuses, that are experienced and expressed through the media of their time by writers, philosophers, psychoanalysts and film directors such as Donatien-Alphonse-François de Sade, Leopold and Wanda von Sacher-Masoch, Ernst Kapp, Sigmund Freud, Daniel Paul Schreber, Jacques Lacan, Gilles Deleuze and Félix Guattari, David Cronenberg, Michael Haneke and Kathryn Bigelow. The present study, an attempt to secure the medial evidence and try it out at the same time, is meant most of all as an invitation to participate: to experience positive desire and lust while obsessively progressing through virtual worlds of dreams and nightmares and the real world of the human body, to open oneself to new experiences in order to gain both new knowledge and new desires. Anti-Oedipus as a textual videogame. The analytical tools employed in this study include findings from (structural) psychoanalysis, media sciences, (movie) philosophy, gender theory, the theory of violence, fetish theory and game theory as applied in cultural studies. They have proven to be very helpful in illuminating at least some aspects of the mystery that is the sado-masochist desire for pain.
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