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Optimalizace projektového řízení zavedením agilní metodiky / Optimaization of Project Management by Implementation of Agile MethodologyGergeľ, Frederik January 2019 (has links)
The thesis deals with optimization of project management in a custom web development company. The theoretical part is devoted to the description of traditional and agile approaches of project management. The analytical part describes the current state of project management. The main part of the thesis consists of optimization of project management by agile SCRUM method, case study implementation and evaluation of benefits and costs of introduced change.
In recent years an increase of agile methodologies and their implementation in mainstream software engineering projects have been seen, but this implementation has reportedly changed agility in practice into a hybrid form of agility and more classic methodologies. With a lack of research regarding these hybrid methodologies this multiple case study empirically analyses the practice of methodologies from two different conglomerates and places the results in the Information Technology Management framework (ITMF) to answer the research question; How are hybrid agile methodologies enacted in practice in mature agile teams and why are they enacted in such a way? The result show that the organizations work agile within a waterfall framework, a hybrid form of requirement handling into agile development followed by waterfall testing. The hybrid methodologies are imposed by external factors such as the sales department and traditional economic reporting. This study acknowledges a need for a greater understanding of the engagement between external actors and software development.
Transformation in the Era of Digitization : A study of organizations implementing digital transformation projects with integrated project management and change managementMacalintal, Ma. Concepcion, Chepkasova, Elena January 2017 (has links)
Digital Transformation (DT), being the latest trend for business transformation and organizational change, synchronizes business processes and integrates information technology leading to operational efficiency and innovation which contributes to overall business strategy. However, aligning technology and processes with people within the organization and the customers remains a challenge. Studies have concluded that the main focus of implementation towards the technical aspect rather than human aspect of the project brings to failure. Thus, it leads to the necessity of integration project management and change management practices to develop holistic approach and the aim for this research to answer the question: How can project management and change management be integrated and facilitate the implementation of digital transformation projects? In order to fill in the research gap on integrated PM and CM and also DT project implementation, the researchers embarked on a qualitative study, explored the literature and conducted semi-structured interviews with five organizations implementing DT project. It included project managers and business analysts from digital services consulting firms and multinational companies. Using thematic analysis, the researchers developed an integrated PM and CM framework that will help facilitate the implementation of DT projects. It can serve as a guideline for coordination and managing both technological and human side of the project during digital project delivery or implementation. In answering the research question, the study recommends four creative ways to integrate PM and CM as inspired by the developed framework. First, integrate the principles, processes, tools & techniques of PM and CM into a holistic approach at certain phases of the DT project lifecycle to achieve the DT deliverables, thus balancing the technical and human aspect of the project. Second, focus PM and CM methodologies and techniques that have emphasis towards promoting customer centric approach or creating value towards end users of the software such as the Agile Methodology. Third, create a smart tool or software that automatically captures both the PM and CM tools, such gantt chart and project communication updates that can be easily shared online to the rest of the stakeholders. And finally, include CM to PM’s knowledge area and PMO’s creation of CM owner or team to facilitate the implementation of DT project.
Chandraseharan, Narendhira Ram
08 August 2013
No description available.
Applying Agile methodologies within the context of traditional project governance : - A study of the Volvo Group experienceAzizi, Nima, Taqi, Mohammed Aysar January 2015 (has links)
The nature of software development has changed in last decade. Waterfall or traditional command and control methods have been replaced by Agile methodologies. Agile came as a “solution” to the disadvantages of the waterfall methodology, but using Agile has its own challenges. Due to the attractive characteristics of Agile such as flexibility and short time-to-market, Agile development has been increasingly popular and the number of organisations which have started to move to Agile is growing every day. Implementing new methodologies in any organisation is always a big challenge, especially for large-scale organisations due to their complexity, many different interacting interfaces, strong organisational culture, etc. The nature of these challenges and obstacles changes from different perspectives within an organisation, and each of these perspectives needs to be studied and investigated to ensure a successful transition from traditional approaches to Agile. In this thesis we focus on the project manager and project governance perspectives. We aim to define the success and failure factors that play a key role in moving from traditional approaches to Agile approaches in large-scale organisations. To address these challenges we conducted literature reviews on the latest research in implementing Agile methodologies. To collect our data we used a combination of qualitative and quantitative research methods. We explored both IT project manager and Chief project manager opinions and experiences of the organisations by conducting interviews and questionnaires in our research. The results reveals the difficulty to find proper product owners in the Agile projects. It is challenging to set a product owner who has Agile knowledge and is expert in the project domain. Specialized training and coaching for product owners is mentioned as one of the solutions that could be provided for this challenge. “Distributed teams”, “Lack of focus on the business side” and “Weak coaching and support” are some of the other critical areas which have been presented by the participants in the interviews and survey in this study. The main conclusion is that in order to have a successful transition to Agile approaches, the Agile mind-set should be set in all different part in an organizations, not only the development side and also that everyone have to understand “Why” Agile is beneficial. Also the communication of lessons learnt and feedback should be strong and effective in order to avoid repetition of the same mistakes. In addition, specialized training and coaching for different roles within the period of the development is necessary to ensure the successful adoption of Agile. / Synen på mjukvaruutveckling har förändrats under det senaste decenniet; Vattenfalls- eller traditionella kommando- och styrmetoder har ersatts av Agila metoder. Agila utvecklingsmetoder kom som en "lösning" till nackdelarna med vattenfalls metodiken, men användning av Agila metoder har sina egna utmaningar. På grund av Agila metoders attraktiva egenskaper såsom flexibilitet och kort tid till marknaden, har denna typ av utveckling blivit alltmer populärt och antalet organisationer som har börjat flytta till Agila metoder växer varje dag. Att genomföra nya metoder i en organisation är alltid en stor utmaning. Särskilt för stora organisationer på grund av deras komplexitet, med tanke på många olika samverkande gränssnitt, stark organisationskultur, etc. Karaktären på dessa utmaningar och hinder ändras från olika perspektiv inom en organisation, och vart och ett av dessa perspektiv behöver studeras och undersökas för att säkerställa en framgångsrik övergång från traditionella metoder till Agila metoder. I denna avhandling fokuserar vi på projektledare och projektförvaltningsperspektiv. Vi strävar efter att definiera framgångs- och misslyckande faktorer som spelar en nyckelroll i att flytta från traditionella metoder till Agila metoder i storskaliga organisationer. För att möta dessa utmaningar genomfört vi dessutom en litteraturstudie av den senaste forskningen om införande av Agila metoder. För att samla våra data vi använt en kombination av kvalitativa och kvantitativa forskningsmetoder. Vi utforskade både projektledare för IT och chefs-projektledare sidor av organisationer genom intervjuer och enkäter i vår forskning. Resultaten visar den kritiska roll produktägare utgör i Agila projekt. Det är en utmaning att tillsätta en korrekt produktägaren som har Agile kunskap och är expert i projektet domänen. Specialiserad utbildning och coaching för produktägare nämns som en av de möjliga lösningar som finns för denna utmaning. "distribuerade team", "brist på fokus på affärssidan" och "Svag coachning och support" är några av de andra viktiga områden som har lagts fram av deltagarna i intervjuerna och undersökning i denna studie. Den viktigaste slutsatsen är att för att få en lyckad övergång till Agila metoder bör Agilt tänkande tillämpas i alla delar i en organisations, inte bara utvecklingssidan, utan alla måste förstå "varför" Agila metoder är fördelaktigt. Även överföring av lärdomar och återkoppling bör vara stark och effektiv för att undvika återkommande samma misstag. Dessutom, specialiserad utbildning och coaching för olika roller och inom den tidsfrist för utvecklingen är nödvändig för att säkerställa ett framgångsrikt antagande av Agila arbetsmetoder.
Development of web applications is closely associated with testing. This master's thesis deals with the domain of testing. The goal of this thesis is to design a methodology of testing of web applications for small software company. The designed methodology results from OpenUP methodology and author's work experience. First, the theoretical part of this thesis is devoted to testing, history of testing and introduces several approaches to testing. Next, the theoretical part focuses on web applications and its specifics in light of testing. In view of the fact that the designed methodology is inspired by OpenUP methodology, this methodology including its basic principles and components is introduced in next separate chapter. The largest chapter describes the designed methodology of testing of web applications and its basic components: roles, activities and artifacts. Also errors and their lifecycles are examined. The thesis is concluded by a short muse upon the aspects of the implementation of the designed methodology in the environment of small company.
This thesis is aimed to evaluate if the current SaaS market is able to meet functional re-quirements of web design in order to appropriately support web design's activities. The theoretical part introduces the web design model which describes web design's functional requirements. The next section presents a research concept that describes model assessment (i.e. solutions delivered as SaaS that support web design) and evaluation process. The results show that the current SaaS market is able to meet the requirements of web design in areas where SaaS solutions are able to provide an essential added value to customers in comparison to on-premise software.
Návrh metodiky vývoje softwaru se zaměřením na oblast UX / Proposal of Software Development Methodology with Focus on UXMikula, Jan January 2013 (has links)
The main objective of this work is to propose a software development methodology which will reflect both issues -- design of User Experience (UX) and its implementation. The second objective is to compare the current software development methodologies. The third objective is to describe the work environment and the principles of that environment to fully implement this methodology. The fourth objective is to test the methodology in practice and validate its performance on my own startup. The fifth objective is to analyze companies which are focusing on similar product as my startup and their approach to UX development. First I will take look at waterfall methodology and then at modern agile methodologies such as Scrum, Kanban and Lean management, which are now becoming standard in software development. I will describe issues with the integration of UX into software development. The next section will introduce my own methodology, which is based on Scrum. The methodology consists of general principles of Lean and Agile management and the management, which is sometimes called "freedom at work". Then I will use the proposed methodology on my own startup project and will evaluate its use in practice. In last part I will analyze development process with focus on UX in projects Medium and Facebook. Thesis combines knowledge from Lean and agile management, economy and cognitive science to show the way to succeed in today services with great UX.
Combining eXtreme Programming with ISO 9000:2000 to Improve Nigerian Software Development Processes / Combining eXtreme Programming with ISO 9000:2000 to Improve Nigerian Software Development ProcessesErharuyi, Edison January 2007 (has links)
The aim of this research work is to study how eXtreme programming could be combined with ISO 9000:2000 standards to improve Nigerian software development processes. The combination of these models will enable organizations take advantage of models strengths and compensate for their weaknesses in enhancing continuous software process improvement and rapidly responding customer’s changing needs. This was achieved by adopting a model in balancing ISO and eXtreme programming in software projects. This allows organization to determine whether to choose a pure method (eXtreme programming or ISO) or mixed methods (eXtreme programming and ISO) that will be most successful in executing software projects. Also developed was another strategy in modifying eXtreme programming practices to reflect ISO 9001:2000 standard requirements. / The aim of this research work is to study how eXtreme programming could be combined with ISO 9000:2000 standards to improve Nigerian software development processes / C/o Patrick O. Nordkapsgatan 8,Kista, 164 36, Stockholm Tel:+46-704214035, e- mail address: firstname.lastname@example.org
Investigando o uso do extreme programming como uma metodologia de ensino para aplicações práticas da robótica educacionalBezerra Júnior, José Etiene 29 March 2018 (has links)
Submitted by Vanessa Christiane (email@example.com) on 2018-06-12T22:29:21Z No. of bitstreams: 1 JoséEBJ_DISSERT.pdf: 2413760 bytes, checksum: 9e1e30bba305a819e199ef6a4c820dc9 (MD5) / Approved for entry into archive by Vanessa Christiane (firstname.lastname@example.org) on 2018-06-18T16:55:30Z (GMT) No. of bitstreams: 1 JoséEBJ_DISSERT.pdf: 2413760 bytes, checksum: 9e1e30bba305a819e199ef6a4c820dc9 (MD5) / Approved for entry into archive by Vanessa Christiane (email@example.com) on 2018-06-18T16:56:56Z (GMT) No. of bitstreams: 1 JoséEBJ_DISSERT.pdf: 2413760 bytes, checksum: 9e1e30bba305a819e199ef6a4c820dc9 (MD5) / Made available in DSpace on 2018-06-18T16:57:07Z (GMT). No. of bitstreams: 1 JoséEBJ_DISSERT.pdf: 2413760 bytes, checksum: 9e1e30bba305a819e199ef6a4c820dc9 (MD5) Previous issue date: 2018-03-29 / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior / In an empirical way, it can be seen that technologies applied to education are increasingly present in educational institutions, especially the presence of educational robotics. Educational robotics consists of an educational technology that proposes to make the teaching and learning process more effective, using theoretical knowledge that is applied in practice. One of the major reasons for the presence of robotics is its advantage of being able to work in any area, making use of the interdisciplinary approach. It has been used by several professional in the educational area, as a teaching tool aimed at solving low school performance and avoidance. But for this, it is necessary to carry out a complete planning with the methodology to be followed. In this context, the objective of this paper is to propose a development of educational robotics combined with software engineering, in this case using agile software methodology as a teaching tool for the development of robotics. In this way, analyzes were performed in both robotics and agile methodology, based on this, it was identified that the most appropriate methodology for application of this development is Extreme Programming (XP). Based on this, the methodology developed was applied in a public school with first year students of high school. Thus, to validate this development of XP, two case studies were elaborated. After the accomplishment of this work, it was verified that it is possible to use XP as a teaching methodology for robotics producing results such as: the development of logical reasoning and the development of computational thinking / De modo empírico, percebe-se que as tecnologias aplicadas à educação estão cada vez mais presentes nas instituições de ensino, de modo especial, verifica-se também a presença da robótica educacional. A robótica educacional consiste em uma tecnologia da educação que propõe tornar o processo de ensino e aprendizagem mais eficaz, para isso, utiliza-se de conhecimentos teóricos que são aplicados na prática. Um dos maiores motivos da presença da robótica na educação é a sua vantagem de poder trabalhar em qualquer área, fazendo uso da abordagem interdisciplinar. A mesma tem sido utilizada por vários profissionais da área educacional, como uma ferramenta de ensino em que visa à solução para o baixo rendimento escolar e evasão. Mas para isso, é necessário a realização de todo um planejamento junto à metodologia a ser seguida. Diante deste contexto, o objetivo deste trabalho é propor um desenvolvimento da robótica educacional combinado com a engenharia de software, neste caso utilizando a metodologia ágil de software como uma ferramenta de ensino para o desenvolvimento da robótica. Deste modo, foram realizadas análises tanto na robótica como na metodologia ágil, com base nisso, identificou-se que a metodologia mais adequada para aplicação deste desenvolvimento é o Extreme Programming (XP). Com base nisso, a metodologia desenvolvida foi aplicada em uma escola pública com alunos do primeiro ano do ensino médio. Sendo assim, para validar este desenvolvimento do XP, foi elaborado dois estudos de casos. Após a realização desse trabalho, foi constatado que é possível utilizar o XP como uma metodologia de ensino para a robótica produzindo resultados como: o desenvolvimento do raciocínio lógico e o desenvolvimento do pensamento computacional / 2018-06-12
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