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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Social Network Marketing con relación al Customer Engagement y Brand Loyalty de las empresas del sector gaming, en jóvenes de Lima / Social Network Marketing in relation to Customer Engagement and Brand Loyalty of companies in the gaming sector, in young people in Lima

Castrejón Sandoval, Ricardo André, Aliaga Huamán, Diego Marcelino 21 August 2020 (has links)
En el presente trabajo, se plantea realizar una investigación con el objetivo de determinar la posible relación entre el Social Media Marketing, es decir los contenidos publicados por las marcas en redes sociales, y el Customer Engagement, que representa el enganche o atracción de los usuarios más participativos y comprometidos con la marca de su preferencia. Asimismo, se plantea comprobar la relación entre la generación de Engagement y el Brand Loyalty hacia la marca, como resultado de la mejora de la imagen hacia la marca y la confianza percibida por parte de los consumidores. Cabe resaltar, a su vez, que se han identificado diversos autores que han desarrollado investigaciones con las variables mencionadas, las cuales han sido utilizadas como referencias para la elaboración del presente trabajo. Sin embargo, se ha procedido a aplicar esta investigación en un contexto diferente, tratándose de un sector en auge como es el sector gaming. Este sector refiere a todas aquellas marcas que participan activamente, como es el caso de aquellas marcas que producen periféricos o dispositivos ligados al consumo de videojuegos, y aquellas empresas que buscan posicionarse en este sector pero que distribuyen productos de otro tipo de categorías. Para finalizar es necesario mencionar la siguiente investigación plantea realizar técnicas cuantitativas, específicamente se realizarán cuestionarios como parte de la investigación de los consumidores denominados como “gamers”. / In the present work, a research is proposed with the aim of determining the possible relationship between Social Media Marketing, that is to say, the contents published by the brands in social networks, and Customer Engagement, which represents the engagement or attraction of the most participative and committed users with the brand of their preference. Likewise, it is proposed to verify the relationship between the generation of Engagement and the Brand Loyalty towards the brand, as a result of the improvement of the image towards the brand and the confidence perceived by the consumers. It should be noted that several authors have developed research with the above-mentioned variables, which have been used as references for the preparation of this paper. However, this research has been applied in a different context, being a growing sector such as the gaming sector. This sector refers to all those brands that actively participate, as is the case of those brands that produce peripherals or devices linked to the consumption of video games, and those companies that seek to position themselves in this sector but that distribute products from other types of categories. To conclude, it is necessary to mention the following investigation proposes to carry out quantitative techniques, specifically questionnaires will be carried out as part of the investigation of consumers known as "gamers". / Trabajo de investigación
52

Customer engagement, customer experience y customer satisfaction en relación al brand loyalty de las plataformas de streaming audiovisual / Customer experience, customer engagement and customer satisfaction related to the brand loyalty of the audiovisual streaming platforms

Castillo Altamirano, Miguel Alonso Jesús, Risco Chang, Diego Alberto 08 July 2021 (has links)
Gracias al avance de los ecosistemas digitales y facilidades de acceso a diversos dispositivos tecnológicos, las plataformas de streaming audiovisual vienen logrando posicionarse como una de las formas de entretenimiento más consumidas a nivel mundial. Los usuarios tienen la posibilidad de generar vínculos que van más allá de ser simples consumidores. Presentan diversas formas de conectarse tanto emocional como socialmente con el contenido audiovisual que consumen por un pago de suscripción al punto de crear un vínculo de fidelidad de marca. A raíz de esto, es que esta investigación tiene como finalidad identificar cuál es la conexión de variables como la experiencia del consumidor, el compromiso del consumidor y satisfacción del consumidor en relación con la lealtad de marca en las plataformas de streaming audiovisual. Para ello se llevará a cabo un estudio cuantitativo con una muestra por conveniencia de 384 personas, el cuestionario utilizará la escala Likert de 5 puntos, donde 1 es “totalmente en desacuerdo” y 5, “totalmente de acuerdo”. / Owing to the digital ecosystems advances and access facilities to technological devices, audiovisual streaming platforms have achieved to position itself as one of the most consumed forms of entertainment on the planet. The users have the possibility to generate links beyond being an ordinary consumer. They present different ways to connect in both emotionally and socially with the audiovisual content by subscription payment and create a strong loyalty link with the brand. As a result of that, this investigation has the purpose of identifying which are the connections of variables such as customer experience, customer engagement and customer satisfaction with the brand loyalty of audiovisual streaming platforms. In view of the previously mentioned, using a convenience sample of 384 people, this study investigates the direct relationship between customer satisfaction and brand loyalty of audiovisual streaming platforms. The totality of the answers will be measured on a 5-point Linkert scale where 1 means “totally disagree” and 5 means “totally agree”. / Trabajo de investigación
53

Youthful Users' Participation in Facebook Brand Communities: Motivations, Activities, and Outcomes

Xie, Quan 25 August 2015 (has links)
No description available.
54

A Needs-Based Approach towards Fostering Long-term Engagement with Energy Feedback among Local Residents

Mäkivierikko, Aram January 2019 (has links)
In order to reach the current climate goals, energy consumption needs to decrease in all sectors, including households, which produce 20% of the European emissions. However, it is difficult to increase residents’ engagement in their household electricity consumption as it is an ‘invisible’ form of energy, the monetary incentives are often too small and environmental incentives are not very effective. Building on the idea that an engagement mechanism should be based on user needs, and recent research showing that social influence can be an effective way to affect consumption behaviour, this thesis examines the potential of a neighbourhood-based digital local social network providing feedback on household electricity consumption as an engagement solution. By helping neighbours to know each other better, such a network could meet the basic human need of belonging to a group, while also taking advantage of the social influence between neighbours to increase the effectiveness of the energy feedback provided. This thesis sought to: 1) Identify needs of residents that could be served by a local social network and explore whether such a network could provide a beneficial context for energy feedback; 2) identify and evaluate a set of design principles for energy feedback and use them to propose a prototype feedback design suitable for use in a local social network; and 3) design and implement a baseline study for measuring changes in aspects of social and environmental sustainability in a neighbourhood that introduction of a local social network can achieve, such as social cohesion, trust, safety, and energy attitudes and behaviour. In order to achieve these objectives, the Research Through Design methodology was used. This resulted in mixed methods research using quantitative (household survey) and qualitative (focus group interviews, stakeholder consultation workshop) methods. The research was conducted in two eco-districts in Stockholm, Sweden: Hammarby Sjöstad and Stockholm Royal Seaport. Regarding the first objective, results from the household survey indicated a need for increased interaction between neighbours in Stockholm Royal Seaport, while the focus group discussions revealed local communication needs that a local social network could meet. However, the possibility to use social influence between neighbours in increasing the intention to save energy was shown to be rather weak, possibly because of the current low level of connection between neighbours. Regarding the second objective, a set of design principles was identified using a literature study. They were used to create a design prototype of energy feedback that was presented to potential end-users in a stakeholder consultation workshop and then refined using suggestions given in the workshop. The workshop indicated support for many of the design principles as they were indirectly mentioned in the discussions. The design principle of fair feedback was further explored, suggesting use of typical household consumption as part of a fair comparison metric and when setting reduction goals. Regarding the third objective, an evaluation method with baseline survey and follow-up surveys was suggested. The household survey served as a baseline for measuring social and environmental sustainability aspects in a neighbourhood. Further research is needed on the effectiveness of a local social network as an engagement mechanism for energy feedback. / För att nå de nuvarande klimatmålen måste energiförbrukningen minska i alla sektorer, även för hushåll som står för 20% av de europeiska utsläppen. Det är dock svårt att öka medborgarnas engagemang kring förbrukningen av hushållsel då el är en "osynlig" energiform, de monetära incitamenten ofta är ofta för små och miljöincitament inte är särskilt effektiva. Baserat på idén att en engagemangsmekanism bör baseras på användarbehov samt ny forskning som visat att socialt inflytande kan vara ett effektivt sätt att påverka konsumtionsbeteendet, undersöker denna avhandling potentialen i ett grannskapsbaserat digitalt lokalt socialt nätverk som tillhandahåller feedback på hushållens elförbrukning som en engagemangslösning. Genom att hjälpa grannar att lära känna varandra bättre kan ett sådant nätverk uppfylla det grundläggande mänskliga behovet av att tillhöra en grupp, samtidigt som det sociala inflytandet mellan grannar kan utnyttjas för att öka effektiviteten hos den tillhandahållna energiåterkopplingen. Denna avhandling hade tre mål: 1) Identifiera behov hos boende som kan tillgodoses av ett lokalt socialt nätverk samt undersöka huruvida ett sådant nätverk skulle kunna tillhandahålla en bra kontext för energiåterkoppling, 2) identifiera och utvärdera en uppsättning designprinciper för energiåterkoppling, och använda principerna för att föreslå en prototypdesign för energiåterkoppling lämplig för användning i ett lokalt socialt nätverk och 3) utforma och genomföraen baseline-studie för att mäta förändringar i aspekter av social och miljömässig hållbarhet i ett grannskap skulle kunna främjas av införandet av ett lokalt socialt nätverk, exempelvis social sammanhållning, tillit, säkerhet samt energiattityder och beteende. För att uppnå dessa mål användes Research Through Design-metodiken, vilket i sin tur resulterade i en s.k. “mixed methods”-forskningsmetodik där både kvantitativa (hushållsundersökning) och kvalitativa (fokusgruppintervjuer, workshop) metoder användes. Forskningen genomfördes i två distrikt med miljöprofil i Stockholm: Hammarby Sjöstad och Norra Djurgårdsstaden. Beträffande det första målet indikerade hushållsundersökningen ett behov av ett ökat samspel mellan grannarna i Norra Djurgårdsstaden. Fokusgruppdiskussionerna avslöjade lokala kommunikationsbehov som ett lokalt socialt nätverk skulle kunna möta. Möjligheten att använda socialt viiinflytande mellan grannar för att öka intentionen att spara energi visade sig dock vara ganska liten, möjligen på grund av den nuvarande låga nivån av sammanhållning mellan grannarna. Beträffande det andra målet identifierades en uppsättning designprinciper med hjälp av en litteraturstudie. Dessa användes för att skapa en designprototyp på energiåterkoppling som presenterades till potentiella slutanvändare under en workshop. Prototypen förbättrades sedan med hjälp av de förslag som gavs i workshopen. Workshopen gav också stöd åt många av designprinciperna som indirekt nämndes under diskussionerna. Designprincipen för rättvis återkoppling undersöktes ytterligare vilket ledde till ett förslag om att använda typisk hushållskonsumtion som en del av en rättvis jämförelseindikator och vid fastställning av energisparmål. Beträffande det tredje målet föreslogs en utvärderingsmetod baserat på en baseline-studie och uppföljande studier. Hushållsundersökningen fungerade som en utgångspunkt för mätning av sociala och miljömässiga hållbarhetsaspekter i ett grannskap. Ytterligare forskning föreslogs för att visa på effektiviteten hos ett lokalt socialt nätverk som en engagemangsmekanism för energiåterkoppling. / <p>QC 20190710</p>

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