• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 34
  • 33
  • 10
  • 1
  • Tagged with
  • 44
  • 44
  • 44
  • 31
  • 14
  • 10
  • 10
  • 10
  • 10
  • 9
  • 8
  • 8
  • 8
  • 8
  • 8
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

企業主持人人格、組織結構與組織效果關係之研究

陳義勝, CHEN, YI-SHENG Unknown Date (has links)
長久以來,管理與組織學家,就一直在探討影響組織效果的因素。本研究係基於人格 心理學及比較管理學的觀點,來探討影響企業組織效果差異的可能原因。本論文的主 要假設認為一、企業主持人的人格變項、冒險性、內外控、成就需求可能是組織效果 的重要因素;而這些人格變項,在不同的變動環境下,所影響的組織效果也必然不同 。二、主持人人格變項與組織結構之間,沒什麼顯著的關係,組織結構可能是企業為 應付內外環境之變動而隨時修正的一種管理制度。三、組織結構與組織效果之間的關 係,也會隨不合的環境而異,即在高變動環境下,組織結構與組織效果成正關係;反 之在低變動環境下,組織結構與組織效果組織效果成負關係。 就本研究所得之資料、經分析後,得有下列主要的結果: 一、在一般環境下,主持人之人格變項、冒險性、內外控、及成就需求與組織效果之 間,經統計檢定後,發現確具顯著的正關係。 二、在不同的變動環境下,主持人之人格變項與組織效果之間的關係,碓實也有顯著 的不同,在高度變動環境,內控的主持人比外控的主持人有顯著較佳的組織效果,在 低變動環境,也得相同的結論。但不如在高變動環境下,那樣的顯著。在低變動環境 下,高成就需求的主持人比低成就需求的主持有顯著較佳的組織效果;但在高變動環 境下,就沒有那麼顯著了。就冒險性而言,在高變動環境下,較保守的企業主持人比 冒險性高的主持人,有顯著較佳的組織效果,不過在低變動環境,高冒險的就不一定 比保守的有較佳的組織效果。 三、主持人之人格變項與組織結構之間,並沒有顯著的關係。那麼組織結構是否為一 般管理與組織理論所稱與環境變動有關﹖有待進一步的分析。 四、在不同的變動環境下,組織結構與組織效果之間的關係,只有在低變動環境下, 低結構與員工一般工作滿足成正關係的假設獲得支持向己,其他大部份並沒有獲得支 持。因此組織結構對組織效果而言,並不重要,最重要的可能是決定如何執行組織結 構的主持人之人格變項。換言之,組織結構僅是一種制度而已,決定制度如何運作的 主持人,才是決定組織效果好壞的主要因素。 /
42

有關對調適與演化機制的再審思-在財務時間序列資料中應用的統計分析 / Rethinking the Appeal of Adaptation and Evolution: Statistical Analysis of Empirical Study in the Financial Time Series

林維垣 Unknown Date (has links)
本研究的主要目的是希望喚起國內、外學者對演化科學在經濟學上的重視,結合電腦、生物科技、心理學與數學於經濟學中,希望對傳統經濟學上因簡化假設而無法克服的實際經濟問題,可以利用電腦模擬技術獲得解決,並獲取新知與技能。 本研究共有六章,第一章為緒論,敘述緣由與研究動機。第二章介紹傳統經濟學的缺失,再以資料掘取知識及智慧系統建構金融市場。第三章則介紹各種不同人工智慧的方法以模擬金融市場的投資策略。第四章建立無結構性變遷時間序列模型--交易策略電腦模擬分析,僅以遺傳演算法模擬金融市場的投資策略,分別由投資組合、交易成本、調適性、演化、與統計的觀點對策略作績效評分析。第五章則建立簡單的結構性變遷模型,分別由調適性與統計的觀點,採取遺傳演算法再對投資策略進行有效性評估分析。第六章則利用資料掘取知識與智慧系統結合計量經濟學的方法,建構遺傳演算法發展投資策略的步驟,以台灣股票市場的資料進行實証研究,分別就投資策略、交易成本、調適性與演化的觀點作分析。最後一章則為結論。 未來研究的方向有: 1. 其他各種不同人工智慧的方法的比較分析,如人工神經網路、遺傳規劃法等進行績效的交叉比較分析。 2. 利用分類系統(Classifier System)與模糊邏輯的方法,改善標準遺傳演算法對策略編碼的效率,並建構各種不同的複雜策略以符合真實世界的決策過程。 3. 建構其他人工時間資料的模擬比較分析,例如ARCH (Autoregressive Conditional Heteroskedasticity)模型、Threshold 模型、 確定性(Deterministic) 模型等其他時間序列模型與更複雜的結構性變遷模型。 4. 進一步研究遺傳演算法所使用的完整資訊(例如,各種不同指標的選取)。 5. 本研究係採用非即時分析系統(Offline System),進一步研究即時分析系統 (Online Sysetem)在實務上是有必要的。 / Historically, the study of economics has been advanced by a combination of empirical observation and theoretic development. The analysis of mathematical equilibrium in theoretical economic models has been the predominant mode of progress in recent decades. Such models provide powerful insights into economic processes, but usually make restrictive assumptions and appear to be over simplifications of complex economic system. However, the advent of cheap computing power and new intelligent technologies makes it possible to delve further into some of the complexities inherent in the real economy. It is now feasible to create a rudimentary form of “artificial economic life”. First, we build the framework of artificial stock markets by using data mining and intelligent system. Second, in order to analyze competition among buyers and sellers in the artificial market, we introduce various methods of artificial intelligence to design trading rules, and investigate how machine-learning techniques might be applied to search the optimal investment strategy. Third, we create a miniature economic laboratory to build the artificial stock market by genetic algorithms to analyze investment strategies, by using real and artificial data, which consider both structural change and nonstructural change cases. Finally, we use statistical analysis to examine the performance of the portfolio strategies generated by genetic algorithms.
43

夜市利害關係人與消費者之科技使用行為分析與動機研究 / Analysis of technology use behaviors and their motivations for night market stakeholders and consumers

黃駿傑 Unknown Date (has links)
本研究對象為夜市利害關係人與消費者,欲探討夜市科技導入之使用者需求,以找出夜市科技需求為目的。本研究的研究方法,第一階段透過學理基礎分析為基礎,將夜市各領域文獻與產業現況進行整合,且實地走訪夜市,進行環境掃描,並透過質化的深度訪談,探討夜市利害關係人的需求,嘗試以不同使用者角度與參與治理觀點角度切入,找出目前產業現象所知的使用者需求之外,再找出其他潛在的使用者需求。 第二階段以質化深度訪談結果建立量化的網路問卷,以統計數據分析消費者心理,在相關分析中顯示影響夜市的科技應用與使用科技的知覺價值互為顯著正相關;而在多元迴歸分析中顯示影響夜市的科技應用對影響夜市消費者使用科技的行為態度、使用科技的知覺價值對影響夜市消費者使用科技的行為態度、夜市消費者使用科技的行為態度對夜市消費者使用科技的意願等三個路徑結果中皆有變數為顯著正相關,透過分析結果驗證消費者對於科技使用需求的心理特質,以提供符合夜市供需雙方之使用者需求設計。 第三階段彙整出夜市科技使用者動機與需求結果,提出對夜市具參考性的科技使用需求機制與功能規劃,並進行數位內容應用建置與規劃,設計夜市APP數位內容,呈現系統架構、流程規劃與介面建置,改善夜市遭遇之問題,供未來其他研究者參考或應用於數位內容應用開發與實務上。 總結,本研究成果為:(1)彙整出夜市產業對於數位科技應用的需求與想像。(2)依據使用者需求規劃出夜市科技的系統架構與流程,並設計出夜市數位內容應用介面。(3)最終,解決夜市產業面臨的困境,增加整體對於夜市發展的參與度,提昇夜市競爭能力,供未來研究者與開發設計者能參考。 / The subjects of this study are night market stakeholders and consumers; the study aims to explore user demand for the introduction of technology to night markets, and to determine the demand for night market technology. The research methods employed by this study are as follows: the first part of this study is based upon theoretical foundation analysis, and combines literature related to a variety of fields related to night markets with the current state of the industry. Furthermore, on-site interviews were conducted at night markets, and surveys of the night market environment were conducted; in addition, qualitative in-depth interviews were used to determine the demands of night-market stakeholders. These methods also attempt to determine known user demands according to current industry conditions, in addition to determining other potential user demands from different user and administrative perspectives. In the second part, the results of in-depth qualitative interviews are used to establish a quantitative online questionnaire; statistical data analysis of consumer psychology and correlation analysis reveal that there is a significant and positive correlation between night-market-influencing technology applications and the perceived value of technology use; furthermore, multivariate regression analysis shows the following: according to three pathway results, variables with positive and significant correlations exist for the effect of night-market-influencing technology applications on the behavioral attitudes of night market consumers to using technology, the effect of the perceived value of technology use on behavioral attitudes that influence technology use by night market consumers, and the effect of behavioral attitudes of night market consumers towards technology use on the willingness of night market consumers to use technology. An analysis of these results was used to verify the psychological characteristics of demand for consumer technology use, and to provide a user demand design that is compatible with supply and demand conditions of night markets. The third section of this paper summarizes results related to the motivations and demands of night market technology users, and proposes technology user demand mechanisms and functional plans with referential value for night markets. Furthermore, this section describes the establishment and planning of a digital content application, design of digital content for the night market app, the system framework, and conduction of process planning and interface set-up. In addition, it addresses how the issues encountered by night markets can be resolved, and provides reference for future researchers, which can be applied to digital content application development and practice. The results of this study are as follows: it summarizes the demands and vision of the night market industry with regard to digital technology applications. According to the demands of users, it plans a system framework and process for night market technology, and designs a digital content application interface for night markets. Finally, it resolves difficulties encountered by the night market industry, and improves the overall level of participation in night market development, in addition to improving the competitiveness of night markets. Furthermore, it provides a reference for future researchers.
44

靈與心的救贖:從靈思心理學解讀al-Ghazzali的蘇非之道 / The Salvation of Soul and Heart: A Contemplative Psychological Interpretation on al-Ghazzali’s Sufi Path

楊美芬 Unknown Date (has links)
本文以11、12世紀伊斯蘭蘇非大師Ghazzali的靈與心之救贖作為宗教心理學理論探討的典範,主要著眼於他個人在宗教心理的意義中,以虔誠和謙卑體現信仰實踐的重大轉變,除了其本身擁有豐富的知識和深刻的思想,更重要的是,他履行蘇非之道,徹底改變信仰態度,真正捨離世俗,最終獲得靈與心的救贖。在分析和詮釋的理論依據上,本文採用荷蘭宗教心理學家Han F.de Wit結合自己的心理學素養與靈修經驗,在20世紀晚期發展出的一套理論,稱為「靈思心理學」(Contemplative Psychology)。在這套理論中,de Wit呈現宗教的冥思傳統(contemplative tradition)與個人的心理洞見、信念之間的連結,經驗和思想可以相互為用。在他所提出的觀點之中,本文透過如下幾個主張,包括皈依、關鍵時刻、斷裂、危機、懷疑、改變、與捨離,說明Ghazzali如何成就伊斯蘭密契傳統的最高典範,同時也突顯靈思心理學試圖闡釋人類靈與心互相超越,同獲救贖的理想。 / The thesis regarded Ghazzali, the outstanding thinker and great Sufi of Islamic world in the 11th and 12th centuries, as a perfect example, who embodied an inward transformation of religious action with piety and humility. Other than his profound knowledge and thoughts, Ghazzali is also an authority on theology and law of Islam, and furthermore he performed a Muslim’s devotion by proceeding on the path of Sufi. He gave up all his possessions, followed the instructions of Sufism to survive a serious crisis of spirit, and obtained the ultimate salvation of his soul and heart in the end. The theory used in this thesis to analyze and interpret Ghazzali’s spiritual experience is the “contemplative psychology” of Han F.de Wit, who is a religious psychologist of the Netherlands. De Wit spent more than ten years combining his psychological training and spiritual experience to develop the theory in late twentieth century. In this theory he presented the connection between contemplative traditions of many religions and the insights & beliefs within individual mind. Among those concepts stated by de Wit in his theory, the thesis used mainly several of them, such as conversion, moments, break, crisis, doubt, change, and renunciation, etc. Accordingly, Ghazzali could be the most perfect example of the contemplative psychology, when we refer to salvation of both human Soul and Heart.

Page generated in 0.0343 seconds