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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

The truth in selling science, and the drama of adapting it for television

Watkins, Edward Matthew. January 2008 (has links) (PDF)
Thesis (MFA)--Montana State University--Bozeman, 2008. / Typescript. Chairperson, Graduate Committee: Theo Lipfert. Into the cool: the living is a DVD accompanying the thesis. Includes bibliographical references (leaves 38-41).
2

Enhancing the learning of cinema: The development of a gamified prototype using design science

Jangard, John January 2019 (has links)
The ways film can be studied are many. The academic area of film science is very fragmented due to a lack of unity in its consensus and the overarching understanding of what its field entails. This situation warrants the evaluation of alternative pathways and tools for students to better understand the field of film science. The usage of gamification, an alternative approach to academic study, was chosen for this work due to its growing in interest, potential and usage. The method used to determine the validity of this concept was based on principles and methodology found in design science. The produced prototype showcased the concept of a gamified platform for film students to use in their studies. The study performed was an interactive lesson and test of the prototype where twelve participants used and experienced its intended purpose, with additional data collected using qualitative interviews and a questionnaire. The results of this work found that gamified interfaces can aid students but cannot be the sole source for an academic course or program. Partial aspects were found to be effective, but more research is necessary to fully see the effects of its implementation.
3

Läsa: Mellan Rutorna : Reading: Between the Lines

Östlund, Gustaf January 2021 (has links)
Projektet handlar om att utforska hur man läser och skapar en serietidning. Under mitt liv har jag använt mig av min fantasi för att lösa problem. Jag växte upp i en idyllisk och konservativ villaförort i norra Stockholm, där man förväntades vara som normen. Jag hade svårt att passa in och flydde istället in i min fantasi och det var då jag började läsa serietidningar.
4

Ekon från det förflutna : En analys av dinosaurieljud inom film / Echoes from the past : An analysis of dinosaur sound in film

Wassberg, John January 2020 (has links)
Syftet med denna uppsats är att på ett kritiskt sätt ifrågasätta det Michel Chion kallar för audiovisuella kontraktet och forska i hur det fungerar i olika kontext inom filmens värld. Samt öka förståelsen för hur ljud, bild och dokumentära inslag påverkar oss att acceptera det vi ser i filmer och serier. Fokuset kommer ligga på dinosaurier då det inte finns något som kan bekräfta hur se såg ut eller lät. Till underlag för denna forskning kommer ljuddesigners arbete tas till beaktning samt metoder som Bill Nichols skrivit om, som används inom film. Fokusområden kommer vara autenticitet och ljud ur ett audivisuellt perspektiv. / The purpose of this essay is to critically question what Michel Chion calls the audiovisual contract and research how it works in different contexts within the world of film. As well as increasing the understanding of how sound, image and documentary elements affect us to accept what we see in films and series. The focus will be on dinosaurs as there is nothing that can confirm what it looked like or sounded like. As a basis for this research, the work of sound designers will be taken into account as well as methods that Bill Nichols wrote about, which are used in film. Areas of focus will be authenticity and sound from an audiovisual perspective.

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