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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

The Competitive Strategy of Taiwan Enterprises in Netbook Industries¢wthe Case Study of Asus Computer Inc.

Hu, I-fen 15 July 2009 (has links)
¡iAbstract¡j After the end of 2007, the Asus Eee PC first low price computer present to the market that creates the low-priced market of laptop computers which attracts the attention from all of computer manufacturers to launch new products to vie for the market, the Netbook (low price laptop computers) become the next ¡§Red Ocean Strategy Market¡¨ to the computer manufacturers. The Topology Research Institute estimated this kinds of low cost computer will enter the maturity development this year, and may have 680 million sets inquiry in 2010 . With the introduction of low-priced Netbook, Taiwanese manufacturers can extend its advantages of manufacturing technology and product development. Also, it leads to the booming businesses of relevant vendors and the opportunities creation of MIT (Made in Taiwan) brand development in the international market. . The research is based on the analysis of literatures, and focus on further discussions on Taiwan¡¦s current manufacturers of low-priced laptop computers and their future development trend. To understand the current business environment, industry structure, competitive advantages as well as the opportunities and challenges that Taiwan¡¦s manufacturers may face, the research chooses ASUSTeK Computer Inc. as a case study to examine its core capabilities and the strategies of Eee PC which adopts by Five Forces Analysis of Michael E. Porter. Furthermore, the research evaluates the advantages and disadvantages of its competitiveness using SWOT analysis. Finally, the research comes out with some suggestions for Asus Eee PC¡¦s future competitive strategies and development directions.
2

The Industry Analysis of Netbook in Taiwan

Huang, Li-Wei 03 August 2009 (has links)
Netbook is a kind of discontinuous innovation product. It is the first time that the brands in Taiwan such as ASUS,Acer and MSI become the market leaders of Personal Computer industry. With the superior research and design ability and the successful experience of netbook, Taiwan should take advantage of its superior research and design ability to develop the new market. Therefore, this study aims to try to provide Taiwan proprietor with some suggestions. The purpose of this study is to understand the presently netbook industry and how the Taiwan brands adopt marketing strategies. We select three representative cases which are ASUS,Acer and Gigabyte and try to understand their internal strengths, weakness, and external opportunities and threats and their marketing mix strategies. The conclusions and suggestions of this study are presented as follows: 1. The invention of netbook shows that notebook was developed by the trend of thinner, better battery life optimization and wireless internet. The boundary of personal computer industry and mobile handheld device industry is indistinct now. We can forecast that the mobile communication industry will compete intensely in the future. 2. The primary brands of Taiwan should enhance brand marketing; establishment of brand publicity; creation of product value; deterrence of imitation from large competitors. 3. The tier two brands of Taiwan should consider market segmentation that company can develop different service, application from the primary brands and international brands.
3

A Linux-based, Web-oriented operating system designed to boot quickly

Magnusson, Ulf January 2011 (has links)
This thesis describes the design and implementation of a Linux-based, Web-oriented operating system called Awesom-O, designed with a focus on short boot time and small disk footprint. Among other techniques for lowering boot time, a semi-automatic method for generating a Linux kernel of minimal size for a given platform is developed, making use of an interpreter for the Linux kernel’s configuration language, Kconfig. The boot process of the finished system is analyzed to identify limiting factors in lowering its boot time further, and techniques for overcoming these are suggested. Excluding the initial BIOS stage of the boot process, the boot time of the finished system—up until it is idling inside the web browser interface waiting for user input—is 3.8 seconds (2.1 seconds to a shell prompt, 1.7 seconds in the kernel) on an Acer Travelmate 8200 laptop with an Intel Core Duo CPU at 2.0 GHz and a Momentus 5400.2 SATA (ST9120821AS) hard drive; 2.4 seconds (1.6 seconds to a shell prompt, 1.1 seconds in the kernel) on a Celsius M460 workstation with an Intel Core 2 Quad CPU at 2.5 GHz and a Barracuda 7200.11 SATA hard drive (ST3500320AS); 4.6 and 4.0 seconds respectively for the same systems when booting from a USB 2.0 device (a ChipsBank CBM2080 USB 2.0 stick); and 12.6 seconds on the BeagleBoard (8 seconds in the bootloader—an obvious area for future improvement). The Web functionality in Awesom-O is implemented atop the Opera Linux Devices SDK: a software framework for integrating web browser functionality in small Linux-based systems.
4

小筆電興起與宏碁筆記電腦經營策略之研究-以技術採用生命週期觀點分析

黃清茂 Unknown Date (has links)
小筆電可說是筆記型電腦所演化的新產品,這個新產品在近兩年經濟不景氣的時代背景之下,迅速熱賣,市場的接受度可說是非常的高。本研究以文獻分析法探討小筆電的興起、宏碁公司的經營策略、筆記型電腦產業的競爭策略、筆記型電腦產業的核心能力分析模式、以及科技行銷策略,以「技術採用生命週期」的分析理論,建構研究模式。 近兩年小筆電的熱銷讓宏碁Aspire One出奇致勝,即使宏碁並不是首推小筆電的廠商,卻迅速反應,在很短的時間內,搶佔市場。Aspire One的熱銷是宏碁不巧受到幸運之神眷顧?還是宏碁在策略上運用得宜?小筆電的興起對宏碁筆記型電腦經營的策略有何特別的意涵? 本論文以個案研究法,除了相關文獻的蒐集與分析之外,輔以筆者在筆記型電腦大廠深耕約二十年的工作經驗,深度分析小筆電的興起、以及宏碁公司的經營策略。 / Netbook can be seen as the new product developed from Notebook computer. In the wake of economic recession in recent two years, market acceptance for Netbook has become extremely high. This research is based on literature analysis, aims to analyze the rise of Netbook era, Acer‟s corporate strategy, the competitive approach in Notebook computer industry, the analysis model upon core competition in Notebook computer industry, and technology marketing strategy. The study is taking “Technology Life Circle” as research model . Acer‟s Aspire One is the biggest winner in Netbook selling record. Even Acer is not the first one to promote Netbook, its prompt response to the market brings Acer to the biggest Netbook player. Is Acer just lucky for perfect timing heading to this triumph, or it indicates Acer‟s strategies properly deployed? Besides, does the rise of the Netbook era since change the direction of Acer‟s business strategy? The research is doing in the manner of case study. On top of related literature analysis, my professional working experience within Notebook computer industry nearly twenty years is crucial for insight analysis of the rise of Netbook era and Acer‟s business strategy. Hopefully, this research brings reference value to industry.
5

LED產業技術採用生命週期管理—以LED背光源應用為例 / Technology Adoption Life Cycle Management in LED Industry – Taking LED Backlight Application as an Example

黃嘉敏, Huang, Jia-Min Unknown Date (has links)
技術採用生命週期(Technology Adoption Life Cycle)理論探討技術擴散過程中各階段消費者的行為,並進而使業者了解未來產業的發展趨勢與方向。本論文即嘗試透過結合技術採用生命週期理論,分析LED背光源應用所處之時空和市場,觀察LED產業商業模式的發展,從中尋找LED產業之智慧財產管理課題。LED產業於小型面板背光源的應用,如:手機、MP3、PDA、GPS、數位相機等,已然跨過技術採用生命週期所描述的龍捲風暴階段,進入康莊大道。另一方面,LED於中大型面板背光源的應用才正要刮起風暴,並期待著下一個殺手級應用—通用照明,引領極富綠色環保色彩的LED 產業繼續起飛。然而,因關鍵性專利始終握在國際大廠手上,限制了我國LED產業的發展,也阻礙了技術的擴散。幸而我國LED業者依舊在一片紅海中殺出重圍,成為LED產值世界第二大的基地,也成了國際大廠不得不倚重的對象。下一個風暴的成功,國際大廠仍需要透過授權或策略聯盟繼續壯大其勢力,這是我國LED業者的機會,亦可趁此持續發展技術,配合擅長的系統端整合應用,一舉取得逆轉勝門票。 / Technology Adoption Life Cycle theory discussed various behavior in different phases during the technology diffusion process to let industries learn the trend of future development. The thesis tries to analyze LED backlight application at this point of time and also tries to link up with Technology Adoption Life Cycle theory to find out intellectual property management issues in LED industry today. The LED backlight application on small LCD display, such as mobile phones, MP3, PDA, digital cameras, and GPS, had already passed through the tornado stage in the description of Technology Adoption Life Cycle theory, and it got into the main street stage for sure. On the other side, LED backlight application on medium/large LCD display is just blowing a storm now, and waiting for next killer application, general lighting, to lead the green energy industry a bright way as well. Nevertheless, the essential patents of LED are held by international firms all along. Our LED industry development is certainly limited and technology diffusion is restricted. Fortunately, LED firms in Taiwan still made a great breakthrough that Taiwan has become one of the top two LED product bases in the world. It made international LED firms have to rely on us in some degree. The next triumph to achieve may so far require licensing from big firms or to form a strategic alliance to foster it. It is our opportunity to keep improving our technology in system integration that we are good at, and cooperate with big firms to win the coming game in the foreseeable forture.
6

Využití interaktivní tabule na 1. stupni ZŠ / Interactive Whiteboard and its Possibilities of Usage in the Primary Education

Hendrychová, Eva January 2014 (has links)
The thesis examines the use of the interactive whiteboard in the lower primary schools since the interactive whiteboard is a commonly used teaching aid nowadays. Based on references to literature and an empirical study, the thesis aims to describe the various possibilities of the efficient usage of the interactive whiteboard in education. The theoretical part opens with the description of information and communication technologies in general and the usage of the interactive whiteboard in the classroom. It focuses on its advantages and disadvantages, lists examples of its features available, and closes with an illustration of interactive teaching. It also introduces SMART Notebook collaborative learning software and describes its features. The empirical part employs both the quantitative and the qualitative research. The quantitative part is based on a questionnaire aimed at teachers at lower primary schools and investigates how the teachers use the interactive whiteboard in their classrooms. The qualitative part is devoted to a set of interactive materials designed for the subjects Czech language and Maths, which were subsequently tested in the third grade of a lower primary school.
7

架構式創新對供應鏈結構的影響 —以台灣NB產業為例 / 無

楊強英 Unknown Date (has links)
Netbook在2007年成為PC產業的另一話題,且其成長速度實不如忽視,如此一個產品,是如何影響到既有的產業供應鏈,是本論文想要探討之處。且這樣一個產品的出現,影響不僅止於研發此產品的創始公司,其再再影響到與此產品有關的其它供應商。PC產業一直在Wintel的箝制之下,能夠出現這樣一個創新的產品更加值得探討。 Henderson的架構式創新是由產品所影響到的層面,進而探討組織會有不同的應變措施,不過較少探討到架構式創新會間接影響到產品背後的整個供應鏈。 本論文透過對生產Netbook的個案公司(A公司)進行訪談,並將NB產業中不同架構下影響到的供應鏈結構做一比較,其中分別探討影響供應鏈結構的三個面向進行分析,其面向分別是「關係的緊密程度」、「互動方向」與「供應鏈型態」。 Netbook為一架構的改變,主要是由以下的觸發因子所引起:「低價」、「移動性」、「省電」和「外觀設計」。由此使得其在處理器的選擇、面板背光模組的選用與機構設計等與過往都有所不同,由此決定本研究供應商的訪談對象。 研究發現Netbook與NB之間的供應鏈結構會有所不同。Netbook的創始公司,更藉由這樣的一個產品增加了其對上游供應商如Intel的議價能力。
8

應用消費價值理論分析小筆電的消費者行為 / Applying consumption value theory to analysis consumer behavior of the netbook

潘彥廷 Unknown Date (has links)
自2007年Eee PC刮出一陣小筆電的旋風,由07年一直紅到09年,這段過程中爭議不斷,很多廠商當作是金融海嘯下的神兵利器,也有很多廠商認為是讓筆電產業變紅海的致命毒藥;而眼前看到的事實包括07連續兩年亞馬遜網路賣場的熱賣,與華碩在08年第四季因庫存過多導致的首次虧損等,這些狀況更讓人覺得是霧裡看花,究竟小筆電的產業趨勢會如何發展,廠商又該如何制定競爭策略與規劃產品發展呢?本研究的目的就是要藉由研究小筆電的消費者行為,進而發掘小筆電的產業趨勢,並協助廠商制定競爭策略並規劃產品發展。 本研究以Sheth的消費價值(Consumption Value)模式為基礎,再配合消費者行為區隔(Segmentation)與Kotler產品屬性理論中的核心利益(Core Benefit)與基本產品(Basic Product)發展為本研究的研究架構,調查方式是以線上問卷的便利取樣法調查小筆電的潛在顧客,研究方法則先由因素分析找出樣本的消費價值,再藉由多變量分析以了解消費者的購買行為間消費價值的差異,藉以判斷不同購買時期、不同購買行為的消費者在數量與消費價值的趨勢,最後再檢定消費價值與產品屬性的相關系數來判斷該如何根據消費價值調整核心利益的發展方向與基本產品的規格,並配合檢定結果和敘述統計來分析小筆電的產業趨勢。 本研究透過實證分析得到以下的發現: 1. 四項消費行為在性別、年齡層、職業類型、年收入間至少有一項具有差異。 2. 消費者整體而言,較認同小筆電帶來的功能性價值與情境性價值 3. 四項市場區隔至少有一項消費價值具有顯著差異 4. 以調查的時間點來說,不同時期的已購者與未購者間的情境性價值有顯著差異,代表已購者受情境性因素決定購買小筆電。 5. 以調查的時間點來說,有意願在未來不同時期購買小筆電的消費者與沒有意願的消費者在社會性、情感性、情境性價值有顯著差異,代表未來影響消費者購買小筆電的因素以非功能性價值居多。 6. 已購者占有意願購買者的增加與已購者有六成比例不願意再次購買都意味著小筆電市場有可能逐漸成熟甚至衰退,廠商須重視情境性與情感性價值。 7. 有意願消費者的購買預算中位數落在一萬到一萬五千元之間,此價位購買者的新奇性價值顯著較高,而更高價位消費者的玩家專業性價值顯著較高。 8. 消費價值在消費者的各品牌偏好間無顯著差異。 9. 各消費價值與核心利益間至少有一項顯著相關,有意願購買的消費者最期待的核心利益是輕便可攜與價廉物美。 10. 各消費價值僅三項跟基本產品的升級意願有顯著相關,有意願購買的消費者最願意付費的產品屬性是品牌、處理器與電池。 / After Eee PC announced in 2007, the netbook blow a tornado until now. In this period, many people applauded and believe the netbook will be hot continuously. But, many people thought the netbook will fades gradually. The manufacturers had two different opinion, too. Many of them regarded the netbooks are sharp weapon under the financial crisis. Another though the netbooks were fatal toxicant and made the notebook industry became red sea. These opinions were confused. Beside these opinions, many facts made forecasting the trend of the netbook more difficult. We knew the netbook won the 2007 and 2008 best-sellings in Amazon online store. But we knew ASUS showed the first loss in 2008 Q4 because of excessively stock of netbook, either. All facts were just like fog, let us cannot figure out the netbook industry tendency. Therefore this research is to discover the netbook industry tendency and to help the manufacturer plan competition strategy and the product development. This research is based on the conceptual framework composed by the Sheth(1991) consumption value pattern as foundation, the consumer behavior segmentation theory and Koteler(2006) product attribute theory. We adopt on-line questionnaire to survey potential customer by convenient sampling method in this research. We use the factor analysis to find out consumption value, use MANOVA, ANOVA, Scheffe and Tamhan analysis to understand market trendancy among different periods and different consumer behaviors. Finally, we examine correlation coefficient between the consumption value and the product attribute to find the clue of product roadmap. This research obtains following findings: 1. Four consumer behaviors show at least one difference among sex, age, job and salary. 2. As for the whole, the consumers agree the functional value and the conditional value of the netbook. 3. Four segment approachs show at least one difference among seven consumer values. 4. The consumers who buy the netbook in the different period show remarkable difference in the conditional value. 5. The consumers who will purchase the netbooks in the future different time and those who won’t buy show remarkable difference among the social value, the emotional value and the conditional value. 6. Repeat buyer will become the majority of buyers in the future. And 60% buyer won’t purchase the netbook again. That mean the netbook market has the possibility become mature market even to decline gradually in the future. The manufacturers must focus on the conditional value and the emotional value. 7. The budget of the consumers who are willing to purchase fall on NT 10,000 to 14,999 dollars , whose epistemic value is remarkablly higher than others. The higher budget (NT$15,000 ~ NT$24,999) consumers’ player and perfessional value is remarkablly higher than others. 8. These consumers who perfer different brands show no difference among consumption values. 9. Consumer prefer convenient and cheap among six core benefits of the netbook. Each consumption value has at least a remarkable correlation with a core benefit. 10. Consumers prefer better brand, CPU and battery among ten basic product attributes of the netbook. Only three consumption values show the remarkable correlation with the basic product. Keywords: netbook, consumption value, consumer behavior, product attribute, segmentation, product life cycle, industrial tendency, innovation diffusion
9

Způsoby využití netbooků a interaktivní tabule učiteli matematiky na základní škole / Ways of use of netbooks and interactive whiteboard by mathematics teachers at the primary school

Jozeková, Renata January 2012 (has links)
The diploma thesis deals with detailed look at the project Education 21 and so the teaching using new technologies, especially interactive whiteboards and netbooks, in Czech schools. The objective was observation of teaching mathematics, methods of using interactive whiteboards and netbooks in mathematics lessons at secondary schools participating project Education 21. Evaluation and conclusions are based on analyzes of lessons recorded in the academic year 2009/2010 and 2010/2011, which were investigated and further divided into shorter stories in case that interactive whiteboard or netbook was used in some way. I watched purpose and the way of use of interactive whiteboard or netbook in the episodes, then the material which this technology was used with the aid of and who worked with interactive whiteboard. Some episodes can serve as an example of "good" or interesting way of working with the IWB and NTB in mathematics lessons, or they can be an inspiration for other mathematics teachers but also teachers of other subjects. Keywords: interactive whiteboard (IWB), netbook (NTB), interactive textbook - e- books, applet, mathematics, Education 21, smart notebook, videos.
10

開放式架構產業的產品創新研究--以華碩 Eee PC及宏達電 Smart Phone 為例 / A study of product innovation in open system industrial--cases of ASUS Eee PC & HTC smart phone

許先越, Hsu ,Hsien Yueh Unknown Date (has links)
台灣的產業發展一向以製造業為主,但現在則普遍認為服務業才是我們未來應該努力的方向,但是如何在這個轉型的過程當中,利用我們原本的製造相關能力,來加值服務相關的產業,是一個重要的議題。 在開放式架構產業之中,許多新產品的開發,已經不能以過去傳統技術導向的思維進行。因此希望透過實務與理論上的結合,選定以華碩Eee PC以及HTC做為討論個案,進一步的探討「產品創新」之相關議題。 因此,本研究之主要研究問題為: 一、 身處開放性架構產業(Open System Industrial)的公司在進行「產品創新」時的相關內部條件為何? 二、 開放性架構產業(Open System Industrial)中的產品如何進行「產品創新」活動? 三、 開放性架構產業(Open System Industrial)中的「產品創新」與產業內「基石公司(Keystone Company)的關係」之影響。 四、 開放性架構產業(Open System Industrial)中,「產品創新」要如何提高競爭者之進入障礙,以避免競爭者快速跟進、抄襲及模仿。 本研究以Brown(2010)所提出的成功構想的三大準則:技術可行性、商業存續性、客戶需求性,以及本研究所提出之「與基石公司關係」構面,進行開放性架構產業之產品創新議題之探討。 透過理論以及實務的互相印證,本研究歸納出六點主要研究發現,分別為: 一、 Open System Industrial 的產品創新可以著重在以使用者為中心及如何提供客戶最佳的使用者經驗這一部份最容易成功。 二、 深厚的技術基礎是支撐產品創新的重要關鍵。 三、 建構一個組織,讓內部每個部門都有Design Thinking 的想法會是未來產品創新成功的關鍵。 四、 產品創新不應該只侷限於產品本身,而是應該延伸到整體的使用經驗及提供完整的解決方案,因此除產品本身之外可能包括服務、內容等相關的議題。 五、 在Open System Industrial的產業中要做產品創新,與Keystone Company 息息相關,務必尋求基石公司的支持,最底限要取得他們的諒解,如果能合作開發會是最佳狀況,任何違反基石公司利益的動作務必三思而後行。 六、 在新產品開發的過程當中如果有發現任何可以差異化的部份,務必立刻申請專利保護,如果沒有辦法申請專利,最底限度要與技術提供者盡量爭取時間差,創造最大的時間價值。 / In the past, the development of Taiwan industry was emphasized on the Manufacturing. In recent years, it’s generally agreed that the Services is the new way of the Taiwan industry. In the industrial restructuring process, using the manufacturing ability to value-adding the related industries is the important issue. In the open system industry, we cannot use the Technology-oriented method to arrange the new product development issues. In order to discuss the “Product Innovation” issue, the study chooses two successful product innovation cases. By discussing the cases of ASUS Eee PC and HTC, we expect to find out answers of the following questions: 1. What are the internal conditions of the firm to carry out the product innovation when the firm belongs to the open system industry? 2. How does the open system industrial firm’s product carrying out the product innovation issue? 3. How does the Keystone Company affect the open system industrial firm’s product innovation issue? 4. How to create the entry barriers to prevent the plagiarism of competitors when the firm belongs to the open system industry? The study adhering to the three criteria for successful ideas (Brown, 2010), which are Feasibility, Viability and Desirability. The criteria are critical to the Design Thinking. Besides, the study proposed the fourth dimension of the criteria for successful ideas, and it’s “The Relationship with the Keystone Company.” Six main contributions: 1. The product innovation in the open system industry should focus on providing the best User Experience. 2. The strong technology ability is the key point of the product innovation. 3. To build a Design Thinking organization is the key point of the future product innovation. 4. The product innovation shouldn’t limit to the product itself, and it should extend to the overall User Experience and Total Solution. So the product innovation should include the product, service and other contents. 5. The Keystone Company plays a pivotal role in the product innovation issue. The firm of the open system industry should acquire the supporting from the Keystone Company. It’s best to cooperate with the Keystone Company. 6. If there’s any chance to make differentiation, the firm should apply for patent protection immediately. If the firm cannot apply for patent protection, the firm should strive for the time difference to maximize time value.

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