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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
31

Exploring the social innovation orientation of corporate social responsibility practitioners

Wilson,UnaTessSade 21 September 2022 (has links) (PDF)
The purpose of this study was to conduct a qualitative examination which explored the Social Innovation Orientation (SIO) of Corporate Social Responsibility (CSR) practitioners as part of a broader contribution towards developing an augmenting and or an alternative mechanism to address the challenges faced by CSR practitioners and companies in fulfilling societal expectations in developing countries. The study sought to answer the question: In what ways are CSR practitioners building an SIO? The study also aimed to answer questions on whether any profound change or challenge was posed by CSR practitioners to the current systems through basic routines, authority flows, beliefs and resources (Westley and Antadze, 2010). The status of CSR advancement by companies was also explored. These questions were answered in the context of a developing country, more specifically South Africa. In order to set a relevant contextual background, the literature review covered two main broad variables, CSR and social innovation, as well as a detailed description of an SIO through four facets, namely: social experimentation, collaboration and inclusivity, scale mind-set, and institutional impact. The sample comprised CSR practitioners who met the sampling criteria. Information was gathered from these CSR practitioners using a semi-structured interview protocol. An analysis of the data gathered led to the description of the patterns which emerged, which presented across a continuum both narratively and graphically those CSR practitioners who were making the strides on the SIO continuum and those that were not. The study found that even with the CSR practitioners' strong desire to be viewed as delivering results, they needed to manage the expectations of stakeholders, particularly within their own companies, regarding what success was and what it was not. It was discovered that being more deliberate contributes to the building of an SIO. Through a focus on not repeating past mistakes while still working together with stakeholders in a manner which is proactive instead of defensive, CSR practitioners could be building an SIO. The results showed that fostering a participatory and inclusive environment from an early stage was beneficial in the development of an SIO. Another discovery was that the size of an intervention was of less importance than the significance of its potential impact. Practical contributions are proposed for companies and CSR practitioners as a result of this research, some of which are: a support approach to existing mechanisms, a component to be used in recruitment and performance appraisal, and a view to understanding social innovation and what it can mean for the company-centric perspective. Overall, the study revealed that CSR practitioners are building an SIO. Social experimentation, and collaboration and inclusivity were found to be more prevalent than the scale mind-set and institutional impact. SIOs were not void of the latter elements. These two elements should not be discarded. Whilst the SIO elements have been positioned as non-linear, it was revealed that some categorical features and linearity did exist.
32

Social innovations for social cohesion in Western Europe: success dimensions for lifelong learning and education

Kapoor, K., Weerakkody, Vishanth J.P., Schroeder, A. 29 December 2017 (has links)
Yes / In addressing the EU2020 goals, skills shortage combined with increasing unemployment rates is to be primarily tackled in Western Europe; the common factor here is education. Education and lifelong learning (LL) are the key strands governing employability in the European labour market. Overarching concepts capable of addressing social challenges within education and LL that contribute towards better practices are seen as social innovations (SI). While SI in education is well founded in the developing countries, Europe is still in the process of gaining progressive momentum in this direction. In addressing various societal challenges, this study looks at observable trends in SI for education across Western Europe. About 30 innovations have been recorded across 11 countries that are essentially focussed on: social integration, alternative/new forms of education, digital learning, new learning arrangements, new LL strategies, early career planning, youth employment, quality improvements and new education standards, transition management, and entrepreneurial education. / European Union’s Seventh Framework Programme for research, technological development and demonstration [grant number 612870].
33

Profiling Existing Research on Social Innovation in the Public Sector

Rana, Nripendra P., Weerakkody, Vishanth J.P., Dwivedi, Y.K., Piercy, N.C. 19 May 2014 (has links)
No / This study explores the progress of social innovation research in a public sector context by systematically analyzing its existing body of knowledge to identify areas of societal impact and reveal areas of limitations and potential further research. The findings revealed that most of the studies on social innovation in the public sector are conceptual in nature. The article presents propositions based on the diagnosed limitations of research in the area.
34

Examining the drivers and boundary conditions of social innovation: Evidence from MNE subsidiaries in a developing economy

Nkrumah, M., Owusu-Yirenkyi, Diana, Nyuur, Richard B., Donbesuur, F., Essuman, D. 08 February 2024 (has links)
Yes / Although social innovation can help multinational enterprise (MNE) subsidiaries create social value for developing countries, they often encounter significant challenges in successfully implementing social innovation projects. This research applies the knowledge-based perspective to propose and test a theoretical framework to explain why MNE subsidiaries differ in their ability to pursue social innovation successfully in a developing country. The framework contends that MNEs’ relationship learning contributes to social innovation variability under varying levels of subsidiary autonomy and mode of entry. Analysis of primary data collected from 207 subsidiaries of MNEs operating in Ghana shows that relationship learning has a positive relationship with social innovation. Further analysis reveals that subsidiary autonomy enhances the positive association between relationship learning and social innovation, and that this moderating effect is stronger for subsidiaries with equity entry mode as opposed to non-equity entry mode. These insights advance the limited understanding of the antecedents of MNEs’ social innovation in developing countries and offer guidance on how MNE subsidiaries can successfully pursue social innovation interventions in a developing country. / The full-text of this article will be released for public view at the end of the twelve month publisher embargo.
35

The Social Bench : Interactive product design for public space

Järlehag, Ella January 2018 (has links)
This report covers a master’s thesis project in industrial design engineering, product design, at Luleå University of Technology. The objective for the thesis has been to develop a product that enables interaction between people in the public space. This to promote meetings and create an additional experience with the help of integrated technology. Studies of concerned theories have been research which included information about interaction design, ubiquitous computing, public space and social innovation. It was decided early in the project to focus on benches as they are a natural part of public spaces like parks. To seek an understanding for the projects context an benchmark on similar projects, interviews with experts in choosing furniture for public space and a cultural probe has been conducted. This research served as a base for the design process which started with an ideation phase where creative methods were used to generate a great amount of ideas for possible interactions. Experience prototyping was one of the key methods used and when enough ideas had been developed four different concepts where put together that focused on how the interaction would be perceived. With the help of a voting process and a concept-scoring matrix one concept was chosen to further develop. This concept was then detailed design were the design for the actual bench was decided and two prototypes were built to be able to demonstrate and test the final concept. The final result of the thesis project was the interactive bench named The Social Bench. The Social Bench has integrated technology in the form of lightning and sensors that detect when someone sits down. This triggers the interaction and enables the user to choose the color on the light underneath the bench by sitting on the different colored seating disks placed on the bench. The bench is supposed to function in a network of benches that are all connected and mimics each other’s interactional patterns. This is displayed by the choosing of color were every users choice is displayed on all of the benches in the network. The Social Bench lets the user share an experience together on remote locations. It promotes interaction between people in the public space and provides with a fun and innovative way to communicate. This thesis aims to contribute in knowledge of interaction design as a tool for promoting interaction in the public space and the thesis concludes in a discussion of the outcome and recommendations for future work. / Den här rapporten innefattar ett examensarbete inom Teknisk Design inriktning produktdesign vid Luleå Tekniska Universitet. Syftet med examensarbetet har varit att utveckla en produkt som stödjer interaktionen mellan människor i den offentliga miljön. Detta för att främja möten och skapa ytterliga användarupplevelser genom integrerad teknologi. En litteraturstudie utfördes på berörda områden och innefattade teorier om interaktionsdesign, ubiquitous computing, offentliga miljöer och social innovation. Från början av projektet gjordes en avgränsning till att titta på specifikt bänkar eftersom dessa är en naturlig del av offentliga miljöer såsom parker. Efter detta utfördes en marknadsundersökning på liknade produkter, intervjuer och en cultural probe för att undersöka arbetets kontext. Den informationsinsamling som bedrivits blev utgångspunkten för en idégenerering som sedan utfördes där olika kreativa metoder användes för att generera ett stort antal med idéer. En av dessa metoder var experience prototyping och efter att tillräckligt många idéer genererats framställdes fyra olika koncept. Dessa koncept innefattade hur interaktionen skulle upplevas och genom en röstnings-process och en utvärderingsmatris så valdes ett koncept för vidare utveckling. Detta koncept blev sedan detalj utvecklat där designen på den fysiska bänken togs fram. För att kunna testa och utvärdera det slutgiltiga resultatet framställdes också två stycken prototyper i full skala. Det slutgiltiga resultatet av examensarbetet är den interaktiva bänken The Social Bench. The Social Bench har inbyggd belysning och integrerade trycksensorer som läser av när någon sätter sig ned på bänken. Detta triggar själva interaktionen som möjliggör för användaren att välja färg på den integrerade belysningen under bänken genom att välja vilken av dom färgade sitt-ytorna som hen vill sitta på. Bänken är tänkt att fungera i ett nätverk av sammankopplade bänkar som interagerar med varandra och användarna. Detta illustreras genom att när en färg valts på en av bänkarna så visas också denna färg på dom andra bänkarna i nätverket. Bänken låter användare som befinner sig på olika platser dela en upplevelse tillsammans där fler användare som använder bänken leder till att fler färger adderas till interaktionen. Detta för att främja interaktionen mellan människor i den offentliga miljön på ett rolig och innovativ sätt. Examensarbetet ämnar till att bidra med kunskap inom interaktionsdesign som ett verktyg för att främja social interaktion i den offentliga miljön. Arbetet avslutas med en diskussion om resultatet och rekommendationer för framtida arbete.
36

InovaÃÃo social no semiÃrido: o caso do projeto Mandalla no Cearà / Social innovation in the semiarid region: the case of Mandalla project in CearÃ

Josimar Souza Costa 26 August 2013 (has links)
CoordenaÃÃo de AperfeiÃoamento de Pessoal de NÃvel Superior / O objetivo deste trabalho à analisar os resultados do Projeto Mandalla do Governo do Estado do CearÃ, sob a Ãtica da inovaÃÃo social (IS), no contexto do semiÃrido do nordeste brasileiro. Foram utilizados os quadro analÃticos de Neumeier (2012) e de Butkevičienė (2009) do processo de inovaÃÃo social que trata das fases de difusÃo dessas novas formas de agir e dos fatores condicionantes de uma implantaÃÃo bem sucedida, respectivamente. Atualmente, o conceito de inovaÃÃo social à muito empregado no meio acadÃmico, contudo ainda à difuso. Na literatura acadÃmica encontram-se inÃmeras aplicaÃÃes do termo. Uma revisÃo sistemÃtica de literatura permitiu delimitar essas abordagens em seis eixos: polÃtico, cultural, territorial, empreendedorismo social e inovaÃÃo organizacional. Nesse estudo considera-se o eixo territorial como base, o qual considera a IS conforme Moulaert et al. (2005) como a criaÃÃo ou modificaÃÃo de um produto, serviÃo ou programa que modifique o status quo da sociedade civil com melhoria de qualidade de vida dos participantes, como perspectiva do eixo territorial. Para atingir o objetivo proposto, sustenta-se em uma concepÃÃo filosÃfica pragmÃtica utilizando-se de uma metodologia de mÃtodos mistos com uma estratÃgia incorporada concomitante com predominÃncia qualitativa. As entradas quantitativas foram obtidas a partir da aplicaÃÃo de um questionÃrio respondido por 63 agricultores familiares de um universo de 164 projetos Mandalla relacionados na Secretaria de Desenvolvimento AgrÃrio em 2012. As qualitativas foram coletadas atravÃs de um roteiro semiestruturado aplicado 8 agricultores participantes do projeto, a 1 agente de assistÃncia tÃcnica e o coordenador. O Projeto Mandalla caracteriza-se como IS ao gerar melhoria de qualidade de vida para a comunidade e apresentar as caracterÃsticas de novidade, intangibilidade, incerteza e onipresenÃa. O projeto evidenciou as fases de problematizaÃÃo, expressÃo de interesse, delineamento e coordenaÃÃo implicando no sucesso da difusÃo da inovaÃÃo social. Os condicionantes de sucesso de Butkevičienė (2009) de aceitaÃÃo cultural, sustentabilidade econÃmica, viabilidade tecnolÃgica, compartilhamento de conhecimento, empreendedorismo individual, capital social, iniciativas bottom-up tambÃm estiveram presentes nessa inovaÃÃo permitindo a proposiÃÃo de um modelo de anÃlise. Em suma, o Projeto Mandalla à uma IS de sucesso e os adotantes percebem a mudanÃa social depois da implantaÃÃo quando consideram ganhos em seguranÃa alimentar, sustentabilidade, e sentimento de prazer no trabalho, alÃm de melhoria na situaÃÃo econÃmica. / The purpose of this work is to analyze the results of the Project Mandalla by the State Government of Cearà from the perspective of social innovation (SI) in the context of semi-arid Northeast Brazil. We used the analytical framework Neumeier (2012) and Butknievice (2010) of the process of social innovation that addresses the stages of diffusion of these new ways of acting and the conditioning factors of a successful implementation, respectively. Currently, the concept of social innovation is often employed in the academic world, but it is still pervasive. In the academic literature there are numerous applications of the term. A systematic review of the literature allowed to delimit these approaches in six areas: political, cultural, territorial, social entrepreneurship and organizational innovation. This study considers the territorial axis as a basis, which considers the SI as Moulaert et al. (2005) as the creation or modification of a product, service or program that changes the status quo of civil society to improve the quality of life of participants as the vision of territorial axis. To reach that goal, it is held in a pragmatic philosophical concept using a mixed methods approach with a corporate strategy concomitant predominantly qualitative. The quantitative inputs were obtained from a questionnaire answered by 63 farmers from a universe of 164 projects Mandalla listed at the Secretary of Agrarian Development in 2012. Qualitative variables were collected through a semi-structured questionnaire applied 8 farmers participating in the project, the first service agent and coordinator. The Project Mandalla is characterized as SI to generate better quality of life for the community and present the characteristics of novelty, intangibility, uncertainty and ubiquity. The project showed the phases of questioning, expression of interest, design and coordination involving the successful diffusion of social innovation. The determinants of success of Butkneivcie (2010) of cultural acceptance, economic, technological feasibility, knowledge sharing, individual entrepreneurship, capital, bottom-up initiatives were also present in this innovation allowing the proposition of a model analysis. In short, the Mandala Project is a successful SI and the adopters perceive social change after deployment when considering gains in food security, sustainability, and feeling pleasure in work, besides improving their economic situation.
37

Achieving Social Innovation with Citizen Co-Creation : A Minor Field Study with a public entity in Medellin, Colombia / Att uppnå social innovation genom Citizen CoCreation : En fältstudie med en statlig organisation i Medellin, Colombia

Isacsson Larsson, Mimmi, Sabir Tairlbahre, Jasmin January 2019 (has links)
The world is facing severe and complex issues and the sustainable development challenges are immense. In order to meet the challenges, social innovation is crucially needed. Developing social innovation is however challenging and collaboration among stakeholders is an important factor to overcome this. A way to collaborate with citizens is with citizen co-creation. The aim of this study was to investigate how citizen co-creation is used as a mean to achieve social innovation. This was done by investigating the research questions “Which factors have a positive impact on the citizen co-creation process to achieve social innovation?“ and “What are the challenges of using citizen co-creation to achieve social innovation and what are the potential solutions?”. Literature within social innovation and citizen co-creation was reviewed and a case study was performed. The case study was executed in Medellin, Colombia, together with a public entity working with the transformation of the city. A program for a citizen co-creation process called MiMedellin was studied. Interviews were performed with team members working with the program and stakeholders involved in a specific project. Secondary data regarding type of challenges and the citizens behaviour on the platform was also analysed in order to confirm information collected in the interviews. This master’s thesis revealed a strong link between citizen co-creation and social innovation. The ways to work in citizen co-creation align with key factors in the social innovation process and citizen co-creation is therefore a mean to achieve social innovation. Factors with a positive impact in the citizen co-creation process were found to be related to ways to work, methods for citizen participation and leadership. Challenges of achieving social innovation with citizen co-creation were found to be related to trust, engagement and the complexity of the process. This master’s thesis suggests ways to overcome the challenges as well as gives practical and theoretical implications and areas for future research. / Världen står inför stora svårigheter med enorma globala utmaningar. För att möta de utmaningarna är social innovation avgörande. Att utveckla sociala innovationer är däremot komplext och samarbete mellan intressenter ses som en viktig faktor för att övervinna detta. Ett sätt att involvera medborgare i samarbetet är genom citizen co-creation. Syftet med denna studie var att undersöka hur citizen co-creation används som ett medel för att uppnå social innovation, genom att undersöka följande forskningsfrågor: “Vilka faktorer har en positiv inverkan på citizen co-creation processen för att uppnå sociala innovation?” och “Vilka utmaningar finns med att använda citizen co-creation för att uppnå social innovation och vilka är de potentiella lösningarna? Litteratur inom social innovation och citizen co-creation granskades och en fallstudie genomfördes. Studien genomfördes i Medellin i Colombia tillsammans med en statlig organisation som arbetar med transformation av staden. Ett program för en citizen co-creation process som kallas MiMedellin studerades. Intervjuer genomfördes med gruppmedlemmar inom programmet och intressenterna som deltog i ett specifikt projekt. Sekundärdata för tidigare utmaningar och medborgares beteende på plattformen analyserades även för att bekräfta information som samlats in i intervjuerna. Denna masteruppsats avslöjade en stark koppling mellan citizen co-creation och social innovation. Arbetssättet inom citizen co-creation går väl samman med nyckelfaktorer i processen att utveckla sociala innovationer. På det sättet är citizen co-creation ett medel för att uppnå sociala innovationer. Faktorer med en positiv inverkan på citizen co-creation processen var kopplade till sätt att arbeta, metoder att involvera medborgare och ledarskap. Utmaningar med att uppnå sociala innovation med citizen co-creation var kopplade till tillit, engagemang och processens komplexitet. Denna masterupssats föreslår sätt att möta utmaningarna och ger även praktiska och teoretiska implikationer samt områden för framtida forskning.
38

Modelo de gestão da inovação social para empresas sociais / Management Model of Social Innovation for Social Enterprises

João, Iraci de Souza 24 October 2014 (has links)
A inovação social (IS) ganhou destaque nos últimos anos devido à demanda por abordagens mais efetivas dos problemas sociais, e, por isso, a IS é principalmente desenvolvida por empresas cuja missão é social. Contudo, estruturas que auxiliem a empresa social (ES) a gerir a IS são escassas e adaptadas de outros contextos e/ou de casos específicos. Assim, o objetivo deste estudo foi propor um modelo de gestão da inovação social, a partir de práticas efetivas recomendadas pela literatura e das adotadas pelas ES inovadoras, que contribua para potencializar a sua capacidade de inovar socialmente. Foram realizadas entrevistas com representantes de seis ES, os resultados foram analisados à luz da teoria sobre inovação e empresa social e empregada a técnica de análise proposicional quantitativa (APQ). Posteriormente, foi realizada uma regressão logística com dados de uma survey com 71 empresas sociais, o que evidenciou que inovação aberta e gestão de portfólio de projetos de inovação aumentaram, respectivamente, em 3,56 e 3,13 vezes as chances da empresa social inovar socialmente. As ES investigadas iniciaram suas atividades a partir de uma inovação (55%), atuam em diversos setores, são de pequeno porte, reinvestem o lucro na empresa, mas permitem a sua distribuição e realizaram algum tipo de inovação (92%), sendo a IS, seguida da inovação tecnológica (produto e processo), as mais comuns. O modelo proposto é formado por um conjunto de práticas distribuídas em sete momentos: mapeamento (monitoramento de redes sociais, envolvimento dos usuários e entendimento das causas do problema social), seleção (gestão de portfólio estratégico), mobilização do conhecimento (máximo envolvimento da rede, benchmarking, ambiente criativo e visão periférica) implementação (gestão de portfólio operacional), avaliação (fóruns virtuais, grupo focado e análise técnica), difusão (rede como difusora da IS, repositório do conhecimento e franquia) e mudança sistêmica. O enfoque da inovação aberta é o principal diferencial da estrutura, portanto, são agentes do processo a ES, outras empresas, organizações de apoio, governo, investidores/apoiadores, e outros colaboradores com participações pontuais, e a geração de valor social interesse maior que une e orienta todos os integrantes da rede. / In recent years, Social Innovation (SI) has gained prominence due to the demand for more effective approaches to social problems. They are addressed in the development of SI in order to generate social welfare and, for this reason, the SI is mainly developed by companies that pursue a social mission. Notwithstanding, structures to aid social enterprise (SE) managing the SI are scarce, adapted from other contexts, or even from specific cases. Thus, the aim of this study was to propose a management model of social innovation, from effective practices recommended in the literature, and also from the practices adopted by the innovative SEs, which can contribute to enhance their ability to innovate socially. To this end, interviews with representatives of six SE were carried out. The results were analyzed based on the theory of SI and SE, and the Quantitative Propositional Analysis technique (QPA) was adopted. Subsequently, a logistic regression was performed comprising data from a survey covering 71 social enterprises. The assessment indicated that open innovation and portfolio management of innovation projects, respectively, increased in 3.56 and 3.13 times the likelihood of SE to innovate socially. The SE investigated are small businesses which have started their activities from an innovation (55%), operate in several industries, reinvest profits in the company, but allow their distribution, and have performed some type of innovation (92%), having the SI preceding technological innovation (product and process) as the most common type displayed. The proposed model consists a set of practice distributed in seven moments: mapping (monitoring social networking, user involvement and understanding the causes of the social problem), selection (strategic portfolio management), knowledge mobilization (maximum involvement network, benchmarking, creative environment and peripheral vision) implementation (operational portfolio management), evaluation (virtual forums, focus group and technical analysis), diffusion (network as the SI diffusion, the repository of knowledge and franchise) and systemic change. The focus of open innovation is the main differential structure. Thus, the agents of the process are the SE, other companies, support organizations, the government, investors/supporters, and other collaborators. The generation of social value is the higher interest which unites and directs all members of the network.
39

Impact investment i Sverige : En finanseringsform som ger samhällsnytta / Impact investment in Sweden : An investment that generates social impact

Stiebel, Saga, Wellander, Helena January 2015 (has links)
Bakgrund: Impact investment är en ny finansieringsform, som med sitt ursprung och framväxt i både USA och Europa nu spridits till Sverige. Fenomenet beskrivs inom populärvetenskapen som investeringar med avsikten att generera en mätbar samhällsmässig och/eller miljömässig avkastning tillsammans med en finansiell avkastning. I Sverige har impact investment sedan bara några år tillbaka uppmärksammats av svenska aktörer som har börjat arbeta med investeringsformen. Fenomenet kan ses som en idé som överförts till ett nytt sammanhang, därden har uppmärksammats och blivit till verksamhetsaktiviteter. Syfte: Syftet med studien är att skapa förståelse för fenomenet impact investment i Sverige och att analysera på vilket sätt impact investment har formats av sitt sammanhang. Metod: Studien har en hermeneutisk forskningsansats och har genomförts med en kvalitativ metod. En intervjustudie har utförts med totalt sju nyckelpersoner inom det svenska organisationsfältet för impact investment. Internationella rapporter om fenomenet har även använts för att kartlägga de aktiviteter som genomförts i de länder som ingår i studien. Slutsats: Studien visar att impact investment har flera olika innebörder i Sverige. Impact investment har formats av sitt sammanhang vilket har resulterat i att impact investment har översatts av nya hybridorganisationer i samhället. / Background: Impact investment is a new funding that has its origin and growth in both the USA and Europe. It is now emerging to Sweden. The phenomenon is described in the popular science literature as investments with the intention to generate measurable social and/or environmental impact along with a financial return. In Sweden impact investment has been observed for only a few years. Swedish operators have started to use the funding and the phenomenon can be understood as an idea that has moved to a new context, where it has been noticed and used in operational activities. Aim: The aim of the study is to create an understanding of the phenomenon impact investment in Sweden and to analyse in what way impact investment has been formed by its context. Methodology: The study has a hermeneutic research approach and has been conducted with a qualitative approach. The study has been realized with a total of seven key figures in the Swedish organizational field of impact investment. International reports of the phenomenon have been used to track the activities conducted in the countries included in the study. Conclusion: The study shows that impact investment has many different meanings in Sweden. Impact investment has been formed by its context and has been translated by new hybrid organisations in the society.
40

Nattfotboll i socialt utsatta områden : Beskrivning av verksamheten utifrån programteori och förutsättningar för uppskalning

Åkerlind, Eva January 2018 (has links)
Andelen barn och ungdomar som befinner sig ett socialt utanförskap halkar efter alltmer i samhället. Att befinna sig ett socialt utanförskap kan medföra en rad negativa konsekvenser för såväl den enskilde individen som för samhället. Det finns ett stort behov av att belysa framgångsrika exempel på sociala innovationer, inriktade på unga i socialt utsatta områden, som kan förbättra deras välfärd och framtidsutsikter. Syftet med examensarbetet var att beskriva verksamheten ”Nattfotboll” utifrån programteori och undersöka dess förutsättningar för att skalas upp utifrån teorier om spridning av interventioner. Studien genomfördes med en kvalitativ studiedesign bestående av en fokusgruppsintervju med initiativtagare och projektledare, semistrukturerade intervjuer med 10 ledare och 21 ungdomar samt tre strukturerade observationer i samband med idrottsaktiviteter i Sandviken och i Örebro. Resultatet visade att konceptet Nattfotboll kännetecknades av flera viktiga kärnkomponenter och nyckelidéer. De komponenter som tillskrevs mycket stor betydelse för utfallet var de unga, utvalda ledare som drev idrottsverksamheten, men även den lokala projektledaren. Verksamheten visade sig främja ett relationsbygge mellan ungdomarna och ledarna som var betydelsefullt: ungdomarna fick tillgång till unga förebilder, medan de unga ledarna kunde växa som individer. Verksamheten erbjuder en träffpunkt som bidrar till att ungdomar breddar sitt kontaktnät, blir mer fysiskt aktiva och erbjuds en väg in i föreningslivet, då många av ledarna själva är idrottsaktiva. Studien visar att Nattfotbollskonceptet innehåller de fem kategorier som är nödvändiga för en framgångsrik uppskalning; Kärnkomponenter & Nyckelidéer, Upplägg, Kommunikation, Resultatmätning & Feedback samt Ledarskap. Ytterligare forskning skulle kunna bidra till att fördjupa förståelsen för vad interventionen har för betydelse för ledarna som individer. / A great number of children and adolescents who are in a social exclusion is lagging behind in society. A social exclusion can lead to a number of negative consequences for both the individual and the community. There is a great need to highlight successful examples of social innovations aimed at young people in socially vulnerable areas that can improve their well-being and prospects. The aim of the thesis was to describe the innovation Night Football on the basis of program theory and also examine its conditions for scaling up on the basis of diffusion theory and a framework for spread. The study was conducted with a qualitative study design consisting of a focus group interview with initiators and project managers, semi-structured interviews with 10 leaders and 21 young participants, as well as three structured observations in connection with sports activities in Sandviken and Örebro. The result showed that the Night Football concept was characterized by several key core components and key ideas. The components attributed to the outcome were the young, chosen leaders who run the sport activities, but also the local project manager. The innovation turned out to promote important relationships between the young people and the leaders: young people gained access to young role models, while young leaders could grow as individuals. The innovation offers a meeting point that helps young people broaden their network of contacts, becomes more physically active and they are also offered a way into sports associations, as many of the leaders themselves are connected to sport clubs. The study shows that the Night Football concept contains the five categories necessary for a successful upscale; Core components & Key ideas, Structure, Communication, Performance Measurement & Feedback, and Leadership. Further research could help to deepen the understanding of the innovations impact on the leaders as individuals.

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