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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Analýza vlivu počasí na TV sledovanost / Analysis of weather effect on TV audience

Leová, Monika January 2017 (has links)
Diploma thesis analyzes the influence of weather on TV audience in the Czech Republic in 2012 to 2016 by using data of the Association of Television Organizations and meteorological data of the Czech Hydrometeorological Institute. The first part of the thesis deals with the phenomenon of TV ratings, discusses its importance for contemporary society and puts it in the frame of other leisure activities. Additionally, it introduces the current Czech TV market, electronic measurement of TV ratings, its main institutions and complementary research. The empirical part of the diploma thesis focuses on realization of the statistical analysis. Weather components (temperature, rain falls and cloudiness) that affect TV viewing have been identified by using a suitable regression model and their weight in the aggregate meteo factor have been determined. The final model, in addition to weather elements, takes into account calendar effects (day of the week, holidays, season) as well as interaction between weather and calendar effects. The model was applied to total TV audience as well as to selected groups of TV channels, to individual age categories, whole day, prime time and off time and also separately to so called guests TV audience.
52

Analysis of 360° Video Viewing Behaviour

Almquist, Mathias, Almquist, Viktor January 2018 (has links)
In this thesis we study users' viewing motions when watching 360° videos in order to provide information that can be used to optimize future view-dependent streaming protocols. More specifically, we develop an application that plays a sequence of 360° videos on an Oculus Rift Head Mounted Display and records the orientation and rotation velocity of the headset during playback. The application is used during an extensive user study in order to collect more than 21 hours of viewing data which is then analysed to expose viewing patterns, useful for optimizing 360° streaming protocols.
53

I Threw My Pie for You: Engagement and Loyalty on TV Show Facebook Pages

Wisneski, Tracy M. 16 September 2015 (has links)
Facebook boasts an audience approximately three times as large as the next most popular social media networks, so it comes as no surprise that brands are devoting substantial resources to engage with their fans on the world’s most widely used social networking site. Television shows are among those brands using Facebook as a platform to connect with consumers, and their potential for fan relationships is unique from those of other brands, but there are, as of yet, no published scholarly articles for driving Facebook fan engagement and loyalty for a television show. This mixed methods study uses an ethnographic content analysis of the Facebook fan page for the series Orange is the New Black in order to evaluate the engagement of various types of posts and compare that information with scholarly research and industry best practices in order to inform an online user survey. The survey of 452 adult fans of TV show Facebook pages revealed which types of posts most engage audiences in ways that fostered engagement, parasocial interaction, and ultimately, viewing loyalty.
54

Canvas - colour production hub

Basson, Rozanne 21 November 2007 (has links)
The site is situated on the north eastern edge of Pretoria CBD. Major road networks created an island of lost space at a very important gateway into the city. The concept for the project is to create meaningful architeture in a city environment, through the play of colour and light. With Plascon as the major client, a light industrial paint factory is proposed, with an area specifically allocated for small business enterprises (SBE). The existing building n the site, would be refurbished and converted into offices for the SBE's, while also serving as the main entrance to the site. Artists studio space is provided with exhibition areas, as well as studios/shops for informal trading. A Plascon Concept shop is also proposed, where people can purchase pait and other products, with the opportunity of concept simulations so they can make informed choices when buying paint products. The alternative healing properties of colour is explored through therapy rooms, as well as colour/light boxes. Walkways through the site provide the opportunity for pedestrians to cross the site, while viewing the paint production process. Copyright 2007, University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. Please cite as follows: Basson, R 2007, Canvas - colour production hub, MArch(Prof) dissertation, University of Pretoria, Pretoria, viewed yymmdd < http://upetd.up.ac.za/thesis/available/etd-11212007-205438 / > C72/eo / Dissertation (MArch(Prof))--University of Pretoria, 2008. / Architecture / unrestricted
55

Intuitive robot teleoperation based on haptic feedback and 3D visualization

Yangjun, Chen January 2016 (has links)
Robots are required in many jobs. The jobs related to tele-operation may be very challenging and often require reaching a destination quickly and with minimum collisions. In order to succeed in these jobs, human operators are asked to tele-operate a robot manually through a user interface. The design of a user interface and of the information provided in it, become therefore critical elements for the successful completion of robot tele-operation tasks. Effective and timely robot tele-navigation mainly relies on the intuitiveness provided by the interface and on the richness and presentation of the feedback given. This project investigated the use of both haptic and visual feedbacks in a user interface for robot tele-navigation. The aim was to overcome some of the limitations observed in a state of the art works, turning what is sometimes described as contrasting into an added value to improve tele-navigation performance. The key issue is to combine different human sensory modalities in a coherent way and to benefit from 3-D vision too. The proposed new approach was inspired by how visually impaired people use walking sticks to navigate. Haptic feedback may provide helpful input to a user to comprehend distances to surrounding obstacles and information about the obstacle distribution. This was proposed to be achieved entirely relying on on-board range sensors, and by processing this input through a simple scheme that regulates magnitude and direction of the environmental force-feedback provided to the haptic device. A specific algorithm was also used to render the distribution of very close objects to provide appropriate touch sensations. Scene visualization was provided by the system and it was shown to a user coherently to haptic sensation. Different visualization configurations, from multi-viewpoint observation to 3-D visualization, were proposed and rigorously assessed through experimentations, to understand the advantages of the proposed approach and performance variations among different 3-D display technologies. Over twenty users were invited to participate in a usability study composed by two major experiments. The first experiment focused on a comparison between the proposed haptic-feedback strategy and a typical state of the art approach. It included testing with a multi-viewpoint visual observation. The second experiment investigated the performance of the proposed haptic-feedback strategy when combined with three different stereoscopic-3D visualization technologies. The results from the experiments were encouraging and showed good performance with the proposed approach and an improvement over literature approaches to haptic feedback in robot tele-operation. It was also demonstrated that 3-D visualization can be beneficial for robot tele-navigation and it will not contrast with haptic feedback if it is properly aligned to it. Performance may vary with different 3-D visualization technologies, which is also discussed in the presented work.
56

The Influence of Weight Status on the Link between Television Viewing and Food Intake in Children

Borghese, Michael M. January 2014 (has links)
Recent research suggests that sedentary behaviours have detrimental effects on the health and well-being of children, including effects on obesity. Specifically, television viewing is consistently associated with childhood obesity. Two explanations have been proposed: 1) reduced energy expenditure, and 2) increased food intake. However, it has been suggested that the association between television viewing and childhood obesity may be better explained by an increase in energy intake than by a reduction in energy expenditure. To date, children of different weight status have not been compared in their dietary patterns in front of the television, and it is not known if total sedentary time is linked with food intake in children. The objectives of this thesis are: 1) to determine if obese children consume food more frequently while watching television than normal weight children, and 2) to examine which of television viewing or total sedentary time better predicts dietary patterns in children. Overall, our results re-affirm the notion that television viewing is associated with obesity, although physical activity plays a role in this association. Also, children who are obese consume fast food and fruits/vegetables more frequently during television watching than normal weight children. Furthermore, television viewing appears to be a better predictor of dietary patterns in children than overall sedentary time. Globally, these results provide evidence for the deleterious effects of television viewing on children’s dietary patterns and justification for future intervention studies designed to reduce television viewing in children with obesity.
57

Analyse d’activités de formation exploitant le visionnage de vidéos et de leurs effets sur l’activité professionnelle d'enseignants novices : une étude de cas en éducation physique et sportive / Video-based teacher training and the effects on the activity of novice teachers : a case study in physical education

Gaudin, Cyrille 24 November 2014 (has links)
Alors que de nombreuses études scientifiques pointent l’intérêt de mettre en place des dispositifs de formation exploitant le visionnage de vidéos, il existe peu de preuves empiriques quant aux retombées de ce type d’aménagement sur l’activité professionnelle des enseignants novices. Cette étude a donc pour objet premier d’analyser les activités de formation exploitant le visionnage de vidéos et leurs effets sur l’activité professionnelle d’enseignants novices. Cette étude s’inscrit dans un programme de recherche sur la formation professionnelle dont les soubassements épistémologiques sont issus d’une anthropologie culturaliste principalement inspirée de la philosophie analytique de Wittgenstein (2004). Elle a été menée dans le cadre d’un dispositif innovant de formation par alternance articulant des séquences d’enseignement en établissement scolaire et de formation exploitant le visionnage de vidéos menées à l’université. Les principaux résultats de cette étude et leur discussion mettent en exergue que le visionnage de vidéos constitue un moyen privilégié d’alimenter certaines capacités normatives permettant aux enseignants novices d’analyser leur enseignement ou celui d’autrui, de le planifier, et de le réaliser de façon plus adéquate en classe. Dans certaines circonstances, l’expérience vécue lors du visionnage de vidéos leur permet en effet de « s’approcher » de l’expérience d’enseignement sans toutefois s’y substituer. Parallèlement, cette étude montre que le recours au visionnage de vidéos complexifie parfois l’activité de chacun des formateurs impliqués dans le dispositif et plus largement la mise en place d’un véritable collectif de formation. / Many studies have demonstrated the interest of video-based training, but few have provided empirical evidence of its impact on the professional activity of novice teachers. The principal aim of this study was thus to investigate the activities in a video-based training program and assess their effects on the teaching activity of novice teachers. This study is part of a much broader research program on vocational training. The field of cultural anthropology, much inspired by Wittgenstein’s analytical philosophy (2004), provides the epistemological foundations for this work. The study was conducted within an innovative framework with alternating sequences of classroom teaching in the schools and video-based analysis at the university. The main results and the discussion provide evidence that video viewing aids in the development of certain normative capacities, thereby better equipping novice teachers to analyse their own or others’ teaching activity, as well as to plan and carry it out more effectively in the classroom. In certain circumstances, the experience lived during these video viewing sessions allows them to “approach” the experience of teaching without, however, actually substituting for it. The study also shows that using video sometimes increases the complexity of trainers’ activity and, more broadly, the construction of a veritable training collective.
58

Realityserier, online vs TV : En undersökning om intresset för realityserier / Reality shows, online vs. TV : An investigation of the interest in reality shows

Sandberg, Sebastian January 2020 (has links)
The availability to stream movies and series online has increased immensely throughout this decade, being reliant on freeing up time during your day to be able to watch your favorite tv-show has become less necessary due to the fact that you’re able to stream it whenever you want or can, once it’s been released. Reality television has been a big part of the tv tabloid for almost two decades now and it had it’s peak in audience during the years 2009-2012 and has been reportedly decreasing the following years. There has been little to none research regarding reality tv’s progression and audience recently, which has made us curious as to its current state. This article aims to research whether or not the interest in watching romantically themed reality tv has had a continued decline these recent years due to its lack of content variation and if its audience has gradually gone over to streaming it online rather than watching it on tv. We have studied three different reality shows views online and on television per episode during the years of 2015-2018. This way, we could add the views online and on television together to see if the view count in total has increased or decreased each year, as well as being able to compare the difference in views online versus views on television each year to see if the quota who streams has increased. Our hypotheses were met with matching results from our rese
59

The Marked

Duval, Laura K 20 December 2019 (has links)
This paper will detail the making of The Marked, exploring from concept to completion, with special focus on creating a dystopian, science fiction, film with an element of fantasy. I will begin by examining my inspirations. Next, I will explore preproduction, examining screenwriting, casting, location scouting, production, and preparation. Part three will look at production, focusing on directing, production design, cinematography, and on-set operations. Part four will examine post production, including, editing, color correction, sound design, and music. Each element of production will be evaluated to determine if they helped successfully create a believable, dystopian, fantasy story for the viewer. I will also be examining whether the themes I originally sought to explore come across in the film.
60

Familial Regulation of Young Children's TV Viewing in Ghana

Puni-Nyamesem, Clara 01 December 2021 (has links)
This study examined familial regulation of young children's TV viewing in Ghana. Participants were families with young children four through eight years enrolled at a school in the south of Ghana. An online survey of TV regulation practices of families (restrictive, coviewing, and instructive), TV viewing hours of young children, and families' perception of TV influence on their children was completed by 158 family members (mostly parents). Results showed that restrictive regulation is the most predominately used strategy in Ghana, although all 3 regulation styles were used. College educated families were significantly more likely to use restrictive regulation than families with a primary school education. Further, over 70% of the young children exceeded the World Health Organization (2019), and the American Academy of Pediatrics (2016) recommended two hours of young children’s TV viewing. Results are discussed in terms of policy suggestions and future research.

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