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Sampling expertise: Incorporating goal establishment and goal enactment into theories of expertise to improve measures of performanceRobinson, Frank Eric 06 June 2017 (has links)
No description available.
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Evaluation of the Ability for Children ages 5-11 Years Old to Brush Their Teeth EffectivelyKerr, Roberta Ellen, Kerr 26 October 2017 (has links)
No description available.
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Individual Differences in Using Context to Resolve Phonological AmbiguityChilders, Marie B., Childers 12 December 2018 (has links)
No description available.
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Principles For The Successful Development of Social PlaythingsYen, Man-Ching 06 December 2010 (has links)
No description available.
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Perception, Cognition, and Action in the Execution of a Motor SkillMorris, Nicole K. 04 May 2011 (has links)
No description available.
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The Influence of Therapist Training and Interpersonal Skills On Client Emotional ExperiencingWeibel, David January 2003 (has links)
No description available.
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Stratification, skill grouping, and learning to read in first gradeCondron, Dennis J. 17 May 2005 (has links)
No description available.
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Novel gait training using a dual-belt treadmill in older adults: A randomized controlled trial / 高齢者におけるデュアルベルトトレッドミルを用いた新しい歩行トレーニング:ランダム化比較試験Wakida, Masanori 23 March 2022 (has links)
京都大学 / 新制・論文博士 / 博士(人間健康科学) / 乙第13484号 / 論人健博第10号 / 新制||人健||7(附属図書館) / 京都大学大学院医学研究科人間健康科学系専攻 / (主査)教授 黒木 裕士, 教授 青山 朋樹, 教授 髙橋 良輔 / 学位規則第4条第2項該当 / Doctor of Human Health Sciences / Kyoto University / DFAM
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The Impact of Virtual Geographies: Video Gaming and WayfindingDean, Graeme Michael January 2010 (has links)
Success in spatial skills can be an indicator of success in mathematics and sciences. Wayfinding, the ability to purposefully navigate, is one such important spatial skill. Spatial skills can be developed in a number of ways, one of which may include playing video games. Research gathered from a survey and mapping exercise, indicates that though video games may not have a statistically significant impact on wayfinding, experience does. When properly utilized, video games could become part of that important spatial skill training experience. / Geography
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An Exploratory Study of the Determinants and Outcomes of Shared Mental Models of Skill Use in Autonomous Work TeamsTarnoff, Karen Ann 30 October 1999 (has links)
This research investigated the determinants and outcomes of shared mental models of skill use in autonomous work teams. A model of the determinants and outcomes (team task behaviors) of shared mental models of skill use was tested. Three components of shared mental models of skill use were investigated: shared knowledge pertaining to skill use in task performance (i.e., knowledge about the task, equipment, team, and team interaction), shared expectations for skill use in task performance in both routine and non-routine situations, and shared attitudes relevant to skill use in task performance (i.e., collective orientation and collective efficacy). The model included the interdependence, uncertainty, and complexity of the technology; the degree to which the team is cross-trained and its membership stable; and the level of prior experience team members have had with teamwork as the determinants of overlap in a team's mental model of skill use. The beneficial outcomes of a high degree of overlap in the team's mental model of skill use were four team task behaviors: flexibility, quality, verbal communication, and time required in task planning. The flexibility construct was defined as the degree to which a team allocated and used the multiple competencies/skills of each of its members in pursuit of team goals. A model of the development of flexibility was developed as was a theory of the role of shared mental models in flexible skill use. / Ph. D.
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