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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

競爭脈絡:研華科技重建開放創新機制 / Competition in Context: How Advantech Redesign Open Innovation Mechanism

陳穎蓉, Chen, Ying Jung Unknown Date (has links)
開放式模式創新已成為近年來最重要的創新議題之一,相關的研究與案例不勝枚舉。創新除了可以向外部資源開放外,組織也能透過內部資源整合,改變現在的經營狀態。 本研究以研華科技IMAX開放式創新機制為個案,探索企業進行開放式創新的目的,還有運作的情況。此機制融合內外部資源整合的概念,重新詮釋開放式創新的意義。透過分析五個成功子案例的策略作法,歸納如何提高機制運作的成效。 調查結果顯示,競爭思維在開放式創新中佔有舉足輕重的地位,開放不僅只是為了交換資源,或是為了妥善運用企業的閒置資源。本文列舉開放式創新的五種策略作法,說明如何利用開放式創新突破競爭局勢,扭轉現有資源,改變狀態。 / Open innovation is amount the most popular concepts on entrepreneurial studies. Through open innovative processes, organization can transform its operation dynamics by stimulating idle resources, integrating internal resources and introducing external resources. However, researches have not elaborated how various open innovation process can be better performed in a real world scenario. By conducting in-depth case studies on IMAX, an open innovation instrument of Advantech Co., Ltd, I show that competitive context of a market can shape how resources are effectuated along an open innovative process. Through five case studies within Advantech Co., Ltd, they demonstrate how open innovation can: (1) redefine resources; (2) create asymmetry; and (3) turn the table of competition.
2

軟體開放式創新之研究-以Google公司為例 / Research on software open Innovation-A case study of Google

陳信成 Unknown Date (has links)
現今企業處於高度競爭的經營環境,面對市場需求快速變動,企業需不斷的提昇核心競爭力以能推出創新性新產品、服務或新技術以能使企業持續成長。在知識經濟的環境裡,產品開發所需的技術與知識比重越來越高,但相對的知識越來越分散,以致企業開發新產品所需投入的研發比重持續上升。 Chesbrough (2003)認為,企業過去「封閉式創新」的作法已不符合競爭環境的需求,企業為提高競爭力,必須走向「開放性創新」。「開放性創新」的思維在軟體產業裡已是的創新來源,網路世界最基本的法則就是越多人用就越有價值,透過開放式原始碼與開放式軟體API,讓企業外部的開發者運用企業的資源,貢獻他的創意,才能快速滿足網路使用者需求,這也讓企業能吸收外部知識,進而更新企業的核心能力,提昇競爭力。 本研究在文獻探討部份,以開放式創新、軟體開放式平台與動態能耐三部份為主,其中在探討軟體開放式平台,分為外部技術網路、虛擬社群創新與平台領導者三個子構面加以探討。個案分析選擇軟體產業的領導廠商-Google為個案分析公司,藉由專訪的初級資料與其他次級資料,歸納出個案公司採用開放式創新的思維,運用軟體開放式平台的經營,並因應外部環境更新企業核心能力的方式。 本研究的結論分為兩部份:一是在「開放式創新」的概念下,軟體企業建立開放性平台以連結與運用外部資源的做法包含︰定義企業經營的範疇、建立虛擬互動平台、建立與管理社群與創造平台價值。二是軟體公司透過開放式創新,建立企業動態能耐的做法有︰確認價值活動、強化專屬資產、建立知識管理機制與規劃扁平的組織結構。
3

從開放式創新觀點探討NTT DoCoMo平台型經營模式 / NTT DoCoMo’s Platform Business Model:Open Innovation Perspective

韓燕甯, Han,Yan Ning Unknown Date (has links)
在現今之行動通訊產業中,面對技術融合、顧客需求多樣化、快速創新的衝即,整個產業結構已發生了根本上的影響。傳統行動通訊產業中的線性價值鏈已不復見,而是重新聚合成全新的價值網,而這個新的價值網跨越了原本各自獨立的產業界線,並經由不同的連結方式,形成新的產業形態,展現出新的面貌。其中,更可以明顯發現,透過許多不同領域能力之結合,可以造就出許多新事業、新市場的誕生。據此,企業為了追求快速創新,便不可能僅憑一己之力,於內部發展出各式各樣之能力。反之,企業必須由外部擷取他人之力,再與內部核心能力結合,與外部關係人建立共生關係,最終達成多贏之局面。據此,Chesbrough (2003) 認為,企業過去「封閉式創新」的作法已不合時宜,未來必須走向「開放式創新」。 本研究在文獻探討的部分,將焦點放在三大議題:開放式創新、經營模式與平台型經營模式。同時,選擇全球行動通訊產業的領導廠商 – NTT DoCoMo為個案公司,從1999年至2007年之公司資料中,歸納出個案公司的三大議題:發展歷程、經營模式與合作關係。 最後,本研究歸納出以下結論:第一:平台型經營模式有利於企業有效且及時地連結外部環境之資源,以實踐開放式創新;第二:企業在追求快速創新之目標時,其所採用之創新模式可依據下述兩種要素來區分:合作關係之廣度與資源投入之程度。而面對不同核心程度之能力時,須採用不同之模式;第三:平台型經營模式由眾多構面組成,而面對不同的構面,企業須採用不同的模式來發展;第四:成功的平台型經營模式必須具備吸引力與主導力。 / Today, the mobile communication industry is faced with the impact of technology fusion, diversified customers’ demand and fast innovation; this industry already changed fundamentally. The linear value chain of traditional mobile communication industry is no more, instead, there is a whole new value net, which is connected in different way to become a new industry. From the result, through the combination of capabilities from different areas, it can lead to many new businesses and markets. According to the above, for the purpose of fast innovation, companies are impossible to develop various capabilities all by themselves inside; instead, companies have to introduce other capabilities from outside and combine with their core capabilities. Through the establishment of ecosystem, it will lead to the all-win situation. According to the above, Chesbrough argues that the traditional close innovation is no more, it is the age of open innovation. In this research, the literature review focuses on three issues: open innovation, business model and platform business model. Meanwhile, this research chooses the global leading company in mobile communication industry – NTT DoCoMo as the case company and the case study focuses on three issues: history, business model and collaborative relationships. This research reaches three conclusions. First, platform business model can help companies connect with the environment effectively and timely. Second, open innovation includes two different concepts: open and closed at the same time and these different concepts should be applied to different capabilities. Third, business model is composed of many aspects, and different aspects should be developed by different concepts. Forth, open business model’s paradigm is platform business model and two of platform business model’s fundamental forces are attraction and predomination.
4

原創內容作品從創意到商業化之過程

陳育璉, Chen ,Yu-Lien Unknown Date (has links)
台灣動畫產業,長期以來屬於代工的角色,如今面臨產業移轉而要往自製原創動畫發展時,明顯的面臨了很大的障礙,至目前一直沒有顯著的作品發表。就算是當初在網路上紅極一時的阿貴與幹譙龍,始終無法突破網路的限制,創造出更好的獲利機制。而2004年12月終於有第一部台灣原創之電視卡通動畫-魔豆傳奇,在台視上映,這部動畫影集是由創業三年多的電視豆公司發展出來的,不禁讓自己思考電視豆到底是如何完成這部卡通影集的,到底說了怎樣的故事,才能贏得了觀眾與日本製作公司的青睞?而且與日本合作開發的過程,更是讓我感到好奇的。如果說原創是電視豆成功的秘訣,那同樣獲得數位內容國際動畫雛形獎的其他作品,為何無法創造與電視豆類似的經驗與市場價值?而且多數獲獎廠商都比電視豆握有更多的資源。這些現象是很值得深入探討的。 綜合對商業模式與創意商業化等文獻之回顧以及對個案的了解,本研究引用Chesbrough(2002)對創意會影響商業模式之看法,分析Afuah(2003)所提出之「產業因素」、「定位」、「資源」、「活動」與「成本」等商業模式五構面,與其組成要素之變化,並結合Jolly(1997)所提出之技術商業化過程中的橋樑之概念,也就是由「動員興趣與支持」、「移轉證明所需之資源」、「動員市場構型」與「動員互補性資源」等,將商業模式之變化調整轉化成原創商業化之過程。 經過研究個案比較比較分析,本研究發現: 動畫原創內容從創意到商業化之過程可分為「想像」、「孵育」、「修正」與「持續」等四個次分段。 1.原創內容商業化過程中的次分段與橋樑,會因為產業因素與定位之影響,促使各次分段有不同之發展內涵,以及不同之關鍵外部資源之進入與銜接次分段。 2.原創內容商業化過程成功與否,除了有銜接之橋樑外,還要能有內部商業模式之配合。 3.每一次分段的演化循環中,原創內容會驅動商業模式變化,使其能動員橋樑,並利用外來資源強化商業模式本身,且進一步可加值原創內容。 動畫原創內容從創意到商業化之過程會受到商業模式不同構面與其組成要素之影響。 4.影響想像次分段的關鍵成功因素為產業關鍵驅動力、提供之價值與市場區隔。 5.影響孵育次分段的關鍵成功因素為合作力、總體產業環境、提供之價值、個人能力與動畫開發類型。 6.影響修正次分段的關鍵成功因素為組織能力、個人能力與動畫作品和開發類型。 7.影響持續次分段的關鍵成功因素為合作力與無形資產。 原創內容演化之關鍵 8.新創動畫公司可以由肖像或故事兩個角度來發展原創內容,兩者之商業模式雖有很大之差異,但商業化成功之基本條件為具有可商業化之肖像。 9.原創內容不僅要將市場導向之設計策略融入內容與作品創造中,還必須以創意行銷增加原創內容商業化成功之潛力。 10.在想像次分段中,會有外部創意進入讓原創內容進一步演化,或者內部創意移出發展成新的應用。在孵育與修正兩個次分段,是以業界專家之創意移入為主。進入到持續次分段時,作品續集會漸漸轉由內部創意主導,週邊商品則需要相關開發商之創意加入,針對新市場而發展。 較適合新創動畫公司之商業模式特質 11.要擴大獲利能力,必須突破市場之限制。跨入國際市場可以參考分區經營或者全球統合經營兩種國際合作經營模式。 12.在執行商業模式時,較適合採取雙領導人制度。也就是有ㄧ負責管理或籌資之領導人,與另一位管理創意之領導人。另外,組織較適合小規模發展。 / For the past decades, Taiwan' s animation industry focused on playing the role of OEM. Because of that, most of animation companies face a lot of obstacles during converting their positions into the origin al animation, suah as a-Kuei & KoungGiyo Dragon which could not overcome the on-line limitation to create substanti al profit models. Until December in 2004, there was the first original cartoon from Taiwanese company, TVbean, which is an emerging company for less than 3 years. I was wondering how they could attract audiences and Japanese produing company and surpass other comp anies which have an abundance of resources in a short time. Due to the copious processes of developments for the animation movie and the TV cartoon, there are many key success factors which need to be discovered. Moreover, the digital technologies facilitate animation industry to become more diversified than as before. Based on this kind of industry enviroment, animation works should not be saw merely as products. In the other words, we should concern about the effects of cultures and information transmission and transfer them into e xplicit knowledge which can help Taiwanese animation companies to develop. In this thesis, I will describe and analyse completely the process from idea to commercialization for TVbean' s first original animation. Also, I will compare TVbean with other foreign animation companies, VOOZ & Pixar, to draw the evolution process for commercialization and the relationship between business model and c ontents. According to the concepts of Business Model (Afuah 2004) and Open Innovation (Chesbrough 2003), I analysed the research cases by 5 elements, which are industry factors, position, resource, activity and cost, of Business Model and tried to find out the bridges which could connect different subprocesses by the changes of Business Model. After modifying the process of technology commercialization (Jolly 1997), I specified that how innovations make original content evolve into various business during each subprocess. Through studying the comparative analysis of the cases, the discoveries and conclustions of this thesis are described as follows: The commercialization process of original animation content comprises four subprocesses called ‘Imagining’, ‘Incubating’, ‘Modifying’ and ‘Mustaining’. 1.The subprocesses of the original content commercialization process will be influenced by industry factors and position which could push different developments of contents and attract various resources in each subprocess. 2.If we would like to make the original content commercialization successful, we will need a suitable internal business model to cooperate with the connected bridges. 3.During the evolution of each subprocess circulation, the original content will drive the business model change , enable it to mobilize the bridges, and utilize outside resources to strengthen business model itself. Besides, the original content could be added value by the improved business model. The commercialization process of original animation content will be influenced by different constitutions and elements of business model. 4.The key successful factors of ‘Imagining’ subprocess will be influenced by the industrial key deivers, value and market segments. 5.The key successful factors of ‘Incubating’ subprocess will be influenced by the cooperation, macro industry environment, value, individual capability and the cooperation models of animation. 6.The key successful factors of ‘Modifying’ subprocess will be influenced by the organization ability , individual capability and the cooperation models of animation. 7.The key successful factors of ‘Sustainng’ subprocess will be influenced by the cooperation and intangible assets. The key factors of original content evolutions 8.The new star-up animation companies could develop the original content by two directions, characters and stories. Although the business models of these two directions have very great differences, the basic successful factor of commercializtion is creating the character which could be commercialized. 9.It is very important to apply market oriented design strategies to the creating of content and works in order to enhance the potential for commercialization. 10.Open innovation will occur In ‘imagining’, ‘incubating’ and ‘modifying’ subprocesses, but the development of the sequal to the original works will transfer to closed innovation. Moreover, peripheral products need relevant developer join for new market developments. The characteristics of business model which are suitable for new star-up animation companies. 11.It need to break the restriction of the market to expand profit potential. How to get into global market could base on two types of management, separate areas business and global integrated business. 12.While implementing the business model , it is suitable to adopt dual leader system. Because of that, one leader is responsible for managing or raising funds, and the other one is in charge of managing innovations. In addition, the development of the organization is suitable for a small scale.
5

開放式經營模式演進歷程分析之研究-以台積電為例 / The analysis of evolutionary process of open business model - a case study of TSMC

楊凱期, Yang, Kai-Chi Unknown Date (has links)
現今產業環境變化加速,知識工作者高度流動、產品生命週期越來越短、以及研發成本不斷提高,「創新」出現了革命性的變化。封閉已經成為過去,現在是「開放式經營模式」的時代,要掌握決勝未來的關鍵,就必須掌握與合作夥伴創新的能力。這個新模式,不只改變了企業的成長動能,更重要的是它改變了遊戲規則。「開放式經營模式」已經成為跨越地理疆界、打破速度、解決資源匱乏的新存亡關鍵。 / 企業向外尋找創新來源的過程中,必須積極地自外界搜尋、截取新的想法、資源,同時也要讓企業內部所研發創新的技術向外流出,讓外界運用。此外,企業必須進行經營模式的創新,與更多的供應商、顧客形成一新的產業生態系,企業主導其經營模式成為平台,與經營的夥伴共同承擔風險,同時共享其利潤,從中為整個產業生態系創造更大的價值,也為自己的企業創造更大的價值,此即為「開放式經營模式」的典範。 / 本研究將分析探討究竟企業是如何逐漸從原先的經營模式逐漸演進為開放式經營模式,理解其演進發展的過程中關鍵的成功因素為何,企業需經歷哪些重大的變革,以及企業欲成為開放式經營模式之平台的主導廠商,需要哪些關鍵的能力及資源。本研究採用歷史研究法及個案研究法,以台積電作為個案之例進行研究,發現從企業的核心策略演進分析、策略性資源演進分析、顧客介面演進分析、價值網絡演進分析,分別找出了企業演進為開放式經營模式的關鍵因素,且發現這些關鍵之間彼此有著緊密地互動與連結,而「開放式經營平台」即扮演著此一重要的角色。 / 透過本研究的分析探討,提供業界企業經營模式的演進以成為開放式經營模式之模型參考,以及企業欲實踐開放式經營模式實務上的作法,對於Chesbrough(2006)所提出之開放式經營模式的理論得到了實務上的驗證。此外,本研究亦提供了一結合Chesbrough(2006)開放式經營模式觀點以及Hamel(2000)經營模式理論之基礎架構,可作為研究探討企業開放式經營模式之演進歷程分析的理論基礎,且針對原先學者所提出的理論進行相關的討論與進一步的詮釋與修正。此外此一基礎架構也提供產學界對於未來開放式經營模式相關的管理議題,有更多後續的研究與發展。 / The environment of industry is rapidly changing and highly turnover rate of knowledge workers. Product lifecycle become shorter. R&D cost increases constantly. “Innovation” has the revolutionary change. Closing has already become the history. Now, it’s the era of “Open Business Model”. For controlling the key of success in the future, we should control the ability to innovate with partners. This new model not only transforms the growth kinetic energy of the enterprise but also changes the game rule more importantly. “Open Business Model” have become the live or dead key of crossing over the geographical boundaries, breaking the limitation of pace, and solving the problem of deficient resources. / In the process of enterprise finding innovative sources from the outwards, enterprise must search for the external world actively, acquire the new ideas and resources, and let the internal technology of R&D innovation flow to the outwards for the application of external world at the same time. Besides, enterprises must proceed the innovation of business model and collaborated with more suppliers and customers to sustain in the new eco system. Enterprises will lead and change business model in e-platform, undertake the risks with business partners, and share the profits together at the same time. In the process, not only it creates more values for the entire eco system, but also it creates much more values for itself. It’s the paradigm of “Open Business Model”. / The research analyzed and observed how the enterprise developed from the original business model to the open business model gradually. We realized what the critical successful factors are in the development period of evolution process, what the significant changes the enterprise need to experience, and what the keys of capability and resources the enterprise need to become the leading manufacturer of the open innovation platform. The research adopts historical research and case study method, and takes the Taiwan Semiconductor Manufacturing Company (TSMC) as a case study for the research. Based on the open business model perspectives, “core strategy”, “strategic resources”, “customer interface” and “value network”, the research find out the key factors in the evolution period. Moreover, the research observed the “Open Innovation Platform” plays an important role on interactive relationship between these critical factors. / The research also provides enterprise the framework of how to evolve into open business model, as well as the practical experience of how to approach the open business model. The theory of open business model which Chesbrough (2006) proposed is verified in real business. In addition, the research also provides the basis of the theoretical framework which is the combination of Chesbrough (2006) open business model perspective and Hamel (2000) business model theory. It could be used as the foundamental theory of analyzing the open business model evolution for the following research. This research also provides the topics of the following open business model or other related managerial issues for the academic and practical research.
6

台灣生技製藥業之新藥開發流程-開放式創新管理觀點

劉孝從 Unknown Date (has links)
近年來全球醫藥市場競爭越來越激烈,歐美製藥產業面臨:1.暢銷藥品專利即將到期、2.新藥產品生命週期縮短、3. 研發支出與產出不成比例、4. 健保藥價之削減,過去傳統藥廠以垂直整合方式開發新藥的方式已無法負荷艱困的產業環境。因此,開發新藥方式已從過去垂直整合轉向產業分工的方式,減低風險,提升新藥開發成功機會。因此,吾人可以預測這些廠商必須借用大量的外部資源才能快速地推出新藥。 目前我國新藥開發處於萌芽期,廠商規模小且較無經驗,加上國內過去以學名藥為主,因此,開發新藥一直是國內廠商的一個夢,也是製藥產業獲利最高的一項產品。然而,過去的研究重點往往著重在製藥產業相關業者發展策略、關鍵成功因素、營運模式或生技公司之創新管理、智財管理等層面探討,對於新藥開發流程的實務歷程的研究較少著墨。故本研究針對我國新藥開發公司的「新藥開發流程」進行研究,試圖以開放式創新觀點,探討其新藥開發流程中,專案團隊的外部技術網路與內部專案管理的關係,期能對於「團隊間之開放式創新管理」方面,提供一些實務上與學理上的貢獻。 本研究方法採個案分析法,文獻探討部分包含新藥開發流程、開放式創新、外部技術網路、專案管理,導出本研究之觀念性架構,以此理論架構發展出個案訪談問題,在研究中實地訪談四家之我國新藥開發廠商,並從中分析我國新藥開發流程中外部技術網路與專案管理之關係,透過個案分析推論我國新藥開發流程內、外部合作的關鍵成功因素。 本研究發現,新藥開發流程中,各階段技術不同,新藥開發專案團隊須清楚地界定本身的研發能力,才能有效連結外部技術資源。同時,專案團隊要能有效連結外部技術資源,團隊成員須擔任技術中介人,以促進適當的技術流進、流出,達成開放式創新。因此,選擇適當的技術中介人是新藥開發成功的關鍵因素。
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開放原始碼軟體平台與互補性資產建構—以Google與 Intel 為例 / Open Source Software Platform for Promoting Complementary Asset Developments–a Case Study of Google and Intel

高士翔, Shih-Hsiang (Sean) Kao Unknown Date (has links)
開放原始碼軟體平台與互補性資產建構—以Google與 Intel 為例 / Open source software is Open Innovation only if it has a business model driving it (West and Gallagher 2006). Open Innovation is the paradigm describing the scenario in which firms use a broad range of external sources for innovation and seek a broad range of commercialization alternatives for internal innovation (Chesbrough 2003). The Platform Leader builds the platform and concentrates its efforts on promoting and directing innovation of complementary products in favor of its R&D direction (Cusumano and Gawer 2002). The author has chosen leaders in two distinctive industry sectors— Google, the leader in search engine industry, and Intel, the leader in the microprocessor business for the personal computer industry—as the case study companies for this research. Both cases fit the definition of open innovation since both Google and Intel have specific business models for their open source software platforms. This research explores how industry leaders exploit open source software platforms to realize their specific strategic intents. The research problems are: (1) how companies can incorporate external creativity and innovation to maintain their own innovative momentum; (2) what are the key factors and strategies for building a successful open source software platform and its ecosystem; (3) how can a company use an open source software platform as part of its strategy to enter new markets and promote development of complementary assets to build its competitive advantages. The author proposes the following framework to analyze how leading firms design open source platform strategies: (1) analyze the firm’s core competencies; (2) analyze the firm’s strategic intent for their open source software platform; (3) analyze the firm’s strategies for designing the architecture of their open source software platform; (4) analyze the firm’s strategies for designing the ecosystem around the platform. Based on the analysis of the two comparative cases, the author has been convinced of the following propositions: 1. Firms can use open source software platform to incorporate external creativity and innovations that promote the development of complementary assets and to build or at least maintain their competitive advantage against competitors. 2. Instead of a purely open or purely proprietary platform strategy, platform owners can utilize a hybrid strategy, which combines the advantages of open source and closed source to retain control and differentiation. 3. As opposed to a company-owned open source software platform, a community-owned open source software platform will attract more communities’ involvements and stimulate more innovation. 4. When developing complementary assets, firms should adopt an open innovation approach to incorporate external creativity and innovations; however, when building their core competencies, firms should adopt a more closed innovation approach to maintain their distinctive competitive advantages. 5. One of the key determining factors of a successful open source platform strategy is the platform owner’s ability to create value and enable every partner within the ecosystem to share some portion of it.
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平台型開放式企業的形塑過程:i mode 與 blade.org 個案探討 / Formation of the open platform:case studies of i-mode and blade.org

黃繼平, Huang, Ji Ping Unknown Date (has links)
自從二十世紀末以來,管理學者就開始高倡環境不再穩定,企業必須做出相應的改變,才能維持競爭優勢,持續生存下去。為了適應當今的動盪環境,企業發展出網絡式組織的型態,甚至形成跨越組織、互補共存的「平台」與「社群」。同時,企業也發覺自己無法掌握所有的創新靈感、人才、資源,必須跨越組織的疆界,向外尋求協助,進行「開放式創新」。新型態的組織正在成形,尤其發生在高知識密集或者高科技產業中。台灣以高科技產業聞名事業,供應鏈佈局全球,不久的未來(甚至是現在)極有可能產生諸多新型態的組織,因此我們不得不重視這樣的趨勢。 本論文在文獻探討的部分,把焦點放在三大議題上:開放式創新、平台企業、協作社群。吾人試圖尋找這些互異現象的整合架構,從學者的文獻中規納理論架構,找出形塑「開放平台」的重要面向,分別是「核化」與「拔尖」。接著以NTT DoCoMo從1990年代開始發展的i-mode平台,以及IBM在2005年成立的Blade.org社群作為分析個案,用以證實該理論架構的可行性。 最後,本論文歸納出以下結論:首先,企業建構平台時,須運用組織內部資源,但擺脫組織惰性;其次,當企業本身對平台控制程度高時,由企業來形塑平台的使命陳述。企業本身對平台的控制程度低時,平台需要有替代機制,為平台擬定發展方向;第三,發展平台須掌握最小限度的控制,最大程度的發揮;第四,尋求外部連結必須儘量跨越產業,讓平台有更多不同的應用,使平台擴大;第五,平台的形塑過程是個動態過程。 / Management scholars claim the business environment has been dramatically change since the end of 20th century. Enterprises have to respond the transformation of such environment in order to pursue the sustainable advantage and constant deveplopment. To adapt to the dynamic and using knowledge efficiently and effective, enterprise has changed from bureaucracy to networking and cross-boundary organization, which are the so-call platform or community type organization. In the meantime, enterprises gradually find out that they are unable to deal with all the ideas, human resources and corporate assets. Instead, they have to cross the boundary, seek assistance from outside innovators. New type of organization is going to emerge, especially in the knowledge-intensive or high technology industries. Taiwan is world-famous for its development of high technology industry. Also, networking connections among the high-tech companies are widely expanding all over the world. Therefore, it is expectable that the new type of organization will be formed in Taiwan in the near future, and it worthwhile for us to pay attention to the trend. In the content of this paper, the literature review is primarily focused three major issues: open innovation, platform enterprises and collaborative communities. This paper has tried to put the three different kinds of system into an integrated framework, together with inclusion from the scholars' theories, to conclude that an open platform can be formed in two dimensions. These two dimensions are called "coring" and "tipping". To conduct a case study, the research also chose for purpose of analysis and attempted to prove the feasibility of the integrated framework. The cases were obtained from business operational phenomena of companies respectively: i-mode which is owned by NTT DoCoMo, and Blade.org, which is owned by IBM. The research came to the conclusions in five aspects. First, while building the open platform, enterprise should manipulate the resource of the existing business and try to shed the inertia as well as the bureaucracy. Second, a platform leader has to mould the mission statement for the platform controlled by the leader in a great degree. If the platform is not close to the leader, the leader has to create a substitute institution to replace the function of the leader. Third, a manager has to maintain minimum control to facilitate the members of the platform to develop the function and performance heartily by their own. Fourth, a platform leader should try its best to connect with the outside innovation across the industries and develop various applications for easy access. Fifth, formation of the open platform is always a dynamic process.
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平台商業模式對智慧資本投資及企業價值影響 — 以台灣資訊服務業為例 / The Relationship Between Platform Business Model, Investment in Intellectual Capital and Corporate Value — Evidence in Taiwan Information Service Industry

陳子恩 Unknown Date (has links)
資訊服務業為知識經濟下的代表性產業,其企業價值的創造可以說完全來自 於智慧資本的累積與影響,而對於台灣經濟而言,資訊服務業亦是新興的成長動 力來源。伴隨著網路科技的發達,近期資訊服務業中亦產生異於過去單方向進行 軟體開發及推廣的平台商業模式(Platform Business Model),舉凡電子商務、 線上遊戲、社群網站及通訊軟體皆在此範疇內,而根據 Chesbrough(2006)的開 放式創新理論,平台型企業是最能適應環境變化,亦能最快、最有效率達到創新 的公司,擁有更強的競爭優勢。 因此,本研究主要探討在資訊服務業中,平台型商業模式如何影響企業在智 慧資本上的投資,以及如何影響企業價值。本研究以台灣上市(櫃)資訊服務業 近 2012-2014 年的資料為樣本,利用追蹤資料迴歸模型(Panel Regression), 控制公司成長面、獲利面、風險面及公司規模,並固定年份所帶來的時間效果, 探討在產業當中平台商業模式對智慧資本投資以及企業價值的影響。 實證結果分為三個部分,(1)選擇平台作為商業模式,能帶來更高的企業價 值,並且顯著異於其他非平台資訊服務同業。(2)資訊服務業的關鍵智慧資本為 人力資本,然而資訊服務業中的平台模式更強調結構資本的重要性,相較之下非 平台的資訊服務同業在顧客資本的投資能帶來更高的企業價值。(3)對於平台模 式而言,人力資本與結構資本之交互作用,能為企業價值帶來顯著性的綜效,但 非平台模式在各個智慧資本間則沒有綜效產生。 / As a representative industry of knowledge economy, all the value creation of Information Service value is from the Intellectual Capital(IC). Besides, for the economy of Taiwan, the sector is also the new engine of economic growth. With the development of the Internet, information service industry in recent years has produced a different business model, transformed from “single direction software development” to “multi-sided market platform”, which included e-commerce, online games, social media and instant message service. According to the theory of Open Innovation by Chesbrough(2006), this kind of platform business is the most able to adapt to environmental changes, also the fastest, most efficient achieve innovative company, and has a stronger competitive advantage. This study focuses on the platform business model and IC of Information Service Industry, and tries to decode how platform business model affects investment in IC, and how it affects corporate value. The study collected the listed Taiwan Information Service companies in 2012-2014 for data sample, uses Panel Regression Model with the control of the company's growth, profitability, risk and size, and fixed the year Effect, to investigate the effects of the platform business model for IC investment and the impact on corporate value. The evidence can be divided into three sections: (1) In the industry, platform business model can lead to higher corporate value, which also significantly different from other internet information services peers; (2) Human Capital is key IC for Information Service Industry. However, platform business emphasizes more on the importance of Structural Capital, compared with other peers of the industry which investment of Customer Capital would lead to higher corporate value; (3)The interaction of Human Capital and Structural Capital can bring significant synergy on corporate value for platform business, compared with other peers of the industry which have no synergy between ICs on corporate value.
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以維興公司為例探討美國新創公司的技術仲介服務

王維漢, Wang, Timothy Unknown Date (has links)
絕大多數在台灣的企業屬於年輕的中小企業,他們所熟知的商業模式是生產代工,並無技術與市場的不確定性問題。如何從生產代工的商業模式跳躍到美國新創公司的知識經濟模式實在是一個對雙方都是很大的挑戰。由於雙方的不對稱性太大有必要讓其它人界入並彌補中間落差。開放式創新中需要技術仲介聯結買方與賣方。而技術仲介則是辦識(破壞式)創新機會的來源之一。在維興國際公司目前所專注的四個不同技術中,同時包括B2B及B2C的產品領域。但無論是B2B及B2C,市場拉力與技術推力在技術仲介的領域中均同樣必須受到重視。 本研究由相關文獻探討,推展出以(買方)目標工業的選擇與管理、(賣方)管理並降低市場的不確定性、技術仲介的需求缺口三構面的研究架構來探討技術仲介業在美國新創公司的技術仲介服務活動的關鍵因素與管理項目。本研究採用個案研究法深入訪談個案公司的高階主管以了解其新創過程的實務作為。由個案分析與研究發現得出研究結論如下: 結論一:成功的技術仲介業對技術賣方的選擇與管理應考慮(1)新創公司生態(2)新創公司的動態管理(3)新創公司的選擇(4)新創公司的管理。 結論二:成功的技術仲介業對技術買方的管理應考慮到(1)社會氛圍與使用者的認知(2)使用者的吸收能力(3)創新與使用(4)降低技術與市場的不確定性。 結論三:技術仲介的成功因素包括(1)技術仲介的加值能耐(2)技術仲介的承諾(3)專利/技術加值增加原供應商的仰賴(4)經營策略的創新與新事業開發。 結論四:技術仲介屬於知識管理的一環,在開放式創新中需要技術仲介聯結買方與賣方。而技術仲介則是辦識(破壞式)創新機會的來源之一。 結論五:台灣目前的技術服務業的主導者是以工研院技轉中心為主要的供需中心,輔以少數私人的智財買賣。 結論六:全世界都在鼓勵創新,國家的競爭力表現於創新與創業教育的養成。 / Most companies in Taiwan are belong to young SMEs, their business model is known for everybody and mainly the foundry model, there is no technology and market uncertainties. It is indeed a great challenge from the production foundry jumping into the knowledge based US startups. Since the dissymmetry from both sides are huge there exist a need for others to bridge the gap. Technology broker links buyer and seller in the area of open innovation. It is also one of the sources of innovation opportunities. WH International currently focused on four different technologies, including both B2B and B2C products. But whether it is B2B and B2C, market pull and technology push in the field of technology brokers are also to be taken seriously. From the related literatures survey, based on a technology transfer company, this study is to promote the technology sales (the seller) and management of technology uncertainty, to help (the seller) to manage and reduce market uncertainty, to meet market demands of the technology broker, and compose the three dimensions of framework: the seller, the buyer and the broker. This research adopts case study method to analyze the practice of the case company. The research results are as below. 1. The selection factors of a successful technology broker facing technology vendor should consider (1) ecosystem of start ups (2) the dynamic management of start ups (3) the choice of start ups (4) the management of start ups. 2. The management of technology buyers from a successful broker should take into consideration of(1) the user's cognitive and social atmosphere (2) the absorptive capacity of users (3) innovation and the diffusion (4) reduce uncertainty of market. 3. The successful factors for technology broker include (1) the value-added capability (2) the commitment to technology (3) patents / technology development to increase value-added services to suppliers (4) innovation of business strategy and new business development. 4. Technical brokering is a part of knowledge management. Technology broker links buyers and sellers in open innovation while it is also one of the sources of innovation opportunities. 5. Technology Transfer Center of the ITRI is the clear leader of technology services industry in Taiwan. There also existed some small private firms that handled intellectual property transactions. 6. Innovation is encouraged worldwide and national competition is reflected in the cultivation of innovation and entrepreneurship education.

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