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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
361

“Can you check me?” : A phenomenological study on the experience of menstruating at school in the Swedish context

Nylander, Eira January 2023 (has links)
The topic of menstruation has gained traction in the last couple of decades amongst critical menstruation scholars and feminist theorists, but it was not until 2015 (“The Year of the Period”) that the topic of menstruation entered mainstream conversations, and policymakers across the globe started taking tangible steps towards menstrual equity. Yet, there is little sociological work done on menstruation, an experience that is still shrouded in stigma and taboo in many cultures. To address this gap, this study aims to explore the experiences of menstruation among young women in the Swedish context.  This study uses a phenomenological approach and is based on 10 interviews with 18 young women in a Stockholm high school. From the interview data, four major themes arose: maturity, solidarity, fear & panic, and personal vs. political. These findings shed light on the complexity and situatedness of the menstrual taboo and highlight how strong social bonds and feelings of solidarity help the young women find embodied worth and develop prevention strategies. Overall, this research contributes to our understanding of the social and cultural significance of menstruation in the Swedish context amongst young Gen Z women.
362

.-¨-RNDR ¨M3, 4S (“1”) 0F UR^ AVATAR G!RLS*-¨-.; : Virtual Performance Avatar Experience

Dahlén, Marie January 2023 (has links)
This thesis is aimed at investigating virtual embodiment and how it can affect a performer's experience of; and relationship to the physical body. With this auto ethnographic case study I hope to shed some light on the  ways virtual reality technology enables critical experiences and what effects these experiences could have, through my own personal journey. The study was conducted in the setting of  my home using a Pico 4 VR head mounted display and HTC vive full body tracking. The project used for the case study was an audiovisual pole dance performance that was performed on the platform Neos VR and streamed to Studio 44 in Stockholm. The research is rooted in the artistic field but draws knowledge from psychological and social research on VR as a cognitive and embodied technology. The research methods used to gather and analyse the research material were visual research, phenomenology and deep listening. The data collection consisted of visual and text based data. On the visual data I applied thematic analysis, coding and categorising of the text based data and analysing hyper reflections with a phenomenological approach. I found that the experience of virtual embodiment did change my relationship to my own body in a positive way by feeling more grounded and accepting. I was less anxious about performing and felt more confident in myself. Because of the entanglement of the study it was not possible to solely contribute the outcomes of the effect to virtual avatar embodiment in itself. It did however demonstrate how these VR technologies could be used to enable norm critical experiences by the use of norm critical design applied to avatars challenging beauty ideals and societal norms of performativity. My virtual embodiment and its effects on me can give a unique insight that would benefit developers and users active in these platforms as well as for personal introspection and self development. The study serves as a good base to build future research on and I intend to further elaborate on the extensive research data that was gathered.
363

Trauma and the Body: Turning to Fiction as Inquiry

Morgan, Ava Truman 30 September 2021 (has links)
No description available.
364

Paid to Care:The Ethnography of Body, Empathy, and Reciprocity in Care Work Among Filipinos in Japan / 有償でケアする -在日フィリピン人介護職における身体・共感・互酬性の民族誌-

Katrina, San Juan NAVALLO 23 March 2020 (has links)
付記する学位プログラム名: グローバル生存学大学院連携プログラム / 京都大学 / 0048 / 新制・課程博士 / 博士(地域研究) / 甲第22561号 / 地博第264号 / 新制||地||100(附属図書館) / 京都大学大学院アジア・アフリカ地域研究研究科東南アジア地域研究専攻 / (主査)教授 速水 洋子, 准教授 中村 沙絵, 教授 Hau Caroline Sy, 准教授 安里 和晃 / 学位規則第4条第1項該当 / Doctor of Area Studies / Kyoto University / DFAM
365

An Investigation of Positive Engagement, Continuously Variable Transmissions

Dalling, Ryan R. 07 May 2008 (has links) (PDF)
A Positive Engagement, Continuously Variable Transmission (PECVT) allows for a continuously variable transmission ratio over a given range using positively engaged members, such as gear teeth, to transmit torque. This research is an investigation of PECVTs to establish a classification system and governing principles that must be satisfied for an embodiment to overcome the non-integer tooth problem. Results of an external patent search are given as examples of different concepts and PECVT embodiments that have been employed to negate the effects of the non-integer tooth problem. To classify all published and unpublished PECVT embodiments, a classification system is developed, based on how particular PECVT embodiments overcome the non-integer tooth problem. Two classes of PECVTs are defined: 1) the problem correction class and 2) the alternate device class. General principles that must be satisfied for a promising PECVT embodiment to exist in each class of PECVTs are also developed. These principles, along with the classification system, are the major contribution of this research. The principles describe what an embodiment in each of the PECVT classes must accomplish to negate the effects of the non-integer tooth problem. A product development phase integrated with TRIZ methodology is implemented to generate several concepts that satisfy the newly developed general principles and the product specifications that were also created. A screening and scoring process is used to eliminate less promising concepts and to find the most viable PECVT embodiment. An embodiment that only operates at preferred transmission ratios, where no meshing problems exist, proves to be the most promising concept based on the results of this methodology. The embodiment also utilizes cams and a differential device to provide the needed correction to the orientation of the driving members when misalignment occurs. This misalignment only occurs while transitioning between preferred operating ratios. A case study of the final embodiment developed by Vernier Moon Technologies and Brigham Young University is presented and analyzed to show how the final concepts ensure proper engagement without the effects of the non-integer tooth problem. The final embodiment is not the optimal solution but represents a conceptual design of an embodiment that satisfies the governing principles. The classification system and the governing principles that have been established are valid for all PECVT embodiments and will be valuable in future research. Future work yet to be conducted for this research, including an involutometry analysis, is discussed as well as other recommendations.
366

The Role of Disruptions and Disruptor Identity in Generative Conflict: Setting the Conditions for Conflict Reflexivity in Teams During the Covid-19 Pandemic

Archibold, Estelle E. 26 August 2022 (has links)
No description available.
367

Körper und Klänge in Bewegung: Körperliche Dimensionen von Musik zwischen Embodiment und Enaction

Schroedter, Stephanie 16 August 2022 (has links)
No description available.
368

Remembering our Essential We through Transformative Experiences : An inquiry for transforming sustainability

Söderström, Ottilia, ter Laan, Pim January 2022 (has links)
In this autoethnographic journey we aim to redefine sustainability by becoming aware of our current dominant thought paradigm which created the current sustainability issues in the first place. This thesis explores the nuances of growth in consciousness and a transformation in our internal capacities through transformative direct-intuitive practices and tools. We argue that the root of the current sustainability challenges can be seen as an amplification created through our dominant perception of reality. Therefore, a need for an intrinsic transformational shift is fundamental in order to fully act toward sustainability. ‘Sustainability’ is not a state of the world, nor only a pathway to a specific state. In this inquiry, sustainability is perceived as the ability to recognize the paradigmatic premises of the pathway that we are creating and to become aware of the implications of these premises in an effort that we may create more inter-relational, regenerative, fair, beautiful worlds. This includes transforming feelings of eco-anxiety, which we not only see as a symptom of the ‘external’ environmental crisis but also of our current relationship with ourselves.
369

‘In the Flesh’: Skeletal Embodiment and Subjectivities in Practice

Campeau-Bouthillier, Cassandre 23 August 2022 (has links)
This dissertation presents the results of a two-year ethnographic study among individuals who practice yoga and/or chiropractic care in Victoria, British Columbia, focusing on their experiences of their musculoskeletal systems. Anthropological research has examined the ways in which we live and experience our bodies as part of how we are in the world (cf. Csordas 1994, 1990; Merleau-Ponty 2007). In comparison with fleshed bodies, skeletons, as foundational aspects of living, breathing corporeality, have remained under-theorised and under-examined as essential aspects of how we perceive our everyday lives. I approach the skeleton as a critical space of bodies, a part of the internal material world that shapes not only the body as an object, but how we are in the world as subjects. Observations at two yoga studios and interviews with 21 individuals enable me to explore the skeleton’s space and place in the lived experiences of embodied selves. My analysis of interview narratives draws principally from theories of materiality and material(s) (Sofaer 2012; Ingold 2007), Mol’s “the body multiple” (2002) and Taylor’s notion of “surfacing” (2005). I argue that skeletal embodiment is deeply material, sensory and sensorial, personal, and critical in the formation of what I am calling the “skeletal subjectivity” of an individual. Specifically, I suggest how, skeletally, bodily-ness is experienced by participants as a means to se prendre en main, that is, ‘taking hold’, ‘taking care of one’s self’, ‘taking one’s self in one’s hands.’ I argue that, among these yoga and chiropractic practitioners, skeletal embodiment and subjectivity is navigated through materiality—that bodies “surface” in various ways through participants experiences and stories (Taylor 2005). My analysis contributes to the anthropology of the body by including skeletal lives as part of our embodiment without discounting previous notions of embodiment or of bodies in general. My idea of se prennent en main is a novel addition to conceptualizing embodiment, encouraging researchers to consider closely how individuals may respond to their sensorial and material body in living their lives. / Graduate
370

Perceived physical presence in Mixed reality embodiment vs Augmented reality robot interaction

Karlgren, Kasper January 2019 (has links)
This thesis presents a novel interaction model using mixed reality simulating a robot human interaction; a clay embodiment is overlaid with animated facial features using mobile augmented reality. One of the challenges when building a social agent, whether it is for education or solely social interaction, is to achieve social presence. One way to increase the feeling of presence is to have the agent physically embodied by using a robot. Earlier research has found that users listen more to robots that are present, than robots that are presented through a screen. But there are problems that come with robots that are not yet solved. Robot are expensive, they break, they are hard to update and they are very limited to the realm and problems they are built for: even standing up can be a challenge. This thesis tests if the theory of embodiment as a tool to heighten presence can be achieved, even if the robot and the interaction is only present in a screen. The clay embodiment is built by hand and later 3D scanned. The clay embodiment is tracked using Vuforia’s object recognition of the scan and is given an animatable face in a mixed reality setting through unity. The interaction of comparison and the basis of evaluation consist of a fully virtual robot head placed in 3D space using ground plane tracking. These interactions are compared separately and test subjects are only exposed to one type of interaction. Through the study the participants interacting with the clay embodiment rated the exeprience higher in respect to physical presences and scored better ability to recall details than the one with the fully augmented robot human interaction. The results were significant and indicate, with the reservation of false positives given the small participation sample, that mobile augmented reality agent interactions are improved, in respect to attention allocation and physical presence, by the use of mixed reality embodiments. Overall the interaction was very well perceived. Both conditions were highly enjoyed and critique mostly focused on the lack of complexity in the dialogue - the participants wanted more. Initial positive feedback states that this can and should be tested further. / Den här uppsatsen presenterar en ny interaktionsmodell i mixed reality (förstärkt verklighet). Modellen simulerar en interaktion mellan en robot och en användare: en robotfigur gestaltad i lera är förstärkt med animerade ansiktsdrag som visas i en mixed reality - miljö genom en mobiltelefon. Interaktionsmodellen med den fysiska robotfiguren kombinerad med animerade ansiktsdrag testas mot en likadan interaktion med en helt virtuellt robot utan fysisk gestaltning. En av utmaningarna vid skapandet av sociala agenter, oavsett om de är byggda för undervisningsmiljöer eller enbart rent sociala interaktioner, är att åstadkomma en upplevelse av social närvaro. Ett sätt att öka känslan av närvaro är att använda sig av en fysisk gestaltning i form av en robot. Tidigare forskning har funnit att användare lyssnar mer på robotar som finns fysiskt närvarande än robotar som presenteras via en skärm. Problemet med robotar är att de är dyra, de går sönder, de är svåra att uppdatera och de kan vara väldigt fysiskt begränsade: till och med att gå kan vara en utmaning. Den här uppsatsen testar ifall fysisk gestaltning ökar känslan av social närvaro, trots att all interaktion sker via en skärm. Ler-gestaltningen är skulpterad för hand, 3D-skannad och sedan spårad med hjälp av Vuforias objektigenkän- ning. Ler-gestaltningen får animerbara ansiktsdrag i mobilen. Denna interaktion jämförs mot en interaktion utan fysisk gestaltning: ett enbart virtuellt robothuvud med samma ansiktsdrag som är virtuellt positionerad i det fysiska rummet med hjälp av yt- och plan-igenkänning. Resultaten visade att interaktion mellan en människa och en virtuell agent har en ökad upplevelse av fysisk närvaro och att en virtuell agent tilldelas mer uppmärksamhet av den mänskliga parten ifall agenten har en fysisk gestaltning. Resultaten är statistiskt signifikanta med viss reservation för deltagarantalet i studien. Överlag upplevdes interaktionerna väldigt positivt. Deltagare från bägge interaktionerna gillade upplevelse. Deltagarnas tydligaste kritiska synpunkter gällde brist på komplexitet i konversationen - deltagarna ville ha en rikare interaktion. Den positiva responsen visar att interaktionssättet kan och bör studeras yttligare.

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