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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
651

As engrenagens de Manhattan: utilizando Watchmen para o ensino de física com enfoque CTS / Manhattan's gears: using Watchmen to teach physics with an enphasis on STS

Fernandes, Fábio Clavisso 20 October 2017 (has links)
Acompanha: Entendendo a radioatividade com a ajuda do Watchmen / Esta pesquisa utiliza as histórias em quadrinhos das séries “Watchmen” e “Before Watchmen - Dr. Manhattan” como base para ensinar física com enfoque CTS, levando em consideração a interdisciplinaridade da linguagem da arte sequencial. As revistas selecionadas inter-relacionam conteúdos referentes a física, história, sociologia, filosofia e arte em uma narrativa que gira em torno da física atômica, fazendo assim com que possam ser utilizadas como ferramenta para fazer um primeiro contato entre alunos e conteúdo e assim aumentar o engajamento. Esta pesquisa objetiva buscar informações para a elaboração de um material didático na forma de histórias em quadrinhos para o ensino de física, para isso utiliza-se de textos de diversos autores como Kakalios e Will Eisner, além de questionários e da matriz dialógica problematizadora. / This research uses the comics from the series “Watchmen” and “Before Watchmen Dr. Manhattan” as a base to teach physics with and enphasis on STS, considering the interdisciplinarity of the sequential arts, which on the selected comics interrelates subjects referring to physics, history, sociology, philosophy and art in a narrative that revolves around atomic physics, making it possible to use it as a tool for a first contact between the students and the subject as a way to increase the students engagement when studying physics with an enphasis on STS, specially on subjects concerning modern physcis. This research presents an history of the uses of comic books in teaching, historic reports concerning the dangers that a lack of information and the scarcity of a education focused on STS can cause when populations interact with radioactive technological artifacts.
652

Motýli tam nežili? Paměť holocaustu / Didn´t butterflies live there? Memory of the holocaust

PATÁKOVÁ, Sabina January 2008 (has links)
The purpose of the here presented degree thesis is the comparison of six memoirs, dealing with the "holocaust" phenomenon from the perspective of each single writer, with a critical eye on the way the experience has touched the author's sensibility. I have focused the attention on the latest works published on this particular matter. This graduation thesis is primarily based on Tzvetan Todorov's book "Facing the extreme: moral life in the concentration camps".
653

Interpretace postavy Josefa Švejka v kontextu české i zahraniční literární vědy / Interpretations of Josef Svejk in the Contexts of Czech and International Literary Science

RAŠKOVÁ, Alena January 2011 (has links)
This graduation thesis with title Interpretations of Josef Švejk in The Contexts of Czech and International Literary Science has an aim doucment and analyze interpretation models of Josef Švejk in the novel The Good Solider Švejk by Jaroslav Hašek. In base the materials gain the figure of Josef Švejk will be assess in context of Czech esthetic and ideal discourse. In graduation thesis will be put big emphasis on sence of language. From this reason is a part of this thesis dedicate to liguistic analysis.
654

A intertextualidade na comédia : a presença de Plauto em Molière e Suassuna

Costa, Mariana Donner da January 2011 (has links)
Este trabalho tem como tema a relação intertextual entre peças teatrais de Plauto, Molière e Suassuna estabelecida a partir da recorrência de temas e de caracteres desenvolvidos pelo comediógrafo romano na composição da comédia clássica. Para a contextualização das comédias na história e na literatura, foi abordada a questão do riso e do cômico ao longo dos séculos, bem como a relevância e a originalidade de cada um dos autores no panorama teatral. Como objeto de análise comparativa, foram tomadas as peças A Aululária, de Plauto; O Avarento, de Molière; e O Santo e a Porca, de Ariano Suassuna. A proposta deste estudo é mostrar como temas e personagens elaborados por Plauto foram relidos, transformados e integrados à obra de Molière e, posteriormente, à de Suassuna. No confronto entre as obras foi considerada a inovação e a reutilização de efeitos cômicos empregados pelos autores, de acordo com as teorias sobre a comicidade de Bergson e de Propp. A intertextualidade foi o conceito-chave para a análise de aspectos pontuais recorrentes entre as peças, em especial o personagem do avarento. / The present work discusses intertextual relations between theater plays by Plauto, Molière and Ariano Suassuna starting from recurrent themes and characters developed by the classical Roman comediographer. In order to place comedies in a proper historical and literary context, the development of laughter and the comic throughout the centuries as well as relevant and original traits contributed by each of the three playwrights have been analysed. The plays Aulularia (The Pot of Gold) by Plauto, O Avarento (The Miser) by Molière, and O Santo e a Porca (The Saint and the Sow) by Ariano Suassuna were compared in order to show how themes and characters created by Plauto were re-read, transformed and assimilated by Molière and later on by Suassuna. Concepts such as innovation and reworking of comic effects employed by the authors were analysed according to Bergson’s and Propp’s theory of the comic. Intertextuality was as a key concept in the analysis of these recurrent theatrical aspects – in particular the character of the Miser.
655

"Qua comando mi" : a estereotipação do colono italiano no universo de Radicci, do cartunista Iotti / a estereotipação do colono italiano no universo de Radicci, do cartunista Iotti

Menegotto, Roberto Rossi 22 August 2017 (has links)
A presente dissertação investiga a construção do estereótipo do colono italiano nos quadrinhos de Radicci, de Carlos Henrique Iotti, com vistas a contribuir para os estudos sobre a identidade regional da Serra Gaúcha. A análise é feita a partir da seleção de três categorias na série de histórias em quadrinhos: a construção dos personagens, a representação dos espaços em que se situam as narrativas e o conflito identitário existente entre os protagonistas. Para tanto, busca-se estabelecer relações com o contexto histórico, social e cultural da Região de Colonização Italiana no Rio Grande do Sul, a fim de averiguar a forma como é feita a estereotipação dos traços culturais do imigrante italiano. O aporte teórico é multidisciplinar, contemplando Estudos Literários, História, Sociologia, Comunicação Social e Artes Visuais. Os resultados obtidos permitem considerar que a estereotipação de dados históricos é capaz de (re)criar identidades, conservar e dar novos significados a práticas e usos culturais. / Coordenação de Aperfeiçoamento de Pessoal de Nível Superior, CAPES. / The present dissertation investigates the stereotyped construction of the Italian colonists in Radicci comics series, by Carlos Henrique Iotti, with the intention to contribute to the studies about the regional identity of Serra Gaúcha. The analysis starts with the selection of three categories in the comics series: character development, description of spaces in which the narrative takes place, and the identity conflict existing among characters. For this purpose, connections are established with the historical, social, and cultural context of the Italian Colonization Region in Rio Grande do Sul, in order to verify how the stereotyping of the Italian immigrant cultural features happens. The theoretical basis is multidisciplinary, including: Literary Studies, History, Sociology, Social Communication and Visual Arts. From the results, one can consider that stereotyping historical data can (re)create identities while preserving and providing new meanings for cultural habits and manners.
656

Entre a épica e a paródia = a (des) mistificação do gaucho nos quadrinhos de Inodoro Pereyra, el renegau / Between the epic and the parody : the (de) mystification of the gaucho in the comics of Inodoro Pereyra, el renegau

Pereira, Priscila, 1983- 17 August 2018 (has links)
Orientador: José Alves de Freitas Neto / Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Filosofia e Ciências Humanas / Made available in DSpace on 2018-08-17T20:23:51Z (GMT). No. of bitstreams: 1 Pereira_Priscila_M.pdf: 27248639 bytes, checksum: 801076349c108b5c8a789f5258de65f3 (MD5) Previous issue date: 2011 / Resumo: Esta pesquisa analisa as representações do gaucho nos quadrinhos de Inodoro Pereyra, personagem criada pelo humorista argentino Roberto Fontanarrosa na década de 70 do século XX. Nascido como uma paródia da literatura gauchesca, do radioteatro e do folclore argentino, a trajetória do renegau retoma a metáfora sarmientina civilização e barbárie, que atravessa não só a história deste país, mas se inscreve na tradição política de toda a América Latina. Neste sentido, através dos quadrinhos deste gaucho é possível rediscutir importantes questões que marcaram a história da República Argentina, tais como as oposições entre pampa e litoral, unitários e federais, nacionalismo e cosmopolitismo, e que compõem a imagem de uma nação dividida. Além disso, a epopéia vivida pela personagem permite que redimensionemos o tema "as duas Argentinas", tendo em vista que este quadrinho está transpassado por imagens relacionadas ao imaginário social desta nação / Abstract: This research analyzes the representations of the gaucho in the comics of Inodoro Pereyra, a character created by the Argentine comedian Roberto Fontanarrosa, in the 70s of the twentieth century. Born as a parody of Gauchesca literature, of radiotheater and of Argentine folklore, the renegau's trajectory retakes the sarmientina metaphor of civilization and barbarism, which crosses not only the History of this country, but also inscribes itself in all Latin America's political tradition. In this sense, through the comic of this gaucho, it is possible to rediscuss important issues that have marked the history of the Argentine Republic such as the oppositions between pampa and coast, unitary and federal, nationalism and cosmopolitanism, which composes the image of a divided nation. Moreover, the epopee experienced by the character allows us to resize the theme "two Argentinas". Considering that, this comic is transfixed by images related to the social imagination of this nation / Mestrado / Politica, Memoria e Cidade / Mestre em História
657

Sequência de ensino-aprendizagem em torno das histórias em quadrinhos a luz das interações discursivas e do engajamento dos alunos

Santos, Jucilene Santana 22 March 2018 (has links)
The present research seeks to analyze the types of discursive interactions and the engagement of students presented along a teaching-learning sequence (TLS) of chemistry, planned around an interactive story in comic in conjunction with the three pedagogical moments. The TLS was applied in a class from the first grade of the High School of Application College (CODAP) of the Federal University of Sergipe (UFS). The written data, as well as the classes recorded in video, were submitted to analysis using categories of the analytical tool proposed by Mortimer and Scott (2002, 2003), as well as the analysis of the types of questions of the students through the categories of Candela (1999). We focus on the interaction patterns, the students 'engagement in the proposed activities, the types of students' questions during the application of the TLS around an interactive story in comic, considering them as fundamental elements of the teaching-learning process, according to with a sociocultural perspective of education. The research is justified considering the importance of investments in the understanding of the potential of didactic resources in the teaching of sciences that favor the interactions that develop in the social plan of the classroom. The results indicate that the TLS around an interactive story in comic favored the discursive interactions and the students' engagement with the theme proposed by the teacher in the classroom. / A presente pesquisa busca analisar os tipos de interações discursivas, e o engajamento dos alunos ao longo de uma Sequência de Ensino-Aprendizagem (SEA) de química, planejada em torno de uma HQ interativa em conjunto com os três momentos pedagógicos. A SEA foi aplicada em uma turma da primeira série do Ensino Médio do Colégio Aplicação (CODAP) da Universidade Federal de Sergipe (UFS). Os dados escritos, bem como as aulas registradas em vídeo foram submetidos à análise por meio de categorias da ferramenta analítica proposta por Mortimer e Scott (2003), assim como a análise dos tipos de perguntas dos estudantes através das categorias de Candela (1999). Focalizamos, na análise, os padrões de interação, engajamento dos alunos nas atividades propostas, os tipos de perguntas dos alunos durante a aplicação da SEA em torno de uma HQ interativa, considerando-os como elementos fundamentais do processo de ensino-aprendizagem, de acordo com uma perspectiva sociocultural de educação. A pesquisa justifica-se considerando-se a importância de investimentos na compreensão do potencial de recursos didáticos no ensino de ciências que favoreçam as interações que se desenvolvem no plano social da sala de aula. Os resultados apontam que a SEA em torno de uma HQ interativa favoreceu as interações discursivas e o engajamento dos alunos diante da temática proposta pela professora em sala de aula. / São Cristóvão, SE
658

As interjeições e locuções interjetivas nas tiras em quadrinhos sob a abordagem discursiva. / The interjections and phrases in interjetivas comic strips under the discursive approach.

Tomazetto, Simone Aparecida 12 December 2012 (has links)
Made available in DSpace on 2017-07-10T18:55:34Z (GMT). No. of bitstreams: 1 simone_tomazetto.pdf: 1983509 bytes, checksum: e410c845c89b8a62db3da2e96364d3f2 (MD5) Previous issue date: 2012-12-12 / This paper aims to present considerations that may contribute to the shape linguistic and semantic function as discursive situation of interjections and phrases interjetivas, from the theoretical assumptions with main focus on studies Gonçalves (2002), Bakhtin (2000, 2002a, 2002b), Bakhtin / Voloshinov (2004) and Marcuschi (2007). The intention of this paper is to reflect and discuss the considerations of the use of interjections and phrases interjetivas acts as expressive, natural conversation, expressing your feelings through words and body language, featuring different senses of semantic and discursive. For data analysis, this research sought supports the theories of speech acts, based on theoretical and Austin (1962) and Searle (1981), in conversation analysis with theoretical support in Marcuschi (1991) and Dionysus (2011), and in the language of visual imagery, verbal and non-verbal of comic strips with methodological studies of Gumperz (1998) and Ramos (2010). The corpus chosen for this research consists in comic strips, selected the Folha de São Paulo in 1970 and 1990, in textbooks and electronic sites. This is a survey of the basic nature of the qualitative type that you want to analyze the form and function of interjections and phrases within interjetivas comic strips, observing the discursive and semantic factors. The analysis results show that, as of interjections and phrases can be interjetivas list the basic emotions of expressive acts and explain its flexibility from factors of pragmatic, and expressive acts that are not in the service of transmitting a information, but the service of a manifestation of an emotional state, observed in speech acts and conversation between characters when it materializes the image visual communication, verbal and nonverbal. Thus, it is expected that this research will bring a contribution for teachers of English, which can be used as a source of research, contributing to the construction of knowledge of teachers and students in the context of the classroom as a way of meaningful learning. / Este trabalho tem por objetivo apresentar considerações que podem contribuir com relação à forma linguística e à função semântica enquanto situação discursiva das interjeições e locuções interjetivas, a partir dos pressupostos teóricos com enfoque principal nos estudos de Gonçalves (2002); Bakhtin (2000, 2002a, 2002b), Bakhtin/Voloshinov (2004) e Marcuschi (2007). A intenção deste trabalho é refletir e discutir sobre as considerações do uso das interjeições e locuções interjetivas como atos expressivos, conversação natural, demonstrando seus sentimentos por meio de palavras e expressões corporais, caracterizando diferentes sentidos de ordem semântica e discursiva. Para análise dos dados, esta investigação buscou suportes nas teorias dos atos de fala, com base em teóricos como Austin (1962) e Searle (1981); na análise da conversação com suporte teórico em Marcuschi (1991) e Dionísio (2011); e na linguagem da imagem visual, verbal e não verbal das tiras em quadrinhos com os estudos metodológicos de Gumperz (1998) e Ramos (2010). O corpus escolhido para essa pesquisa é constituído nas tiras em quadrinhos, selecionadas do Jornal Folha de São Paulo dos anos de 1970 e 1990, em livros didáticos e em sites eletrônicos. Trata-se de uma pesquisa de natureza básica do tipo qualitativa que pretende analisar a forma e a função das interjeições e das locuções interjetivas dentro das tiras em quadrinhos, observando os fatores semânticos e discursivos. Os resultados da análise demonstram que, a partir das interjeições e locuções interjetivas podem-se elencar as emoções básicas dos atos expressivos e explicar sua flexibilidade a partir de fatores de ordem pragmáticos, e que os atos expressivos, não estão a serviço da transmissão de uma informação, e sim a serviço de uma exteriorização de um estado emocional, observados nos atos de fala e na conversação entre os personagens quando se materializa a comunicação de imagem visual, verbal e não verbal. Dessa forma, espera-se que esta pesquisa traga uma contribuição para professores de língua portuguesa, que poderá ser utilizada como fonte de pesquisa, contribuindo para a construção do conhecimento dos docentes e dos discentes no contexto da sala de aula como uma forma de aprendizagem significativa.
659

Dark Side of Wonderland : en kort 2D-animation med syfte att väcka intresse för en online serietidning / Dark Side of Wonderland : a short 2D-animation as promotion for an online comic

Karlsson, Anna January 2005 (has links)
My objective for this project was to create a short but thrilling 2D-animation intended as promotion for an online comic book. The purpose of the project was to learn more about animation and graphics, to further my artistic skills and to learn how to work in Adobe After Effects. I also wanted to learn more about scheduling, project methods and how to handle stress. During the ten weeks of the project I have created the story, the storyboard, the character design, the backgrounds and the animation. The voice over was recorded with the help of a fellow student who also made the music and the sound effects. In all else I have worked on my own. During the work I have principally learned more about graphics and animation, both classic animation made on paper and digital animation. I have also gained more knowledge concerning technology as it is used in artistic processes, criticism and self criticism, personal development and learning, working alone as an opposite to working in a group, how to handle problems, setbacks and conflicts, time and planning, various ways of analyzing working processes and methods, the creative process and the balance between work and relaxation. I discuss and reflect on these and more phenomena in the end of this study. It has been a demanding but exciting journey. / Detta är en reflektionsdel till en digital medieproduktion. You can mail me at: kippokippo@yahoo.se
660

Proposition d'un cadre pour l'analyse automatique, l'interprétation et la recherche interactive d'images de bande dessinée / A framework for the automated analysis, interpretation and interactive retrieval of comic books' images

Guérin, Clément 24 November 2014 (has links)
Le paysage numérique de la culture française et mondiale subit de grands bouleversements depuis une quinzaine d’années avec des mutations historiques des médias, de leur format traditionnel au format numérique, tirant avantageusement parti des nouveaux moyens de communication et des dispositifs mobiles aujourd’hui popularisés. Aux côtés de formes culturelles ayant achevé, ou étant en passe d’achever, leur transition vers le numérique, la bande dessinée tâtonne encore pour trouver sa place dans l’espace du tout dématérialisé. En parallèle de l’émergence de jeunes auteurs créant spécifiquement pour ces nouveaux supports de lecture que sont ordinateurs, tablettes et smartphones, plusieurs acteurs du monde socio-économique s’intéressent à la valorisation du patrimoine existant. Les efforts se concentrent autant sur une démarche d’adaptation des œuvres aux nouveaux paradigmes de lecture que sur celle d’une indexation de leur contenu facilitant la recherche d’informations dans des bases d’albums numérisés ou dans des collections d’œuvres rares. La problématique est double, il s’agit premièrement d’être en mesure d’identifier la structure d’une planche de bande dessinée en se basant sur des extractions de primitives, issues d’une analyse d’image, validées et corrigées grâce à l’action conjointe de deux ontologies, la première manipulant les extractions d’images bas-niveau, la deuxième modélisant les règles de composition classiques de la bande dessinée franco-belge. Dans un second temps l’accent est mis sur l’enrichissement sémantique des éléments identifiés comme composants individuels d’une planche en s’appuyant sur les relations spatiales qu’ils entretiennent les uns avec les autres ainsi que sur leurs caractéristiques physiques intrinsèques. Ces annotations peuvent porter sur des éléments seuls (place d’une case dans la séquence de lecture) ou sur des liens entre éléments (texte prononcé par un personnage). / Since the beginning of the twenty-first century, the cultural industry, both in France and worldwide, has been through a massive and historical mutation. They have had to adapt to the emerging digital technology represented by the Internet and the new handheld devices such as smartphones and tablets. Although some industries successfully transfered a piece of their activity to the digital market and are about to find a sound business model, the comic books industry keeps looking for the right solution and has not yet produce anything as convincing as the music or movie offers. While many new young authors and writers use their creativity to produce specifically digital designed pieces of art, some other minds are focused on the preservation and the development of the already existing heritage. So far, efforts have been concentrated on the transfer from printed to digital support, with a special attention given to their specific features and how they can be used to create new reading conventions. There has also been some concerns about the content indexing, which is a hard task regarding the large amount of data created since the very beginning of the comics history. From a scientific point of view, there are several issues related to these goals. First, it implies to be able to identify the underlying structure of a comic books page. This comes through the extraction of the page's components, their validation and their correction based on the representation and reasoning capacities of two ontologies. The first one focus on the representation of the image analysis concepts and the second one represents the comic books domain knowledge. Secondly, a special attention is given to the semantic enhancement of the extracted elements, based on their spatial relations to each others and on their own characteristics. These annotations can be related to elements only (e.g. the position of a panel in the reading sequence), or to the bound between several elements (e.g. the text pronounced by a character).

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